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Oooh I like that!
Any others you can think of? Right now this video is sitting at roughly 14-ish minutes (Not sure of the exact time once I finish editing), so I will need more than one (Though I really like that song and will use that).
<---- likes your old sig better srry.Wonderful.
I have a new sig too. :3
I didn't post for attention and I won't.I know it's a frame 1 move (UpB OoS is what makes the shiek MU not suck) but this doesn't work for her DownB. She jumps away as soon as she hits shield and our UpB doesn't have a large hitbox. It also can't come out right away due to blockstun.
I have tried this and her downB has too much blockstun for this to work. By the time she jumps off of you, you cannot punish with UpB or any aerial if you shielded normally. I have not tested powershielding though so maybe after a PS you can Uair.
I also need to see if a jump>fruit can catch her before she lands after a normal shield.
Don't post for likes/attention. Post to advance the metagame so that in turn other people can use that knowledge to find something you missed and in turn help you level up.
Caring about what other people think of you detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
No, please not.I didn't post for attention and I won't.
Your right I should not post personal things sryr bout that forgive me.
You meant posting personal things, not caring about what people think of you; everyone cares what people think about them, right?
We need the comic relief bro.
Critiquing someone's post detracts the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Typing all of the above detracts from the goal of these forums, which, at least in my eyes, is to step your game up.
Shall I repeat myself?
Was it Henshin a go go, baby!?No, please not.
And the previous sig had a way more obscure pop culture reference. (I doubt you knew the song)
The pun was better though, I agree.
Yeah, it's even under his profile picture.Was it Henshin a go go, baby!?
I searched it up... or is that frouduman's?
The old sig was a pun on the EuroVision song "Walk Along"(sig talk)
In my opinion, the Mario MU is tricky since his cape grants him an offensive and defensive option against our primary zoning tools. The only way I can see this being better is if we bait out the cape and punish accordingly.I can't consider myself an expert on the Mario matchup, but I did get a chance to play a dozen games against Xeroxen last week, and while he bodied me, most games were close and by the end I was starting to take a few games.
What I found is that Mario is a character you want to be aggressive against, or rather counter his aggression with aggression and if he starts to play defensively, use that time to set yourself up. Our aerials generally can beat his, but his are incredibly safe and his air mobility means that smart shield pressure will be hard to punish with UpB or Nair OoS.
Attempting to purely zone him will not work at all, and dropping hydrants on him is super dangerous.
Our Ftilt can also beat out many of his approach options, but that is easier said than done.
I can't say for all Marios, but Xeroxen did do a lot of empty hop mindgames. If you see them start to do this, throw out moves to prevent them from completely dictating the flow of the match. Even if you guess wrong and what looked like an empty hop was actually an aerial, you are showing the Mario player that there is a risk to empty hop mindgames.
Fireballs can be a pain, but SideB-ing them gives a heal (Though this is not safe at all distances) and some fruits can punish it (The key is a good example of this, but bell can too sometimes as can apple and oranges sometimes).
haaa ha ha..
Videos or something would help. Maybe I'm playing bad Marios, but I know what gets on my nerves when I do Mario v Pac-Man.
The secret to beating Mario is to let him come at you...The Mario I played against in the tournament I went to really stifled all the aggressive play I had for him. I found it really hard to try and force my way in. I won the first match but I'll never know how it could have been because I killed myself and then, because I have a terrible mindset problem, decided the set was over.
Best avatar ever?Can we all agree that my avatar is the best ever?
Shoutouts to my friend w00tkins for making this,
Oh and for reference, the whole joke comes from this video of a combo I did
i agree, Pacman mains may be overwhelmed by how much practice it takes for him, that is why i have no secondaries... but- the faithful will rise at the top in the end..So I tried using Lazy Fruit against Sonic, but it didn't help as much as I hoped for. It also really hurts to lose the default key as a KO option. I had no idea how to KO him without putting myself at significant risk.
I've only played it seriously online, but that MU feels impossible to win without getting extremely lucky with hard reads on Sonic in the neutral game. We just can't keep up with or keep Sonic off of us.
I'm getting more discouraged about using Pac-Man as a main because of Sonic and Rosalina, plus the fact that I don't use him in doubles. I've tried, but I don't see how you guys can do it. Half of his special moves are for control, which flies out of the window in 2 v 2, and can actually hurt your partner. On the other hand, I don't really want him as a second because he takes soooo much effort to stay on top of things. Conundrum.
I barely understand Pac-Man, It's hard for me to put my hand on his approach, follow-ups, mix-ups, zoning tools, spacing options, and safe defensive options. However, I know he has all the tools to do it. Abadango got 7th place at APEX, I'm sure he probably ran into at least a few Sonic's. I use my lack of knowledge and frustration only as a boost to get better.So I tried using Lazy Fruit against Sonic, but it didn't help as much as I hoped for. It also really hurts to lose the default key as a KO option. I had no idea how to KO him without putting myself at significant risk.
I've only played it seriously online, but that MU feels impossible to win without getting extremely lucky with hard reads on Sonic in the neutral game. We just can't keep up with or keep Sonic off of us.
I'm getting more discouraged about using Pac-Man as a main because of Sonic and Rosalina, plus the fact that I don't use him in doubles. I've tried, but I don't see how you guys can do it. Half of his special moves are for control, which flies out of the window in 2 v 2, and can actually hurt your partner. On the other hand, I don't really want him as a second because he takes soooo much effort to stay on top of things. Conundrum.
Yeah, Abadango did great, and Kool Aid did pretty well too, but will they be consistent?I barely understand Pac-Man, It's hard for me to put my hand on his approach, follow-ups, mix-ups, zoning tools, spacing options, and safe defensive options. However, I know he has all the tools to do it. Abadango got 7th place at APEX, I'm sure he probably ran into at least a few Sonic's. I use my lack of knowledge and frustration only as a boost to get better.
exactly. which is why i think pac is low tier as a character (not general tier lists). but i also think that this is why there are customs, even if i am against themYeah, Abadango did great, and Kool Aid did pretty well too, but will they be consistent?
Back in the Brawl days, Sonic claimed 5th and 6th at one of the MLG national events. During the rest of Brawl's lifespan, nothing like that was ever repeated. People realized Sonic wasn't just "lol dtilt" and once they did, they figured out how to shut him down. Just look at Brawl tier list v1 to whatever it is now. Once people get MU knowledge, characters with significant flaws will get exposed.
Consistency is everything, and with how young this game is, I would bet not a lot of people know the Pac-Man MU intricately. That's exactly what happened when I started playing @Brawlman1000 frequently. At first, he wasn't familiar with the fruits, hydrant, trampoline, power pellet, and what not, but now he knows how to exploit all of them. I can't even land hits anymore without hard reads.
Even though what you are saying is so true, I don't want that to happen to Pac-Man. I mean he has a lot of tools and with that comes mix-ups and even more options for to use. Now you are saddening me :[Yeah, Abadango did great, and Kool Aid did pretty well too, but will they be consistent?
Back in the Brawl days, Sonic claimed 5th and 6th at one of the MLG national events. During the rest of Brawl's lifespan, nothing like that was ever repeated. People realized Sonic wasn't just "lol dtilt" and once they did, they figured out how to shut him down. Just look at Brawl tier list v1 to whatever it is now. Once people get MU knowledge, characters with significant flaws will get exposed.
Consistency is everything, and with how young this game is, I would bet not a lot of people know the Pac-Man MU intricately. That's exactly what happened when I started playing @Brawlman1000 frequently. At first, he wasn't familiar with the fruits, hydrant, trampoline, power pellet, and what not, but now he knows how to exploit all of them. I can't even land hits anymore without hard reads.
its not enough anymore.. most of our mix-ups depend on fruits and hydrant and trampolines which can ALL be easily punished.Even though what you are saying is so true, I don't want that to happen to Pac-Man. I mean he has a lot of tools and with that comes mix-ups and even more options for to use. Now you are saddening me :[
Hydrant is easily punished if you leave it unattended. It can be turned on us, but it isn't easy against a competent Pac-Man.its not enough anymore.. most of our mix-ups depend on fruits and hydrant and trampolines which can ALL be easily punished.
Fruit: attack grab/ aerial grab/ powershield
Hydrant: smash it back up at them with high dmg move
Trampoline: u can easily punish while u are both in the air if u can react fast enough
not to mention specials that rek projectiles..
I thought we already knew this one?Well, look what I found
Kill confirm, confirmed.
whoa. never thought of that.. and about individual weaknesses i am bad at applying that in a heated battle.. but sometimes i assign chracter specific fruits in a mu..? that counts right?I thought we already knew this one?
Ah well, it's good to spread it. Now hopefully we'll see more people applying it in their gameplay.
I love doing this with the meteor key
Well, look what I found
Kill confirm, confirmed.
Hey, I resent that.Wow you guys are really negative. Even the Kirby boards don't sound this depressed, and their character sucks.
Onstage too. Canceling into hydrant and UpB onstage stops a lot of punish attempts. Special canceling fruit charge is a must-learn to play this character IMO. It helps recovery, leaves you less vulnerable, allows you to set yourself up faster... It's just really good.Also Bonus Fruit cancelling (what is it called, when you charge fruit in the air and airdodge and IMMEDIATELY use your special right after?) is super good off stage, man. It's such a good option.
Y'know when I saw this I thought this meant "you can do the cancel on the ground, too" and I got really confusedOnstage too. Canceling into hydrant and UpB onstage stops a lot of punish attempts. Special canceling fruit charge is a must-learn to play this character IMO. It helps recovery, leaves you less vulnerable, allows you to set yourself up faster... It's just really good.
OK thanks, I'll have to try that. What about spin charge though? Can we Up B out of the multiple hits? What if he doesn't jump?1) You guys are aware that we can punish spindash with UpB OoS while Sonic is touching our shield right? UpB actually comes out fast enough to hit him between the grounded and the air hitboxes if you time it right.
This is not the be-all-end-all tactic in the MU, but it does force him to think about how to approach you rather than just brainlessly spinning in.
Sonic doesn't really have to approach unless there's less than a minute left in the match and he's down. Plus, he doesn't have much of a problem catching up because any spindash punish is 20% + you in the air. He doesn't want to let you get keys, but even then, he's in no rush to jump into a bad situation like a bouncing hydrant. Then, even if you do get keys, he can outrun them on the ground, so you've got to catch him doing something pretty committal to nail him.Jab bounced hydrants, Z-dropped fruits (regrab them before they come to a stand still obviously, otherwise you're just giving them away) and trampolines force him to exercise caution/limit his options when approaching as well, and he does need to approach.
Brawlman stopped respecting it once he realized he can run right through it, or Fair/Bair me when I go to set it up. It does still cover my landings when I drop if from super high up though, so it still helps.2) Use your hydrant in different ways depending on how your opponent reacts to them:
Is your opponent respecting you when you put down a hydrant? Sweet, set it up with Bair and do whatever you want.
Is your opponent waiting for the Bair to then launch the hydrant themselves? Then don't give it to them! Run off and Fair, or Nair, or FF grab, or whatever, then combo off of it using the water push.
Is your opponent using moves strong enough to single shot the hydrant, like Ness's PK Fire or Uair? Then lay it down as a bait and punish their attempt to use the hydrant.
The hydrant is more than just a moving hitbox; use it to it's fullest.