Shrug
Smash Cadet
I'm not particularly experienced against Kirby, but from my experience, he has a lot of trouble interacting with Lucas's shield. Part of this might just come from the fact that the Kirby I played was trying to space aerials on my shield. It works against some characters, but Lucas's grab range is just too good.
Other than that, it seems like Kirby could only really get something going if he managed to poke me with down tilt. It had better range than I expected, so some of my grab attempts got stuffed.
Kirby also seems to want to catch me in the air with up tilts. Maybe Kirby could get some mileage by crossing up Lucas's shield and up air-ing. I'm not sure how good Kirby's aerials are for shield cross-ups, tbh.
PK Fire zoning feels a bit difficult because of Kirby's low crouch. Shooting low PK Fires is definitely an option, but you might be better off with other options. Mixing in low zairs and crossup nairs helps to keep Kirby honest in the neutral. My main goal against Kirby is to land a nair or a grab and then let Lucas's awesome punish game do the rest.
I didn't feel like FH AC dair was all that useful against Kirby because of how short he is. It can still be nice to throw out and cross him up for stage positioning, but overall, it doesn't feel that great against him.
Kirby's probably going to have trouble dealing with your shield, as mentioned earlier. His grab just isn't that much of a threat. He might get one f-air off of a grab, and he can kill you at higher percents (slightly lower, but still high, percents if platforms/janky blast zones are involved). So it seems like any time Kirby attempts to hit you, you can just shield with little worry.
It felt easier than expected to land some bairs/dairs when trying to edgegaurd him. Some well-timed air dodges might make it harder, but overall, it felt pretty low-risk to try bair/dair on him. His up b hitbox isn't particularly scary. Even catching him with fairs at some points seems like a decent idea since he gets very little horizontal distance from his up b. If you can hit him away after he has used a few jumps, he'll have a hard time making it back.
I didn't try dtilt/dsmash to catch Kirby at the ledge, so I can't say if this is a good idea in this MU.
Recovering against Kirby might be a little tricky. He's definitely capable of going out after you and catching you with a bair/dair/nair of his own, but proper mixups between PKT and rope snake should make this a bit more difficult for Kirby.
Kirby is a bit harder to combo than some other characters, but it's still definitely doable. Kirby can try to stop you from juggling him by dairing, but if you can bait it out, there's a pretty decent window of time to punish him afterwards.
So overall, it feels like Lucas simply has more options in most situations. Kirby's limitations, especially in his interactions with shields, make things rather difficult for him. I'm not great with MU ratios, but I think I'd give it to Lucas 6:4, at least.
The above is just what I gathered from playing a few games against a local Melee player who picked up Smash 4 Kirby recently. Take this with a grain of salt since I'm admittedly not an expert on Lucas by any means. I love the character, but Melee's still my main focus atm.
Other than that, it seems like Kirby could only really get something going if he managed to poke me with down tilt. It had better range than I expected, so some of my grab attempts got stuffed.
Kirby also seems to want to catch me in the air with up tilts. Maybe Kirby could get some mileage by crossing up Lucas's shield and up air-ing. I'm not sure how good Kirby's aerials are for shield cross-ups, tbh.
PK Fire zoning feels a bit difficult because of Kirby's low crouch. Shooting low PK Fires is definitely an option, but you might be better off with other options. Mixing in low zairs and crossup nairs helps to keep Kirby honest in the neutral. My main goal against Kirby is to land a nair or a grab and then let Lucas's awesome punish game do the rest.
I didn't feel like FH AC dair was all that useful against Kirby because of how short he is. It can still be nice to throw out and cross him up for stage positioning, but overall, it doesn't feel that great against him.
Kirby's probably going to have trouble dealing with your shield, as mentioned earlier. His grab just isn't that much of a threat. He might get one f-air off of a grab, and he can kill you at higher percents (slightly lower, but still high, percents if platforms/janky blast zones are involved). So it seems like any time Kirby attempts to hit you, you can just shield with little worry.
It felt easier than expected to land some bairs/dairs when trying to edgegaurd him. Some well-timed air dodges might make it harder, but overall, it felt pretty low-risk to try bair/dair on him. His up b hitbox isn't particularly scary. Even catching him with fairs at some points seems like a decent idea since he gets very little horizontal distance from his up b. If you can hit him away after he has used a few jumps, he'll have a hard time making it back.
I didn't try dtilt/dsmash to catch Kirby at the ledge, so I can't say if this is a good idea in this MU.
Recovering against Kirby might be a little tricky. He's definitely capable of going out after you and catching you with a bair/dair/nair of his own, but proper mixups between PKT and rope snake should make this a bit more difficult for Kirby.
Kirby is a bit harder to combo than some other characters, but it's still definitely doable. Kirby can try to stop you from juggling him by dairing, but if you can bait it out, there's a pretty decent window of time to punish him afterwards.
So overall, it feels like Lucas simply has more options in most situations. Kirby's limitations, especially in his interactions with shields, make things rather difficult for him. I'm not great with MU ratios, but I think I'd give it to Lucas 6:4, at least.
The above is just what I gathered from playing a few games against a local Melee player who picked up Smash 4 Kirby recently. Take this with a grain of salt since I'm admittedly not an expert on Lucas by any means. I love the character, but Melee's still my main focus atm.