EndlessRain
Smash Journeyman
- Joined
- Oct 12, 2014
- Messages
- 354
- Location
- Co. Dublin (Ireland)
- NNID
- TheBlindMan
- 3DS FC
- 1693-1682-5689
SideB is pretty much just personal preference, so I won't say much about that except that it is maybe a little easier for Mario to cape the default than side3. At the end of the day though, your sideB shouldn't be caped.
Against Mario, I use either 2132. A case can be made for n1 being better than 2 against a reflector of any kind, but personally I've never encountered the problem of reflected lasers hitting me, so I say stick with whichever laser you generally prefer. If they do start reflecting them and it becomes a hassle for you (most likely to occur with n3) switch to default. It's the best for just tacking on 2-3% at long range. DownB choice is easy enough: Even if Mario is zoning with fireballs, reflecting them is pointless. They won't hit him. Best way to deal with fireballs is just to go around/past them, which is easy enough since Fox is so bloody fast. And if you're not gonna be doing a whole lot of reflecting, down2's windbox is vastly better than the awful damage and KB of default shine. Finally, there's upB choice. Up3 is just all-around great. It's another kill move so woo.
Against RosaLuma I use 3131, no exceptions. If n3 hits Luma, Luma will usually die. This is awesomesauce of the highest order. I can't really think of a reason to use any other laser. Up3 kills the supah-floaty Rosa at some pretty unfair percents, but there is that dair to worry about. I don't think she's quite fast enough to consistently spike you while you charge up3, but if you run into that problem try up2 out. 99.999% of RosaLumas using customs use Shooting Star Bit. You can't really fight Rosa offstage, she's better at it than you are and has that dair to punish you if you mess up. These facts, taken together, mean down1 is good here and down2 is not.
Versus Pac-Man, I go 2132, or 2131. Really, this one is up to you: Laser choice is personal preference. SideB is personal preference. Up3 is recommended, because up1 is just worse and up2 is unnecessary. DownB is personal preference again: Windboxes destroy Pac-Man's recovery, you can just push him past the trampoline. That said, some players like to spam fruit and hydrant so having a strong reflector can help.
For Yoshi, I got nothing. I don't like using Fox against him, so I just don't. Not a lot of experience there. I'd say down2 and up3 are best, though. His projectiles aren't the kind you want to be reflecting, they'll never really hit him. And he's not the kind to go deep to punish a distant upB, what with his limited range of recovery options. So again, you don't really need up2.
Against Mario, I use either 2132. A case can be made for n1 being better than 2 against a reflector of any kind, but personally I've never encountered the problem of reflected lasers hitting me, so I say stick with whichever laser you generally prefer. If they do start reflecting them and it becomes a hassle for you (most likely to occur with n3) switch to default. It's the best for just tacking on 2-3% at long range. DownB choice is easy enough: Even if Mario is zoning with fireballs, reflecting them is pointless. They won't hit him. Best way to deal with fireballs is just to go around/past them, which is easy enough since Fox is so bloody fast. And if you're not gonna be doing a whole lot of reflecting, down2's windbox is vastly better than the awful damage and KB of default shine. Finally, there's upB choice. Up3 is just all-around great. It's another kill move so woo.
Against RosaLuma I use 3131, no exceptions. If n3 hits Luma, Luma will usually die. This is awesomesauce of the highest order. I can't really think of a reason to use any other laser. Up3 kills the supah-floaty Rosa at some pretty unfair percents, but there is that dair to worry about. I don't think she's quite fast enough to consistently spike you while you charge up3, but if you run into that problem try up2 out. 99.999% of RosaLumas using customs use Shooting Star Bit. You can't really fight Rosa offstage, she's better at it than you are and has that dair to punish you if you mess up. These facts, taken together, mean down1 is good here and down2 is not.
Versus Pac-Man, I go 2132, or 2131. Really, this one is up to you: Laser choice is personal preference. SideB is personal preference. Up3 is recommended, because up1 is just worse and up2 is unnecessary. DownB is personal preference again: Windboxes destroy Pac-Man's recovery, you can just push him past the trampoline. That said, some players like to spam fruit and hydrant so having a strong reflector can help.
For Yoshi, I got nothing. I don't like using Fox against him, so I just don't. Not a lot of experience there. I'd say down2 and up3 are best, though. His projectiles aren't the kind you want to be reflecting, they'll never really hit him. And he's not the kind to go deep to punish a distant upB, what with his limited range of recovery options. So again, you don't really need up2.
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