So your saying theres just some godly spot of the tail that does insane amounts of damage?The fact that the tail did a different amount of damage supports the theory that we're just hitting them with multiple segments on the same frame.
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So your saying theres just some godly spot of the tail that does insane amounts of damage?The fact that the tail did a different amount of damage supports the theory that we're just hitting them with multiple segments on the same frame.
Uhh, so its just some weird thing that happens sometimes thats not exploitable at all? I mean, is there a certain part of the tail that will always do this or a certain way to curve the tail to do this?No glitch, just the character getting hit by a bunch of hitboxes on one frame.
(A) Are you kidding? The potential is what you just said - make people move into the huge hitbox. 38% is a hit. That's on par with Ganny.It's just someone moving far enough into the tail in ONE frame to not have gotten hit by any segment the previous frame, and gotten hit by a bunch of segments the next frame.
Not really exploitable unless you can convince the other guy to move extremely fast into the back of your tail for some reason, lol.
I did my testing on a fox illusion. falco should be subject to it, too, but beyond that I really don't see any potential.
I'm not kidding. I tried getting a fox to illusion into the tail of a PKT successfully about 20 times and got damage higher than 5% twice. Once was 9% and once was 22%.(A) Are you kidding? The potential is what you just said - make people move into the huge hitbox. 38% is a hit. That's on par with Ganny.
Mario was using a cape. The tail was reflected. The tail was no longer being reflected at one point, on a single frame. Mario was then sitting along the tail's path (on top of multiple segments) on the single frame they started hitting. Therefore multiple segments hit on a single frame in a manner consistent with the mechanism I proposed.(B) How is this consistent with the Mario event we observed? His reflector must have played a part because there's no way he jumped into all the hitboxes in one frame; his speed was perfectly normal.
except i dont think mario gets invincibility frames from using cape. if levitas is correct, the reason why mario wasn't hit initially was because he reflected that part of the tail, and it was his for a short period of timeI'm assuming that Mario lost his invincibility frames on Cape right in the dead center of the PKT tail, thus got with all/most of the hit boxes that PKT tail has, considering that people when they get caught in PKT tail loop, they gain hitstun after the first hit, and are knocked out of the other potential PKT tail hitboxes.
In this case of Mario, I'm assuming that he was at the dead center, so regardless, he just smacked into all 38 hitboxes.