double post but w/e, fakemon-dump!
(note, these are all doodle-quality lol)
[collapse=Rodent]
Bandil [normal] and Bandiby [normal], the "rattata" arhcetype of the gen, based upon Kangaroo Mouses, Bandicoots, and Bilbies (google last one lol).
Theyre known for their speed and knack for hoarding shiny objects, even stealing them from other pokemon or trainers!
Bandil: 25 / 50 / 30 / 20 / 35 / 90
Bandiby: 55 / 75 / 60 / 50 / 65 / 110
Abilities: Pickpocket, Run Away, DW: Agile (The faster the user is than the foe, the more accuracy and evasion are raised)
Design: not sure if it's -too- basic or not...
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[collapse=Bird]
Peawi [normal/flying] and Bossowary [fighting/flying] are the generic birds of the gen, based on what else: Kiwis and Cassowarys
Peawi are placid generally, and dont fight unless they have to. When they evolve however, they gain a brand new attitude and take on anything that enters their territory.
Peawi: 50 / 60 / 49 / 38 / 30 / 38
Bossowary: 70 / 110 / 65 / 68 / 65 / 82
Abilities: Guts, Tangled Feet, DW: Apathetic (Doesn't suffer from any Status Ailments(including Sleep/Freeze), but still HAS them.)
Design: Im actually pretty content with them design wise, just need to decide on color and if Bossowary's crest has gender diffs
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[collapse=Beetles]
Mallarval [Bug], and it's branching evos (from left to right): Beelbomb [Bug/Fire], Beelceros [Bug/Steel] and Beelgris [Bug/Ground], based on a beetle larva as well as the Bombadier, Rhinoceros and Tiger beetles.
It evolves based on which stat(s) are highest by lvl 22, like the Hitmons: Attk/SpA for Bomb, Def/SpD for Ceros, and Speed for Gris.
Mallarval are greatly influenced by their surrounding, and will adapt accordingly upon evolution into one of 3 recorded forms to suit their needs.
Mallarval: 50 / 50 / 50 / 50 / 50 / 50
Beelgris: 70 / 80 / 75 / 80 / 75 / 110
Beelceros: 70 / 75 / 105 / 75 / 105 / 60
Beelbomb: 70 / 100 / 65 / 100 / 65 / 90
Abilities:
Mallarval: Impressionable (double EV gain), Pick-Up
Beelgris: Sand Rush, Sand Force
Beelceros: Herd Instinct (Defense + SpDef form of Sundacine's Pack Hunter), Sturdy
Beelbomb: Adaptability, Flash Fire
DW (shared): Mutate (Each new generation of the pokemon has more extreme versions of the last's EVs or Nature)
Design: I like what I did with Ceros, but the other two may need tweaking... as well as Mal's face...
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[collapse=Rock]
Oopal [rock], Opalace [rock/psychic], Opalecens [rock/psychic]. Based on Opals and eventually, boomerangs
The opals dont mind living in dark places, but unlike many other rock-types actually live out in the open away from caves, but their reflective bodies allow them to spelunker for new stones to add to their bodies on occasion.
Oopal: 38 / 45 / 53 / 56 / 50 / 38
Opalace: 51 / 75 / 60 / 84 / 59 / 61
Opalecens: 62 / 99 / 70 / 115 / 69 / 100
Abilities: Levitate , Reflection (50% chance to send back non-contact attacks for 1/2 damage), DW: Clear Body
Design: Same deal as Peawi line, just need to decide on how simple or complex the color scheme will be
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