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PGD: Happy Birthday, Red!

Phoenix Lord'

Lord' of the Night
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There's not gonna be any flame wars, there's just gonna be people who prefer the Wii U version and the idiots who don't.
 

Vale

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I think Villager will be fine. Shovel looks like DSmash, because it hit both sides during the example of dropping the bowling ball on DK. We'll have to wait and see how much time we get to follow up when it hits. If the process of dropping the sapling, growing it, and chopping the tree is all one animation, it'll be as useful as Falcon or Warlock Punch. Slingshot is probably pretty weak. Item/Projectile grab looks useful, but it is inherently slower on the rebound than something like Fox's reflector. Not sure about the bowling ball just yet.

Anyways, what changes do you think will be made to Pikachu? What changes, if any, would you like to see?
 

KayLo!

Smarter than your average wabbit.
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Item/Projectile grab looks useful, but it is inherently slower on the rebound than something like Fox's reflector.
Not necessarily. =X It probably is slow on cooldown (I hope :urg:), but there's no way to tell for sure from the video. A lot of moves have longer animations than their actual cooldown -- the animation just gets cut off if you shield or buffer another move or something.

My guess is that he can only pocket a certain number of projectiles at once, kinda like a neo-G&W. Can't wait til people actually get their hands on some demos!
 

KayLo!

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Oh, that's not so bad then. I wonder if he'll be able to pocket thunder. (hmm) Prob not, although technically it's a projectile.

....But then how do you throw a thunder back? o__o
 

Vale

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Oh, that's not so bad then. I wonder if he'll be able to pocket thunder. (hmm) Prob not, although technically it's a projectile.

....But then how do you throw a thunder back? o__o

It would appear directly on top or in front of him.
 

redfeatherraven

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I want to see it shoot from his hands horizontally, purely for the insanity it'd cause. But I know better. Most likely bet is he'll either follow G&W mechanics and have his own variable-strength move, or he won't be able to catch it at all. Since we never see him chuck a projectile back, my money's on the former.

I'm more curious how he'll drop his tree. I'm with Vale in that if it's all one animation it's gonna be crazy slow, and I'd go full on and say warlock punch levels at minimum. But if he has to drop the tree, then use another move (or the same again) to chop it down, then maybe the tree could provide benefits besides just being a giant woody to the face. Hopefully so, because otherwise it'd be easy enough to play keep away; I doubt we'd see more than one tree per Villager.

And I'm even more curious about that net. He obviously isn't catching projectiles with it, so unless it's just cutscene powah, perhaps it's his grab. And it seems like a kind of medium-range grab - longer range than most, but possibly short enough to warrant less warmup than the hookshot or grapple beam, which could make getting close deadly. First time someone discovered an effective chaingrab with him, **** would go bananas.

Anyway, I'm through spouting incompetence. What else are you guys thinking?
 

Vale

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redfeatherraven said:
But if he has to drop the tree, then use another move (or the same again) to chop it down, then maybe the tree could provide benefits besides just being a giant woody to the face. Hopefully so, because otherwise it'd be easy enough to play keep away; I doubt we'd see more than one tree per Villager.
A giant tree platform in the middle of the screen would be great. Wall infinites nbd.
 

redfeatherraven

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Ooo, shiny new data. The plot thickens.

Anyway, I'm through spouting incompetence.
Self-deprecating clarifiers. The most beloved tool of every good gentleman of questionable smash competence. Use them daily.

Anyway, while I think it'd be kind of silly to catch the lightning bolt, if he can, I'd expect it'd work just like using Thunder himself - the video states "whatever he picks up, he can use again once at any time." The major scare is that I'd expect his only delay would be his own throwing animation, giving you just enough reaction time to mouth part of your favorite expletive. I mean it's no bucket, but it spooks me a little more than a reflector.

It's still tricky for me to pin down exactly how the tree thing comes about, but at least to me it looks like the move has several stages that it goes through - he plants the seed, then waters it, then the tree takes two chops. Blech. That tree better do something besides stand there and look leafy before he chops at it, or I can't see it being worth the time.

I gotta say, Mega Man ****ing scares me. Infinite ****ing sticky bombs, quick and spammy ****ing pew pew mega buster, ****ing ****-your-****ing-close-range-****-I-got-leaves, ****ing ranged meteor, something something Slash Claw, something something Metal Blades...Rush Coil seems ho-hum on recovery, and he seems to drop like a stone, but otherwise he looks legit to me. I thought they were going to make the Mega Buster and Robot Master attacks purely specials, and only give him a few; I'm glad I was wrong. Get the feeling I'm going to use him some come 2014.

WFT doesn't spook me as much but she might surprise me. Between the video and the official site, we know she's fast, possibly spammy, likes to hit bidirectional, has a floaty-ass recovery that gets some pretty baller air, might have a dodge attack, and even has a projectile (that wii fit ball; at first I thought it was just a move, since the shot's kind of garbage, but if you look closely enough and like to spam the pause button you can clearly see the thing careening off, and in one of the screens on Mario's section, he's playing with it, no WFT in sight, suggesting it becomes unattached).

Look at me still talking like I know something. I got it all out now; I'll shut up until Phoenix goes and finds the video with Villager swinging the tree like a bat, Mega Man flying on Rush Jet, and WFT dodging a furry blaster like ****ing Neo.
 

~automatic

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Random tripping getting the boot is great and all but I hope we can still induce tripping with moves like Pika's jab and d-tilt.
 

Vale

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Jab should obviously just turn into a stun attack that combos into itself infinitely.
 

Espy Rose

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Mega Man doesn't look like a long ranged character aside from his sticky bomb (which we don't know the range of yet) and his metal blades.

His mega buster jab has very little range too. He seems more like a mid-ranged fighter, like a close-ranged Toon Link of sorts.

The things I'm scared of (but I'm sure they'll fix before release) are Mega's dsmash and metal blade. Those things did 50%+ and 14% damage respectively. :applejack:
 

redfeatherraven

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I'd say not to forget leaf shield, but it seems just about as forgettable as ever. At any rate I think you're right.

I suspect clash bomb is going to have at least decent range. Metal blade might be viable to set up an approach; your opponent's going to want to either catch or dodge it, and unless you have garbage aim, you're forcing a response. Sure, do it from too far away and you're risking a return to sender, but at that range you've got crash as a safer option anyway.

Going to depend on how fast you can spam the blades; I think it'll be most interesting if you can fire one off and then fire another based on where the opponent's likely to go, or fire one over an opponent's head, spit crash bomb, and let 'em figure it out. But if the delay between metal blades is long enough it's not going to be viable like that, and we haven't seen the move spammed yet.

Someone stop me if I begin to sound too ******** here.

You da man, Red.
Always.

Much obliged.
 

ぱみゅ

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TO be fair, in the original Megaman games you are supposed to camp the hell out of your opponents and abuse their weaknesses.

Him being campy sounds like a very accurate adaptation.
 

redfeatherraven

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Someone'll say it. They may be horrendously wrong, but they will say it. It is the internet, after all.

What weak point do you spot, Vy?

And did nobody say hi to Latias? Sup Latias. Our collective bad.
 

Vinylic.

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What weak point do you spot, Vy?
I feel like I can get the advantage out of that camping. Reminder that shielding helps when closing in on Rockman.
I'm not entirely accurate, but he is as close as falco without finding a way out of it. (ie Falco's Side B).

Camping in one position will not entirely help out anyways.
 

ぱみゅ

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Unless Slide has terrible disjoint/speed/hitboxes, I doubt that.
Also, he has that Rush Coil.
Also Also, Shoryuuken needs to be invincible to match the original.
 
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