Demoncannon
Smash Ace
yes, those who he truly wanted as playable characters will be assist trophies, i didn't know who he was till i saw he was from sin & punishment, then i had a better idea of who he is. He does look so cool.
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yeah thats...well its a good assist trophy thats all I can say I mean thats 12 assist trophies filled up lets move on now lets move oni swear to god, saki looks like a chick. id even tap that
i am disturbed.i swear to god, saki looks like a chick. id even tap that
thank lord for the "jk". anyone else without the "jk"? if your male, then i will upload a picture of my puke just for you.idk he has a point....
jk
Homophobe?thank lord for the "jk". anyone else without the "jk"? if your male, then i will upload a picture of my puke just for you.
Exactly. Next thing you know we're going to get every Pokemon update one.... by .....one.Yay.. i didn't know you could charge attacks... wait.. that's all my friends did.
So i like how some of the updates are starting to stretch a little bit. I am starting to think that Brawl will not be delayed again seeing as how he his running out of updates.
My thoughts exactly.Controls is pretty awesome. I can finally turn off control stick jump! Yes! No more dash dance interruptions!
Remember, the update also stated that the controls were customizable.NES-Style Remote looks like a sheer waste of programming. The B button is NOT meant to be pushed with the thumb from that positioning. It just sounds like sheer awkward.
I do hope there's another way of smashing without the waggle, when in Nunchuk configuration. I'm sure it's responsive and fun, but I feel like it could be detrimental in the midst of a really heavy fight.
I'm most likely gonna' use my gamecube controllers, or pick up a classic attachment.
In any case, it's nice to know that I can have four players indefinitely, without the need of picking up any extra controllers.
Not to burst your bubble, but it ain't that hard to know which buttons where which if you played SSB and any Wii Fighting game before, heck I got them almost perfectly (I predicted the taunts in the nunchuk wrong, thought they were going to be Up, Left and Right, Down being Shield as it is, Classic being obvious due to GC controller and the Wii Controller was alredy stated in the E4All) in paper before I knew them (before today), theyre similar to some other fighting games I've played. (DBZ Tenakichi 2 has almost the same controls, taking into mind the difference between games).it's funny because last week, i had a brawl viewpoint for Youko's podcast about the 4 controllers, and i was almost dead on. only getting one or two buttons wrong for classic and nunchuck. i even stated motion control should be implemented, and i was right!
nice update. definetely using the Nunchuck as a secondary control scheme. gamecube all the way man
so, i didn't say it was a big deal. i'm just surprised i was so accurate anyway. if you listened to the podcast that week, i get pretty much everything right except I thought the C button on the nunchuk was going to be used for grabbing and the X button on the Classic would be used for regular attacks (based this off of the Gamecube button locations). so i'm really surprised i was accurate, and the fact this was announced a little over a week after i did itNot to burst your bubble, but it ain't that hard to know which buttons where which if you played SSB and any Wii Fighting game before, heck I got them almost perfectly (I predicted the taunts in the nunchuk wrong, thought they were going to be Up, Left and Right, Down being Shield as it is, Classic being obvious due to GC controller and the Wii Controller was alredy stated in the E4All) in paper before I knew them (before today), theyre similar to some other fighting games I've played. (DBZ Tenakichi 2 has almost the same controls, taking into mind the difference between games).
i still guessed it. in the thing, i said for the wii-mote or nunchuk control to work, it would need some form of motion control. i'm dissapointed the Wii-Mote doesn't have any form, cause it's an awkward set-up, but it's cool to see smash attacks done with motion control. i wish things could be switched, and i could use motion control for something else, but i'm glad they implemented it in some formMotion Control, IMO I thought they were going to make a new "Brawl" that featured it, I mean you know how there is Tiny Brawl, Giant Brawl, etc. I thought they were going to make a Motion Brawl because I knew they would not leave it out, but I guess I was a bit off in how they implemented it or rather where.
Nothing personal. Just that it ain't that big of a deal.
Well why are you surprised is what I mean, its really not that much of a difference, its not like you made up a completely new control scheme and it came out. Its basically the same control scheme on new controllers, not really a shock. I did hear your podcast, and before I did, I had already done my speculation and strangely I differed in the ones you got wrong, like the X button, I knew it would be for jumping, look at its position, not an attack button, its relatively the Y button related to the A button on the GC, its a bit too up, they tried to make the control scheme more like the GC, although when I heard your podcast I sort of saw it your way. And the C button on the nunchuk, when you play DBZ: Tenkaichi its used for jumping/flying, so I'd figure it'd be either jumping or shielding, and Z would take the other one.so, i didn't say it was a big deal. i'm just surprised i was so accurate anyway. if you listened to the podcast that week, i get pretty much everything right except I thought the C button on the nunchuk was going to be used for grabbing and the X button on the Classic would be used for regular attacks (based this off of the Gamecube button locations). so i'm really surprised i was accurate, and the fact this was announced a little over a week after i did it
i still guessed it. in the thing, i said for the wii-mote or nunchuk control to work, it would need some form of motion control. i'm dissapointed the Wii-Mote doesn't have any form, cause it's an awkward set-up, but it's cool to see smash attacks done with motion control. i wish things could be switched, and i could use motion control for something else, but i'm glad they implemented it in some form