gallax
Smash Hero
yeah prime, we got the same thing too. its really strange.
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The term "buffer" refers to inputting a command before your current action ends, and that command will execute on the first frame possible after your current action ends. You have a 10 frame window (correct me if I'm wrong >_> ) to input a buffered command. For dthrow the window starts around the time pika starts to flip and ends when he lands on the ground (roughly), so that's when you need to hit the grab button to get your next grab off in time to continue the CGHi !
I started pikachu 2 days ago and I have some questions .
1) I don't understand the term ' buffer' to do Chaingrabs . So , when I D-throw my opponent when should I press the grab button ?
2) For the F-throws chaingrabs , I F-throw my opponent and I start dashing when pikachu is grabbing ?
Sorry for my bad english x)
Thanks .
Well, the chaingrab confirmation is solely talking about the buffered d-throw chaingrab and its setups--not the NORMAL chaingrabs (non-buffer d-throw> d-throw / f-throw>f-throw). As for marth, there's a small one: From 0% damage, f-throw to u-smash/maybe 1 more grab or d-throw > u-smash or equivalent speedy attack. It ONLY works one/two times max starting from near 0% damage (but hey... its against marth... ANYTHING will help... lol ^_^). I hope that clears some confusion. Even the above mentioned chains are borderline not true combos that can be DI'ed out of.Does Pika have a CG against marth? The matchup thread says he does, but the CG confirmation thread says otherwise. If so, what is it?
In the air, make sure you are clearly 'landing' the aerial attacks. Although pikachu's attacks are electric-based and are disjointed with some priority, Pikachu's attacks are still generally SHORT RANGED compared to most of the casts' b-airs and sword aerials. The main redeeming factor of Pikachu's aerials is that Pikachu can SPACE aerials well and FAST so that Pikachu either hits the opponent FIRST (WAY ahead of time before the opponent finishes pulling out an aerial) or even hits the opponent the INSTANT AFTER they are done with their aerial attack. Try doing f-airs while "falling down" on the opponent with either them on the ground or below you in the air--that should help you in the short run. More spacing skills and timing skills are required for equal-level aerial attacks (your opponnets are the same height as you are when you are jumping). B-airs are good when opponents are on a platform above you and will cripple their shield quite nicely. D-airs are good to peirce some grounded opponents' attacks (and good to send opponents offstage if you autocancel it). And U-air is your all-purpose juggling and screwup move against ANYONE slightly above you.I had a thread 4 this, I was told to come here so here I am =D #1 I need some tips on air control with pika, my opponents attacks always come out before mine and I can't undertand why. I don't think its cuz their attacking first
#2 also, I can kind of QAC, but I can't really use it. any suggestions? =)
Feel free to ask anytime. The pika boards are willing to help ^_^.Thanks legendary, ill pratice those techniques.
Unfortunately, no. He might get less damage and/or knockback from fire attacks (I read something about the fire/grass/water thing before), but electric isn't a part of that. Them cheaters!Do pikachu's electric attacks do extra damage against squirtle? lol
I'll read the OP for you Kaylo
Afaik it does..... he's done it before. The problem is that getting a grab on MK can be hard if they know about the CG. He has a sword and can air camp easily, and you have to get him at ~0-10%.Also does the chaingrab from 0-52 work on MK? Because anther never uses it.
I see.Dthrow > uair > footstool is what works. Dunno if you can footstool right out of the dthrow.
http://www.smashboards.com/showthread.php?t=238293
Alright, thank you.We've tested and it is confirmed. The Chaingrab confirmation thread is mainly about the buffered d-throw findings at the time.
The "normal" d-throw and f-throw confirmed followups (including d-throw to footstool > QA lock (single)> other things including extending the lock) are found in the Comprehensive Pikachu Guide (generating a win somewhere and it's information was originally posted by either ESAM/kprime or someone.
You're looking at the wrong QaC >_>No, hes just QAing left then with the second input going right
well I do believe (being somewhat familiar with some of anther's playstyle), that he did QaC into the stage on that last one *look real closely... you'll agree ^_^*, tho I don't think it was for another QaC (since the startup lag is longer than if you were to just QA there and use the 2nd QaC to move away). Normally, you exit>rebuffer QaC while far away since you'll be safer rather than exiting>rebuffering in front of the enemy....So at 1:30 in this vid http://www.youtube.com/watch?v=e2uiVT2hJpw is anther just QaCing into the stage and doing another QaC?
Only at ~0%. Once he gets some damage on him, he can up b out of it.Does fthrow to usmash work on marth guarantee, or do I have to bait the upB?
Yes, thanks a lot
well I do believe (being somewhat familiar with some of anther's playstyle), that he did QaC into the stage on that last one *look real closely... you'll agree ^_^*, tho I don't think it was for another QaC (since the startup lag is longer than if you were to just QA there and use the 2nd QaC to move away). Normally, you exit>rebuffer QaC while far away since you'll be safer rather than exiting>rebuffering in front of the enemy....
I feel that from that QaC into stage (assuming M2K didn't interrupt w/tornado) anther was either going to 1) jump>airdodge>more mindgames, 2) rising n-air>edgeguard, or 3) rising u-air>more mindgames.
Does that help any?
Ok thanks. I am considering picking up pikachu.Only at ~0%. Once he gets some damage on him, he can up b out of it.
id recommend picking up snake. thats just my opinion thoughOk thanks. I am considering picking up pikachu.