Arcadenik
Smash Legend
- Joined
- Jun 26, 2009
- Messages
- 14,152
- NNID
- Arcadenik
I was trying to think outside the box... how to make Pac-Man's moveset inspired by the arcade... how about Pac-Man's special moves involving Pac-Man trying to get away from Ghosts, chasing after Ghosts, and eating Pac-Dots?
B
Hold down B button to make Pac-Dots appear in front of Pac-Man... the Pac-Dots will line across the stage but the Pac-Dots stop lining the stage when you release the B button.... and Pac-Man zooms in that direction, eating Pac-Dots and biting opponents who get in the way... stopping where the last Pac-Dot is at... it could be used as horizontal recovery but with controllable distance
Side B
Pac-Man chases after a blue scared Ghost... Ghost tackles opponent... then Pac-Man bites opponent.... that means the opponent gets hit twice... it could be used as horizontal recovery but it has a predetermined distance
Up B
It is like the Pac-Dot Chain from Pac-Man World games... except Pac-Man turns in right angles instead of curved turns... it is ideally used as vertical recovery
Down B
Two random colored ghosts appear in both sides and Pac-Man is in between them... If it is done on the ground, Pac-Man will eat Pac-Dots upward while two Ghosts appear and charge into each other, missing Pac-Man.... if done in the air, Pac-Man will eat Pac-Dots downward while two Ghosts appear and tackle each other, missing Pac-Man... opponents can get hurt by the Ghosts... this is useful for quickly getting out of the projectile's way.... it is more or less a glorified directional Air Dodge
Final Smash
Pac-Man eats a Power Pellet and then turns into a giant 2D sprite and starts going "wakka wakka" in all four directions... all opponents turn blue... they get KO'd instantly and their eyes are left floating... the eyeballs fly to the respawn platform where the opponents respawn
B
Hold down B button to make Pac-Dots appear in front of Pac-Man... the Pac-Dots will line across the stage but the Pac-Dots stop lining the stage when you release the B button.... and Pac-Man zooms in that direction, eating Pac-Dots and biting opponents who get in the way... stopping where the last Pac-Dot is at... it could be used as horizontal recovery but with controllable distance
Side B
Pac-Man chases after a blue scared Ghost... Ghost tackles opponent... then Pac-Man bites opponent.... that means the opponent gets hit twice... it could be used as horizontal recovery but it has a predetermined distance
Up B
It is like the Pac-Dot Chain from Pac-Man World games... except Pac-Man turns in right angles instead of curved turns... it is ideally used as vertical recovery
Down B
Two random colored ghosts appear in both sides and Pac-Man is in between them... If it is done on the ground, Pac-Man will eat Pac-Dots upward while two Ghosts appear and charge into each other, missing Pac-Man.... if done in the air, Pac-Man will eat Pac-Dots downward while two Ghosts appear and tackle each other, missing Pac-Man... opponents can get hurt by the Ghosts... this is useful for quickly getting out of the projectile's way.... it is more or less a glorified directional Air Dodge
Final Smash
Pac-Man eats a Power Pellet and then turns into a giant 2D sprite and starts going "wakka wakka" in all four directions... all opponents turn blue... they get KO'd instantly and their eyes are left floating... the eyeballs fly to the respawn platform where the opponents respawn