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Official Code Q&A + Requests

D

Deleted member

Guest
So I have the code for infinite replays on my wii, but sometimes(though not often), for no reason, I won't be able to save a replay. Has this happened with anyone else?
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Although the code removes the time limit, it does not remove the limit on amount of inputs in the replay. For instance, if you were doing a team match and there were a lot of button inputs and still less than three minutes, you wouldn't be able to save it.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,545
I need someone to make me a custom Stage Selection Screen code, soon. If you're able to do this, please PM me.
Thanks!

EDIT: Nevermind. Maestro26 helped me out. :D
 
D

Deleted member

Guest
Although the code removes the time limit, it does not remove the limit on amount of inputs in the replay. For instance, if you were doing a team match and there were a lot of button inputs and still less than three minutes, you wouldn't be able to save it.
Is there a code to remove the input limit?

Edit: I also bought the Michael Jackson game, but it is forcing me to update my wii. Any ideas how to install this?

http://www.chrislowthian.co.uk/nintendo-wii-4-3-safe-firmware-updater/1413/

Currently, my Wii is running the homebrew channel with Gecko.
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
I installed Priiloader so other people in my house wouldn't accidentally update it by launching the disc channel. But if you're the only one using your Wii this isn't necessary.
 

DiamondbodySharpshooter

Smash Journeyman
Joined
Nov 3, 2009
Messages
416
4.3 shouldn't be an issue as long as you have everything updated. Also, Riivolution is wonky on 4.3 for some people. I have a fully updated wii, and everything is rosie josie for me.
 
D

Deleted member

Guest
To reiterate, I want to safely update my wii without removing the homebrew channel.
 

Zantetsu

Smash Master
Joined
Sep 1, 2006
Messages
4,413
Location
Springfield, MO
Couldn't find an answer for this anywhere, even though I wasn't really certain what to look for, so I'm just posting it here.

I'm replacing some stage files and everything's going well, I've got the stages imported correctly along with their stage images, icons, and names. Now the only thing that's throwing this off as looking really legit is the stage origin text that shows in front of the stage image. I'm not sure what file (the stage or common5) to edit to change which video game origin comes up in front of the image. How would I go about doing this?

Also, since I've already asked a question through this post, here's another quick question. Is there any specific font that's out somewhere that they use for the stage selection screen? I'd really like my custom stages to have a matching font to my original stages.
 

KururuSouchou

Smash Rookie
Joined
Dec 5, 2010
Messages
18
Location
The moon
Alright, I have a batch of codes prepared, but I'm stuck on a Mac so I can't use the code manager to gct-ize it. It would be utterly marvelous if somebody could make a .gct out of the following:

RSBE01
Smash Bros Brawl (US)

Tags in Replays
* 0404B140 38A00000

Enable Random Expansion Stages v1.1
* C26B7A6C 00000005
* 3860001F 2C120000
* 41820008 3860000A
* 7C101800 41800008
* 38000001 7C800379
* 60000000 00000000

Stage Roster Expansion System v2.0: [Phantom Wings]
* E0000000 80008000
* 04043B20 380000FF
* 04043B40 1C060018
* 04043B58 38840018
* 04949C8C 3884B460
* 04949D10 3884B460
* 04949E20 3884B460
* 04949EFC 3884B460
* C294A588 00000003
* A063001A 2C030040
* 41800008 38600000
* 60000000 00000000
* C294A1D0 00000003
* 7C7D1B78 2C03FFFF
* 40820008 3FA0003F
* 60000000 00000000
* 04015564 48000010
* 2042AEB0 00000041
* 0442AEB0 00000000
* 80000000 8042AEB0
* 80000001 8042AEB0
* 60000030 00000000
* 8A001801 00000000
* 86000000 00000024
* 86000001 00000018
* 62000000 00000000
* 0042B348 024B0000
* 0442B348 00000040
* 0642B34C 00000010
* 73745F63 7573746F
* 6D00002E 72656C00
* 80000000 8042BC18
* 80000001 8042B460
* 8A010001 00000000
* 0442B560 8042BC14
* 0042BC18 010F0000
* 0642BC14 00000008
* 43757374 6F6D0000
* E0000000 80008000
* 04043B34 483E783C
* 0642B370 00000050
* 2C060031 4080000C
* 80040000 48000040
* 3806000F 7C030000
* 40820030 3866FFD0
* 38C4000F 38860001
* 3CA08042 60A5B450
* 38E00000 7E6802A6
* 4BFCB811 7E6803A6
* 38C00031 4BC1878C
* 3884FFE8 4BC1877C
* 04949C88 4BAE1749
* 04949D0C 4BAE16C5
* 04949E1C 4BAE15B5
* 04949F08 4BAE14C9
* 0642B3D0 00000060
* 9421FF80 BC610010
* 7C6802A6 9061000C
* 2C000040 41800030
* 7C030378 3863FFC1
* 3CC08042 60C6BC1C
* 38860001 3CA08042
* 60A5B450 38E00000
* 39200000 4BFCB7AD
* 38000040 540013BA
* 8061000C 7C6803A6
* B8610010 80210000
* 4E800020 00000000
* 0042B455 00000078
* 0442B45C 00000002

Custom SSS
* 046B8F5C 7C802378
* 046B8F64 7C6300AE
* 040AF618 5460083C
* 040AF68C 38840002
* 040AF6AC 5463083C
* 040AF6C0 88030001
* 040AF6E8 3860FFFF
* 040AF59C 3860000C
* 060B91C8 00000018
* BFA10014 7CDF3378
* 7CBE2B78 7C7D1B78
* 2D05FFFF 418A0014
* 006B929C 0000001F
* 066B99D8 0000001F
* 00010203 04050709
* 080A0B0C 0D0E0F10
* 11141516 1A191217
* 0618131D 1E1B1C00
* 006B92A4 00000027
* 066B9A58 00000027
* 1F202122 25242326
* 27282A2B 2C2D2E2F
* 30313233 34353637
* 38393A3B 3C3D3E3F
* 40414243 44454647
* 06407AAC 00000090
* 01010202 03030404
* 05050606 07070808
* 0909330A 0B0B0C0C
* 0D0D0E0E 130F1410
* 15111612 17131814
* 19151C16 1D171E18
* 1F19201A 211B221C
* 231D241E 251F2932
* 2A332B34 2C352D36
* 2F373038 3139323A
* 2E3BFFFF 400A411A
* 4219430B 4410450E
* 46164701 48114938
* 4A1C4B06 4C334D18
* 4E024F32 50015101
* 52015301 54015501
* 56015701 58015901
* 5A015B01 5C015D01

[Tracklist Modifier v1.0]
* 0610F9BC 00000014
* 60000000 60000000
* 3C80811A 7C601B78
* 608447E7 00000000
* 4A000000 81000000
* 301A46F8 6D755072
* 1417DF44 7CE03B78
* 1417DF4C 7C0400AE
* 161A47E8 00000060
* 00000102 03040607
* 08090A0B 0C0D0E0E
* 0E0E0E0F 10111213
* 14151515 16171819
* 1A1B1C1D 1E1F2D2D
* 2D202122 23242526
* 2728290A 2D2D2D2D
* 2D2D2D2D 2D2D2D2D
* 0A1A040B 100F1600
* 11271C06 21101020
* 1F1F1F1F 1F1F1F1F
* 1F1F1F1F 1F000000
* E0000000 80008000

Unrestricted Pause Camera
* 040A7D60 4E800020
* 04109D88 38800001



Thank you for your time!
 

Tesh

Smash Hero
Joined
Oct 28, 2008
Messages
9,737
Location
TX
How can I texture the money in coin matches? There HAS to be a texture for it right? Where do I find it?
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas

Rekeah

Smash Apprentice
Joined
Nov 28, 2006
Messages
122
Location
Miami
Just wondering isn't there a code for custom CSS music with out changing the menu song?
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
Code:
CSS Music Selector v1.0 [Dantarion]
C2078E28 00000004
3C80805B 60844E00
7C045800 4182000C
3880XXXX 48000008
809C0178 00000000

XXXX = 4 Digit Song ID
Does anyone know if there's a code that plays a different song on a stage when you hold R, like in Melee?
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
Ok, I am a complete moron when it comes to using codes I wish to know how do I use the gecko SD launcher thing for my wii, from the homebrew not stack smash stuff. Presume I am starting with a blank SD card, because I am.
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Ok, I am a complete moron when it comes to using codes I wish to know how do I use the gecko SD launcher thing for my wii, from the homebrew not stack smash stuff. Presume I am starting with a blank SD card, because I am.
You need to run stack smash to install homebrew and the homebrew channel
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
I already have homebrew I just need to learn how to setup the sd card.

Edit: which I downloaded one of those premade packages for Brawl + after that post. So nevermind, but thanks :).
 

Cuyboya

Smash Rookie
Joined
Aug 17, 2010
Messages
16
Location
Dimension #36854998
Ok, I'm looking for a few codes:

-Code that will make the only Pokémon that comes out a Groudon or Kyogre (kind of like the Manaphy code from YouTube)
-Code that makes more than only 3 Pokémon able to be out on the field (Not the infinite Pokéballs cheat)
-Code that disables the limit to the amount of data you can send to your friends
-Code that makes all the targets explode at once on target smash (like a combo of moves or something)
-Code that makes the sandbag fly over 6000ft in Home-run contests
-Code that enables Final Smash in Boss Battles and in SSE (it would go with the taunt enables FS code)
-Code that makes Kirby's Hammer do more damage
-Code that makes reflected projectile attack come back at 3x the power
-Code that makes Lucario and Samus B attack do more damage and go farther
-Code that makes Pokéballs rain down from the sky during a Sudden Death instead of Bomb-Omb's
-Code that makes Taunt Enables Final Smash code work on Wi-Fi battles
-Code that makes Pokéballs 3x their size
-Code that makes Falcon Punch and Warlock Punch execute faster
-Code that makes Sonic's Final Smash last forever but he can still be played as a regular character (sort of like Jigglypuff's glitch on Bridge of Eldin stage where Jigglypuff stays huge but is still able to use all of his attacks; so like Sonic having the body of Super Sonic but the moves of regular Sonic)

and I will have more later, but if there are any codes that do any of these things, please tell me!!!
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
"-Code that makes Kirby's Hammer do more damage"
Can be done through psa.

"-Code that makes Lucario and Samus B attack do more damage and go farther"
Can be done through psa and a hex editor.

"-Code that makes Falcon Punch and Warlock Punch execute faster"
Can be done through psa.

I could probably look into a few of those other ones, but I doubt I will get to it any time soon.
 

Cuyboya

Smash Rookie
Joined
Aug 17, 2010
Messages
16
Location
Dimension #36854998
"-Code that makes Kirby's Hammer do more damage"
Can be done through psa.

"-Code that makes Lucario and Samus B attack do more damage and go farther"
Can be done through psa and a hex editor.

"-Code that makes Falcon Punch and Warlock Punch execute faster"
Can be done through psa.

I could probably look into a few of those other ones, but I doubt I will get to it any time soon.
Thanks, umm could you explain to me what psa is and hex editor are?
I'm only familiar with the Wiird software including Gecko and Cheat Manager stuffz... :c
 

Segtendo

Smash Hero
Joined
Dec 1, 2009
Messages
5,021
Location
Illinois
NNID
Segtend0
3DS FC
2552-4940-9357
A PSA is a file that can change a character's moveset. For example, they've made characters like Cloud, Naruto, Shadow, and the ever-popular Max Onslaught Falcon, the most OP Falcon PSA in existance.
 

Moogi

Smash Apprentice
Joined
Oct 24, 2009
Messages
189
Location
Canada
...okay, I'm still a bit of a hack n00b, so I need a bit of help here.

I have my own Custom CSS V3 code, and everything else needed:

Regular Zelda Icon (CSS)
CSS fixes for Samus/ZSS and Zelda/Shiek V2
Giga and Company Engine V2
Alloys don't crash and Others don't wreck My Music V2
Independent Pokemon Engine +no wreck My Music V2
CSS fixes for Giga and Company V2
Hold Shield for Giga & Company V2

Here's my problem. My CSS shows up fine, no issues when
highlighting a character. I choose Giga Bowser from my CSS,
hold the shield button, and select a stage. He's still normal Bowser. When I quit the match my P1 Marker is still on Giga Bowser, but not selected. Everything in my bottom row can't be selected (including GBowser, Warioman, Random, and all the Alloys.) I've yet to test the rest of the bottom row.

Is there any reason as to why it will not work?

EDIT: I replaced my empty space with 'Nana'. When leaving a match I can now select the bottom row, but they still show up as their original counterparts.
 

JetAurion

Smash Journeyman
Joined
Apr 19, 2009
Messages
392
Location
Bay Area
Hold shield USED to work for me, but for some reason, just stopped functioning.

Just place the actual Giga Bowser icon in your CSS.
 
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