Nu~
Smash Dreamer
- Joined
- Jun 22, 2012
- Messages
- 4,332
- NNID
- EquinoXYZ
I focused on that because that is what I heard you talk about previously.Killing reliably at 140% doesn't give me a good feeling. When there are characters that can kill at 100-110% reliably and we can't get a reliable kill until 140%, it makes me worried. Imagine being neck and neck last stock and we have to rack up more damage while the other person only needs to mindlessly throw out a smash (Luigi). We can make some AMAZING damage rackups, but remember, shield can stop most of them, and, bringing back the neck-and-neck scenario again, the opponent is going to shield to avoid all our attacks, especially when our grab is basically not an option.
You're focusing on one situation of a match, when we are in the lead. What happens when you aren't in the lead? They don't have to approach and we do. And what can they do to avoid most of your damage output? Sit in shield. It is very easy for characters against us to make it into the lead or neck-and-neck, especially when we dont get kills and just keep pelting damage. Pikachu is one character I get infuriated by, because he juggles us like crazy and gets through all our stuff with one of the stupidest moves in the game, Quick Attack. What happens when all those juggle combos and such rack up? We have to approach Pikachu, who can honestly just camp us out with Jolts and sit in shield, and Quick Attack. I have had numerous matches where I was a stock ahead in the lead, running away trying not to get hit. People have caught up to me because they were able to catch me for one string or punish I made, as well as not being able to kill (I also get upset at the rage mechanic for helping the opponent). Us being in the lead makes people become more aggressive, which is something PAC-MAN hates dealing against. If that aggression breaks our rhythm, they can easily get momentum and come back. Trust me, it's happened to me before against matchups I know we do well against. It's made me shake salt so much because I think it's at times stupid and unfair.
Why is everyone completely ruling out grab as an option? ZSS, link, toon link, and samus mains who all have more or less the same grab, still treat their grab as an option (especially ZSS).
If the opponent is going to sit in shield, we can still grab them in close quarters.
I know that you all know how to gather fruit for z dropping, why aren't people using it for grab confirms? Apple, Melon, Galaxian, cherry, and strawberry can be thrown and followed up by a grab due to shield stun (you have to be a bit closer with cherry and strawberry though)
Pikachu is annoying, but he's annoying for just about everyone. That matchup just requires patience. I bet you've fought UKL before. I counter camped him and won one match, and nair'd out of his quick attack every time he decided to spam it. .
His shield camping isn't what got me, it was his speed combined with the input lag that screws over pacman in general. It's hard to react to thunder jolt spam and lightning quick attacks in lag.
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I understand that many of you are upset about our kill problems, but honestly, how is complaining about it productive in the slightest? How is wallowing in your own negative emotions helpful at all?
I've said it before, I'm tired of the negative attitude of this thread. We must have the most pessimistic mains in smash 4 when it comes to our character. Hell, I bet that falco mains are more optimistic than us when it comes to talking about their characters flaws.
At least they look for creative ways to remedy them.
Instead of talking about what we CAN'T do, let's try and discover what we CAN do!
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