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Pretty in pink or true in blue, Krystal for Sm4sh!

Thirdkoopa

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I keep reading "Sauria's Finest" as "Sakurai's Finest"

Anyways, honestly I don't mind the "If SF should have 4 reps" or any other arguments brought here, but what I do mind is just people blatantly hating and not even willing to have an open mind. If you're doing that here (or any of the other character threads) leave. Nothing of value will be lost.
 

Scoliosis Jones

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Unless there is a new Star Fox game announced at E3 just before Smash Bros., and Krystal is shown, I don't feel like anything has changed as far as her deserving to be in. She hasn't appeared since Command, and that game wasn't all that well received.
 

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Unless there is a new Star Fox game announced at E3 just before Smash Bros., and Krystal is shown, I don't feel like anything has changed as far as her deserving to be in. She hasn't appeared since Command, and that game wasn't all that well received.

Her last appearence was Brawl, you know, the Smash game. Besides, it's not like Sakurai gives much ****s about "relevancy". (Not that I would consider her irrelevant considering she's still a very popular choice for Smash itself. Nor do I think most people understand what relevancy really is)

He cares about the three things he'. Never forget that we know what he looks for. "Relevance" isn't one of those rules.
 

Scoliosis Jones

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Her last appearence was Brawl, you know, the Smash game. Besides, it's not like Sakurai gives much ****s about "relevancy". (Not that I would consider her irrelevant considering she's still a very popular choice for Smash itself. Nor do I think most people understand what relevancy really is)
If we're talking about important appearances to her series itself, then yes, it DOES matter. Her appearance in Brawl was a trophy or easter egg. Or a sticker. OH **** IMPORTANT? No. Not in a Smash game.

If that were a good thing for a character, then Waluigi, Lyn, Isaac, and several other Assist trophies have a better shot.

She may be a popular choice for Smash, but she still has to compete with several other popular characters, that at this point outshine her. Not to mention, does Star Fox, a series with FIVE installments, with only one or two popular installments deserve a new rep?

In my opinion, no it doesn't.

I also don't understand where the disrespect is coming from. I haven't even said anything that bad. But, if you want me to, then I can do that.
 

Fire Emblemier

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If we're talking about important appearances to her series itself, then yes, it DOES matter. Her appearance in Brawl was a trophy or easter egg. Or a sticker. OH **** IMPORTANT? No. Not in a Smash game.

If that were a good thing for a character, then Waluigi, Lyn, Isaac, and several other Assist trophies have a better shot.

She may be a popular choice for Smash, but she still has to compete with several other popular characters, that at this point outshine her. Not to mention, does Star Fox, a series with FIVE installments, with only one or two popular installments deserve a new rep?

In my opinion, no it doesn't.

I also don't understand where the disrespect is coming from. I haven't even said anything that bad. But, if you want me to, then I can do that.
Yet, command being unpopular wasn't Krystal's fault, she's 3/5 games, you could say Any FE character doesn't work out because they were in only 1 game most of the time. Yet, the way I see it, we would be getting a new SF rep almost definitely.
 

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I wasn't being disrespectful? Someone's touchy.

And again, it's not about what you want, it's about what Sakurai wants.

This site is full of people who put these arbitrary limits, rules, and regulations on character inclusion when it's a reletively simple process. He picks characters who would make people want to play the game, who have moveset potential, and who have been on a Nintendo platform.

No where in his list of criteria does relevence (especially the way you're describing it), nor does it talk about "representing franchises properly". Sure it's helpful to be popular, and show up a bunch of times in various games, but even these things aren't really dealbreakers if a character doesn't have them.
 

Scoliosis Jones

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I wasn't being disrespectful? Someone's touchy.

And again, it's not about what you want, it's about what Sakurai wants.

This site is full of people who put these arbitrary limits, rules, and regulations on character inclusion when it's a reletively simple process. He picks characters who would make people want to play the game, who have moveset potential, and who have been on a Nintendo platform.

No where in his list of criteria does relevence (especially the way you're describing it), nor does it talk about "representing franchises properly". Sure it's helpful to be popular, and show up a bunch of times in various games, but even these things aren't really dealbreakers if a character doesn't have them.
You said and I quote " Her last appearance was Brawl, you know, the Smash game." Basically telling me i'm wrong in a seemingly hostile manner. Maybe I took it the wrong way. Whatever.

I don't really see it as something we have made up. Think about it. Would it really make sense for Star Fox which as I said earlier, has 5 games, (and hasn't had one in awhile) to have the same amount of slots as Mario, Zelda, or Pokemon? Even if you take away the amount of games for each series or whatever, does Krystal have enough to get her in over several other characters?

My answer to that, unless these several other characters get in before her and she is added late, is no. I suppose I wouldn't mind her in at the end of it all. As long as it was justifiable. To me, it wouldn't be justifiable if she were to get in, but Ridley, or some other character didn't. That's all I mean.

Also, another line you used, "It's not about what you want, it's about what Sakurai wants" is applicable to you just as much as it is to me. However, I would even argue that that isn't entirely true. If he put in who he wanted all the time and didn't even consider who was popular, then Smash would assumably bomb based off of the intentional ignorance of fan demand.

Smash is a game for fan service, maybe not 100%, but for the most part.
 

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Let me bring Sakurai's criteria to this discussion..

1. The character's inclusion must make people want to play the game.
2. The character must be unique.
3. The character must fit into the style of Super Smash Bros.
4. They must contribute to the series balance.

Does Krystal fit the four?

Would her inclusion make people want to play the game? Would she be unique? Does she fit the style of Smash Bros.? Does she contribute to the series balance?
 

Scoliosis Jones

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Let me bring Sakurai's criteria to this discussion..

1. The character's inclusion must make people want to play the game.
2. The character must be unique.
3. The character must fit into the style of Super Smash Bros.
4. They must contribute to the series balance.

Does Krystal fit the four?

Would her inclusion make people want to play the game? Would she be unique? Does she fit the style of Smash Bros.? Does she contribute to the series balance?
In my opinion, the only one that stands out to me is the series balance. Star Fox doesn't need to have four characters.

Otherwise, she fits.
 

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In my opinion, the only one that stands out to me is the series balance. Star Fox doesn't need to have four characters.

Otherwise, she fits.
She meets 3 of the 4 criteria. The last one is the main obstacle in her way. Star Fox is a relatively small series to have the same number of characters as the biggest series like Mario, Zelda and Pokémon.

DK and Metroid warrant a newcomer more than Star Fox does, given those are bigger series and more known as well. I can see Krystal appearing if the other series all get newcomers, otherwise, her chances are greatly reduced due to not meeting the 4th condition.
 

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Agreed. I really am not as hostile as I appear to be against Krystal as a character. I just want several characters over her.
 

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She meets 3 of the 4 criteria. The last one is the main obstacle in her way. Star Fox is a relatively small series to have the same number of characters as the biggest series like Mario, Zelda and Pokémon.

DK and Metroid warrant a newcomer more than Star Fox does, given those are bigger series and more known as well. I can see Krystal appearing if the other series all get newcomers, otherwise, her chances are greatly reduced due to not meeting the 4th condition.
Agreed. I really am not as hostile as I appear to be against Krystal as a character. I just want several characters over her.
She can meet the 4th condition if we get a new star fox game, just wait until E3 and the next Nintendo Direct. From what I saw Starfox got a new rep every game so far, so it isn't much of a stretch to have 4 characters. Plus, the star fox characters, as I see it, are the popular characters for non hardcore smash player next to Mario and the Pokemon. Believe me, most of the people I know, that aren't smash fans seem to have a general like for these characters.
 

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Agreed. I really am not as hostile as I appear to be against Krystal as a character. I just want several characters over her.
considering that the roster will have most likely have 45-50 characters, it's possible to fit Krystal in and still get the characters that "deserve" it over her in also.

Metroid is a more popular series which had more installments than the star fox series but it has less relevant characters in it than star fox does.
therefore there is a reason Star fox has three reps and Metroid only has two.This still exemplifies series balance.

I'm not too worried about the series balance part because some of the other criterion could outweigh it.
 

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She can meet the 4th condition if we get a new star fox game, just wait until E3 and the next Nintendo Direct. From what I saw Starfox got a new rep every game so far, so it isn't much of a stretch to have 4 characters. Plus, the star fox characters, as I see it, are the popular characters for non hardcore smash player next to Mario and the Pokemon. Believe me, most of the people I know, that aren't smash fans seem to have a general like for these characters.
Oh god Id be more excited for the star fox game if was announced than ssb4 lol.
 

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She can meet the 4th condition if we get a new star fox game, just wait until E3 and the next Nintendo Direct. From what I saw Starfox got a new rep every game so far, so it isn't much of a stretch to have 4 characters. Plus, the star fox characters, as I see it, are the popular characters for non hardcore smash player next to Mario and the Pokemon. Believe me, most of the people I know, that aren't smash fans seem to have a general like for these characters.
That is a big if. But if they do get one, and Krystal is included in a big way, then I have little issue with her in Smash 4.
 

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She fits in all the criteria's. I wouldn't put too much weight on the fourth, and I should also say that the SF WiiU along with Metroid/Kirby 3DS rumors are looking more likely so let's have hope.

Honestly the only SF game that had a good producer was Assault and they brought someone out of Nintendo to produce for that, so I hope we get one of Nintendo's better producers on line here.
 

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She fits in all the criteria's. I wouldn't put too much weight on the fourth, and I should also say that the SF WiiU along with Metroid/Kirby 3DS rumors are looking more likely so let's have hope.

Honestly the only SF game that had a good producer was Assault and they brought someone out of Nintendo to produce for that, so I hope we get one of Nintendo's better producers on line here.
Yeah, I don't get why SF64 fans hate Assault, I thinks it's a great game and the multi-player mode was addictive. Anyways, I hope, if they do make a new SF game, they should go assaults route, with the air and land battles and maybe use some mechanics from KI:Uprising, which has a SF like feel to it. Metroid of course should stay away from Other M, while Kirby is fine how it is.
 

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Yeah, I don't get why SF64 fans hate Assault, I thinks it's a great game and the multi-player mode was addictive. Anyways, I hope, if they do make a new SF game, they should go assaults route, with the air and land battles and maybe use some mechanics from KI:Uprising, which has a SF like feel to it. Metroid of course should stay away from Other M, while Kirby is fine how it is.
I'll be frank (Even though Assault is by no means even close to a "Flawless game") and say right now that most of the people who do have nostalgia goggles on or "Series direction" which both points are bull****. Most of the time they have nostalgia goggles. Really, Star Fox has a potential to be a lot more if a good producer comes in and people don't cling to the past.

Metroid has some aspects likable from Other M but not much; keep improving on what they've got with Prime and others really

Kirby's doing fantastic and Squeak Squad and Return to Dreamland had some of the best level design of any Kirby game. Hell, even Epic Yarn is growing onto me. They just need to keep going strong.
 

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I'll be frank (Even though Assault is by no means even close to a "Flawless game") and say right now that most of the people who do have nostalgia goggles on or "Series direction" which both points are bull****. Most of the time they have nostalgia goggles. Really, Star Fox has a potential to be a lot more if a good producer comes in and people don't cling to the past.

Metroid has some aspects likable from Other M but not much; keep improving on what they've got with Prime and others really

Kirby's doing fantastic and Squeak Squad and Return to Dreamland had some of the best level design of any Kirby game. Hell, even Epic Yarn is growing onto me. They just need to keep going strong.
I really think assault is terrible, but I feel it was only because they let namco have the lead on the project, I have a huge write up of what id like to see from the series due to it being imo the most interesting of nintendo's franchises.


What I want from the star fox series
ALL SUGGESTIONS APPRECIATED AND ALL NEW IDEAS.
The star fox series is imo nintendo’s franchise with the most interesting characters and story line and it has been quite a while since we have had a real entrance to the series. For Nintendo to bring this back they will have to make it a full experience todays audience will not be satisfied with a small 2 hour run of a game like we used to that’s why I think they should pull no punch when it comes to remaking star fox into a hit franchise.

First off the most important thing is to include the air missions that we all know and love, they will be included as well as the landmaster and submarine. There will always be a flight mission when moving between planets (this would not be required if you are travelling to a planet you have previously been to unless the story permitted it.) flight missions can also happen on the planets depending on the situation of the story, and of course there would be amazing boss battles for the flying segments, the space shooter parts are the core gameplay mechanic of the older games so its very important to get this right.
Also to note I would have the gameplay occur over the lylat system and maybe another system they somehow stumble upon, this would allow you to go to beloved old worlds you remember from 64 and find brand new ones.
Now the ground gameplay is what will be a huge factor in this game, the way I would like to see it implemented is in a mass effect sort of style where you pick 2 team members to come with you on the ground while 1 stays in the air with an airwing or a landmaster, It would just depend on the mission and the rest of your guys would stay in the Great fox. The Gunplay would be serious and very much like mass effect, there would be no real guns only futuristic ones to maintain the futuristic vibe, another important thing is the melee combat.
Besides the Gunplay the melee combat could be very bayonettaish or dmc ish where fox can perform various combos and techniques on an opponent in battle, they could turn this into an in depth combo system (fox could even grab a blocking opponent.) using brand new moves and even use moves from the various smash bros. games. Your squadmates would also have their various battle stats abilities and would help out in different ways on an individual basis including exclusive dialogue to each squadmate in every situation.
There would also be a money system where you can find money in hiddenspots or from defeating enemies or completing missions or various challenges. This money can be used to upgrade everything, you can upgrade all of your combat skills, armor, gunplay skills, arwing skills, landmaster skills, sub skills and even all of your squadmates various skills could be upgraded. Id also like to include an upgrade system for the Great Fox (idk how to implement it yet but I think it’s a good idea). Money could also buy better guns, and various unlockables.
Ground Missions would not only be combat, it would have its downtime where there might be various puzzles in the game or elements of exploration to change up the pace. There would also be great ground bosses as well as the ones you fight in air ships. There would also be plenty of secrets to find for those who look well enough.
I feel the campaign needs to be pretty long (20 hours or more) and it needs to have a really good story, Nintendo needs try to make it the most serious story in their arsenal of great games. I feel there should be a lot of positions changed such as peppy getting general peppers job and there being a new star fox member, various new elements like that. I feel after you beat the star fox campaign you should unlock the star wolf campaign which is an entirely new campaign that is completely its own story where you play as wolf and find out the parts they play in the campaign and when you beat that story you unlock the final campaign that has the true ending.
I think that the campaign should also offer a co op mode where a person with the wii u gamepad can play as a team mate by looking at the pads screen, they could be there during every battle in the air or on the ground. There should also be a standard multiplayer mode where you can fight each other, ai’s in a various number of deathmatch on ground or in the air, that could even include racing to get to your airwing, this needs to be on and offline with several unlockable stages and characters and maybe even colors.
Another Mode that should be in the game besides campaign is a mission mode where you can complete various challenges thrown at you, by completing these you can unlock secrets and unlockables, there will also be leaderboards for all competitive things.
There will also be a “Unlockable” spot on the menu where u can look at all of your unlocked secrets and see how many you have left, the more secrets you unlock the more hints are given to unlock other secrets in this menu, this is the main place to access your unlockables as well.
There will also be a classic training mode for the new member of the star fox team so you can learn all of the controls just like you could in 64.

These are just some of the things I would love to see from a new Star fox game, I would love to hear your guys thoughts on the matter or maybe some cool ideas for it.
 

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You have one line to prove why you don't have nostalgia goggles on.
I dont have to prove jack crap, when you play them back to back it is clear which has better level design gameplay, boss battles, music and story. Assault is god awful, I remember getting it the first day it came out beat it in 4 hours and felt so sad and disappointed, It was pure crap, to this day its one of my most disappointing games in existence I have ever been excited for, the only level I enjoyed was the first level, the ground play looked like it took a week to program it was so bad and the flying sections didnt feel inspiring at all, the story was barely ok, the best parts involving pigma, wolf, and panther, Its awful in almost every single regard. Now do I want on ground sections, HELL YES, but good ones, that game is soooo bad, if you cant see it from playing it for an hour than you sir are the one with nostalgia glasses on.

That being said you should really take a look at what Id like to see from the series.

Star Fox Assault almost killed star fox, command kicked it while it was down, the only way for redemption is a great new Star fox game that nintendo actually puts some damn love and care into and keeps it in house or gives it to retro. Star fox adventures may have been the first off beaten step but at least its a good game....
 

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It was terrible for the reasons I stated but if you had fun with it im glad for anyone who did (the multiplayer was neat forgot to mention that), didnt know it sold well though, I thought it sold poorly.
From what I know, no Starfox game has bombed.

Star Fox Assault sold well enough to be included in the Players Choice line. So it was pretty successful.
 

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So even command sold well? (this makes me happy these bad games sold, maybe there is still hope :sadeyes: )
Apparently Command didn't sell too well. At least from the sources I can find.

That's a shame. It was bad but not that bad. It definitely had redeeming values in it.
 

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Apparently Command didn't sell too well. At least from the sources I can find.

That's a shame. It was bad but not that bad. It definitely had redeeming values in it.
My favorite parts of assault is what happened to pigma, wolfs saving scene and panther joining star wolf, command was ok i guess (when you dont compare it to the godly sf64), I liked the idea of adding an ape pilot to the mix but for the most part (gameplay/story wise) it was lame, the strategy was whatever, it definitely didnt feel like star fox, also the story is so non cannon it hurts.

Yea Star Fox Assault was one of my favorite games for awhile. It was pretty good.
Assault to me is my 2nd most disappointing game ever, 1. is banjo kazooie nuts and bolts and 3. is bioshock infinite (even though infinite is actually good).
 

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Star Fox Assault's Multiplayer is where the real meat of the game is. The single player was just a glorified expansion on that with a few traditional levels mixed in.

Still think her Assault outfit is her best. The Adventures one was a bit too fur-bait and the Command one was just wha...? and the worst shade of Pink. Wouldn't mind the Adventures one as an alt costume though...
 

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Star Fox Assault's Multiplayer is where the real meat of the game is. The single player was just a glorified expansion on that with a few traditional levels mixed in.

Still think her Assault outfit is her best. The Adventures one was a bit too fur-bait and the Command one was just wha...? and the worst shade of Pink. Wouldn't mind the Adventures one as an alt costume though...
I feel the same, her main look should be the assault look and her alt the classic adventures look.
 

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Star Fox Assault's Multiplayer is where the real meat of the game is. The single player was just a glorified expansion on that with a few traditional levels mixed in.

Still think her Assault outfit is her best. The Adventures one was a bit too fur-bait and the Command one was just wha...? and the worst shade of Pink. Wouldn't mind the Adventures one as an alt costume though...
Assault one is best, but I'll also say that while the multiplayer of Assault is great, it is a bit unbalanced. I noticed this when 1v3's were easy for the 1 to win against. Like, really easy


Assault to me is my 2nd most disappointing game ever, 1. is banjo kazooie nuts and bolts and 3. is bioshock infinite (even though infinite is actually good).
...but nuts and bolts was a spin-off

....and how can a game be disappointing if you enjoy it (Well I Guess there's some ways but still)
better level design
Very debatable, plus the gameplay of the games are different. SF64 is a lot of flying sections; Assault mixes it up a lot. Both games (Asides from a few buckers in 64 and MISSION 9 IN ASSAULT) are fantastic.

Varied vs Unvaried
Pick your Poison.

boss battles
...Except all the Assault boss battles were interesting and each had their own unique flavor.

I disagree. Highly.
http://www.youtube.com/watch?v=9pvCFSDKEPQ
Assault at least has an equal soundtrack, and the composer behind Assault is generally better.

and story.
I'll go subjective on the rest but really now? 64's story was basically the same rehashed story (Though told well in the intro) that's happened over and over again. Father's killed, son takes place, war ensues, and nothing else. Assault is pretty developed (Even if it gives some parts away) althrough the story.

if you cant see it from playing it for an hour than you sir are the one with nostalgia glasses on.
I spent ten hours 100%ing it and got close to 100% on the 3DS version while getting 100% on every other Star Fox game in the past 2 years. I actually did Assault for a Let's Play, so I know it's flaws. I know how riggid the ground combat can be at times, or how ****ed up the glitches you can do with the landmaster are, so I'm not being completely biased. Sure, it may overall be the better game, but 64 still has many great things about it (Esp after the remake) and Adventures is still a great game. Plus there's Star Fox 2.

That being said you should really take a look at what Id like to see from the series.
Mostly good from what I skimmed but 20 hours? You know how much it costs just to make a game that lasts 20 hours, right?

Star Fox Assault almost killed star fox.
One game can't kill a series or else many series would be dead.

Believe me when I say that. MANY.

Apparently Command didn't sell too well. At least from the sources I can find.

That's a shame. It was bad but not that bad. It definitely had redeeming values in it.

Command still sold decently. Sure it's the worst and most breakable in the series, but it sold fine.

Let's keep hoping for SF Wii U.
 

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Assault one is best, but I'll also say that while the multiplayer of Assault is great, it is a bit unbalanced. I noticed this when 1v3's were easy for the 1 to win against. Like, really easy




...but nuts and bolts was a spin-off

....and how can a game be disappointing if you enjoy it (Well I Guess there's some ways but still)

Very debatable, plus the gameplay of the games are different. SF64 is a lot of flying sections; Assault mixes it up a lot. Both games (Asides from a few buckers in 64 and MISSION 9 IN ASSAULT) are fantastic.


Varied vs Unvaried
Pick your Poison.


...Except all the Assault boss battles were interesting and each had their own unique flavor.


I disagree. Highly.
http://www.youtube.com/watch?v=9pvCFSDKEPQ
Assault at least has an equal soundtrack, and the composer behind Assault is generally better.


I'll go subjective on the rest but really now? 64's story was basically the same rehashed story (Though told well in the intro) that's happened over and over again. Father's killed, son takes place, war ensues, and nothing else. Assault is pretty developed (Even if it gives some parts away) althrough the story.


I spent ten hours 100%ing it and got close to 100% on the 3DS version while getting 100% on every other Star Fox game in the past 2 years. I actually did Assault for a Let's Play, so I know it's flaws. I know how riggid the ground combat can be at times, or how ****ed up the glitches you can do with the landmaster are, so I'm not being completely biased. Sure, it may overall be the better game, but 64 still has many great things about it (Esp after the remake) and Adventures is still a great game. Plus there's Star Fox 2.


Mostly good from what I skimmed but 20 hours? You know how much it costs just to make a game that lasts 20 hours, right?


One game can't kill a series or else many series would be dead.

Believe me when I say that. MANY.




Command still sold decently. Sure it's the worst and most breakable in the series, but it sold fine.

Let's keep hoping for SF Wii U.
I can see you really enjoyed assault (based on my findings Ive found many a mixed view on it) so Im done talking bad about it and look forward to a future with hopefully THE BEST star fox game ever created (I dream big). Also what I meant about almost killing is that right after the first sidestep (star fox adventures, even though good is clearly not a star fox game) an lukewarm received sequel after the side step looks bad, especially when followed by command which was just a kick right in the stomach while the star fox series is crying in the floor. It goes to show how much fans really liked sf64 that they stand by that franchise and still want to see it done right. You mentioned the money thing, well If they want this series to make a splash and do some damage they are gonna have to go for broke, If another star fox game is not well received by all fans It may just be the nail in the coffin for it. (dear god no)

Also as for being disappointed about bk nuts and bolts it was originally planned and teased as a brand new 3d platformer and at one time in development was called banjo threeie, but at some point some idiot thought that giving fans the middle finger even though they had waited for almost 10 years was a good idea by making a racing game instead and announcing the change less than 6 months before release. I played it for 2 hours then took the disc out poured gasoline on it and burnt it. (Banjo Kazooie is my favorite game by the way).

As for being disappointed with bioshock infinite it was supposed to be extremely revolutionary, they promised and showed off an insane amount of ground breaking material for video games only to have 2% of that content in the actual game, while playing you can tell the development hell that it went through by the extremely poor pacing and inconsistent gameplay. Its gameplay was worse than its predecessor Bioshock (arguably my second favorite game) the combination of its ton of flaws concluded me to being extremely disappointing. However It has a good story and the gameplay isnt terrible, it just isnt great. Its definitely not a bad game unlike starfox assault and of course banjo kazooie nuts and bolts.
 

Guybrush20X6

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Speaking about Nut and Bolts... I wonder if that has anything to do with this secret thing the dev team that wears Rare's name was said to be working on...
 

Thirdkoopa

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I can see you really enjoyed assault (based on my findings Ive found many a mixed view on it) so Im done talking bad about it and look forward to a future with hopefully THE BEST star fox game ever created (I dream big). Also what I meant about almost killing is that right after the first sidestep (star fox adventures, even though good is clearly not a star fox game) an lukewarm received sequel after the side step looks bad, especially when followed by command which was just a kick right in the stomach while the star fox series is crying in the floor. It goes to show how much fans really liked sf64 that they stand by that franchise and still want to see it done right. You mentioned the money thing, well If they want this series to make a splash and do some damage they are gonna have to go for broke, If another star fox game is not well received by all fans It may just be the nail in the coffin for it. (dear god no)
Hey, a really good Star Fox game is the right start, even if it doesn't pleasure every fan and then some more. You don't have to hope for the best, but hope realistically and maybe your dreams will come true. Rayman Origins, Kirby and Donkey Kong Country Returns all had their best games released a while ago even if they had some test demo's (Hi Kirby's Epic Yarn) or other stuff alongside.

Also as for being disappointed about bk nuts and bolts it was originally planned and teased as a brand new 3d platformer and at one time in development was called banjo threeie, but at some point some idiot thought that giving fans the middle finger even though they had waited for almost 10 years was a good idea by making a racing game instead and announcing the change less than 6 months before release. I played it for 2 hours then took the disc out poured gasoline on it and burnt it. (Banjo Kazooie is my favorite game by the way).
Well in all fairness, they were trying to take a genre that was from ten years old, but I agree the way they did it was... yeah. I remember reading some stuff over on /v/ and reddit about how it was exciting first how they had two different teams, but as we know in game design, that never ends up well

As for being disappointed with bioshock infinite it was supposed to be extremely revolutionary, they promised and showed off an insane amount of ground breaking material for video games only to have 2% of that content in the actual game, while playing you can tell the development hell that it went through by the extremely poor pacing and inconsistent gameplay. Its gameplay was worse than its predecessor Bioshock (arguably my second favorite game) the combination of its ton of flaws concluded me to being extremely disappointing. However It has a good story and the gameplay isnt terrible, it just isnt great. Its definitely not a bad game unlike starfox assault and of course banjo kazooie nuts and bolts.
Can't comment until I play it but makes sense I guess.

Speaking about Nut and Bolts... I wonder if that has anything to do with this secret thing the dev team that wears Rare's name was said to be working on...
killer instinct 3 killer instinct 3 killer instinct 3

please
 

MagnesD3

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Dont worry it is pretty much killer instinct 3 since they recently renewed the trademark, heres hoping new rare doesnt hurt another great franchise again... (Im sure they learned alot about fighting games by making kinect avatar games...)
 

Guybrush20X6

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Don't get your hopes up too high. Pray it's on the Xbox360 and not the Minus359.
 

Ridley_Prime

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Dont worry it is pretty much killer instinct 3 since they recently renewed the trademark, heres hoping new rare doesnt hurt another great franchise again... (Im sure they learned alot about fighting games by making kinect avatar games...)
Well forgive me if their experience with kinect avatar games doesn't really boost my confidence in them. lol

pfft like they're actually going to release games on the 360

i have it and i know they're saving killer instinct for xbox none
Just thinking about that pisses me off. I read a link anyway saying that the 360's online (along with the PS3's) would be supported until 2017-ish, so there'd be no reason not to have a new KI or a re-release of the older game(s) on that system as well.

And more on-topic, I agree with your take on SF Assault.
 
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