Stevo
Smash Champion
maybe someone here can help figure this out for me.
In melee, when I want to do an up-air out of shield with pika, how I do it is I press jump, then quickly up and A.
I realize I could just press up, wait a fraction of a second, and then A and have the same effect, but that is just how I have learned to do it over the 11 years of playing this game.
In project M, when I use the exact same timing, I end up jumping then double jumping immediately to up-air. I ALSO realize that you can turn tap jump off, but I use that for Up-smash out of shield, and I tend to stick with the default controller settings anyway.
I'm mostly just curious as to why that is? Does pika jump faster now? I have a feeling it is similar to how you can shdl with fox easier now. As far as I know that is just a 1 frame difference though.... but I guess 1 frame really CAN make a big difference.
In melee, when I want to do an up-air out of shield with pika, how I do it is I press jump, then quickly up and A.
I realize I could just press up, wait a fraction of a second, and then A and have the same effect, but that is just how I have learned to do it over the 11 years of playing this game.
In project M, when I use the exact same timing, I end up jumping then double jumping immediately to up-air. I ALSO realize that you can turn tap jump off, but I use that for Up-smash out of shield, and I tend to stick with the default controller settings anyway.
I'm mostly just curious as to why that is? Does pika jump faster now? I have a feeling it is similar to how you can shdl with fox easier now. As far as I know that is just a 1 frame difference though.... but I guess 1 frame really CAN make a big difference.