th3kuzinator
Smash Master
OS, does this give you a read on BSL?Can we wait until I get some reads first? Once I decide who I think is mafia/SK, then you can lynch me and use my reads.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
OS, does this give you a read on BSL?Can we wait until I get some reads first? Once I decide who I think is mafia/SK, then you can lynch me and use my reads.
One data point does not a read make.kuz said:OS, does this give you a read on BSL?
BSL said:This is what I mean by practicality of Kingmaker. I can't tell which is better.
BSL said:I'm going to go ahead and back OS up on the math thing.
If I still get to play mafia, but we have a better chance at winning, then I'm game.
Now, what I don't know, is whether or not the math is actually correct or if it's practical to play this way. I don't know how people work, nor do I know mafia theory. I tried to do setup math once in HxH and it wasn't even close to being right.
I'm afraid I can't weigh in on whether or not it's realistically beneficial to play this like a Kingmaker.
What I do want to know, is who gets to be the kingmaker? I feel like trying to decide that is going to take a lot of time and deliberation. Not specifically a bad thing inherently, but it takes away from scumhunting time, making it bad.
I know I made like a small comment on this earlier but its time to pull it outZenScum said:Real talk kevmo. I cant have you givin os even the slightest bit of influence. even if ur doin it just to read him. id prefer os lynched as soon as possible. and ur question does no good. u know os is all about that mechanics talk and ur givin him something to fluff about. pretty weird honestly i dont know wut ur doin
now, where is this town read coming from? also are you down to lynch BW because of liability or because you think he's scummy?Can we wait until I get some reads first? Once I decide who I think is mafia/SK, then you can lynch me and use my reads.
Of course you do.lol better players. I consider both you and OS liabilities.
ty bby knew I could count on youalso stop coasting kevmo!
dumlol better players. I consider both you and OS liabilities.
Town read coming from BSL being a homie? Idk I guess I'm just not seeing it. Read him twice got him as town then I did this like ****in ISO thing all the cool kids were doing had him as town. Did a blood test found he wasn't the father that puts him as town.lol leave it to os to get overly metaphorical but i gotchu i gotchu
but kevmo, BSL clearly isn't afraid of getting lynched! see:
now, where is this town read coming from? also are you down to lynch BW because of liability or because you think he's scummy?
zen i still want your read on os!
Yet you're the one targeting an obv town player.
Hmm... Soup. He's the only person at this point that I am sure is town.Who would you pick right now to be king if we were doing kingmaker? Why would you pick them?
Agree.soup please answer that too
os lets not turn this into kingmaker
The way that I see Kingmaker going down.I'm going to go ahead and back OS up on the math thing.
If I still get to play mafia, but we have a better chance at winning, then I'm game.
Now, what I don't know, is whether or not the math is actually correct or if it's practical to play this way. I don't know how people work, nor do I know mafia theory. I tried to do setup math once in HxH and it wasn't even close to being right.
I'm afraid I can't weigh in on whether or not it's realistically beneficial to play this like a Kingmaker.
What I do want to know, is who gets to be the kingmaker? I feel like trying to decide that is going to take a lot of time and deliberation. Not specifically a bad thing inherently, but it takes away from scumhunting time, making it bad.
**** guys, ignore that scumslip.
I know I'm town, too, I just didn't consider myself a choice. Still Soup even though I am selectable. If I had a gun, I'd shoot BW.
Why all the BW hate? I've not done anything this whole time really.I'm attempting to pressure BW. I picked him randomly from a list (using a series of coinflips), and I am trying to bait him into thinking I'm serious.
RVS stuff.
We all do, but our own personal voice doesn't matter. All that matters is the serial killer's voice until the SK is dead. If someone who isn't the SK is the kingmaker that is one less town that can't be lynched.I really don't like that. I want to keep my power of voice.
Okay, I'm here. I've only skimmed because I've got work to do but obligatory mechanics post you guys seem to love so much:
There are 9 players, with 6 town. This gives a 66% chance of lynching town.
After the first lynch and subsequent night kill (assuming town) we will have 7 players with 4 town. This gives a 57% chance of lynching town.
After the next lynch and subsequent night kill (assuming town) we will have 5 players with 2 town. This gives a 40% chance of lynching town, and is effectively lylo.
This is obvious but it points out something important: scum, meaning mafia and the SK, can literally leave lynches up to chance and have a large chance at winning.
Strategy for the mafia is simple. They should cooperate every Night and focus on staying in the background so they don't get lynched, leaving the "compete" option only for when there is a small number of players left and they can effectively guess the night kill.
While it is tempting for the mafia to agree to cooperate but instead compete every night, this done by both parties means that there is a 22%, to 29%, to 40% chance of both scum dying. In other words, if both are stupid enough to choose compete then they have a 1 in 3 chance of losing entirely due to random chance at any stage in the game, give or take a little. This is assuming random night kills; this can change based on the SK's patterns.
The optimal strategy for an individual mafia member would be to say they will "cooperate" when they really say "compete", but this is ONLY the case when their PARTNER is believed to be a prominent night kill target.
If a mafia members believe that THEY THEMSELVES are a prominent night kill target, their best option is still "cooperate" as it is the most likely to make them bulletproof; if their teammate is going to choose compete, there is nothing that the mafia member can do to make themselves bulletproof.
This means the default status for mafia not under night kill suspicion is "cooperate".
This strategy again changes if one of the teammates is considered a prominent lynch candidate. If mafia is lynched, this means the other mafia member is boned. As far as we know they can't win with only one mafia member unless they get to a 3 man lylo and the SK and mafia work together to lynch a townie; highly unlikely. This means that if someone thinks their teammate is weak and will get lynched and NOT night killed, the best option for that individual mafia member would be to say "compete" on the sheer chance that it could occur. While it is possible the compete option could get them killed, that individual mafia member's chance of winning is incredibly slim if their teammate gets lynched so they should compete as many times as possible the moment they believe their teammate will be lynched as their overall winning chance is the same in this case.
Now that we've got our head screwed on straight for all of that, know this:
It is in town's best interest for both mafia to survive and cooperate, but not for the reasons you think.
In other words, if someone claims mafia we should let them live until later in the game. This will allow for a one in three chance of the SK missing his shot. With at least 4 phases for town, it can be assumed that the SK will miss a shot due to BP, statistically speaking. To WHO is hard to predict, but it'll happen.
If the SK misses a shot on N1 for example:
D1- 9
D2 - 8
D3 - 6
D4 -4 (lylo)
If the SK doesn't miss a shot on N1:
D1 - 9
D2 - 7
D3 - 5
D4 -3 (lylo)
however
With "No Lynch" we can create a mathematical certainty of an extra Day phase if the SK misses his shot.
D1 - 9
D2 - 8
D3 - 6
D4 -4 (NO LYNCH)
D5 - 3 (lylo)
But guess what? In both scenarios we get 4 opportunities to catch mafia and the SK, meaning if the SK doesn't kill mafia we have to get 3/4 lynches correct. Assuming a Day One mislynch as the standard, this means that we have to hit at 100% accuracy. That's bad, but crazier odds have been overcome (Liar game, yeahyuhz).
So why keep mafia around and have them cooperate?
There's one last variable:
D1- 9
D2 - 8 (misses shot)
D3 - 5 (discovers scum, kills them both)
D4 -3 (lylo)
or
D1 - 9
D2 -7
D3 - 4 (discover scum, kills them both, No Lynch)
D4- 3 (assuming scum kills)
The nightmare scenario for town is that we mislynch today, mislynch tomorrow, and then it's down to 4 players. We can no lynch and get down to 3, but that's 'bout the best we can do and that's only IF the SK kills (stalemate, technically).
So strategy time:
In addition to that, if the SK hits a mafia member it is then obvious to the SK that mafia is cooperating in addition to who mafia is. SK will want that mafia member lynched, so be very cognizant of people who start a day or use an opportunity to push a lynch on someone heavily only to have them flip mafia. This makes them more likely to be SK than town.
I repeat: if there is no Night Kill and then someone miraculously lynches a mafia member out of nowhere the next day, that person likely has inside info and is the serial killer.
Think of it this way:
3 man lylo between 2 mafia and SK means SK loses as mafia wins ties. This means a 4 man lylo between town, mafia, mafia, SK will result in a mafia win unless mafia is lynched and the SK kills the other mafia. There shouldn't be any claim shenanigans at the end as it is in everyone's best interest this game to claim mafia (even town!) as it makes you less of a lynch target and more of a night kill target, but town being hit by a NKill instead of mafia is preferrable to town given the possibility of a 3 Day phase game, at least early on.
Because of all this, SK can't give up trying to kill mafia. So if he misses one NKill, he's more likely to miss another one. It isn't sheer odds anymore because he wants to kill that scum. That means he's going to want a lynch if he can. Knowing the prisoners dilemma, it means if Mafia knows who was targeted it is in the best interest to compete if it was their teammate which means the SK is more likely to attack that same guy again, but the SK doesn't want to miss two kills in a row so he will go for a lynch.
TL;DR
1) All claims should be "mafia", so claiming is irrelevant. If you are forced to claim, claim mafia. Town claiming mafia, being left alive, then night killed is better than accidentally losing two mafia members. If you say "no that is horrible" then congratulations, now everyone is forced to claim town and we have no way of directing the SK's nkill. It isn't a boon to mafia for town to claim mafia anymore than it is a boon for town for mafia to claim town. The SK has his own prisoners dilemma when someone claims mafia, everyone claiming town just means the only people who benefit from claiming town are mafia. Town is who benefits by claiming mafia but only if mafia aren't lynched.
But because claims are irrelevant that won't matter, but it's a fun thought exercise all the same.
2) The SK really wants to lynch mafia. Town wants to lynch the SK. Enemy of my enemy is my friend and all that, we don't want to hunt mafia we want to hunt the serial killer.
3) Mafia should always cooperate unless they believe strongly that their teammate will be a night kill target, in which case they will inevitably both compete which makes cooperation the best choice anyway
Sorry if this was confusing, but this game is a fun logic puzzle. Not as fun as liar game mafia, but fun.
Finding the SK or mafia is going to be the same as other games, so no difference there. Only major difference is that mafia has no reason to distance whatsoever. They don't want to announce anything, but claiming a strong defense for their teammate doesn't put them in any extra danger because if one of them are lynched they will likely both lose so it's an all-or-nothing thing.
The SK's best chance of winning is making himself a strong town force as mafia have no NKill and this makes it the least likely for him to be lynched. A weak SK will probably hide in the background, but I'd imagine the majority of this game would simply try to take control.
This means town's best strategy at finding a weak SK is to lynch inactives while the best strategy to find a strong SK is to lynch prominent town players. For the SK, it is best to kill the opposite of how he is playing so he isn't sticking out like a sore thumb; this does make inactive SK a bit stronger as it'll make lylo a bit easier for the SK, but he still would have a weaker early game and would not control if mafia was lynched (which he has to).
KevinM actually has the best strategy in the game so far in that buddying with someone is the best way to prevent you getting NKilled.
1) Mafia won't openly buddy with their partner, so if you openly buddy with someone it makes it seem less likely you are mafia
2) If you buddy with someone openly and are antagonistic towards someone else and you survive and your buddy survives but those antagonistic towards you die, it is incredibly likely that one of those two could be considered the Serial Killer if viewed at a banal level.
While very low-level thinking, the SK would want to avoid suspicion at all costs and probably wouldn't dare to attack their direct competitor. I guess that means the most townie players in this game are going to be mafia and the Serial Killer.
There's more to all this, but I think you guys got the gist. Lots of WIFOM in this game. LEGITIMATE WIFOM for once.
I'll get to the actual thread later today. This post isn't really for discussion as most of it is pretty cut and dry; disagreeing with it gives the SK more information so... I wouldn't say anything. If you're town and you want to say town should claim town or something, just let it slide and we might get lucky and mafia will claim mafia, get shot at, and be bulletproof.
Did not proofread this sorry for any errors
Oof, I'm aloof. I honestly haven't read a thing of your analysis because I'm being rushed off of the computer, but off of the basis that I actually WILL read your post (hint: yes I will), I'd have to say Kevin.Gorf, you are the most aloof. If you had to pick someone to choose as King right now with no other posts, who would you pick assuming your one primary goal is to not pick the Serial Killer.
I'm going to go ahead and back OS up on the math thing.
If I still get to play mafia, but we have a better chance at winning, then I'm game.
Now, what I don't know, is whether or not the math is actually correct or if it's practical to play this way. I don't know how people work, nor do I know mafia theory. I tried to do setup math once in HxH and it wasn't even close to being right.
I'm afraid I can't weigh in on whether or not it's realistically beneficial to play this like a Kingmaker.
What I do want to know, is who gets to be the kingmaker? I feel like trying to decide that is going to take a lot of time and deliberation. Not specifically a bad thing inherently, but it takes away from scumhunting time, making it bad.
I'm sorry, I forgot you were town and that we benefit from you living! You're right, votes should steer clear from youCan we wait until I get some reads first? Once I decide who I think is mafia/SK, then you can lynch me and use my reads.
BSL how often have you been playing? If I remember well you used to never play. Serious question.**** guys, ignore that scumslip.
I know I'm town, too, I just didn't consider myself a choice. Still Soup even though I am selectable. If I had a gun, I'd shoot BW.
Deadpool Mafia & Simpsons mafia. & Reincarnation Mafia.OS said:What is a game you think he did well as scum? I am interested.
You mean like defending a town read? It could go either way. Sometimes scum defend town for town credit. Sometimes town defends a town read because they are a town read. Not often do scum defend their scum mate, but I think experienced players can get away with it.Zen, how do you feel about people protecting others? Is this scum behavior?
First I need to note that your proposal that we need to let mafia live is incredibly wrong. And claiming mafia is incredibly anti-town. As you said, we want SK to kill mafia and the SK wants to kill mafia as soon as possible. So he aint going to be targeting townies especially since he himself will want to play townie. Therefore there's no repercussion in having our town reads out on the table. In fact, it's beneficial as it gives SK a greater idea of where to look for scum. The stuff you proposed is so inefficient I don't even.I'm unsure on this at the moment. I do agree that open information isn't as beneficial to scum but I am not yet currently of the mind that we should all have our cards on the table 24/7. Interested in hearing the logic behind this though, I could agree.
I'm pretty sure this is a reality. Both supported by the most recent games you have been in: Liar Game & Celebrity. You only see numbers. You don't realize that there are variables in this game that can't be controlled and it's why you almost lost town the game in Celebrity when J, who doesn't look at numbers but rather at intent was right on. Same in liar game, you did not put forth any ounce of scum hunting there. It was all numbers to you. You make games into a game of chance. Liar Game just happened to go in your favor. But had not other players been able to read into intentions and make you the last person to be lynched, the game would have been lost.I'm gonna go out on a limb and think that no one would believe that I'm a brainless player who doesn't look at intentions.
wut? that would be Kuz you're referring to.KevinnM said:And now you want to discredit the Kingmaker set-up under the basis of...?
I stopped playing a long time ago due to frustration, but I'm giving mafia a second chance.BSL how often have you been playing? If I remember well you used to never play. Serious question.
We don't want SK to kill mafia until later and we only want the SK to attack mafia if they are going to be bulletproof. It'd be nice if we had a read later on and he killed both mafia, but if he did it toNight we'd be boned.First I need to note that your proposal that we need to let mafia live is incredibly wrong. And claiming mafia is incredibly anti-town. As you said, we want SK to kill mafia and the SK wants to kill mafia as soon as possible. So he aint going to be targeting townies especially since he himself will want to play townie. Therefore there's no repercussion in having our town reads out on the table. In fact, it's beneficial as it gives SK a greater idea of where to look for scum. The stuff you proposed is so inefficient I don't even.
I never ignore the human variable. I just know that there isn't a single mafia player here that can legitimately find good scum. I've done the math, people have "finding scum" rates that line up with the statistical probability they would have if they chose randomly.Again with your reasoning in #92. It's just so inefficient and decreases towns chance of winning. I'm more confident in players such as myself, gorf, and kuz, than trying to play this game on the random probability. Your plans always assume that the game is played in randomness, but that is not the case. You ignore the human variable which is something that can't be measured.
So you're for Kingmaker?Zed said:wut? that would be Kuz you're referring to.