¯\_S.(ツ).L.I.D._/¯
Smash Legend
Meta Knights ship is playable, but how good i it for Marth?
Discuss!
Discuss!
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Yeah, I prefer it if I am playing someone like Captain Falcon or another character without projectiles. Thats just me because of my Jigglypuff style.2nd best stage for Marth behind BF IMO.
No, Delfino isn't great for Marth. Its good but I would prefer Halberd, mainly because of the many flat areas that the stage comes to and the insane amount of water, which hurts if you are facing someone who can spike you easily. Sure you have an insane spike but I find it hard to time on water.Yeah. I see delfino almost exactly the same as BF but in delfino you can obviously use a recovery move through the stage making it much easier to survive in most cases.
This stage is much better for Marth than Delfino is.^Delfino says Hi. I think this is like Delfino but a but worse, if only because of the hazards. BF and Delfino and maybe some others are better.
You never said why Delfino is worse than this. I agree with Fear's reasons and his 7/10 rating.This stage is much better for Marth than Delfino is.
He can **** that platform harder than he ***** the one's on BF. Also, Marth can't be camped easily here at all from my experience. The flying part is small, so Marth has a much easier time controlling that part of the stage with his good range.
The part that's not flying has the cannon and the claw, so that forces movement. Someone like DDD and Falco can just sit around trying to force you into an approach, which puts Marth at an advantage.
Marth ***** this stage IMO.
I agree, I like Delfino but less than Halberd. But thats just my style.This stage is much better for Marth than Delfino is.
He can **** that platform harder than he ***** the one's on BF. Also, Marth can't be camped easily here at all from my experience. The flying part is small, so Marth has a much easier time controlling that part of the stage with his good range.
The part that's not flying has the cannon and the claw, so that forces movement. Someone like DDD and Falco can just sit around trying to force you into an approach, which puts Marth at an advantage.
Marth ***** this stage IMO.
Who, exactly, are you going to CP Delfino against? I think Marth's two worst match-ups are DDD and Meta Knight obviously. Both of those characters arguably do better on this stage than Marth does. I don't know about you, but if a stage doesn't give me an edge against my two worst match-ups, and it's arguably a better stage for them, I'm not going to consider this a great CP.You never said why Delfino is worse than this.
MK has no bad CP stages.Who, exactly, are you going to CP Delfino against? I think Marth's two worst match-ups are DDD and Meta Knight obviously. Both of those characters arguably do better on this stage than Marth does. I don't know about you, but if a stage doesn't give me an edge against my two worst match-ups, and it's arguably a better stage for them, I'm not going to consider this a great CP.
Halberd, however, gives Marth a stage advantage against Snake and DDD, which are two characters Marth does bad against. And on the non flying part of the stage, Marth can kill Meta Knight easier because of how close the edges are. An up b can kill MK pretty early by the edge and the grab release can get kills here earlier, too.
This stage give Marth more options against his bad match-ups than Delfino does.
This is true; however, Halberd gives Marth slightly -- very slightly -- more options against him than he would normally have. For example, earlier kills and better platform control will help Marth against him.MK has no bad CP stages.