Powershielding intentionally is realistic. Tapping powershield to the beat of Paranoia Survivor MAX is not.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
False. Powershielding everything in the game is realistic. Except for Marth's Fair, since Marth is a mixup god.Thinking a human's reaction time is good enough to powershield everything is also unrealistic.
Great, you admitted you were trolling.lol Shadowlink, keep white knightin' it up. Sleep takes precedence over arguing with the cast of the Big Bang Theory, I'm going to hit the sack.
I agree with him to an extent.Wait so does someone actually agree with the guy saying powershielding everything is realistic?
Of course.Sorry, bro, this isn't relevant information because you didn't provide pages of theorycraft to support it. Thus this statement will be discarded!
Yaaay.Well I could tell the marth part was, but IDK about the first half :\.
EDIT: I read your posts.
That's like saying its good for trolls to troll.Doom. Turbo.
I love you guys.
<3
I thought so too. >.<Did anyone think when Shadowlink said sleep well, it was a bit creepy?
Yeah that was a bit much >.<I'm not saying OMG theorycraft; I'm being practical.
And I love the Marth's fair thing way too much...
lol I agree with snakeee this matchup I feel is bad, or neutral at best, but it requires us to not play ZSS and we might as well play someone else that does better at it and doesn't force us to totally change our game.Snakee has played my fox and more importantly, R00kies fox. He hates the matchup and Cps it with sheik.
I rest my case
Really Im able to PS marth all ****ing day, its like im kuroda or somethin.False. Powershielding everything in the game is realistic. Except for Marth's Fair, since Marth is a mixup god.
M@v's statement will be discarded by you. This is unimportant to me.Of course.
Simply because we dont know what happened.
Sayin Ally lost to m2k, this means Snake is a counter!
Isnt exactly direct evidence.
It is an indication, but unless we know what strategies, what occurred, not much can be done based on who beat who alone.
Of course if you just want to remain the time Ally's Falcon slapped around m2k's MK and call that and even matchup, feel free to do so but dont get mad if someone argues otherwise.
Actually you missed the point i was making.lol eddie is totally the best character in GGAC, does he always win of course not, is he considered the best in both america and more importantly japan yes he is, infact the last tier list I saw for the game had
SS:eddie
S:testament
A:jam,slayer....yadayada, but that very same year people with low/bottom tier characters got second at SBO, it just shows how balanced the game is doesn't mean that one character isn't still the "best" character.
Well that goes for most characters too. Why play against Sonic with Falcon when you can opt out for G&W?lol I agree with snakeee this matchup I feel is bad, or neutral at best, but it requires us to not play ZSS and we might as well play someone else that does better at it and doesn't force us to totally change our game.
I agreeReally Im able to PS marth all ****ing day, its like imjesus or somethin.
Mhm.Also god guys theorywise ZSS should win reality the fox normally wins so IDK what to say here.
http://objection.mrdictionary.net/go.php?n=3479227turbo ether said:M@v's statement will be discarded by you.
HOLY **** WHATS THIS!?turbo ether said:If I wanted to know the specific details of the Fox vs ZSS matchup, i'd further question M@v about his experience, talk to Rookie and talk to Snakeee as a start.
Very exaggerated. M2K actually has the tourney experience and knowledge to make very practical judgments. I think Doom accurately portrayed his reasons in contrast to this whole "you're not well known so you're nothing" argument you think is intended from his post.Frankly the rest of your post just amounts to "you're not m2k so your argument is MEANINGLESS!"
I never said any of this, in fact, I was just merely pointing out how Fox is able to keep his mobility(which you agreed with) while being able to randomly mix up his laser output.Its more of a statement of what is capable of being done and how pointless it is to say "fox's camping game is SO WTF OMG AMAZING!"
Since really, it isn't, the fact you can powershield it is enought o say it isnt as effective as people make it out to be.
This is wrong, because a good ZSS can powershield all of Fox's lasers XD.This is at the best for ZSS an even match-up. I pretty much feel like the match-up would be in ZSS' favor if it weren't for lasers. ZSS beats Fox air to air and anti-air, but loses to him in ground to ground and goes even on air to ground. Most importantly, though, is Fox can camp ZSS, but ZSS can't camp Fox.
Actually that isn't it.Very exaggerated. M2K actually has the tourney experience and knowledge to make very practical judgments. I think Doom accurately portrayed his reasons in contrast to this whole "you're not well known so you're nothing" argument you think is intended from his post.
I was speaking in general Lightning not towards you or anyone in particular.I never said any of this, in fact, I was just merely pointing out how Fox is able to keep his mobility(which you agreed with) while being able to randomly mix up his laser output.This is wrong, because a good ZSS can powershield all of Fox's lasers XD.
...False. Powershielding everything in the game is realistic. Except for Marth's Fair, since Marth is a mixup god.
Of course, 8 frames min, most smashers are 10, average people are 12 (that's the frame 0 btw, not the frame 1).Thinking a human's reaction time is good enough to powershield everything is also unrealistic.
I think you underestimate what people can achieve when they try to get good at it.Powershielding intentionally is realistic. Tapping powershield to the beat of Paranoia Survivor MAX is not.
Firstly, you'll notice I'm around a lot more during breaks, that's pretty much when I attend tournaments because my schedule is crazy during the semester.stuff
The funny part is, the Fox never has to stop laser camping until you've proved that it's not only useless, but detrimental. This won't happen, of course, because he can do one of two things every time.Since there were a ton of responses on this, let me just say this, "a threat is greater then it's execution".
The basic idea of this is once you prove laser camping is useless, then it becomes a match similar to, you know, every match without projectiles, there's no point to him lasering if he knows you can powershield every one if you want to, so it becomes a spacing and zoning battle with both parties waiting for an opening.
And I think you have a warped sense of what people should prioritize getting good at.I think you underestimate what people can achieve when they try to get good at it.
JC Shine infinite requires more inputs (by one per iteration) but has a larger margin of error. Nobody ever said you had to JC Shine infinite at the maximum possible speed, and you can in fact perform it at the same rate you would a waveshine infinite, only without the wavedash.performing the JC shine infinite for ANY length of time is far more difficult.
I think it's more important to practice something that helps you win rather than something that temporarily extends your ability to not lose. Reactive defensive techniques are great and all, but when the conditions of success are "perform until the game ends" and the reward for success is not "you win the game" but rather "you don't lose the game," I'm pretty sure there's quite a few more options with a better work/risk-to-reward ratio to work toward.I think this community under-estimates what they can do when they actually practice, and part of it is the game fosters this type of apathy. I dunno, maybe this community needs a silent wolf equivalent to break them out of this technical apathy.
Apathy is death
Then two melee characters will just stand there right? You never see a marth and a metagame walking forward and starting a spacing and zoning battle right?The funny part is, the Fox never has to stop laser camping until you've proved that it's not only useless, but detrimental. This won't happen, of course, because he can do one of two things every time.
You know about any variances in the pattern long before the laser actually hits you.1. Vary the timing, because the moment you perform an empty shield/unshield in expectation of a laser that doesn't happen, you're open enough to get hit by a laser. If you get hit by a laser, you have to approach eventually, which means Fox can laser camp as normal.
You standing laser and I'll feel free to barrel right through the lasers and attack.2. Standing lasers, because if your intent is to powershield then you have exactly zero free frames of action whatsoever before powershielding the next (except for jumping immediately after a powershield, since that doesn't invoke the unshield animation; too bad doing this kind of eliminates the possibility of powershielding any more lasers, unless you land on a platform), forcing a stalemate in which only you can lose out on.
Melee characters at worst lose nothing from standing still, that is, until their opponent comes at them. By that line of reasoning, they should both wait 8 minutes.Not only that, but even if the Fox player were to for whatever reason decide not to play the game that he can at worst lose nothing, he can still choose not to approach while playing your aforementioned spacing/zoning game, at which point your loss will be the moment you leave the ground and discard the very possibility of powershielding a laser.
I'm not suggesting it's top priority, what I am suggesting that itAnd I think you have a warped sense of what people should prioritize getting good at.
I'm suggesting at top speeds.JC Shine infinite requires more inputs (by one per iteration) but has a larger margin of error. Nobody ever said you had to JC Shine infinite at the maximum possible speed, and you can in fact perform it at the same rate you would a waveshine infinite, only without the wavedash.
I'm not suggesting it's top priority. My intent on this is as a last resort, "I've exhausted everything else in the MU.I think it's more important to practice something that helps you win rather than something that temporarily extends your ability to not lose. Reactive defensive techniques are great and all, but when the conditions of success are "perform until the game ends" and the reward for success is not "you win the game" but rather "you don't lose the game," I'm pretty sure there's quite a few more options with a better work/risk-to-reward ratio to work toward.
The thing is, you get plenty of lead-time when he mixes up the timing, you should know, and adapt.@adumb: It's humanly impossibly to PS every single stinking laser that Fox throws at you, with all of the various different timings, for 8 minutes. He can easily condition you to one timing, and then mix it up suddenly. You can't keep up that amount of reaction time that long. You won't make it. Drop the argument already. It's making you look silly.
I'm not suggesting it's top priority. My intent on this is as a last resort, "I've exhausted everything else in the MU.
Yeah, okay. Next time be sure to mention that the only idea you throw out there for the matchup is a "last resort" sort of thing and I'll file it with all the other impractical "last resort" things instead of wondering why you're talking about a solution that's way out there like it ought to be second nature.Also, people need to just powershield fox's lasers.
That quote was from the MU prospective, there are a lot of things that can be done in a number of MUs that most people simply don't do, either because it's difficult or because there's simply too many tricks to know everything for everyone.Yeah, okay. Next time be sure to mention that the only idea you throw out there for the matchup is a "last resort" sort of thing and I'll file it with all the other impractical "last resort" things instead of wondering why you're talking about a solution that's way out there like it ought to be second nature.
Still trying to get it down, can only do it for short bursts atm.Adum do you have vids of you PS everything like this? I could understand you say PS or walk to shield blah blah blah. But what you're suggesting is highly impractically and unless you're doing it I don't see how or why you're making these claims.
I'm saying LEARNING IT is a last resort.If it's "last resort", you've already been hit and are behind in %.
Depends on what you mean by just outside, if you mean just outside as in "just outside of ZSS's hitboxes" then no, I can just walk and punish him for lasering when he gets predictable, his primary lasering when there would be a silient laser, heck, there I can almost punish him for short-hopping. So, no, there it doesn't matter because he's done what I need him to do already and no we can play zoning and spacing games.I repeat: IT IS HUMANLY IMPOSSIBLE TO DO WHAT YOU ARE SUGGESTING. IT DOES NOT MATTER THAT IN "THEORY" YOU SHOULD BE ABLE TO SEE EACH LASER IN TIME, YOUR BODY CAN NOT KEEP UP THAT AMOUNT OF PRECISION REFLEXES FOR THAT LONG.
You have basically no frames for margin of error, and Fox can easily close the gap so it's just outside of ZSS's striking range, and do all of his laser tricks there. Once he changes up the pattern, you will get hit. Why? Your brain has found a pattern, and is sticking to it. It would not be able to recognize the change in pattern quickly enough. Sorry, but humans aren't machines.
You'd be lucky to not get hit for 30 seconds.
Well, the main purpose of this is when you're in a reasonable lead. Take my scenario above, letting a laser through every 15 seconds when you're at a 50 percent lead and 3 minutes to go, that's 12 percent, fox will lose, he has to approach.It's not stupidly difficult to powershield to a pattern for like, 15 seconds. Or half a minute, even. I don't see much use behind doing so against something with no foreseeable end, though.
No, because you will be taking more hits then that. You can not keep it up. Not even to that extent.Well, the main purpose of this is when you're in a reasonable lead. Take my scenario above, letting a laser through every 15 seconds when you're at a 50 percent lead and 3 minutes to go, that's 12 percent, fox will lose, he has to approach
I have a better idea for your situation. Assuming the distance where lasers only deal 1% a hit, just hold R for 5 seconds, then mash down on the control stick until your shield regenerates, and repeat. Spotdodging repeatedly, you'll take only 3% damage every 10 seconds, translating to about 3% every 15 seconds, or 36 damage total. Severely less physically taxing, and exactly as stupid of a solution to such a stupid situation to begin with.Well, the main purpose of this is when you're in a reasonable lead. Take my scenario above, letting a laser through every 15 seconds when you're at a 50 percent lead and 3 minutes to go, that's 12 percent, fox will lose, he has to approach.
watimo iceys shudnt be 3rd diddy shudnt be 2nd , ally is the only snake is u.s mostly placing top 10 and snake does not have an advantage on marth imo so i agree with snake being around 4th as he gets juggled alot and can be really hard to land at times , if u look at recent tournys most finals are mk vs marth in my opinion i think marth is 2nd or 3rdish his only real bad matchup is mk.. whos isnt? and even then he can do well vs mk most games
If he sticks to just laser camping at the ranges you specified, he is being predictable. At that point, he's A. Backing off (which means I repeat till he's at the edge), or B. switching to zoning/spacing game.You're assuming the Fox will be predictable.
Who says he will be?
Why? The projectile gives a very large lead-time before it hits because of the time it takes to come out and because for most characters he needs a good amount of range since it lacks stun.No, because you will be taking more hits then that. You can not keep it up. Not even to that extent.
Pit, he can juke his arrows at the last instant, making it ALWAYS a guessing game.It simply does not work dude. Fox is the character with the hardest projectile to constantly PS in the game.
With what?And if you normal shield a laser, he can very well punish you during the shield drop.
What lasering pattern is that assuming?I have a better idea for your situation. Assuming the distance where lasers only deal 1% a hit, just hold R for 5 seconds, then mash down on the control stick until your shield regenerates, and repeat. Spotdodging repeatedly, you'll take only 3% damage every 10 seconds, translating to about 3% every 15 seconds, or 36 damage total. Severely less physically taxing, and exactly as stupid of a solution to such a stupid situation to begin with.
Standing, firing full blast at once every ten frames.What lasering pattern is that assuming?