Shadic, I just finished playing with fighter geno for a while, and I'd like to say my opinions/possible edits for some moves.
A:Solid. Could use a little less startup lag, but it works.
Dash Attack: I likey. :D
Ftilt: I find the hitbox is a little too small, almost the exact same thing as the jabs. In fact, the rang on them seems really similar to me. I would try and add a little more horizontal range, I'm missing when I"m pretty close with it.
Utilt: I'd add a little more horizontal hitbox, and maybe more vertical, as the move is confusing because the hitbox is smaller than the sparkles.
Dtilt: Not my favorite move, but I like the idea.
Fsmash: I likey.:D
Usmash: I likey:D Effects look great, too.
Dsmash: I likey. :D
Nair: Great, works really well. The only thing that confuses me is why Geno does a back flip? I'm guessing to hit with his legs.
Fair:I likey. :D
Bair: Like nair, works really well, but i'm confused as to why Geno does a flip
forward for his
backward air.
Uair: I likey.:D
Dair: I already said my opinion on this a bit back, too fast for how it is right now. Or with that speed, leave the orbs out for longer, because I find it ridiculously hard to hit with, as I feel the attack is done before the animation is.
Neutral Special: Love it. I think you said you planned on fixing the lack of sound, right? the silence makes it eerie XD
Side B: I likey. :D
Up B: Pretty good, an aspect I love is how you can hit someone standing on the stage when you use it and grab the ledge. The one problem I find with this move is that when on FD, the speed at which Geno shoots up makes the corner a killer. I think it would work just as good slowed down a bit.
Down-B Aerial: Still not working for me. The problems with this is that there's a slight pause when you activate the move so you opponent can dodge in that time, and after the pause the hitbox is underwhelming. It's confusing, how the sparkles on the UpB hit but not on the down. When I (rarely) hit someone with it, They don't tend to be brought down with me, the just kinda get hit up a bit.
Down B Ground: I likey. :D Are you using the wario-dsmash hit box though? Kinda like if you hit someone with it once then it doesn't hit them again? Because if your opponent shields at the beginning at the move, you hit their shield, then they get a free hit. =/
Grab:Hookshot?
Throws: I likey. :D
Overall, Fighter Geno is definitely better than the first version, but could use some work. On a different tangent, I don't really like his falling speed, being pretty light. Due to his falling speed + fast upB he can be easily edgeguarded because often you need to use UpB the first moment you can, making his recovery pretty predictable.
The Idea for Lucarios final smash for geno blast would be **** epic.
Time to go test Cosmic Geno :D