It seems that more DDD guide threads are starting to pop up lately and I want to differentiate this tread from those. This is not meant to be a comprehensive guide to playing DDD. This is just a collection of my personal findings and opinions. Think of it as more of a diary than a guide. I hope the information here will help people out.
Bowser
Exploit chain grab and pressure Bowser when off the stage and It shouldn't be too hard to get a win. Bowser's Neutral B can rack up some damage and halt your momentum but locks him in place. If you DI correctly you can punish it even if you get caught by it.
Videos
http://www.youtube.com/watch?v=Scl38w9j_d8
Lucario
Lucario can be chain grabbed. He can also be campy if you let him. Lucario doesn't have the greatest recovery so off stage pressure can really pay off. This pokemon can pack a lot of offensive power so be wary of its capabilities.
Videos
http://www.youtube.com/watch?v=rTeW0JUNjLY
Ike
1) You can shield grab after each of Ike's jabs during his jab routine.
More chain grabbing. Nothing really special about the Ike fight except for the inhale glitch. Also, Ike can knock Dedede out sooner than Dedede can knock out Ike, so watch out for those powerful strikes.
Videos
http://www.youtube.com/watch?v=ETgAdNLaSxM
http://www.youtube.com/watch?v=ROIuJspnqwE
Sonic
1) DDD's down tilt cancels Sonic's side B and down B.
2) Neutral B will also punish a B abusing Sonic.
When one of my friends first used his Sonic against my DDD, he wreaked me. I didn't consider DDD slow until I faced Sonic. Once I discovered the down tilt cancel and improved my timing vs Sonic's speed, I pretty much shut him down. Down Tilt canceling Sonic's B moves really slows his momentum down to a manageable pace.
If Sonic gets DDD into the air, DDD's at a disadvantage. A good defense is to use Down Air and Up Air, initiating the moves before Sonic gets close to you. A lot of Sonic's aerials use the length of his whole body so he can have some deceptive reach. You could avoid the assault with liberal air dodging but with a little timing practice you can punish an aggressive Sonic. You also have to watch out for Sonic's Neutral Air. It penetrates shields very well.
More recently, my friend has really upped his Sonic game. Sonic's speed really makes it hard for DDD to compete, especially in the air. Sonic can string together several aerials for lots of damage and can facilitate kills with his Up B.
Videos
http://www.youtube.com/watch?v=PsCQ9IGMOUA
http://www.youtube.com/watch?v=xCS8h4C09o4
Zero Suit Samus
1) You can shield grab Zero Suit Samus between the second and third hit of her jab routine.
2) ZSS can't be chain grabbed.
My friend who used Sonic switched to ZSS. He's good at abusing jab routines to rack up some damage. Unfortunately for him, I had experience against a good jab (my other friend main's Ike) and quickly discovered a weakness in his offense.
This person also has the habit of back rolling after I down throw him. Since DDD can't chain grab ZSS, I just toss a Waddle at him and it hits almost every time. If a Gordo comes out he either loses a stock or gets set up for another hit.
Videos
http://www.youtube.com/watch?v=1PSP2fhm0gw
http://www.youtube.com/watch?v=_QrloWXnKno
Pikachu
1) DDD's down tilt cancels Pika's Neutral B.
2) Waddles block Pika's Side B and Neutral B.
3) Pika can't be chain grabbed.
4) If you use your hammer to poke Pika during his Thunder attack, you will get hit by it.
Man, I hate Pikachu. Hes small, fast, and hard to hit with DDD's hit boxes. His Neutral B has a good stun and is very spammy. Down B is powerful and makes for a great edge guard. C-sticked Side and Down Smashes are quick and powerful. My third friend has mained Pikachu and he has quickly become a pain. He plays an game of attrition where he spams Neutral B and pokes at you with side smashes and aerials. Once he pushes you off the side of the stage, he throws electricity off the edge to disrupt your recovery and uses thunder to guard the top of the screen.
I use a lot of Down Tilts in this match up to counter the barrage of electricity.
Videos
http://www.youtube.com/watch?v=28P8b4LeY6Q
http://www.youtube.com/watch?v=ITga8iX1U5A
http://www.youtube.com/watch?v=Du9peLoY_5g
http://www.youtube.com/watch?v=JS0LhVmWZsU
http://www.youtube.com/watch?v=gemGyzUAIyk
http://www.youtube.com/watch?v=hluLzarN-64
http://www.youtube.com/watch?v=Fn17uc19Nmc
http://www.youtube.com/watch?v=25kkOBKK5Sc
http://www.youtube.com/watch?v=FvlKTadSD1Q
Link
Nothing in this matchup really stands out except the fact that Link can be chain grabbed. Its a pretty straight forward fight except vs projectile spammers. Watch out for Links down smash, side smash, and down air.
Videos
http://www.youtube.com/watch?v=4JQMC9GlRSY
http://www.youtube.com/watch?v=-hmUZclcm24
Zelda/Sheik
Sheik's speed gives DDD problems. Sheik has the capability to string a good number of hits together as well as a jab routine that can really rack up the damage and is hard for DDD to escape from. She is the kind of character that wants to get in your face and explode. F-tilts, D-Tilts, and jabs work well to keep her at bay.
I haven't made any special observations about this matchup yet.
Videos
http://www.youtube.com/watch?v=0xUUIZi0wBc
http://www.youtube.com/watch?v=p1_U4h_0B2o
http://www.youtube.com/watch?v=Zwm-WIzzjag
http://www.youtube.com/watch?v=GjuAYBLhcw4
http://www.youtube.com/watch?v=H8Un2omCPzM
Ice Climbers
1) Inhale is a particularly nice weapon against ICs. Inhale one and spit it at the other.
2) Smack Nana when the opportunity presents itself. Killing her makes the fight easier.
These guys are easy to KO but are good at wracking up damage.
Videos
http://www.youtube.com/watch?v=VYfy3o6Ntf4
http://www.youtube.com/watch?v=r1feCOUbwJ0
http://www.youtube.com/watch?v=XDtOY3r3OF4
Peach
No special observations about this matchup yet.
Videos
http://www.youtube.com/watch?v=9AEwTGNBlTg
**I'll update this post as I discover more information about character interactions between DDD and the rest of the cast.**
Bowser
Exploit chain grab and pressure Bowser when off the stage and It shouldn't be too hard to get a win. Bowser's Neutral B can rack up some damage and halt your momentum but locks him in place. If you DI correctly you can punish it even if you get caught by it.
Videos
http://www.youtube.com/watch?v=Scl38w9j_d8
Lucario
Lucario can be chain grabbed. He can also be campy if you let him. Lucario doesn't have the greatest recovery so off stage pressure can really pay off. This pokemon can pack a lot of offensive power so be wary of its capabilities.
Videos
http://www.youtube.com/watch?v=rTeW0JUNjLY
Ike
1) You can shield grab after each of Ike's jabs during his jab routine.
More chain grabbing. Nothing really special about the Ike fight except for the inhale glitch. Also, Ike can knock Dedede out sooner than Dedede can knock out Ike, so watch out for those powerful strikes.
Videos
http://www.youtube.com/watch?v=ETgAdNLaSxM
http://www.youtube.com/watch?v=ROIuJspnqwE
Sonic
1) DDD's down tilt cancels Sonic's side B and down B.
2) Neutral B will also punish a B abusing Sonic.
When one of my friends first used his Sonic against my DDD, he wreaked me. I didn't consider DDD slow until I faced Sonic. Once I discovered the down tilt cancel and improved my timing vs Sonic's speed, I pretty much shut him down. Down Tilt canceling Sonic's B moves really slows his momentum down to a manageable pace.
If Sonic gets DDD into the air, DDD's at a disadvantage. A good defense is to use Down Air and Up Air, initiating the moves before Sonic gets close to you. A lot of Sonic's aerials use the length of his whole body so he can have some deceptive reach. You could avoid the assault with liberal air dodging but with a little timing practice you can punish an aggressive Sonic. You also have to watch out for Sonic's Neutral Air. It penetrates shields very well.
More recently, my friend has really upped his Sonic game. Sonic's speed really makes it hard for DDD to compete, especially in the air. Sonic can string together several aerials for lots of damage and can facilitate kills with his Up B.
Videos
http://www.youtube.com/watch?v=PsCQ9IGMOUA
http://www.youtube.com/watch?v=xCS8h4C09o4
Zero Suit Samus
1) You can shield grab Zero Suit Samus between the second and third hit of her jab routine.
2) ZSS can't be chain grabbed.
My friend who used Sonic switched to ZSS. He's good at abusing jab routines to rack up some damage. Unfortunately for him, I had experience against a good jab (my other friend main's Ike) and quickly discovered a weakness in his offense.
This person also has the habit of back rolling after I down throw him. Since DDD can't chain grab ZSS, I just toss a Waddle at him and it hits almost every time. If a Gordo comes out he either loses a stock or gets set up for another hit.
Videos
http://www.youtube.com/watch?v=1PSP2fhm0gw
http://www.youtube.com/watch?v=_QrloWXnKno
Pikachu
1) DDD's down tilt cancels Pika's Neutral B.
2) Waddles block Pika's Side B and Neutral B.
3) Pika can't be chain grabbed.
4) If you use your hammer to poke Pika during his Thunder attack, you will get hit by it.
Man, I hate Pikachu. Hes small, fast, and hard to hit with DDD's hit boxes. His Neutral B has a good stun and is very spammy. Down B is powerful and makes for a great edge guard. C-sticked Side and Down Smashes are quick and powerful. My third friend has mained Pikachu and he has quickly become a pain. He plays an game of attrition where he spams Neutral B and pokes at you with side smashes and aerials. Once he pushes you off the side of the stage, he throws electricity off the edge to disrupt your recovery and uses thunder to guard the top of the screen.
I use a lot of Down Tilts in this match up to counter the barrage of electricity.
Videos
http://www.youtube.com/watch?v=28P8b4LeY6Q
http://www.youtube.com/watch?v=ITga8iX1U5A
http://www.youtube.com/watch?v=Du9peLoY_5g
http://www.youtube.com/watch?v=JS0LhVmWZsU
http://www.youtube.com/watch?v=gemGyzUAIyk
http://www.youtube.com/watch?v=hluLzarN-64
http://www.youtube.com/watch?v=Fn17uc19Nmc
http://www.youtube.com/watch?v=25kkOBKK5Sc
http://www.youtube.com/watch?v=FvlKTadSD1Q
Link
Nothing in this matchup really stands out except the fact that Link can be chain grabbed. Its a pretty straight forward fight except vs projectile spammers. Watch out for Links down smash, side smash, and down air.
Videos
http://www.youtube.com/watch?v=4JQMC9GlRSY
http://www.youtube.com/watch?v=-hmUZclcm24
Zelda/Sheik
Sheik's speed gives DDD problems. Sheik has the capability to string a good number of hits together as well as a jab routine that can really rack up the damage and is hard for DDD to escape from. She is the kind of character that wants to get in your face and explode. F-tilts, D-Tilts, and jabs work well to keep her at bay.
I haven't made any special observations about this matchup yet.
Videos
http://www.youtube.com/watch?v=0xUUIZi0wBc
http://www.youtube.com/watch?v=p1_U4h_0B2o
http://www.youtube.com/watch?v=Zwm-WIzzjag
http://www.youtube.com/watch?v=GjuAYBLhcw4
http://www.youtube.com/watch?v=H8Un2omCPzM
Ice Climbers
1) Inhale is a particularly nice weapon against ICs. Inhale one and spit it at the other.
2) Smack Nana when the opportunity presents itself. Killing her makes the fight easier.
These guys are easy to KO but are good at wracking up damage.
Videos
http://www.youtube.com/watch?v=VYfy3o6Ntf4
http://www.youtube.com/watch?v=r1feCOUbwJ0
http://www.youtube.com/watch?v=XDtOY3r3OF4
Peach
No special observations about this matchup yet.
Videos
http://www.youtube.com/watch?v=9AEwTGNBlTg
**I'll update this post as I discover more information about character interactions between DDD and the rest of the cast.**