Rush98000
Smash Rookie
looks perfect my dude! Thanks so much!
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looks perfect my dude! Thanks so much!
This is great man, been looking for new fod skins for a while and this is excellentfountain skin is finished for now, check it out.
https://modulous.net/mod/1473/Fountain of Dreams - Northern Lights
album: https://imgur.com/a/Fi2YY
He said that when I asked too lol. I don't know if he'd trolling but I made that build about a year ago.So I saw on n0ne's stream that the stadium texture he is using has a transparent floor and platforms, but he said that he did it himself. Does anyone know how to do this? http://imgur.com/a/wRo9X
thxThis is great man, been looking for new fod skins for a while and this is excellent
Awesome! I think this might be my new favorite FoD!fountain skin is finished for now, check it out.
https://modulous.net/mod/1473/Fountain of Dreams - Northern Lights
album: https://imgur.com/a/Fi2YY
Itaru made one like it too. It might be a little bit more of an advanced hack, but not too much so that it couldn't be created by multiple people independently. I have no idea of n0ne's propensity for such things though.He said that when I asked too lol. I don't know if he'd trolling but I made that build about a year ago.
Oh, I meant to say I put together the .iso he is using, not the Pokemon Stadium texture hack. n0ne claims to have put together the .iso.Itaru made one like it too. It might be a little bit more of an advanced hack, but not too much so that it couldn't be created by multiple people independently. I have no idea of n0ne's propensity for such things though.
https://modulous.net/mod/1101/Falco Blue Laserscould someone make blue lasers for falco and fox, i would do it myself but i don"t understand the hex editor at all.
good point, I'll update the discription(s).Awesome! I think this might be my new favorite FoD!
One thing though; in the description, you say it replaces a certain file in 20XX, Grlz.0at. But it should be fine to replace any of the Grlz files. You could also add it to the game without replacing any of them. Currently (or by default) in 4.06, Fountain's extra skins go up to Grlz.4at, which means that you could add this new FoD to the ISO (using the "Add File(s) to Disc" option; not replacing any file) as "Grlz.5at", and be able to access it the same as the other skins (i.e. explicitly, or randomly, using the options in the Texture Hacks sub-menu of the debug menu).
https://modulous.net/mod/1101/Falco Blue Lasers
idk about fox, but I think it's out there
doesn't seem to work even with a secure link D:
good point, I'll update the discription(s).
thanks!https://modulous.net/mod/1101/Falco Blue Lasers
idk about fox, but I think it's out there
doesn't seem to work even with a secure link D:
good point, I'll update the discription(s).
There's one for Fox herecould someone make blue lasers for falco and fox, i would do it myself but i don"t understand the hex editor at all.
Fox Light Blue Lasers
Download: https://mega.nz/#!9lJUQaSC!htPpWyC2vOmH_fGozK7latlhktlshI5RjzOJYY6LIss
$DPad Down In-Game = Random Puff Bow Color [UnclePunch]
C206CB90 00000016
89D806CB 2C0E0004
4082009C 3BD80060
89DE000C 39E00E90
7DEE79D6 3DC08045
61CE3080 7DCE7A14
89EE0007 2C0F000F
40820074 89EE0044
2C0F0002 40820068
81CE00B0 81CE0168
3DE00002 61EFDBF0
7DCE7A14 3821FFFC
7C0802A6 90010000
386000FF 3DE08038
61EF0580 7DE903A6
4E800421 9861FFFC
386000FF 3DE08038
61EF0580 7DE903A6
4E800421 9861FFFD
A061FFFC B06E0000
80010000 7C0803A6
38210004 4E800020
60000000 00000000
Nice! Plz do this for headband puff... and every characterTechnically a texture hack so ima post it here
Code:$DPad Down In-Game = Random Puff Bow Color [UnclePunch] C206CB90 00000016 89D806CB 2C0E0004 4082009C 3BD80060 89DE000C 39E00E90 7DEE79D6 3DC08045 61CE3080 7DCE7A14 89EE0007 2C0F000F 40820074 89EE0044 2C0F0002 40820068 81CE00B0 81CE0168 3DE00002 61EFDBF0 7DCE7A14 3821FFFC 7C0802A6 90010000 386000FF 3DE08038 61EF0580 7DE903A6 4E800421 9861FFFC 386000FF 3DE08038 61EF0580 7DE903A6 4E800421 9861FFFD A061FFFC B06E0000 80010000 7C0803A6 38210004 4E800020 60000000 00000000
Inject @8006cb90 (end of PlayerThink)
Original Codeline = blr
lbz r14,0x6cb(r24) #get instant inputs
cmpwi r14,0x4 #check if dpad down
bne done
addi r30,r24,0x60
lbz r14,0xc(r30) #get player slot (0-3)
li r15,0xe90 #static player block length
mullw r15,r14,r15 #multiply block length by player number
lis r14,0x8045 #load in static player block base address
ori r14,r14,0x3080 #load in static player block base address
add r14,r14,r15 #add length to base address to get current player's block
lbz r15,0x7(r14) #get player ID
cmpwi r15,0xF #check if puff
bne done
lbz r15,0x44(r14) #get costume ID
cmpwi r15,0x2 #check if bow
bne done
getTextureAddress:
lwz r14,0xb0(r14)
lwz r14,0x168(r14)
lis r15,0x0002
ori r15,r15,0xdbf0
add r14,r14,r15 #get texture address in r14 (thanks Punkline)
randomizeColor:
backup #backup link register
li r3,0xff #set RNG limit
bl r15,0x80380580
stb r3,-0x4(sp) #store first half of RNG number onto stack
li r3,0xff #set RNG limit
bl r15,0x80380580
stb r3,-0x3(sp) #store second half of RNG number onto stack
lhz r3,-0x4(sp) #get the value in r3
sth r3,0x0(r14) #store it back to texture location
restore #restore link register
done:
blr
Ha, that'd be cool. Every character is impossible but headband puff might be doable. The only reason this was so simple is because there's only 2 bytes (4 digits) that define what color the bow is. The headband has 2 textures that are both 64x64 so it'd be a lot more challenging but could be possibly with some sort of loop maybe.Nice! Plz do this for headband puff... and every character
would it be possible to have the RGB value of the bow increment every frame so that the bow changes color continuously, like rainbow FD?Ha, that'd be cool. Every character is impossible but headband puff might be doable. The only reason this was so simple is because there's only 2 bytes (4 digits) that define what color the bow is. The headband has 2 textures that are both 64x64 so it'd be a lot more challenging but could be possibly with some sort of loop maybe.
thanks, its appreciatedThere's one for Fox here
Wow sick idea. is it possible w any pikachu hats? pikas the only other character i could think of that might be set up the same wayTechnically a texture hack so ima post it here
Code:$DPad Down In-Game = Random Puff Bow Color [UnclePunch] C206CB90 00000016 89D806CB 2C0E0004 4082009C 3BD80060 89DE000C 39E00E90 7DEE79D6 3DC08045 61CE3080 7DCE7A14 89EE0007 2C0F000F 40820074 89EE0044 2C0F0002 40820068 81CE00B0 81CE0168 3DE00002 61EFDBF0 7DCE7A14 3821FFFC 7C0802A6 90010000 386000FF 3DE08038 61EF0580 7DE903A6 4E800421 9861FFFC 386000FF 3DE08038 61EF0580 7DE903A6 4E800421 9861FFFD A061FFFC B06E0000 80010000 7C0803A6 38210004 4E800020 60000000 00000000
Inject @8006cb90 (end of PlayerThink)
Original Codeline = blr
lbz r14,0x6cb(r24) #get instant inputs
cmpwi r14,0x4 #check if dpad down
bne done
addi r30,r24,0x60
lbz r14,0xc(r30) #get player slot (0-3)
li r15,0xe90 #static player block length
mullw r15,r14,r15 #multiply block length by player number
lis r14,0x8045 #load in static player block base address
ori r14,r14,0x3080 #load in static player block base address
add r14,r14,r15 #add length to base address to get current player's block
lbz r15,0x7(r14) #get player ID
cmpwi r15,0xF #check if puff
bne done
lbz r15,0x44(r14) #get costume ID
cmpwi r15,0x2 #check if bow
bne done
getTextureAddress:
lwz r14,0xb0(r14)
lwz r14,0x168(r14)
lis r15,0x0002
ori r15,r15,0xdbf0
add r14,r14,r15 #get texture address in r14 (thanks Punkline)
randomizeColor:
backup #backup link register
li r3,0xff #set RNG limit
bl r15,0x80380580
stb r3,-0x4(sp) #store first half of RNG number onto stack
li r3,0xff #set RNG limit
bl r15,0x80380580
stb r3,-0x3(sp) #store second half of RNG number onto stack
lhz r3,-0x4(sp) #get the value in r3
sth r3,0x0(r14) #store it back to texture location
restore #restore link register
done:
blr
this is also a dope idea to look intowould it be possible to have the RGB value of the bow increment every frame so that the bow changes color continuously, like rainbow FD?
thats his texture pack, just google "MrLz texture pack" there should be a reddit post and YT video about it. Its really good!Where can I get the textures from Mr.Lz stream?
I'm sad that it apparently only works on dolphinthats his texture pack, just google "MrLz texture pack" there should be a reddit post and YT video about it. Its really good!
Master Hand Font clean and vanilla as a mother ******. Good stuff.I saw other people making Damage fonts and stuff. Had my hand at making a nice "standard" looking font, as well as creating a more unique and custom one.
Percents - Shine Font
https://modulous.net/mod/1483/Acryte - Percents - Shine Font
Thanks to DRGN for helping me with the color format!
Percents - Master Hand Font
https://modulous.net/mod/1484/Acryte - Percents - MasterHand Font
I was curious to see if just using the .png's that came with his build and using DTW to replace the original ones from battlefield would work, and it did once things were resized. I would like to try and recreate Mr. Lz's other cool textures, but i don't know my way around DTW enough to do that lolI'm sad that it apparently only works on dolphin
I think It would work. Might look a lil funky. Maybe you can use one of those image scaling programs. Lemme know how it goes!I was curious to see if just using the .png's that came with his build and using DTW to replace the original ones from battlefield would work, and it did once things were resized. I would like to try and recreate Mr. Lz's other cool textures, but i don't know my way around DTW enough to do that lol
I'm looking at the battlefield texture i just made and it looks pretty great. It's definitely not 1:1 since i misplaced some colors and I'm not sure if the rainbow-type grid that appears during a background transition was supposed to be changed, but it still is recognizable and amazing. I'll definitely look at upscaling some .png's because some of them look like trash lolI think It would work. Might look a lil funky. Maybe you can use one of those image scaling programs. Lemme know how it goes!
Link for goku yoshi is dead. Can someone reupload it?
Name: Goku Yoshi
Made By: l3uck5h0t
Download Link Here: https://drive.google.com/folderview...tNY1JoZ1oyWjRYYmJ6TTY2b01TWjZzVUU&usp=sharing
Thanks, I whittled down a list of a couple hundred fonts to candidates for what seemed most natural in-game. Came down to 3 different ones but I felt this one was best (slightly) and then made some minor alterations to it.Master Hand Font clean and vanilla as a mother ******. Good stuff.
Yes! The whole cast needs this!N64 Captain Falcon
Credit goes to Yakult for the low poly model .dat file.
https://modulous.net/mod/1488/N64 Captain Falcon
Shoulder plate looks pretty weird in comparison to the rest.N64 Captain Falcon
Credit goes to Yakult for the low poly model .dat file.
https://modulous.net/mod/1488/N64 Captain Falcon
Try this:Sorry I'm inexperienced with the shoulder plate. If someone could remove it for me that would be great
Looks a little weird by his ear. He also looks bald to me for some reason lol. Other than that I like it.N64 Mario
Thanks again to Yakult for the low poly model .dat file.
https://modulous.net/mod/1491/N64 Mario