YosterDragon
Smash Apprentice
- Joined
- May 31, 2007
- Messages
- 156
Sheesh, I skip out on the forums for a day or two and BAM! I'm pretty sure those weren't "Wall of Text" attack...they were "Wallga of Lengthy Quote Battles" attacks...I came here all set to answer everything, but Wiseguy's last post's length killed my will to do so - together with a lot of my will to live. Ow.
Best. Weapon. EVAR. Well, maybe aside from the chansaw bayonette from Gears of War. Give me that and this hammer crossbow and I'll be nigh unstoppable!- You seem surprised that I advocate shooting people with a hammer. You obviously do not frequent roleplaying forums . You see, the hammergunning is a little trope of ours, where, as a solution to bad GMing problems, we advocate shooting the GM in the face. With a hammer. As to how that works, it's rather easy, really. The most popular trend is using a heavy crossbow, and modificate the leverage to allow it to shoot heavy-headed projectiles, such as a common house hammer, with precision at short distances. For those with economic trouble, it is recommended that they forego the shooting part, and merely throw it headfirst at the GM's face. It's much less effective (therefore the recommendation of pooling resources among players for a communal hammergun), but usually gets the point across.
I hope I made that clear .
Hyperintelligent, plasma-breathing, space pirate dragons. Even better.I hope you're right, man. It would look very much like it, but, as I already said some time ago, I prefer to not have any hopes. Dissapointments suck. But yeah, Ridley's looking mighty likely in the light of that update. And good thing too. You can never have too many hyperintelligent, plasma-breathing dragons in a game.
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Now, Wiseguy, it's time to tackle your minor challenge. Here's my five favorite obscure/overlooked/cult hit games (not counting S&P and Drill Dozer since I've already covered those, lol):
5. War of the Monsters (PS2) - This is what Rampage wished it could be. An excellent game with that 50's retro sci-fi style, it starred a diverse cast of monsters, ranging from your standard King Kong and Godzilla ripoffs to a stereotypical Japanese giant robot and an electric humanoid eyeball. Pretty much the entire environment is desctuctible, and the single player game ends with a fantastic boss fight in Washington DC. Overall description? War of the Monsters = Rampage + The Incredible Hulk: Ultimate Destruction.
4. Rising Zan: The Samurai Gunman (PSX) - Aside from having the best theme song ever, this game was really fun. It's a fairly typical action game, but it's the style that makes this one. You star as Rising Zan, a former cowboy who decided after a particularly bad loss to become a samurai. With a six shooter. It made no sense, but trust me, it's fun.
3. Beyond Good & Evil (GCN/PS2/XBOX/PC) - Perhaps one of the better known underrated games of recent times. Mix a deceptively cartoonish art style with a surprisingly deep and mature storyline, add a dash of Zelda-ish gameplay and you've got a winner.
2. Eternal Darkness (GCN) - Ah, this may be one of my favorite GCN games of all time. You play as 13 different characters spanning a centuries long story involving Lovecraftian elder gods...all while going insane.
THIS CAN'T BE HAPPENING!!!
1. Shantae (GBC) - This game just might be my favorite platformer ever. Mendez, I believe you mentioned Sigma Star Saga before (excellent game, I agree). Well, Shante was WayForward's first game, and it is excellent. You play as Shantae, a half genie who has to save her hometown from a scantily clad pirate by the name of Risky Boots. How do you do this? By belly dancing. Shantae transforms into different creatures by dancing, and has to explore an open world a la Castlevania 2 with dungeons and towns dispersed around...come to think of it, the dungeons remind me of Kid Icarus. But not only is it fun, this game is beautiful. I've never seen 8-bit sprites so fluidly animated in my life. If you can track it down, it's well worth playing.