choknater
Smash Obsessed
hahahah! the subreddit really believes they will be able to complete the game
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
quagsire is really really goodWell there could always be intervention from the streamer, but making it through the Safari Zone for HM03 seems to be the killer otherwise. I recall it took me a good number of tries all those years ago... I can't imagine how it can be done on the stream.
To be on topic, I think Quagsire is a great Pokemon for competitive play. He's been one of my all time favourites since Gen 2 Don't think he can be OU but fingers crossed!
The only decent set Mega Heracross can really run is SubPunch set, as everything else is just done better by its non-Mega counterpart. If you want a hard hitting Wall Breaker, go SD Guts Heracross. If you want a late game sweeper, go Scarf Moxie Heracross. Using a Mega Slot for it over far more deserving Megas like Mawile, Pinsir and Charizard X/Y is pretty hard to justify.Now that Mega Lucario is banned, I think Mega Heracross is the new threat. Insanely bulky and strong, and you can pass it speed boosts and swords dances to make it even better.
Also, scarfed Mew is a very good Genesect counter. A little bit faster (one point), and can OHKO with flamethrower.
252 SpA Mew Flamethrower vs. 0 HP / 0 SpD Genesect: 344-408 (121.5 - 144.1%) -- guaranteed OHKO
Even if it's a weird specially bulky Genesect and survives a hit, it still can't kill Mew, even at plus 1 attack.
+1 4 Atk Genesect U-turn vs. 4 HP / 0 Def Mew: 266-314 (77.7 - 91.8%) -- guaranteed 2HKO
252+ Atk Mega Heracross Pin Missile (5 hits) vs. 252 HP / 0 Def Tyranitar: 550-660 (136.1 - 163.3%) -- guaranteed OHKOThe only decent set Mega Heracross can really run is SubPunch set, as everything else is just done better by its non-Mega counterpart. If you want a hard hitting Wall Breaker, go SD Guts Heracross. If you want a late game sweeper, go Scarf Moxie Heracross. Using a Mega Slot for it over far more deserving Megas like Mawile, Pinsir and Charizard X/Y is pretty hard to justify.
That Genesect scenario is just showing that if Genesect survives a Flamethrower, he still can't kill Mew. It's not likely to happen.If Mew is 2HKO'd by U-turn, it's not a Genesect counter. The only thing I can really think of that countered Genesect was Rotom-H, since it could tank most of the commonly used moves it would carry (namely U-turn, Ice Beam, Flamethrower and T-bolt) and OHKO'd with Overheat.
1. Since Gen 2, no Tyranitar stays in on any kind of Heracross.252+ Atk Mega Heracross Pin Missile (5 hits) vs. 252 HP / 0 Def Tyranitar: 550-660 (136.1 - 163.3%) -- guaranteed OHKO
252+ Atk Tyranitar Stone Edge vs. 252 HP / 0 Def Mega Heracross: 163-193 (44.7 - 53%) -- 85.9% chance to 2HKO after sandstorm damage
252+ Atk Mega Heracross Earthquake vs. 252 HP / 0 Def Aegislash-Shield: 220-260 (67.9 - 80.2%) -- guaranteed 2HKO after Leftovers recovery
+2 252+ Atk Aegislash-Blade Shadow Sneak vs. 252 HP / 0 Def Mega Heracross: 142-168 (39 - 46.1%) -- guaranteed 3HKO
252+ Atk Mega Heracross Pin Missile (5 hits) vs. 252 HP / 0 Def Goodra: 395-470 (102.8 - 122.3%) -- guaranteed OHKO
252+ SpA Goodra Flamethrower vs. 252 HP / 4 SpD Mega Heracross: 184-218 (50.5 - 59.8%) -- guaranteed 2HKO
252+ Atk Mega Heracross Bullet Seed (5 hits) vs. 4 HP / 0 Def Greninja: 550-650 (192.3 - 227.2%) -- guaranteed OHKO
252 SpA Greninja Hydro Pump vs. 252 HP / 4 SpD Mega Heracross: 147-174 (40.3 - 47.8%) -- guaranteed 3HKO
252+ Atk Mega Heracross Rock Blast (5 hits) vs. 252 HP / 252+ Def Mandibuzz: 280-330 (66 - 77.8%) -- guaranteed 2HKO after Leftovers recovery
4 Atk Mandibuzz Foul Play vs. 252 HP / 0 Def Mega Heracross: 99-117 (27.1 - 32.1%) -- guaranteed 4HKO
252+ Atk Mega Heracross Rock Blast (5 hits) vs. 4 HP / 0 Def Gengar: 300-355 (114.5 - 135.4%) -- guaranteed OHKO
252 SpA Gengar Sludge Bomb vs. 252 HP / 4 SpD Mega Heracross: 141-166 (38.7 - 45.6%) -- guaranteed 3HKO
252+ Atk Mega Heracross Bullet Seed (5 hits) vs. 252 HP / 0 Def Azumarill: 480-570 (118.8 - 141%) -- guaranteed OHKO
252+ Atk Huge Power Azumarill Aqua Jet vs. 252 HP / 0 Def Mega Heracross: 72-85 (19.7 - 23.3%) -- possible 5HKO
Some calcs of Mega Heracross destroying stuff and not getting destroyed back.
That Genesect scenario is just showing that if Genesect survives a Flamethrower, he still can't kill Mew. It's not likely to happen.
1. I know. I'm just showing calcs of common Pokemon.1. Since Gen 2, no Tyranitar stays in on any kind of Heracross.
2. I don't know why you're calcing Shadow Sneak when Aegislash almost always opens with Shadow Ball since it can take an EQ from full HP, and a majority of them invest in Sp. Attack and run Quiet. Not to mention that thing could have Weakness Policy, and you just helped it get to +2/+2/+2 by using EQ. A Shadow Ball followed by a +2 Shadow Ball/Sneak, dead.
3. The purpose of SubPunch is so that Mega-Heracross does not have to take damage in order to deal damage, and can use those good defenses towards making beefy substitutes and fire off ridiculously strong attacks safely. Not to mention the moveset you're presumably using in your calcs (Pin Missile, Rock Blast, Earthquake, Bullet Seed) means Heracross is a sitting duck the entire time out there, and with no priority to speak of, extremely common things like Landorus-T, Talonflame, and Mega-Pinsir always force you out. Fighting STAB is also a pretty crucial to have, as you'll find things like Skarmory and Air Balloon Heatran are impossible to break through without it. I have used Mega Heracross, so I'm not theory-crafting here. In terms of outright sweeping, you really are better off using regular Guts Heracross with Sticky Web support. It's not a bad Mega, but it's no where near reaching the top of the threat list like Mega Lucario did.
Skarmory and Heatran eat up Rock Blasts and OHKO you with Brave Bird or Fire Blast/Flamethrower.3. If you take out one of those moves for Substitute, you have worse coverage.
So your Sub-Punch set would have Substitute, Focus Punch, some priority move, and something for coverage? That's pretty limited. Either way, it doesn't matter, because no one is going to stay in to a pokemon that they are 4x weak to.
Both of your examples of Pokemon you need fighting STAB for are hit for neutral damage by Rock Blast, which can pop Heatran's balloon.
Azumarill has a chance to OHKO with Play Rough. You won't want to let it have more than one turn. Rotom Wash is likely to burn you the first turn, then use Volt Switch on the second turn.Skarmory and Heatran eat up Rock Blasts and OHKO you with Brave Bird or Fire Blast/Flamethrower.
Heracross doesn't get any priority, which is why running 4 attacks is extremely risky given its slow speed, and things can easily burn/toxic you. Forget Bullet Seed; Pin Missile, Focus Punch, and Rock Blast is all the coverage you need. Azumarill and Rotom-W, the most common water types you're likely to run into, fall to 2 Rock Blasts and Focus Punch respectively.
I'm just saying I see the physical set the most, so that's the set that I worry about more.The Standard Aegis set is like.
Aegislash@Leftovers / Spooky Plate / Life Orb
Quiet / Stance Change
252 HP / 4 Atk / 252 SpA
Shadow Ball
Sacred Sword / Flash Cannon
Shadow Sneak
King's Shield
Just sayin
Most people don't expect Mega Heracross to have anything to hit Aegislash, so they switch into it and get murdered by Earthquake.sounds kinda challenging to get a situation where hera is at full life vs aegislash though, unless it's a revenge kill. in which case the earthquake would be pretty obvious..
if heracross took a shadowball on incoming, the result might be quite different.
Was it really that good?significantly better than Gen 2 Snorlax