Conviction
Human Nature
Good ****. wait for the fire, smokey the bear wont be happy.
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no johns.MK vs Wario MU got worse with something I found out. Wario no longer has moves safe on his shield.
:[MK vs Wario MU got worse with something I found out. Wario no longer has moves safe on his shield.
I feel like I've seen all of this firsthand...Weeeeeird.Basically, any aerial that hits MK shield is not safe even when fully retreated because of his OOS options. Dair for example is unfortunate in that all mixups and different timings in animation on shield are all negated. The basic thing behind everything is that SH Nair hits everything.
1: If you Dair MK shield and move away really early, OOS Nair actually nabs him while he is retreating back. You can also Shield Grab Wario EVEN if he auto cancels it perfectly because landing lag screws him over, and if he is still airborne he can't drift away from you in time to avoid the grab. It's even easier if Wario has a hard landing (not the landing where Wario hits his head into the ground and gets lag, but a regular fast fell landing): fast falled Dair leads to heavy landing for example.
2. If you Dair MK shield and cross him up fully (either retreating behind him before the move ends or auto cancelled behind him perfectly) OOS Nair still hits.
3. Auto cancelling it in front of MK also gets hit by Nair unfortunately, and you can shield grab it. If Wario is sloppy about it, technically you could even drop shield and Ftilt/Dtilt quickly. Hard landing in particular.
Other aerials were probably obvious to many of you. For example the gap inbetween Nair hits. Ground moves also had obvious punishment windows. Fsmash, Tilts, etc. Dair however was long believed to be safe when done properly, but OOS Nair is apparently fast enough and far reaching enough to nab his attempts if they ever touch his shield. Because of this, it makes shielding against Wario's air approaches a lot stronger. Especially approaches with DJing or fast falling because they are more likely to lead to a hard landing.
More or less, it means that you have to hard read in order to not take damage when coming at a grounded Meta Knight with an aerial. Problem is, Wario doesn't really have any other options. Meta Knight's not just gonna let you play with your bike, and you're sure as hell not going to beat his ground game.Wait so does this mean? MK's OoS options>Wario?
What can I say? I should play just play a better character, like Meta Knight.QQ all day, son.
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Lol. I mean, I think it's warranted considering a large portion of that MU was that Wario could attempt to Dair MK, and at worst still be safe if he hit shield/couldn't actively hit him with the move. When that is changed into "Don't hit his shield with something because it's unsafe", that's a very nasty leap backwards for beating the character with the one in question. If you wanna call that QQ, go ahead. But you'd also be a fool not to recognize that going from safe on shield to unsafe on shield is not a fortunate thing at all for Wario.QQ all day, son.
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It means Wario can't whilly nilly throw Dair out and be safe on shield. It means you gotta play a RPS with MK that's not as comfortable for Wario as it was before.Wait so does this mean? MK's OoS options>Wario?
The tier list is supposed to reflect what the metagame is like right now. If someone isn't able to travel to tournaments, but he's really, really good, then he isn't really affecting the metagame.
If Ganon still can't get into low tiers, Zelda and Bowser should join him in the fail club.Speaking of new topics, am I the only one who thinks Ganon and Zelda are both to similar to be in a separate tier?
Like either move her down to G tier or move him up to F tier(preferably the latter).
Then again I'm one of the few people who actually know how bad she really is.
Lol..what? Fox, Wolf, and Ness? I'm pretty sure have been at national tournies recently.Then how do you justify anyone in mid tier being higher than Sonic, Peach and DK if national results are the only thing affecting the metagame? Even Marth and Wario are lacking in that regard.
Using Marth in 1 game @ whobo3 shouldn't count for anything.
MK MU is made out to be a lot worse than it is, the rest of high/top tier are nearly even, excluding DDD (who is without a doubt ROBs worst MU).ROB has an awful MK MU and he also has a few others in high and top tier that give him trouble.
Where are Fox and Wolf? Zeton's 17th at whobo3 would still have Fox coming in UNDER Peach and DK.Lol..what? Fox, Wolf, and Ness? I'm pretty sure have been at national tournies recently.
I'd like to raise the question who did the characters beat on their way to their placing?MK MU is made out to be a lot worse than it is, the rest of high/top tier are nearly even, excluding DDD (who is without a doubt ROBs worst MU).
Where are Fox and Wolf? Zeton's 17th at whobo3 would still have Fox coming in UNDER Peach and DK.
I'd also like to the raise the question of how well they have to place for it to be considered an impact, because anything after 16th isn't imo.
His MK MU is pretty bad. Chibo vs Seibrik seemed pretty bad, and last time I saw T0mmy play Jem he got wrecked. Also theres no way all of his high/top tier MUs are near even lol.MK MU is made out to be a lot worse than it is, the rest of high/top tier are nearly even, excluding DDD (who is without a doubt ROBs worst MU).
When it comes to Dair and you are shielding it, it kinda is easy because you can limit your punish to Nair specifically. Regardless of which side you come from/end up on, whether you back away before the move ends or stay in his face and auto cancel, Nair will hit you. It basically becomes Shield the Dair, and have your finger on the trigger lol.DMG you have listed multple options so you can at least try to mix-up, I can't believe someone thought the dair is absolutely safe lol
it's "safe" on shield until now because you can mix-up the way you're approaching and even if everything is theoreticallly unsafe the mix up potential let you be safe often enough, it's not that easy to react to what wario does perfectly.
ROB doesn't sound too bad against higher tiered characters, but he doesn't really have any winning MU's with most of them. Most of his MU's are either 55:45 or 6:4 against him when it comes to those characters. Which doesn't sound too bad, but not having a "great" MU vs common tournament characters isn't a big plus. I mean, he can probably manage to go even or slight edge on some higher tiers like IC's, but yeah.His MK MU is pretty bad. Chibo vs Seibrik seemed pretty bad, and last time I saw T0mmy play Jem he got wrecked. Also theres no way all of his high/top tier MUs are near even lol.
Then if we go by international tournament results, put Ike in there, too.Then how do you justify anyone in mid tier being higher than Sonic, Peach and DK if national results are the only thing affecting the metagame? Even Marth and Wario are lacking in that regard.
Using Marth in 1 game @ whobo3 shouldn't count for anything.
My namesearching is broken and I don't know why...but I saw this newayLol..what? Fox, Wolf, and Ness? I'm pretty sure have been at national tournies recently.
EDIT: Speaking of ROB MUs how is the ROB vs. Wolf MU?
I don't see how Fox and Falco have a +2 on Rob but Wolf loses the MU...
Namesearching into here...I call upon thee...Seagull Manand Kain
John Numbers rage modeUsing Marth in 1 game @ whobo3 shouldn't count for anything.
We're currently discussing the ROB vs. Wolf MU on our boards if you're curious.Lol..what? Fox, Wolf, and Ness? I'm pretty sure have been at national tournies recently.
EDIT: Speaking of ROB MUs how is the ROB vs. Wolf MU?
I don't see how Fox and Falco have a +2 on Rob but Wolf loses the MU...
Namesearching into here...I call upon thee...Seagull Manand Kain