Hey, if you get a chance could you answer my questions? Just ignore them if theyre repetitive to what you've answered
Does the lag on Pikachu's b-attacks change any (especially quick attack)?
Are Pikachu's smash attacks still the same? Do they seem similar in their execution?
Are Pikachu's aerials still the same? Do they seem similar to melee in execution?
Does pikachus down b have a cloud? Is it higher than before?
Does pikachu's forward b have more range and/or power?
Does Pikachu have more range in general?
Were any characteristics of pichu integrated into pikachu?
Is he floatier than before? Is he less floaty in comparison to others?
And speed, is he faster than before? If not how does he compare to others (especially meta knight)?
Does his dash attack have less lag?
Does pikachus crawl serve any purpose? Can he crawl backwards? Can it move below certain attacks?
Is pikachu smaller?
Hey sorry I didn't see this before I left, I left around 10:30 this morning.
I'll try to answer as much as possible, as I probably played pikachu the most over the three days.
1. Quick attack is faster, and sounds really cool. I didn't find it any harder to control.
2. His smash attacks are pretty much the same, although his fsmash has quite a bit more range, it hits them even when you wouldn't think it would. His usmash's base % for damage is 14-15%, still pretty powerful. Dsmash is really good, probably his 2nd or even 1st strongest KO move, believe it or not.
3. All of them are pretty similar, except for the bair which hits multiple times, it's hard to compare it to anything in melee other than samus's fair; it's still not very accurate as the range isn't as good, but think of samus's fair in terms of how many times it hits. His uair DOES SPIKE still, I found this out today, I'm just not sure how to do it exactly yet, but I'm sure after the game comes out many people will figure it out right away. It definitely still spikes though. I'm also not sure of the applications of it because it's so much easier for people to sweet spot the edge and a lot of the characters seem to run slower so jumping out after the enemy is almost impossible.
4. I didn't see any cloud at all, but his thunder is so much quicker it's semi-spammable, even in 1v1s
5. It has less power definitely, instead of shocking the opponent like in melee, it just hits them without electricity and doesn't send them nearly as far. Also, you can sweet spot the edge with it, because when you hit the edge you grab it right away, canceling out all the lag of the side-b.
6. He has more range definitely overall, his dsmash still has good range, everything seems to be more balanced out.
7. The only resemblance of Pichu is that Pikachu now has the blue goggles costume.
8. He's pretty floaty, he also dies a lot easier, in one of the FFAs I played, I had the most kills by far but way more deaths than everyone else. He seems to die the easiest of the demo characters.
9. He's pretty fast, although I was chasing after somebody, I think Peach, and the Peach was running the same speed. He's still pretty fast though, just not like Melee.
10. Nope, still has a lot of lag, not enough knockback, basically seems exactly like it was in Melee.
11. Every character can crawl, backwards and forwards, only use I could see for it would be mindgames.
12. I don't think he's smaller, I just think it's that everyone else is so much bigger in size, especially Samus.
Also I want to say that I think his uthrow in brawl has a set knockback, I'm not really 100% on this because I didn't get to try it out as much as I wanted, but I remember throwing someone up at 0% and at 50% and it had the same amount of knockback.
And about his Final Smash, I thought it really sucked because of how hard it is to control and it doesn't have enough knockback when you hit them with it, but you can press either 2 for the wiimote or B on the classic controller and it zaps everyone within a giant circle REALLY FAR! So it's definitely better than people thought at first.