Argh. If you're slow, I'm going to send you a PM to see if I can help you out. :Dlol, man you should play me more. I'm very slow. :3
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Argh. If you're slow, I'm going to send you a PM to see if I can help you out. :Dlol, man you should play me more. I'm very slow. :3
His Cyclone isn't his only approach, but it's his safe one. I don't know what other way he can approach without risking something. And Ness's utilt will outprioritize Luigi's Nair if he's at the peak of his jump. Trading hits is never a good thing if you have to approach.His tornado isn't his only approach. It's only laggy at the end. You will have to shield the whole thing then punish it for it's ending lag. But tornados can throw you off guard. Remember that luigi will be mixing in their SH game. And what? Luigi's Nair will trade off with Ness's utilt. Yes luigi's air speed is crap we know that.
Let's start with the jointed attacks shall we:Lol Ness has more range on the ground wtfux? What moves is his ground moves? o.O
PKT can tailwhip into PKT2. Also, it has more range than his Fire Jump Punch. Unless you convince me, I don't see FJP less situational than PKT2.Ness's PKT2 is more situational than luigi's shoryuken.
Doesn't happen with good DI. Again, Luigi doesn't force Ness to use PKT and even if he does, he is neither fast enough, nor equipped with the tools to gimp him.You make it sound like his aerial speed sound poor piss. Luigi can gimp Ness. You just have to just bair him far enough for him not to recover.
He can only do that to one of us at a time. After that, he's PKT2 bait .You all best listen to Polmex... or he's gonna up-B everyone in the Ness forums.
I have exp in the matchup...I just don't think it matters right now ^_^well Polmex and I are probably the only good players who have experience in the matchup and experience is more important than theory... though I'm not gonna offer my opinion on the matchup right now
What request?!?Funny thing is that you haven't really given any support to your claim other than you beat Masky. He's a good player, but one player doesn't determine the matchup.
I'm having trouble believing that Luigi's at an advantage, when he clearly has to approach. His Cyclone is viable, yet easily predictable and has lag at the end. Any aerials can be utilted since he jumps so high for a SH. Air speed is crap. Also, Ness (out of all people) has more range than Luigi on the ground (with the exception of Cyclone).
What Luigi does have are his Shuryuken BS which can kill at a low percentage. However, I would say that it is comparable to PKT2, which kills even lower. I say this because it really only happens under three circumstances
- Unexpected approach
- Jab/grab followup
- Tripping (no Johns lol)
Luigi also has an airgame similar to Ness's to a certain level. However, Ness has more range and is in fact faster than Luigi in this aspect also. Luigi beats Ness frame-wise, but since he lacks the speed and range to use this to his advantage, it doesn't mean much (except for the fact that you cannot be near him in the air).
I also can't understand where this gimping BS comes from. First of all, if Luigi is gimping Ness, then Ness is recovering wrong. He is far too slow to take advantage of PKT's speed (unless you count a rising Cyclone or a misfire missile as something, but it's situational). Second, he doesn't have specific attacks that launch Ness in a horizontal position, so he can't force PKT. Third, Ness has more range in the air, so I don't see it happening apart from a mistake.
That's it for now.
PKNintendo, you ignored my request. Twice . It's ok though.
So do I, Luigi really doesn't have a high advantage over Ness in my opinion.I'm surprised almost no one is really saying much about Luigi, considering PolMex just sort of ran in here and told us Luigi ***** Ness, and no other Luigi main (except for hippiedude) really said anything about the match up.
I want to know the secret everyone's hiding about this matchup. ):
Why is she listed twice? I thought we all agreed Ness had a slight advantage?Major disadvantage: 30-70
Jigglypuff
No that's the name of the image, see the guy in that green hat? That's Jigglypuff.Jigglypuff
Even though I also believe it's pretty close to even too, Luigi doesn't have very good air or falling speed. While Luigi can easily gimp Ness if he is nearby, he needs to be pretty darn close to Ness to get to screw his recovery in time. (Like, off the stage or near the ledge Ness is recovering by.)~A Luigi can **** Ness' recovery; Bair WOP, U air, Dair... pretty much ANYTHING that you land on Ness when he's recovering a good Luigi can follow up with something else before Ness gets back on stage, if he makes it back at all.
This is very true! Supposing that both the Luigi and Ness players know their stuff and obviously a good Luigi would not attempt to edgeguard a ness if not in rangeEven though I also believe it's pretty close to even too, Luigi doesn't have very good air or falling speed. While Luigi can easily gimp Ness if he is nearby, he needs to be pretty darn close to Ness to get to screw his recovery in time. (Like, off the stage or near the ledge Ness is recovering by.)
Remember, if you don't make it to Ness in time, and you're in his recovery path, you'll probably be stage spiked by Ness' PK Thunder 2. Either stagespiked, or at least hit really hard. Make sure your in range before you attempt to gimp, that's all I have to say.
How is Weegee's air game better then Ness' if you don't mind my asking?Wigi's air game is much, much better then Ness's.
He also has a lot more kill moves and does more damage. However, there was one moment in which my Ness actually managed to grab Luigi out of a missfire. Never really figured that one out, it was quite funny watching Luigi explode into a torpedo then just get snatched out of the air like a freaking baseball.
Wario isn't fat...he is festively plump!I suppose we can do Yoshi next. But then we do Wario. I have some suspicions to confirm with the fat man.
Wigi's aerials all have more priority, damage, and they are all lagless. Ness's fair is the only move that is comparatively better than Wigi's.How is Weegee's air game better then Ness' if you don't mind my asking?
How does he have "a lot" more kill moves? For numbers...8 vs. 7 isn't a lot ^_^
Common words from someone who has never fought a good Wigi.Wegee's fsmash a reliable kill move? No one, not even Jiggs has any reason to get so close to wegee and let that attack connect. Ground attacks with bad range can't be called reliable kill moves. Same goes for UpB.
Excuse me...but they aren't all lagless (looks at Dair)Wigi's aerials all have more priority, damage, and they are all lagless. Ness's fair is the only move that is comparatively better than Wigi's.
His Uair is fine as a kill move...and he has set ups for it as well...and he has nice set up to his spike...ever heard of Pillar Spike?Ness, from my experience, has only two reliable kill moves. His bair and bthrow (and his uair and spike on the occasions you can actually hit with them). His bat would be there if it had enough speed and range to actually be useful half the time.
You seem to avoid the fact that plenty of those have range issues as well (The smashes and Shoryuken, Nair, and the Bthrow has somewhat of a wild card issue on FD...the kill range for it is 82% like Ness' to 192% from looking at the worse and the best situations for killing with it when they don't DI)Wigi has his reliable forward smash, upsmash, downsmash, Shoryuken, his nair, his bthrow kills as well (not quite as well as Ness's though). All of his kill moves are faster and stronger then Ness's.
I like how you think Weegee can deal with the faults of his kill moves yet Ness cannot...Common words from someone who has never fought a good Wigi.
Ness has many more reliable kill moves than that, you probably haven't fought many good Ness' yourself.Wigi's aerials all have more priority, damage, and they are all lagless. Ness's fair is the only move that is comparatively better than Wigi's.
Ness, from my experience, has only two reliable kill moves. His bair and bthrow (and his uair and spike on the occasions you can actually hit with them). His bat would be there if it had enough speed and range to actually be useful half the time.
Wigi has his reliable forward smash, upsmash, downsmash, Shoryuken, his nair, his bthrow kills as well (not quite as well as Ness's though). All of his kill moves are faster and stronger then Ness's.
People always undermind Ness' recovery IMO...Ness' recovery is bad, but Luigi's isn't that great either. Both can gimp each other easy, Luigi has less mobility so it's harder for him to gimp Ness than other characters. Fireballs are a good idea however, if your farther away from a recovering Ness.
You forgot a few things...like how about that hit box on Dair being a big fat liar for how much range it has...Dair? Dair only has a small amount of starting lag, the spike, hitstun, and power make up for it.
I mentioned Dair's enormous hitbox somewhere in there I'm sure. ^^People always undermind Ness' recovery IMO...
You forgot a few things...like how about that hit box on Dair being a big fat liar for how much range it has...
Dair being a good spacing tool like Fair is also a nice thing...Still fun to note that Ness' Dair comes out faster then Ganondorf's...but it even has a better "Thunder Stomp" to it as well...bloody hell Ness' stomp is easier to time then Ganondorf's...
This is teh funnyYou forgot a few things...like how about that hit box on Dair being a big fat liar for how much range it has...