Teshie U
Smash Lord
- Joined
- Jan 13, 2013
- Messages
- 1,594
Seagull, I definitely get where you are coming from about customs, but are you really putting that wii fit jumbo hoop thing as one of the broken ones?
It can be shield grabbed, traded with easily (its only 6 hits) and its extremely laggy. Is there something I don't know about this move that makes it somehow broken?
In the end, I think the strongest customs will be the ones already supported by a strong character. Sheik, Rosalina and Sonic all gain useful tactics from customs and I'd honestly say Diddy gets a couple of interesting sidegrades that shouldn't be ignored. Then you have slightly weaker characters like Mario, Villager, Luigi, Fox, Duck Hunt, Pacman and Wario that all gain some pretty strong stuff.
Customs definitely provide more optimal mixups and with that, the major benefit goes to character that already had alot to work with.
It can be shield grabbed, traded with easily (its only 6 hits) and its extremely laggy. Is there something I don't know about this move that makes it somehow broken?
In the end, I think the strongest customs will be the ones already supported by a strong character. Sheik, Rosalina and Sonic all gain useful tactics from customs and I'd honestly say Diddy gets a couple of interesting sidegrades that shouldn't be ignored. Then you have slightly weaker characters like Mario, Villager, Luigi, Fox, Duck Hunt, Pacman and Wario that all gain some pretty strong stuff.
Customs definitely provide more optimal mixups and with that, the major benefit goes to character that already had alot to work with.