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they are in attributes.I cant find sheik's sheild values v_v
Good stuff. If you want/can you can post how you did these things and whatnot to help everyone out.So. I got this working, got past my previous error message.
I changed Toon Link's aerial mobility but I'm not sure if it actually worked or not, I don't know how much of a change the value I used would actually make.
What DID work was the couple of edits I made to his moves. I made his bair do 170% and kill instantly. Also it apparently breaks shields in one hit as a side effect lol. I also made his dash attack do 15% and kill pretty early as well.
I think I have decent grasp on certain aspects of the program, and I'll constantly be trying new things, mostly on Toon Link for the time being.
so he pimp slaps them, but no knockback? lolthey are in attributes.
and how do we edit hitboxes? i wanna take falcon's dtaunt, give it a hitbox that it HUUUUUUUUUUUUUUUUUUUUUUUUGE, and make it do 999% with no knockback XD
Agreed! I thought this would be easier.Lol looking back to what we said we were gonna do with this project, im just laughing in my head at how hard it is to actually do this. In time tho all in due time.
Wow, you're catching on quite quick!I think I have decent grasp on certain aspects of the program, and I'll constantly be trying new things, mostly on Toon Link for the time being.
Sure I'll do what I can. I'm bad at explaining stuff but I'll try:Good stuff. If you want/can you can post how you did these things and whatnot to help everyone out.
Holy ****, that picture is priceless.Okay, I've started editing movesets. I'll get up a picture of my results in a sec.
EDIT: Here's what happened when I removed the grab event from Ganon's Side B. -_-'
once you get that down taunt working you should give a link to the PACHOLY CRAP i found it. Size is the size of the hitbox, guys!
The real problem is figuring out how to work the bones and offsets so you can actually put it where you want.HOLY CRAP i found it. Size is the size of the hitbox, guys!
Problem number one.I got all the "Right" character files, renamed the fitcaptain00.pac to fitcaptain.pac as it should be, and I still got an error. WTF?
You're trying to use a costume file. ._.; Look back in the topic, there's someone who posted a link to the motion and effect pac files.I got all the "Right" character files, renamed the fitcaptain00.pac to fitcaptain.pac as it should be, and I still got an error. WTF?
fitcaptain00.pac and fitcaptain.pac are two separate files, simply naming one as the other will do you no good. You need to get the actual fitcaptain.pac, which i believe has been linked within the last few pages.I got all the "Right" character files, renamed the fitcaptain00.pac to fitcaptain.pac as it should be, and I still got an error. WTF?
Problem number one.
You're not supposed to rename anything. I'll link you the file in a minute.
Yeah, well that is unimportant to me at the moment. I am editing the knee so that I will: number one, say YES! when connected. #2: hitbox is HUGE. #3: knockback is insane. #4: trajectory is 180 degrees. I have pretty much figured this out, just im going to put a hitbox on a taunt. what are the taunt ids, if anyone knows? for falcon.The real problem is figuring out how to work the bones and offsets so you can actually put it where you want.
take a screenshot of the error.Yes I used those. >.> and it STILL didn't work.
I believe Falcon's taunts range from ID 1BC to 1C1. That's only a guess, but try them out.what are the taunt ids, if anyone knows? for falcon.
When the error is on screen, make sure it has focus (click it) and press alt+print screen. then open up paint or something and paste it in, save it, upload it somewhere like tinypic.com and post it here.I have no idea how to do that. O_O
There are no numbers in the linked characters pac files. You must be doing it all wrong.Well I've tried two different sets of "right files" . even the ones from meowmix and I still get the error. Although I don't want to be posting this again, but it seems to be the only way for people to actually pay attention. And the fitcaptain00 was supposed to be a character pac, because the person linked to the CHARACTER PAC files. Quote-unquote.
and I know that fitcaptain00 is supposed to be a texture file, I've texture hacked everyone in the game. The thing is that someone LINKED to THE ****ING character pac files, and they had 00 at the end of them. I KNOW THAT THAT WASNT RIGHT, so I removed the 00's which did no good. !!!!
all CHARACTER pac files http://www.filefactory.com/file/af2gd68/n/PACs_zip
Most likely lol I know I would.I wonder if PW is watching us trying to figure this out and laughing.
PK, I love you .ok, I'm writing a big guide on PSA, give me a day and it's out, it will cover most things and in the future more stuff (obviously).