Kunichan
Smash Journeyman
I like your approach to the lag. Having that heavy hitter makes your hits count while like I have to use like bair and nair to tack on percent till I can up smash. Your Luigi was really confusing to play, the nairs are just so fast.****, glad you liked it, read is all i can do, the online makes it difficult to go nuts with movement, i was shocked at how crazy you got on the stages, it looked like you had a perfect connection and i was a fat guy. Learned a long time ago that eventually there will be a gap with the pressure and to just poke at it, if I get away too much, you'll have control. Every time you were near the ledge, I was close to almost dead if not dead already, so good stuff right there. I just try to keep away from pressure and when the time comes, apply death rather than pressure, not too good at poking away until the person dies D:
Yea, the neutral A part is escapable, i just don't know how, i've seen it being done a lot though. I don't know if you have to di down, or down angle or something, i guess it might also matter on the character. I know a lot of people follow that with a down b but I've never been successful so I stick with what works with me, seems if I screw up a tap, i don't get a massive punish.
I was wondering if you have any tips for me?