Ussi
Smash Legend
i can shield DI the laser in halberd....
I vote diddy's nana's or everything lol. diddy is more important to know than G&W IMO
I vote diddy's nana's or everything lol. diddy is more important to know than G&W IMO
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I agree with this, but I would also like to add that we can just run under a G&W that starts his bairs too high up.Our shield is just too pathetic to be consistently using OOS options to punish this move.
I say just avoid it rather than fighting it, if the g&w is spamming it, laugh at him and just run away, afterall pikachu is faster than gdubs.
gaws bair is terrible. if its hits u then immediately SDI it and get behind him for a free hit. there is also a thread that discusses why his bair is a bad move. lemme go get it. maybe prime can do some testing or we can just reasno out what moves beat it.SDI the move.
Pikachu's dash attack is a terrible move, so you mean to tell me gdubs bair = pikachu dash attack? Not buying it, and that video in the link you gave does absolutely nothing to prove why the attack is so "terrible."gaws bair is terrible. if its hits u then immediately SDI it and get behind him for a free hit. there is also a thread that discusses why his bair is a bad move. lemme go get it. maybe prime can do some testing or we can just reasno out what moves beat it.
http://www.smashboards.com/showthread.php?t=266988
Terrible example in the video, bair was never spaced...gaws bair is terrible. if its hits u then immediately SDI it and get behind him for a free hit. there is also a thread that discusses why his bair is a bad move. lemme go get it. maybe prime can do some testing or we can just reasno out what moves beat it.
http://www.smashboards.com/showthread.php?t=266988
lmao wow, people need to read this threadthe MAJOR problem with that video is none of those bairs were spaced well AT ALL! sure you could easily destroy any G&W that spaces THAT badly
Just like Link.Also, @mercy: Pika's dash attack isn't a terrible move. It's one of his worst, and I wouldn't say it's good, but it's very underrated.
Yes, I think 95% of smashers don't know what to do about it.Snake's ftilt?
Back Aerial
Frame Breakdown:
• 1-9 Startup
• 10-11 Hitbox out
• 13-14 Hitbox out
• 16-17 Hitbox out
• 19-20 Hitbox out
• 22-23 Hitbox out
• 24-39 Aerial cooldown
Frame Summary:
Duration: 39
1st hit on: 10, 13, 16, 19, 22
Aerial cooldown: 16
Landing lag: 12
Shield stun: 1
Shield advantage: -10
Shield drop advantage: -3
Grounded Hitbox:
Appears between frames 10 and 39.
Last for 2 frames.
10 Cooldown.
6 Hitlag.
6 Shield hitlag.
Ftilt3 for mk is positive 24...?Added shield advantage tables on the OP. I only have ground attacks for now since getting shield advantage for aerials are a bit hard. I hope you guys find this useful.
For the third hit it is. ESAM said you can get a free dash usmash if you shield the third hit. I tried it several times, and he is correct. Unfortunately, most smart MKs won't hit your shield with the third part.Ftilt3 for mk is positive 24...?
I don't think so cuz he could hit you if he is spacing it correctly and theres almost no way you can ftilt him out of his ftilt unless he uses the 3rd of course.Is drop shield -> f tilt guaranteed on delayed foward tilt hits? I pull it off pretty consistently
Don't you already know the answer to this...Can't the MK vary the time between ftilt 1 and ftilt 2?
Yes. I figured I'd humor someoneDon't you already know the answer to this...