I finished the Ice Cap Zone crap, and it took a little OVER 9000!!!!......seconds to make.
I don't want to make a topic about it in the Stage Discussion, so I'll put it here since I'm so naughty.
Also, there was a lack of innovative sprites given to me by Ice Cap Zone. That is why is was so tough to make. I decided to go the Castle Siege approach, and make the stage change through certain actions:
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Ice Cap Zone Section 1
There's a very small pit in this section, in the far right corner. KOs can be made horizontally or cieling. No enemies or background interventions. The snow slope, all the way to the ice bridge is the platform for battle. A floating platform hovers over the only pit in this section. The only edge you can grab onto is the right ledge of the ice bridge.
By the way, the platform sways from side to side.
Attacking the snow to the left of the hovering platform however will cause the bridge to fall, taking everyone down with it in a "Sonic on Snowboard" style. You can still fight as you ''snowboard" down the slope. However, just like in the beginning of Ice Cap Zone, a wall will stop the progression of the ride, and the "giant bridge snowboard" will shatter, sending all the fighters downward...
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Ice Cap Secton 2
KOs are possible in every direction. The floating badnik acts like the bumper from Peachs Castle in smash 64, but gives much less knockback and minimal damage. The ice machines on the sides instantly freeze your character, but it is very easy to escape. One machine fires ice while the other is stationary, and they take turns, switching back and forth. The freezing makes vertical KOs more difficult, but gives you the satisfaction of watching the enemy fly away incased in ice. Both ledges are grabbable.
Getting frozen by the machines gives you minimal damage.
However, the ground is in fact, ice. A brawl of any magnitude weakens the ice, causing it to shatter after enough damage is given.
You continue down into the pit, as a bright light begins to appear. The blinding light engulfs the screen, and when it fades...
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Ice Cap Section 3
You appear in a simple set up, with the mountains and freezing lake waters behind you. A triangular hill in the background supports the uppermost platform, while 2 other platforms over in the air on the left and right respectively.
Both ledges of the floor are grabbable. And you can KO in all directions. Nothing here is destructable, and there are no intrusions from the level itself.
Kind of reminds me of Battlefield.
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PS: It snows in the first and third sections.
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I was gonna do the post in a Sakurai-esque fashion, but decided to post it my own way...