Moveset
Is it too late to post my own moveset? Whatever lol. In some places the format is kind of wierd because I made this is notepad.
Sonic The Hedgehog:
Strength: 3/5
Speed: 5/5
Weight: 2/5
Range: 3/5
Jump: 4/5
{Ground Moves}
A- Standard punch.
AA- Standard punch followed by a kick.
AAA [repeating]- Standard punch and kick followed by rapid punches.
A>- A stronger punch.
A^- An upper headbutt.
Av- A downward headbutt.
{Air Moves}
A- A flying kick.
A>- Sonic's signature homing attack. Homes in on the nearest enemy and attacks.
A<- Sonic lunges back hitting the opponent with his spikes.
A^- Sonic curls up into a ball and does a counter-clockwise spin. Enemies hit will fly upward.
Av- Sonic curls up into a ball and does a clockwise spin. Enemies hit will fly downward.
{Grabs}
Grab Attack - Sonic repeatedly headbutts the opponent.
Forward Throw- Sonic spins on the foe, launching him/her forward.
Backward Throw- Sonic throws the opponent back and hits him/her with his spikes.
Upward Throw- Sonic counterclockwise spins and launches the foe up.
Downward Throw- Sonic throws the opponent flat on the ground, then jumps on top and spins on him/her.
{Smash Attacks}
A>- Sonic Fist: Sonic punches the enemy with incredible force. More blue energy will surround his fist the more the smash is charged, and the more range the punch has.
A^- Sonic Launcher: Sonic jumps into the air with incredible force. More blue energe will
surround his body the more charged.
Av- Sonic Spin Kick: Sonic does a breakdance on the floor to show how cool he is
. More blue
energy will surround his body when charged.
{Special Moves}
B- Sumersault: Sonic does a simple roll on the ground like in Sonic Advance. When pressed
twice, Sonic will do a forward round off that surrounds his body
with energy, increasing range and increasing damage.
B>- Sonic Wind: Sonic lunges at the opponent and spins around him/her, making a whirlwind
of blue energy. One the whirlwind stops, the foe gets thrown into
the air. However, Sonic rests for a moment, leaving him
open to attack.
B^- Chaos Control: Sonic uses the power of the chaos emerald to teleport. Sonic has only really
used this power once though in the games, so he can only travel
short distances. This attack can not damage opponents,
but can be used for recovery.
Bv- Spin Dash: Sonic rolls into a ball in classic Sonic fashion and rolls around the stage at
breakneck speeds. This attack can be controlled with the analog
stick. This attack can be charged by pressing the button
more, but it makes it harder to control.
{Final Smash}
Super Sonic: Sonic temporarily transforms into Super Sonic to battle. While super Sonic,
Sonic gets an attack boost and is able to fly. Also, pressing B will teleport
Sonic to a character and attack. By repeatedly pressing B, Sonic
will teleport between all the enemies one by one
and attack.
{Other Details}
Alternate Costumes:
1. Sonic sports Shadow's black and red color scheme.
2. Sonic sports Silver's...silver color scheme. (what a great name for a silver character!)
3. Sonic sports Tails's yellow and white color scheme. (no tail, but the colors)
4. Sonic sports Knuckles' red and white color scheme. (once again, colors, not details)
Character Stage:
Green Hill Zone- What other stage for Sonic The Hedgehog than the classic Green Hill Zone!
This stage is half normal SSB stage half Onnet style stage, with the left side
of the screen sporting a water pit, and a flat KO zone at the right. (This
relates to the fact that Sonic travels right in his classic games, not left). This
stage is all green, with grass an palm trees galore. The only man-made part
of this stage are the wooden platforms stacked on top of each other near
the center of the stage. Sometimes, Robotnik's mechanical spiders and
monkeys will appear on the stage to harm players. The crab will simply
appear under the wooden platforms and walk around, but touching them
will send you flying back. Monkeys will hang in the trees throwing bombs
at you. These can be picked up, but you must have perfect timing or BOOM!
There is also a spring board to the right of the wooden platform, and in the
backround is more of the classic stage. (I posted a drawing of this on a stage thread somewhere.)
Taunt: Sonic gets in fighting position and says "I'll blast through with Sonic speed!"
Victory Dances:
1. Mission Complete music from the Sonic Adventure games come on. Sonic does a
thumbs up.
2. Mission Complete music from the Sonic Adventure games come on. Sonic puts on sunglasses
and lies down, yawning.
3. AGAINST MARIO. Mission Complete music from Sonic Adventure games come on. Sonic
crosses his arms and looks at the screen. "I guess that settles it."
Kirby Hat:
When Sonic is swallowed, he will gain a blue coloring, as well as Sonic's spikes on the back
of his head. Kirby can also perform the Sumersualt move when the Sonic hat is on.
Also, I made alternate special moves where Bv is Sonic's Bounce attack, B is Spin Dash, and Sumersault is scratched. I'm not sure which set is better, so I'll just leave in the first one.