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Practicing Alone with Marth

Zivilyn Bane

Smash Master
Joined
Nov 18, 2004
Messages
3,119
Location
Springfield, MO
Ok so since January I've been getting back in to the tournament scene and am really wanting to improve my Marth. The small community here in Springfield MO is growing and we're able to get 4 or more people every weekend for a smashfest.

I have decide to quit practicing vs lvl 9 computers though. I found this to be useful when I was using a lot of Fox/Falco, but I have since decided to use exclusively Marth and playing lvl 9s appears to be very detrimental to my game. I pick up bad habits and get worse playing them.

So....for all the Marth mains out there...

How do you guys improve at 2am when there's nobody to play? I'm looking for ideas that can actually help my performance against other people. What do I do??
 

Cry1

Smash Rookie
Joined
Jan 2, 2011
Messages
7
Location
Greenville, NC
Everyone says to use level 4s they apparently have the most human DI...practicing alone I would just practice technical stuff like wavedashing from dash dances and studying other marth videos...learning to DI and ect. is always good as well (japanese di and what not)...practice 0-deaths on fox and falco on FD, chaingrabs ect...practicing marth requires people alot more than most other characters IMO. Hope I helped you out
 

Phoenix~Lament

Smash Ace
Joined
Mar 15, 2008
Messages
520
Location
UCSD
Get creative. Find unique combos/strategies that you usually don't see and perfect them. Try mixing up your combos as much as possible - how many different ways can you 0-death a spacie on FD? What about on YS? Etcetcetc. Invent new combos, try to think what a human would do in a certain situation and determine every option you have in response.

Get faster. Practice moving around, get to know each and every stage. Play a lot on stages you rarely go to, and if you don't know them through forward and backward, spend a lot of time on rainbow cruise, brinstar, kongo jungle, whatever. Practice nailing down IASA frames to get moving after moves as fast as possible, especially dtilt.

And get consistent, especially with your techskill. Don't think I need to say much about this..
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
Dash under Starmen to work on your dash dancing, or get to the point where you can keep just behind it and dash under without actually getting him. To help learn spacing, you can blow up the proximity mines and bob ombs with the VERY tip of your blade so learn that. Also practice wavedashing out of shield. Use a red shell in training mode and right after it hits your shield wavedash out after the shield stun is done. let the computer or just set up a player 2 and have him get a starman then practice hitting him and l canceling at different heights you should be able to get to the point where you can jump at someone and do a very late fair right in their face spaced improperly but still be able to dash away so people cant grab you out of it. Also practice the timing for canceling your dtilt into dash away this is very important.
 

Zivilyn Bane

Smash Master
Joined
Nov 18, 2004
Messages
3,119
Location
Springfield, MO
Dash under Starmen to work on your dash dancing, or get to the point where you can keep just behind it and dash under without actually getting him. To help learn spacing, you can blow up the proximity mines and bob ombs with the VERY tip of your blade so learn that. Also practice wavedashing out of shield. Use a red shell in training mode and right after it hits your shield wavedash out after the shield stun is done. let the computer or just set up a player 2 and have him get a starman then practice hitting him and l canceling at different heights you should be able to get to the point where you can jump at someone and do a very late fair right in their face spaced improperly but still be able to dash away so people cant grab you out of it. Also practice the timing for canceling your dtilt into dash away this is very important.
Wow these are some very creative ideas. Thanks for that.

Phoenix and Cry1 also thanks for the advice. These will help for sure.
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
work on reaction speed, that will benefit you more the most. think of that as the core of your training. you have great reaction speed, everything else will be cake.
 

TheCrimsonBlur

Smash Master
Joined
Jan 2, 2005
Messages
3,406
Location
LA, CA near Santa Monica
http://www.smashboards.com/showthread.php?t=283211

This is an awesome thread, filled with things to practice.
Yep. Read my post in that thread kk :)

Dash under Starmen to work on your dash dancing, or get to the point where you can keep just behind it and dash under without actually getting him. To help learn spacing, you can blow up the proximity mines and bob ombs with the VERY tip of your blade so learn that. Also practice wavedashing out of shield. Use a red shell in training mode and right after it hits your shield wavedash out after the shield stun is done. let the computer or just set up a player 2 and have him get a starman then practice hitting him and l canceling at different heights you should be able to get to the point where you can jump at someone and do a very late fair right in their face spaced improperly but still be able to dash away so people cant grab you out of it. Also practice the timing for canceling your dtilt into dash away this is very important.
I haven't heard of these. Good stuff ARC :D
 

Metal Reeper

Smash Champion
Joined
Oct 20, 2006
Messages
2,285
Location
Abington PA
I mean it's not needed but if your bored why not? lol. I actually did some weird Uair>Something gimp on someone earlier today.
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
I haven't heard of these. Good stuff ARC :D
Yup made them up myself. It sucks that Items cant be used in tournament but they still have plenty of uses! I have more but they are secret! haha.

Also when learning the spacing on your moves and you hit a bomb and it blows up try and DI as best you can, it will help your reaction time to getting hit much better. Just sayain!
 

makoforce

Smash Ace
Joined
Dec 25, 2009
Messages
705
Location
Inkster,Michigan
reverse bair>dair comboes lol jk. My answer is dont practice marth by yourself instead play fox A. Becasue marth gets boring after so long and techinically fox is the most technical character so by practicing with him you'll get way better and develop and awesome pocket fox..
 

Zivilyn Bane

Smash Master
Joined
Nov 18, 2004
Messages
3,119
Location
Springfield, MO
reverse bair>dair comboes lol jk. My answer is dont practice marth by yourself instead play fox A. Becasue marth gets boring after so long and techinically fox is the most technical character so by practicing with him you'll get way better and develop and awesome pocket fox..
I did this for years and while yes it did improve my fox, it didn't really help my Marth all that much. It is definitely good advice for a newer player however I'm at the point where this alone just won't help me anymore. I do appreciate the advice though.

Arc my friends and I have tried several of your training methods and they are very good. With proximity mines I will drop a couple on each side of FD and then shffl/wavedash/dash dance and then try to f smash one out of an aerial, wavedash, or pivot. Very useful

My friend Zantetsu especially likes going into single player and practicing l canceling on an invincible cpu.

And I worked on the dtilt -> dash away a lot and is a major why I beat Lixi's Ice Climbers at the tourney yesterday.

Good stuff thank you very much.
 

Dior

Smash Cadet
Joined
Apr 17, 2011
Messages
50
Location
Saturn 💫
Best thread i have read on what to do alone! I learned alot just from these 2 pages. I like how i have a way to train with items on.
 
Joined
Aug 6, 2008
Messages
19,345
I would stick with going once a week to smashfests and playing with other people. Maybe hook-up some other time in the week to play with others, but otherwise you stick to playing only people. The human element is all you really need after a certain point, and the few days away from not playing smash really helps you keep a fresh state of mind the next time you play.
 

booshk

Smash Lord
Joined
May 14, 2006
Messages
1,104
How do you even d-tilt dash away?
Just down-tilt and then move the control stick?
dash away on the iasa frames

dtilt dash away is so good!
i believe certain characters can't even grab if you just turn the control stick away even if you are pretty close?
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
^ this is true, you can do this against sheik its pretty helpful. However if your right in front of her she can grab you but the timing for it is pretty specific for the sheik player.
 

Dart!

Smash Master
Joined
May 12, 2010
Messages
3,755
Location
East Peoria, IL
i may be mistaken but i recall seeing a gif of marth dtilt dashing away from a sheik grab while he was practically inside her hurtbox
 

AustinRC

Smash Lord
Joined
Dec 11, 2005
Messages
1,482
Arc my friends and I have tried several of your training methods and they are very good. With proximity mines I will drop a couple on each side of FD and then shffl/wavedash/dash dance and then try to f smash one out of an aerial, wavedash, or pivot. Very useful

My friend Zantetsu especially likes going into single player and practicing l canceling on an invincible cpu.

And I worked on the dtilt -> dash away a lot and is a major why I beat Lixi's Ice Climbers at the tourney yesterday.

Good stuff thank you very much.
Glad to hear you benefited from my stuff. Do not forget the importance of wavedashing out of shield though. It will get you out of MANY sticky situations.

i may be mistaken but i recall seeing a gif of marth dtilt dashing away from a sheik grab while he was practically inside her hurtbox
I only spoke from personal experience, so I might be wrong. I guess try it out and if you can get away then good **** haha.
 

Beat!

Smash Master
Joined
Jan 8, 2010
Messages
3,214
Location
Uppsala, Sweden
Marths Dair (Down air) is a meteor smash in PAL, and can be meteor cancelled. It's only a spike in NTSC.
 

edgeluca

Smash Lord
Joined
Mar 21, 2009
Messages
1,247
Location
Esquimalt, BC
NNID
Edgeluca
3DS FC
2879-0257-1267
Practice spacing, and the ledge shield breaker regrab... those 2 are all I practice.
 

TheIceCreamMan

Smash Cadet
Joined
Jan 3, 2011
Messages
30
Location
Ellicott City, MD(summer)- Quincy, MA(fall-spring)
ICM's Stock-Up Challenge

How do you guys improve at 2am when there's nobody to play? I'm looking for ideas that can actually help my performance against other people. What do I do??
Here I just shared one of the things I like to do with everyone o.^b I turned solo practice into a little game. It certainly has helped myself a lot, hope it helps you as well! :D

http://www.smashboards.com/showthread.php?t=303342
 

rustediron

Smash Lord
Joined
Jun 21, 2008
Messages
1,347
Location
London, UK
you can practice your options out of an uthrow if you get another controller and hold right while plugging it in, then going onto training mode and setting the training dummy to port 2 lol
 

mexicanmax227

Smash Apprentice
Joined
May 28, 2006
Messages
133
Location
Clinton, Mississippi
I LIVE FOR PRACTICING ALONE!!!!!!!!!!!!!
All i do is go into training, and definitly practice start offs on EVERY CONTROLLER SLOT, and practic my Set ups, definitly use cpus for practicing grabs though, it really lets u see how cheap marths grab range is, if u arent putting grabs in your strategy, youll never see and learn the game your supposed to. Grabbing so important with marth i cant stress enough.
i Live off of footage though,
 

ArcNatural

Banned ( ∫x, δx Points)
Joined
Jul 19, 2006
Messages
2,964
Location
Boston, MA
^ this is true, you can do this against sheik its pretty helpful. However if your right in front of her she can grab you but the timing for it is pretty specific for the sheik player.
i may be mistaken but i recall seeing a gif of marth dtilt dashing away from a sheik grab while he was practically inside her hurtbox
You have to hold away. I'm not sure if dashing away removes your body in time. But turning around immediately puts your body out of the grab range.

I would also recommend becoming very fluid with your dashes and movements, wavelands and speed. Being able to flow with Marth I believe is very important. Marth should be water, able to be still, a smooth stream, or white water rapids. And it should all look very very smooth.
 

makoforce

Smash Ace
Joined
Dec 25, 2009
Messages
705
Location
Inkster,Michigan
Marth should be water, able to be still, a smooth stream, or white water rapids. And it should all look very very smooth.
:bee: yes i love it. watching a marth move smopthly and effortlessly is one of the most beautiful things in melee.
Or im just addicted to fancy movement lol

Sig'd for truth
 
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