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Pokémon - The 5th Generation

Bowser King

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I like the ideas you have, but Pokemon creation and mutation would not be a very good system. First off, it could be extremely unbalanced if you just wanted to make a really hard to defeat species. Second, how would this work with the pokedex?

It's just too difficult and complex, given the fact that there are 400-ish pokemon now - the combinations would reach to the stars!

Also, I've heard that the 4th is the last Gen.
$th gen wont be the last. Just like brawls nintendo gets a lot of money of it. They wont end it as long as there getting paid.


You guys have made such great ideas. I'm beginning to like almost all these ideas, except for create a Pokemon.
 

Spire

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I didn't post your second quote. Firus did.

Anyway, the idea of the Pokemon mutation thing is pretty cool. I think it should be a rare happening though like shinies are/were.
Heh, sorry about that. A strange error in quoting I presume.

Ice Dragon type would be broken as hell.

I wouldn't really like the mutation idea.
Well this whole "mutation" thing would not be in the least bit common. It would be really rare to find a Pokemon that was a "mutant" of its own species. Not as rare as a shiny, but still, very rare.

I like the ideas you have, but Pokemon creation and mutation would not be a very good system. First off, it could be extremely unbalanced if you just wanted to make a really hard to defeat species. Second, how would this work with the pokedex?

It's just too difficult and complex, given the fact that there are 400-ish pokemon now - the combinations would reach to the stars!

Also, I've heard that the 4th is the last Gen.
I posted the answer to the Pokedex question in my last post. Again though, these "mutants" would not tack on numbers to the Pokedex, because they are still the same species as their normal counterpart. Charizard, and its two alternates that I created: the Fire/Water and the Dragon/Ice "mutants" are all Charizards (don't mind the extra names I gave them - that was merely for differentiation besides the obvious looks). IF you came across those other Charizards at some point during the game, they would be added as a Charizard subspecies to the Pokedex, so to view them, you would open your Pokedex, go to Charizard, and there would then be an option to 'flip' through the different types of Charizards that you've seen, but they would all take up #006. This way, we could still retain the 493 Pokemon that we have, but expand it so much with these rare mutants.

Also to note: not every Pokemon will have a seemingly infinite amount of mutant subspecies. Most will have maybe two or three, while some may have none at all.
 

SkylerOcon

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I just had an idea that you guys may like.

What if Pokemon were to have other ways of making money rather than fighting trainers? Maybe there could be something like a part-time job system so that you could do small tasks to make money when you need it to buy pokeballs or other items. However, trainer fights in the second half of the game would provide more money that part-time jobs would.

I admit that that might be stretching the original concept of Pokemon a little much, but it would be something cool to see added in.
 

Bowser King

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I just had an idea that you guys may like.

What if Pokemon were to have other ways of making money rather than fighting trainers? Maybe there could be something like a part-time job system so that you could do small tasks to make money when you need it to buy pokeballs or other items. However, trainer fights in the second half of the game would provide more money that part-time jobs would.

I admit that that might be stretching the original concept of Pokemon a little much, but it would be something cool to see added in.
Thats genius! It also brings a greater sense of realism, not everyone in the game is a pokemon trainer. So how do the ones that aren't make there money? By a job. Which you would be aloud to play like a mini game in a way . Like pickachu surfing in yellow.

lol I can see a pokemon pizza delivery.
 

Spire

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I just had an idea that you guys may like.

What if Pokemon were to have other ways of making money rather than fighting trainers? Maybe there could be something like a part-time job system so that you could do small tasks to make money when you need it to buy pokeballs or other items. However, trainer fights in the second half of the game would provide more money that part-time jobs would.

I admit that that might be stretching the original concept of Pokemon a little much, but it would be something cool to see added in.
I don't think that's stretching anything, but the imagination. That could be implemented very well. I really tire of fighting trainers for money. I mean come on, most of them don't want to give you their money, and I've never seen it established as a rule that when you lose a match, you have to fork up some cash to the victor. I love the idea.

pokemon pizza delivery.
Stole the words right out of my mouth.

To add to ideas though - perhaps you could work for an aquarium where you have to go fishing or surfing for Pokemon to catch with "aquarium balls" (you cannot keep a Pokemon in an aquarium ball). You would then return with the Pokemon that you've caught and they would pay you for them. Perhaps other elements could be thrown into the mix to make it more interesting like different kind of lures, bait, etc, etc to catch the best Pokemon possible. This could also go for fishing in general - which I've felt has needed to expand for quite some time now.
 

Firus

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I just had an idea that you guys may like.

What if Pokemon were to have other ways of making money rather than fighting trainers? Maybe there could be something like a part-time job system so that you could do small tasks to make money when you need it to buy pokeballs or other items. However, trainer fights in the second half of the game would provide more money that part-time jobs would.

I admit that that might be stretching the original concept of Pokemon a little much, but it would be something cool to see added in.
That's an amazing idea!

I'd be cool if you could do something other than selling items/fighting trainers for money. I never really find myself strapped for cash in the games, but it'd still be nice, and it'd add an aspect of the game you could do when you're just bored. Not that that would be the only time you do it, but it would probably be the sort of thing that you could do that with.

Maybe you could pick up/drop off things, like for a Pokemart. Maybe there's a shipment that they ordered that gets in at the dock (wherever it is) and you fly over there and pick it up, then bring it back. Or there could be Pokemon babysitting, or pizza deliveries (as bowser king pointed out), or you could work as a life guard at a beach, using Pokemon to save people when they're in trouble.

Seriously, this is genious!

It's too bad Nintendo will say "Genious? THIS IS POKEMON!"
...
...
...
/300 joke
 

Bowser King

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After hearing about this mutant idea I got a idea. well two actually....idea 1 is for if your making all the regions into 1 and option 2 is for if your making a new region.

1) certain mutant are only available in certain regions (eg. ice types in snowpoint or northern sinnoh). That way it adds a lot more to breeding (almost like the evs of breeding). Now you not only have to chose how you want to breed but also WHERE you want to breed.

2) this one is a little far fetched. Lets say that theres 2 regions and each game is a second region. Then you have a better reason to pick up the second game then just for alternate pokemon. That way certain mutant are more likely to appear in a certain game (eg. 1 areas a warm area like Jamaica and a cold area like Russia). They would aslo have branched story line. So you can buy 1 and theres no need to buy the others but if you buy both then you get a hidden story. Like zelda season and time.
 

Firus

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2) this one is a little far fetched. Lets say that theres 2 regions and each game is a second region. Then you have a better reason to pick up the second game then just for alternate pokemon. That way certain mutant are more likely to appear in a certain game (eg. 1 areas a warm area like Jamaica and a cold area like Russia). They would aslo have branched story line. So you can buy 1 and theres no need to buy the others but if you buy both then you get a hidden story. Like zelda season and time.
Why is that far-fetched? I think it's very reasonable, and I like it. This would add a huge incentive to buying the second game, rather than just the 10 Pokemon only obtainable in that version as opposed to the other. Not only would two regions be great, but the idea of only being able to obtain certain mutations in one version would add an incentive as well. It makes you spend more money, but I usually buy them both anyways, so it wouldn't really affect me.
 

SkylerOcon

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Why is that far-fetched? I think it's very reasonable, and I like it. This would add a huge incentive to buying the second game, rather than just the 10 Pokemon only obtainable in that version as opposed to the other. Not only would two regions be great, but the idea of only being able to obtain certain mutations in one version would add an incentive as well. It makes you spend more money, but I usually buy them both anyways, so it wouldn't really affect me.
I think that's just a way to give Nintendo extra money. I think that while certain mutations (by that I mean like... 5 or 6) should be available in one version, there should only be one region.
 

Bowser King

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I think that's just a way to give Nintendo extra money. I think that while certain mutations (by that I mean like... 5 or 6) should be available in one version, there should only be one region.
Ya but you don't need to buy both games. If you remember zelda time and seasons, it never asked you to buy both games. Plus they were both exciting on there own. Like in the days before D/P if you had no one living near you you would have to buy both games to get all the pokemon. Now you wouldn't have that problem as both games are different, its like a whole new feeling. It wouldn't be giving nintendo extra money as there different, its like saying buying ruby then diamond is a waste even though there both different. Now the only bad problem could be that they both have the same pokemon but the idea of mutations would lower that. I didn't mean that there was a certain batch that was avalible in one and anther in the other game. I meant like 15-20 (more then the version exclusive because there not as big) different in each version that would be different because the environment.
 

SkylerOcon

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Ya but you don't need to buy both games. If you remember zelda time and seasons, it never asked you to buy both games. Plus they were both exciting on there own. Like in the days before D/P if you had no one living near you you would have to buy both games to get all the pokemon. Now you wouldn't have that problem as both games are different, its like a whole new feeling. It wouldn't be giving nintendo extra money as there different, its like saying buying ruby then diamond is a waste even though there both different. Now the only bad problem could be that they both have the same pokemon but the idea of mutations would lower that.
You do have a point. But I still don't like the idea.

On another note -- requesting sticky.
 

Firus

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You do have a point. But I still don't like the idea.
I see where you're coming from...actually, I may have to agree. I just realized that if there's two new regions per generation, Nintendo's going to run out of ideas for them just as quickly as they did for Pokemon. So maybe that wouldn't be a good idea to have implemented...but it was a good concept.

On another note -- requesting sticky.
I second this.
 

SkylerOcon

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I see where you're coming from...actually, I may have to agree. I just realized that if there's two new regions per generation, Nintendo's going to run out of ideas for them just as quickly as they did for Pokemon. So maybe that wouldn't be a good idea to have implemented...but it was a good concept.
It was a good concept. I just don't want to see the same thing happen with the regions that happened for Pokemon.

And another note, of which I'm surprised that Spire didn't mention in the OP -- Pokemon moves. I still think that there's some life left in these, but some are just... pointless... what about you guys?
 

Mewter

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^^ Yeah, i know

Constrict As opposed to Wrap.

Waste of time.

Maybe a move like this?:

Evil Glare

Dragon Type Move

50% Confusion, 50% Paralysis

95% Accuracy

If it misses, you canm't move for one turn

Fair enough.:)
 

Spire

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Frankly, there is a ton that I did not include in my OP, but every so often, I go back and add a bit more. Maybe soon I'll have to open a whole new section for new ideas that you guys have come up with and such.
 

Mewter

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Hmmm.... who votes we make a thread all about move creation and stuff like that. But then again... that would be an awfully small thread with just new moves alone.

Edit: Maybe we could include a topic about what happens if the pokemon go hungry?
 

Chagen46

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Spire, you should start talking about the relation the poke has with its trainer, such as friendship, and the like.
 

Spire

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Spire, you should start talking about the relation the poke has with its trainer, such as friendship, and the like.
I sort of touched on that here and there, but have not devised a large section to it. Perhaps I should, because that's a very important aspect of the games. I'll tell you what. Each of you post some really important points and I'll see what I can do to wrap them up and incorporate them into the OP. This is not just my project, it's ours. One person cannot make a game like Pokemon, but a community can.
 

Chagen46

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Requesting sticky.

This is one of... screw it, this is THE best next-gen Ideas threads on Swf.

Edit: 50th post!
 

Spire

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QFT

Doing stuff like this can be a hassle (a.k.a shinning your badges).
That's why I leave that, and other personal business to Link after I turn the game off. He can do that on his own time. My time is sword time.
 

Firus

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That's why I leave that, and other personal business to Link after I turn the game off. He can do that on his own time. My time is sword time.
I concur. You add too many of these ideas and you'll end up with a game too much like the Sims. The Sims does a good job with that sort of simulation of real life, let's not do that with real games. This type of thinking could do Pokemon in. (If anyone gets that reference, they get a pie.)

Moving on, though...

As for moves, I think these should be just like Pokemon; only a few added each gen. Possibly fewer, with moves; they're just getting stupid at this point. Explore the few options that haven't been explored as of yet, and then it's best left well enough alone.
 

St. Viers

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oh, another interesting twist would be this:

I get so tired going and fighting trainers with personality (can swim, climb mountains, etc) while I'm just a lame gym-***** and that's it...getting to pick a "class" of trainer that could affect slightly aspects of your pokemon would be interesting.

I dunno though, it's seems like one of those cool for a bit but either lame, unnecassary, or OP concepts (HOMM4, anyone)
 

Firus

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oh, another interesting twist would be this:

I get so tired going and fighting trainers with personality (can swim, climb mountains, etc) while I'm just a lame gym-***** and that's it...getting to pick a "class" of trainer that could affect slightly aspects of your pokemon would be interesting.

I dunno though, it's seems like one of those cool for a bit but either lame, unnecassary, or OP concepts (HOMM4, anyone)
Yeah, I'm pretty sure that's what it is. It sounds cool now, but it'll probably be a function that'll just get annoying or pointless when it's actually put into play. You bring up a good concept, though.
 

Spire

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I concur. You add too many of these ideas and you'll end up with a game too much like the Sims. The Sims does a good job with that sort of simulation of real life, let's not do that with real games. This type of thinking could do Pokemon in. (If anyone gets that reference, they get a pie.)

Moving on, though...

As for moves, I think these should be just like Pokemon; only a few added each gen. Possibly fewer, with moves; they're just getting stupid at this point. Explore the few options that haven't been explored as of yet, and then it's best left well enough alone.
See that's the thing - they can keep making new Pokemon and new moves and new Pokeballs, etc, etc, but it's already too excessive. I find that they need to take what they have and exemplify it, rather than just adding more stuffing. Eventually, the pillow will pop, and we'll have no where to lay our heads; we'll have no foundation for a good Pokemon game. I vote for embroidery.
 

Firus

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See that's the thing - they can keep making new Pokemon and new moves and new Pokeballs, etc, etc, but it's already too excessive. I find that they need to take what they have and exemplify it, rather than just adding more stuffing. Eventually, the pillow will pop, and we'll have no where to lay our heads; we'll have no foundation for a good Pokemon game. I vote for embroidery.
Yeah, the key is expansion, not piling on more of the same. That's why your temperature system is such a great idea; it expands, adding more potential to Pokemon and how their moves affect others.

I just realized something; would the temperature system affect the Pokemon only or would certain moves have a colder/warmer temperature, thus having a different effect in certain cases?

Regardless, they really need to expand on the ideas already in existence. Pokemon Battle Revolution was adding random battles, motion-sensor control, and a lot of annoying Colosseum rules. If they had expanded (or even included!) minigames, it would've been worth the $50 I spent. Think about it; they could've added motion sensor to the minigames, possibly a new rendition of "Clefairy Says"; instead of pressing the Control Pad directions, you move the Wiimote up, down, left, or right. That's just one case in which they could've expanded. I'm not a huge fan of only expanding a game with motion sensor, so I wouldn't approve of that being the only change, but that's certainly a start.

They should take the same sort of concept and apply it to Pokemon. Again, not just a touch screen interface, with things like Poffin mixing using the Stylus, or Chatot utilizing the Microphone...expanding upon the actual game. I suppose they figure the little kids they direct Pokemon towards these days are better suited to move a stylus than they are to be able to understand a new system. That's probably a good portion of the reason that they haven't expanded the game a whole lot since game one. Maybe Nintendo would find that if they geared their Pokemon games towards some older people (as in teens-20s, not talking about more of the "all ages" concept) they would have more customers in that department.
 

Spire

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Yeah, the key is expansion, not piling on more of the same. That's why your temperature system is such a great idea; it expands, adding more potential to Pokemon and how their moves affect others.

I just realized something; would the temperature system affect the Pokemon only or would certain moves have a colder/warmer temperature, thus having a different effect in certain cases?

Regardless, they really need to expand on the ideas already in existence. Pokemon Battle Revolution was adding random battles, motion-sensor control, and a lot of annoying Colosseum rules. If they had expanded (or even included!) minigames, it would've been worth the $50 I spent. Think about it; they could've added motion sensor to the minigames, possibly a new rendition of "Clefairy Says"; instead of pressing the Control Pad directions, you move the Wiimote up, down, left, or right. That's just one case in which they could've expanded. I'm not a huge fan of only expanding a game with motion sensor, so I wouldn't approve of that being the only change, but that's certainly a start.

They should take the same sort of concept and apply it to Pokemon. Again, not just a touch screen interface, with things like Poffin mixing using the Stylus, or Chatot utilizing the Microphone...expanding upon the actual game. I suppose they figure the little kids they direct Pokemon towards these days are better suited to move a stylus than they are to be able to understand a new system. That's probably a good portion of the reason that they haven't expanded the game a whole lot since game one. Maybe Nintendo would find that if they geared their Pokemon games towards some older people (as in teens-20s, not talking about more of the "all ages" concept) they would have more customers in that department.
Firstly: yes, moves would be regulated by temperature and would each have even more of range of effects on different Pokemon. I think I need to expand further on the system regarding moves and what not in the OP, now that you've brought it up.

I completely agree with the rest of your post. They're just dumbing the games down so little kids might have fun with spinning a stylus around to stir poffins, or to shine your badge, but that stuff is useless. In the time it took to include those features, they could have at least worked a little more on the overall mechanics of the game itself - the game that you play by pressing buttons. I personally hate having to talk into the DS. I hated doing it for Phantom Hourglass, and I am not convinced never to catch a Chatot just for that reason. I'm not a "Gotta Catch 'em All" kind of person anyway.
 

SkylerOcon

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oh, another interesting twist would be this:

I get so tired going and fighting trainers with personality (can swim, climb mountains, etc) while I'm just a lame gym-***** and that's it...getting to pick a "class" of trainer that could affect slightly aspects of your pokemon would be interesting.

I dunno though, it's seems like one of those cool for a bit but either lame, unnecassary, or OP concepts (HOMM4, anyone)
Again, I feel that that would subtract a bit from the game rather than add from it. It's an interesting concept, but it just wouldn't work with Pokemon.

FirustheHedgehog said:
They should take the same sort of concept and apply it to Pokemon. Again, not just a touch screen interface, with things like Poffin mixing using the Stylus, or Chatot utilizing the Microphone...expanding upon the actual game. I suppose they figure the little kids they direct Pokemon towards these days are better suited to move a stylus than they are to be able to understand a new system. That's probably a good portion of the reason that they haven't expanded the game a whole lot since game one. Maybe Nintendo would find that if they geared their Pokemon games towards some older people (as in teens-20s, not talking about more of the "all ages" concept) they would have more customers in that department.
Agreed.
 

Spire

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Grk-- So much text. Spire, you care too much.

Off to reading more! Ow, my eyes.
I care about the overall balance and innovation of the games rather than the competitive play (which is what most of you guys love - and that's not to say that you don't care about what I do). There's no way I could ever post in these competitive Pokemon threads. I wouldn't know jacksquat.

Anyways, I think the OP will be expanding in the near future thanks to you guys.
 

Firus

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I care about the overall balance and innovation of the games rather than the competitive play (which is what most of you guys love - and that's not to say that you don't care about what I do). There's no way I could ever post in these competitive Pokemon threads. I wouldn't know jacksquat.

Anyways, I think the OP will be expanding in the near future thanks to you guys.
I agree; I couldn't post in the competitive-type threads without sounding like an idiot. I know general concepts, but I'm not great at actually choosing which EVs to put where, which abilities/natures to get...I couldn't discuss or give advice on those fronts.

But yeah, I think more text is better. It helps keep away the people who are too lazy to read more than a paragraph, AKA lazy people. Wait, that was redundant...oh well.
 

Homelessvagrant

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mutating pkmn would be cool, but it might also break what balance the game has. I can already see everyone flocking for a dragon/steel mutations. I honestly just want to see a 3rd pokemon adventure that is much like the main games. In that way pkmn could appear in real time. I also agree hey should make a time system for when trainers are what spot. so each day there are different trainers in a current location and you can just walk up and ask a battle (after the initial battle).
 

MarthFanatique

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I heard that it (the 5th gen.) is going to be Pokemon Cadmium and Ununbium. Cadmium is a bluish-white color while ununbium is rumored to be either white, silver, or a metallic gray (it is unknown) for the cartridge colors...here's the site I found this on (excluding color info)...
http://www.joystiq.com/2008/05/18/pokemon-platinum-revealed-set-for-fall-release-in-japan/
it's at the end of the 2nd paragraph...comments please (P.S.--if you think this is absolute BS, tell me, I've been looking Pokemon Cadmium and Ununbium up for a few days now, I don't want to have false hopes of names lol).
 

Wrath`

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I heard that it (the 5th gen.) is going to be Pokemon Cadmium and Ununbium. Cadmium is a bluish-white color while ununbium is rumored to be either white, silver, or a metallic gray (it is unknown) for the cartridge colors...here's the site I found this on (excluding color info)...
http://www.joystiq.com/2008/05/18/pokemon-platinum-revealed-set-for-fall-release-in-japan/
it's at the end of the 2nd paragraph...comments please (P.S.--if you think this is absolute BS, tell me, I've been looking Pokemon Cadmium and Ununbium up for a few days now, I don't want to have false hopes of names lol).
so now they are naming them after radioactive manmade elements such as
Cadmium and Ununbium? wow, seems fake to me
 

SkylerOcon

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I heard that it (the 5th gen.) is going to be Pokemon Cadmium and Ununbium. Cadmium is a bluish-white color while ununbium is rumored to be either white, silver, or a metallic gray (it is unknown) for the cartridge colors...here's the site I found this on (excluding color info)...
http://www.joystiq.com/2008/05/18/pokemon-platinum-revealed-set-for-fall-release-in-japan/
it's at the end of the 2nd paragraph...comments please (P.S.--if you think this is absolute BS, tell me, I've been looking Pokemon Cadmium and Ununbium up for a few days now, I don't want to have false hopes of names lol).
It's fake. Really, Pokemon Cadmium/Ununbium? Yeah. Nintendo likes going with colors/gems that people actually KNOW ABOUT.

Stupid spam is stupid.
 

Spire

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It's fake. Really, Pokemon Cadmium/Ununbium? Yeah. Nintendo likes going with colors/gems that people actually KNOW ABOUT.

Stupid spam is stupid.
At least he brought that information to our attention. I doubt many of us would have found that otherwise, even though it's obviously false. Info is info, and the more we get, the more we have to analyze and break down.
 

SkylerOcon

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But it's pretty obvious that everything in there wasn't true. Plus, if Serebii doesn't have it, it's not true.
 
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