Nu~
Smash Dreamer
- Joined
- Jun 22, 2012
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- EquinoXYZ
Always try to catch a fruit that bounces on your opponent's shield. You can proceed to set up Z drop shenanigans easily.
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I like doing this with apples at kill percent. people love shielding apples but then you're able to just z drop and get a hit on them, or pressure with zdrop-fair hydrant. Also z dropping an apple can get a little earlier kill than throwing it if you hit them higher than ground level. it's visually deceptive which allows for the hit to connect as well. If done right you can probably get a kill off the top at 110-120 rather than 140+.Always try to catch a fruit that bounces on your opponent's shield. You can proceed to set up Z drop shenanigans easily.
lol, i love the ghost's expressions. I always imagine Blinky to be really pissed and determined while the others are kinda carefree.
lol I forgot I even had this shirt. It was hidden somewhere in my drawer.
You lucky son of a-
lol just I as I found my Pac-Man shirt. This Sexy Beast came in the mail. Any suggestions for a nickname?
Lucky ****
lol just I as I found my Pac-Man shirt. This Sexy Beast came in the mail. Any suggestions for a nickname?
LOLRandom but
Yay, Pacman!
ABSOLUTELY DISGUSTINGRandom but
Yay, Pacman!
Good to hear! His Pac-Man wasn't awful before but it was a tad slow to watch. Offensive Pac-Play is always very interesting.So abadango is becoming a bit more offensive. Awesome! Now he doesn't miss as many opportunities, and he's a lot more fun to watch!
I've been hearing rumors he's maining Wario and pushing PAC-MAN to the side. He's also picking up Mewtwo.So abadango is becoming a bit more offensive. Awesome! Now he doesn't miss as many opportunities, and he's a lot more fun to watch!
I hope not. Abadango has way too much Pac-Man skill and such to drop him. Mewtwo will be neat from him though.I've been hearing rumors he's maining Wario and pushing PAC-MAN to the side. He's also picking up Mewtwo.
With how much he claims to be the "best Pac-Man" I kind of doubt it.Something funny I thought I'd share: on anthers ladder I actually made my opponent give up after I had a full 3 stock lead on him, second game. I felt kinda bad, but also amused.
I've been hearing rumors he's maining Wario and pushing PAC-MAN to the side. He's also picking up Mewtwo.
Meanwhile I'm just sitting here hoping Pac-Man will come up for pre-order soon.Have fun with Mario! I dabble in him myself so if you want pointers or something like that feel free to shoot.
May 29th cannot come fast enough I WANT MY PAC-MAN AMIIBO ALREADY
LOLOn the ladder today I ended up timing out an actual Rosalina main, and a pocket Rosalina as well. 2 timeouts, both Rosalina. Don't disrespect my PAC-MAN.
I end up losing matches because I get in the lead, but can't kill, letting my opponent catch up just because he can sit in shield to avoid all my kill options. It's one of my biggest complaints with the game. It makes me irritated that some characters have so many options, while some characters struggle with core parts of the game (example, us grabbing). I've been on both sides of the spectrum of PAC-MAN being one of the best characters in the game, to one of the worst. And really my opinion changes so negatively because of the fact our opponent can sit in shield the entire time and none of our attacks even pierce it. Couldn't side-b break shields or something? It doesn't even crack the shield. Some characters like Pikachu can move around and since attacks have so much range and priority compared to other characters it sometimes doesn't feel fair at all. Many people tell me to get a secondary, but that's not really something I'm interested in doing. I mainly play this game because of PAC-MAN, and it bothers me that sometimes he can't have a chance of success because of certain situations based around the design of the game. I've been in the lead so many times, only to get caught up because of one move I get punished for, whether it be throwing, charging a fruit, or even an aerial. I fight a Pikachu often, and I try and kill with apple, or any fruit, but you know what he does? Sit in shield. His shield doesn't get punctured or anything, even by our smash attacks. And Pikachu can act out of shield very quickly, so if you tried to get a grab approach you'll most likely be punished.I enjoy taking Rosalina to the clock. Sitting back with GP does not work lol.
@ Galaxian I'm the opposite. I get sad when I pick Mario and I see my opponent has selected Rosalina. So many people are mistaken about the Rosalina v Pac-Man MU.
On a side note, I can't KO with Pac-Man at all Every time I fight Shulk with him, Shulk's living to ~180% because of Monado Shield. I'm too scared to go for something crazy because he can still KO well in Shield (esp with Rage, and if he's feeling gutsy go Monado Smash and KO me at like 60% with a smash.
I agree. I wanted to do a lot of ladder last night, but after fighting Rosa I didn't feel like playing anymore. It's a really stupid fight.Rosa v Pac-Man isn't an awful matchup for one character or the other, but it's a very, VERY boring MU.
Sure maybe I should learn it but it literally makes me want to stop playing. That's how bad that MU is. I'd rather play Mario against Rosa than Pac-Man. Maybe I'm overreacting. But maybe I also enjoy having matches end >:V
That's a Pac-Man problem IMO. Sheik can put you in 50/50s that mean death at KO % because of the dumb fish; Diddy still has Dthrow ->Uair/Fair; Luigi has Dthrow -> Cyclone/Nair/Bair, Sonic has his run speed + Fthrow and Bthrow, Ness has Bthrow, Falcon's throws put you in bad 50/50s or KO coupled with his insane speed, etc.I end up losing matches because I get in the lead, but can't kill, letting my opponent catch up just because he can sit in shield to avoid all my kill options. It's one of my biggest complaints with the game.
All you need to do to learn best kill options honestly is watching the video thread. You can see other kill options that you might not of considered.Snip
You sound just like me. His grab is why I see him at top 15 at most.snip
This is the other thing. People still don't know basic stuff about the character. Abadango is in Japan, so you would think everyone would lab against the character and figure out his limitations. Yet I still saw a C. Falcon going against him waste time launching hydrants as opposed to running through them and keeping pressure on Pac-Man. Most Sonic players do the same thing.Lately, I don't feel like my wins have been because of my skill with PAC-MAN, but the fact my opponents don't know what to do against PAC-MAN. It feels like ignorance wins my matches, which doesn't feel satisfying to me.
Actually, why don't we talk about non customs KO options here? It's our general thread.All you need to do to learn best kill options honestly is watching the video thread. You can see other kill options that you might not of considered.
His exposure at APEX expected me to believe people would look more at PAC-MAN, but I guess I was incorrect. I firmly agree Abadango's success at APEX was because PAC-MAN was such a slept on character. I don't disrespect his skills, but it's an assumption I stand by. Also, I agree he'll be able to "handle" matchups, but actually beating them is the problem PAC-MAN will face.You sound just like me. His grab is why I see him at top 15 at most.
This is the other thing. People still don't know basic stuff about the character. Abadango is in Japan, so you would think everyone would lab against the character and figure out his limitations. Yet I still saw a C. Falcon going against him waste time launching hydrants as opposed to running through them and keeping pressure on Pac-Man. Most Sonic players do the same thing.
That being said, I still think he'll be able to handle any MU to a reasonable extent once everyone knows the MU, but consistency is what I'm worried about.
The one thing that moves like KO punch and Charge shot have over the key, is people can't shield the KO punch, and Charge Shot can kill very early and does huge shield pressure. Key does almost no shield pressure and you can be unlucky and have them catch it. Sometimes I find key to be unreliable to kill as well, it needs to have more oomph, IMO.One thing I do have to say about the shield thing is that you don't NEED to pressure a shield at high %s to get a kill.
If they're sitting in shield, charge. Key is one of the best punishers in the game; abuse that. The enemy can sit in shield all they want, but eventually they have to commit to an action, so use key to punish any commitment, no matter how small.
Because of this the key, much like KO punch, Charge Shot, etc. force the opponent to play differently or else suffer a huge punish that can cost a stock. Abuse this as well.
Also, contrarily to other moves of this sort, key is pretty easy to charge, meaning that you can safely mix things up by throwing it out on hard reads which keeps the opponent fearful of the key. I've caught quite a few people with key simply by guessing when they would drop shield or when they would start a dash; sure I'm wrong on that more than I'm right, but ultimately it diesn't matter since a single jab launched hydrant protects me for another key charge.
EDIT:
That said I do agree that Pac can handle most any MU, but I also agree tat I don't think he will solidly win many of them.
Killing reliably at 140% doesn't give me a good feeling. When there are characters that can kill at 100-110% reliably and we can't get a reliable kill until 140%, it makes me worried. Imagine being neck and neck last stock and we have to rack up more damage while the other person only needs to mindlessly throw out a smash (Luigi). We can make some AMAZING damage rackups, but remember, shield can stop most of them, and, bringing back the neck-and-neck scenario again, the opponent is going to shield to avoid all our attacks, especially when our grab is basically not an option.True on all counts, BUT it does start killing reliably around 140-ish if I remember correctly. It also does serve as a ridiculously good punishing move (which, when used to punish, shield damage doesn't matter). I use it as a last resort for killing, I admit, but it allows you to punish even the tiniest mistake with a KO at reasonable percents.
Sure, it's a little later than most other characters start killing reliably BUT we also rack up damage faster than any other character in the game IMO.
You're focusing on one situation of a match, when we are in the lead. What happens when you aren't in the lead? They don't have to approach and we do. And what can they do to avoid most of your damage output? Sit in shield. It is very easy for characters against us to make it into the lead or neck-and-neck, especially when we dont get kills and just keep pelting damage. Pikachu is one character I get infuriated by, because he juggles us like crazy and gets through all our stuff with one of the stupidest moves in the game, Quick Attack. What happens when all those juggle combos and such rack up? We have to approach Pikachu, who can honestly just camp us out with Jolts and sit in shield, and Quick Attack. I have had numerous matches where I was a stock ahead in the lead, running away trying not to get hit. People have caught up to me because they were able to catch me for one string or punish I made, as well as not being able to kill (I also get upset at the rage mechanic for helping the opponent). Us being in the lead makes people become more aggressive, which is something PAC-MAN hates dealing against. If that aggression breaks our rhythm, they can easily get momentum and come back. Trust me, it's happened to me before against matchups I know we do well against. It's made me shake salt so much because I think it's at times stupid and unfair.I have a question for everyone who complains about our kill problems,
Why are you still approaching while you have the percent/stock lead, and your opponent decides to shield camp you?
Shield camping with the percent disadvantage is dumb.
Let them come to you and punish accordingly.
Edit:
The amount of damage that we wrack up forces the opponent to approach us.
If they make one mistake while in the offensive, we can kill them for it.