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I started this topic to talk about the new Pit being a compromise between his Brawl version and Smash 4 version. To please Pit players from Smash 4, new Dark Pit would be a compromise between Smash 4 Pit & Smash 4 Dark Pit.How would you change Pit's moveset?
Perhaps you would like to see the topic that I started.Use a mixture of Project M and Brawl Minus alterations.
AGREE he’s probably a weeb and also likes kpop and/or jpopHe seems like he’d be more into weeb anime and Palutena related music
If it’s music that Palutena loves, then he’ll listen to and love itAGREE he’s probably a weeb and also likes kpop and/or jpop
8:47 did pit's arrow just pass through Bowser's shield? a bug yeah?I’m honestly thinking once Ultimate comes out, Nairo should pick up Pit again
I think they don’t have team attack on (cause when Pit gets the hammer it doesn’t hit Bowser nor does he explode when Oit uses the new Kirby bomb thing)8:47 did pit's arrow just pass through Bowser's shield? a bug yeah?
Oh I did not even notice that it was a team fightI think they don’t have team attack on (cause when Pit gets the hammer it doesn’t hit Bowser nor does he explode when Oit uses the new Kirby bomb thing)
You have done Pit proudI just came back from the Best Buy Smash demo, I played eight rounds (2 were one-on-ones, the rest 4-players, all eight had items), and I used Pit in 5 of the rounds (Pokemon Trainer in 2, Fox in one)...
Yes, his arrows got better. Nowhere near as good as Brawl, nowhere near as bad as in 4, his arrows are in a right position. They come out faster, last longer, and Pit has less cooldown doing them. I didn't pay attention to damage, and a full charge arrow still KOs at Sudden Death (300%). I also think his Guradian Orbitars are better, too. The come out a little faster, and while I didn't think the cooldown was any different, my brother says otherwise and said Pit looked like he "dropped" them faster so you can react as soon as you finish using them; though he says this only watching me, while I actually played him, but i dunno.
I liked his A-game (his A moves), especially his neutral A,A, rapid A + finisher combo. He still passes up the edge with his Up Special, though again my brother says he will autograb the ledge if I hold down before passing it (I never tried it). Upperdash Arm is still garbage, and Lightning Chariot (his new FS) has a deceptively larger than it looks hit box (it looked like my opponent, who played Zelda, had air dodged to the right enough that she was out of the way, yet still got hit and KO'd, even though during the brief instant we got to see Pit pass by, they did NOT look like they were close enough...that also happened with the Dragoon, it's hitbox is wider than the Dragoon appears to be). Also, I found myself KOing with his forward Smash pretty well, really couldn't tell if its better than Smash 4 or about the same (most of my KOs came from gimping recoveries and items). D Air didn't spiked (meteor?) as well/easily as people who played the E3 build earlier claimed it does, or maybe I wasn't pulling it off, but Back Air's good, it never sweetspotted (maybe it doesn't in SSBU?) but it consistently knocked back pretty damn good, so great WoP/keep-away-from-stage option. I managed to nerf recoveries a lot with just Neutral Air and Forward Air. I completely forgot to use D tilt and Up tilt, and Up Smash whiffed a lot; it only hit I noticed if the opponent was already in the air, coming down on top of me (so it doesn't hit people right next to me on the ground, but I swear his bow/blades looked like they would hit in that case)
I rather liked Pit in this game. I found Smash 4 Pit to be such a huge nerf (less recovery, still lacked power and KO potential, worse specials) but I think in my limited time (though I did play him FIVE times today) I like this Pit. Its a buffed Smash 4 Pit. While I was there, I never caught anyone else using Pit. A LOT or Ridleys, Inklings, Ikes, Clouds, Clouds, and Clouds...
Oh, and I only lost thrice (2nd place when I used PT in a 4-player, 2nd place in a one-on-one mirror match, PT vs. PT, and 2nd place in a one-on-one with my Pit vs. a Zelda on Green Greens, sooooooo close)
You're not aloneLook at how there’s nobody here...but me and![]()
I got youYou're not alone
So I've never gotten into competitive smash at all, but Pit has always been one of my favorite smash characters. I'm not very good at the game in general, but would definitely like to start playing Pit better. What are are few basic things I can start practicing to up my game?
Awesome thanks for these, exactly what I was looking for!I got you
Easier to see than to explain, but they’ll help
Since Pit will be having the exact same moveset in Ultimate as in 4, you won’t have to relearn anything outside of these videosAwesome thanks for these, exactly what I was looking for!
Good to know. Might as well start practicing now then. How does Pit look for Ultimate? From what I've seen he seems to be a little better than in smash 4.Since Pit will be having the exact same moveset in Ultimate as in 4, you won’t have to relearn anything outside of these videos
He is better in Ultimate than in Smash 4, and was obviously given special touches to be Sakurai’s special young childGood to know. Might as well start practicing now then. How does Pit look for Ultimate? From what I've seen he seems to be a little better than in smash 4.
All of Pits important gameplay changesPit was one of my stronger secondaries in Sm4sh - do we have confirmation on how his arrows were buffed? Less end lag for sure but travel speed? Duration? Damage?
Looking like he might not struggle for kills as much now though which is good.
Check me out, I'm a Pit main. Nintendo ID is SW-6801-4707-7111. I'll happily play a few rounds with you. It's always good to see another Pit/Dark Pit Main. We all need to stick togther.I really do enjoy how Pit is in this game and his buffs, and how precious he is, though I do feel sad that I've yet to encounter another Pit at all besides one of my friends who I could've played directly. I'm starting to think the Pit population is at an all-time low, and something tells me the rise of Palus has something to do with it. Whatever the case, I'm starting to feel sad about that part.
Don’t worry. The Pit Population is surprisingly starting to grow, especially with people like ZeRo saying they’re high tier characters a far and all that hoo haa. Palutena gaining population is only helping them, meaning all three characters are becoming more and more noticeable compared to their time in Smash 4I really do enjoy how Pit is in this game and his buffs, and how precious he is, though I do feel sad that I've yet to encounter another Pit at all besides one of my friends who I could've played directly. I'm starting to think the Pit population is at an all-time low, and something tells me the rise of Palus has something to do with it. Whatever the case, I'm starting to feel sad about that part.
As no wise person has said...Pit in Ultimate is...
Hmm, to put it perspectively, just as fun as ever, but not without his setbacks.
Uppercut Dash doesn't seem to be as strong as I thought it would be; after all, it is an Arm.
Palutena's Bow is fast, but doesn't have that umph to it; for one, it should've been more rapid, but not too rapid so that it wouldn't become overpowered. (I do like how the screen slightly shakes when the bow is charged)
Guardian Orbitars remains indifferent from Smash 4 if I recall correctly. However, it can not only reflect projectiles but can also counter attac- ok no more counter attacks. (But I think if an opponent is nearby Pit, he can use those Orbitars as a way to back them out of reach, similar to Mario's FLUDD move.)
Other than that, I'm happy to be a Pit main.
That means its a form of skill rather than a form of luck.As no wise person has said...
...the only way to hide setbacks is to use those setbacks as an advantage against the enemy. Think outside the box and never read anything...because reading is a sin
well tbf, even competitive players have a struggle with the new lvl 9 cpus (especially when they’re possessed by spirits)...so rely on living creatures instead of spawns of satans controlling charactersThat means its a form of skill rather than a form of luck.
Just look at how it turned out for me against Lvl 9 CPUs. (its hell I tell you, hell.)