Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Here is the Australia/ European version for the sake of comparison:North American Special Edition of Xenocross unveiled.
Some of us like the "special guest characters" in Smash to feel like co-headliners. We should be comparing them, in stature and importance, to the A list stars in Smash. I don't feel like when I am considering a third party selection I should have to compare them to Shulk or Ness to justify there entry. They should be able to stand next to Samus, Link, and Mario and not stand out. Once again, these are characters that have been invited to participate in celebration of Nintendo. There are qualifiers for them that do not apply to 1st party characters. This is my opinion, you are free to disagree, but don't down play my point of view because it doesn't coincide with your own.Well, like I said - Indie is a huge thing in the gaming community. There's no actual good argument against an indie character in Smash when indie gaming is as important as it is, especially since Nintendo is backing a lot the more famous indie titles/games out there.
That looks amazing. Any word on how much that will set me back?North American Special Edition of Xenocross unveiled.
It's $90.That looks amazing. Any word on how much that will set me back?
Hmmm. $90 is a bit much, but it also is a decent amount of swag.It's $90.
Here's the full details on it: http://nintendoeverything.com/xenoblade-chronicles-x-north-american-special-edition-revealed/
That just made me realize how cheaper it is to get the limited edition of XCX over hereIt's $90.
Here's the full details on it: http://nintendoeverything.com/xenoblade-chronicles-x-north-american-special-edition-revealed/
"Nintendo's for kids" they said.
Of course it had to be a Donkey Kong ad too.
So even Nintendo were aware of Expand Dong memes before they became a thing....
Reminds me of the Conker's Bad Fur Day ad where this lady gets... a little friendly with a squirrel.
What a coincidence....
It's had collectives millions in sales allocated towards it. The label of "series" is completely arbitrary.Too bad "Indie" isn't a series.
I don't mean to down play your viewpoint, but you yourself are essentially downplaying the importance on Indies based on arbitrary and straining criteria that basically bars any "traditional" indie rep. It's denying a large part of the fanbase a voice, and that's kind of... wrong feeling, especially when Shovel Knight (and more importantly, most of these "traditional indie" reps) is part of that NES/SNES love letter that's in and of itself honoring Nintendo.Some of us like the "special guest characters" in Smash to feel like co-headliners. We should be comparing them, in stature and importance, to the A list stars in Smash. I don't feel like when I am considering a third party selection I should have to compare them to Shulk or Ness to justify there entry. They should be able to stand next to Samus, Link, and Mario and not stand out. Once again, these are characters that have been invited to participate in celebration of Nintendo. There are qualifiers for them that do not apply to 1st party characters. This is my opinion, you are free to disagree, but don't down play my point of view because it doesn't coincide with your own.
Nothing against Indies, I play more Indies than almost anything else. I grew up with 2D gaming on the Atari 2600, NES, Master System, SNES, Genesis, Turbo Grafx, etc. These are the types of games I love the most and am most used to, and Indie games often emulate their style. My Steam account, Xbox Live account, and Nintendo Network account are full of indie games.It's had collectives millions in sales allocated towards it. The label of "series" is completely arbitrary.
I don't mean to down play your viewpoint, but you yourself are essentially downplaying the importance on Indies based on arbitrary and straining criteria that basically bars any "traditional" indie rep. It's denying a large part of the fanbase a voice, and that's kind of... wrong feeling, especially when Shovel Knight is part of that NES/SNES love letter that's in and of itself honoring Nintendo.
I respectfully disagree with you, but... I still feel like it's unintentionally demeaning to a lot of fans :/
The difference is that retro rep has precedent.An "Indie rep" line of thought isn't far off from the "retro rep" one
And are first party.The difference is that retro rep has precedent.
They don't have one because they're not an actual unified entity. Not all of them make Metroid or retro style games. Further to the point, how are Metroid or Megaman style games not being represented by, you know, Metroid and Megaman reps.But a lot of what people want represented do fall under a label of "Retro-era callback platformer/metoidvania/megaman-esque/etc." titles. It's not a genre, but it's a collective of small game studios developing games that are callbacks to older games. Why should they need a mascot? They can't have one anyway because the concept is too broad. Should we deny that sect of gaming representation in Smash purely because they can't have a face?
It's not about Shovel Knight for me at this point, either - it's like "Yeah, your games are well-selling, cool, and have a huge fanbase, but none of you are standout enough to get into Smash even though like 10 of you exist on an equal ground of fantastic quality."
At that point for me it's like
In some ways yes, but in some ways no.An "Indie rep" line of thought isn't far off from the "retro rep" one
Here ya go,
I'm getting good.
I've sort of been meaning to ask you... How is the inclusion of Shovel Knight and his lack of relevance in Japan any different from, say, Marth and Roy in Melee or Lucas in Brawl? Because at the time of those games, they were all Japan Only, with no relevance anywhere outside of Japan.In some ways yes, but in some ways no.
Retro reps were created because Sakurai realized that the character selection needs to appeal to a wide variety of people. Retro characters are aimed at the older audiences (Sakurai even joked about being too old for a retro rep in 64).
An indie rep could target people who like indie games. But that begs a question: Why would you select such a potentially alienating choice for Dlc? Indie rep is far more riskier than a character like Ryu. Like I've mentioned before he's nowhere on Japan's mind, and it's the kind of choice that are going to leave some people confused. Sure some of the Smash fans will check out Shovel Knight to see who he is, but it might leave them stretching their head.
: Nintendo charactersI've sort of been meaning to ask you... How is the inclusion of Shovel Knight and his lack of relevance in Japan any different from, say, Marth and Roy in Melee or Lucas in Brawl? Because at the time of those games, they were all Japan Only, with no relevance anywhere outside of Japan.
I don't mean this to be accusatory or even a counter argument, I'm just genuinely curious as to what your take on it is.
Don't you mean scratching their heads, Pushdustin?In some ways yes, but in some ways no.
Retro reps were created because Sakurai realized that the character selection needs to appeal to a wide variety of people. Retro characters are aimed at the older audiences (Sakurai even joked about being too old for a retro rep in 64).
An indie rep could target people who like indie games. But that begs a question: Why would you select such a potentially alienating choice for Dlc? Indie rep is far more riskier than a character like Ryu. Like I've mentioned before he's nowhere on Japan's mind, and it's the kind of choice that are going to leave some people confused. Sure some of the Smash fans will check out Shovel Knight to see who he is, but it might leave them stretching their head.
I mean if he was in because he was successful on the ballot then he shouldn't, but I get what you mean.Sure some of the Smash fans will check out Shovel Knight to see who he is, but it might leave them stretching their head.
will you could be someone like me who actually wants an indie in smash since the beginning like quote or shantae.There are people who wants indies ever during smash 4 speculation just the ballot gave people a real reason for be to more vocal with there supportI still find it hilarious how before the word "indie" was like Voldemort in speculation. And now there's all this talk on how they deserve getting into Smash.
I find it ironic in a way.
Well obviously, but thas not what I'm asking. I am talking purely relevance by country, not by Nintendo vs. 3rd party.: Nintendo characters
Shovel Knight: third party character
Those characters weren't DLC, they were on disk. DLC has to SELL to people, it needs to be attractive on it's own.I've sort of been meaning to ask you... How is the inclusion of Shovel Knight and his lack of relevance in Japan any different from, say, Marth and Roy in Melee or Lucas in Brawl? Because at the time of those games, they were all Japan Only, with no relevance anywhere outside of Japan.
I don't mean this to be accusatory or even a counter argument, as I pretty much agree with your reasoning, I'm just genuinely curious as to what your take on it is.
Smash Fans = Giraffes. Didn't you know?Don't you mean scratching their heads, Pushdustin?
I think it helps that this is the first time in the series's history that a Smash ballot is open to everyone rather than primarily the Japanese audience. I'd imagine they'd want to show that them doing so wasn't just to pretend they were listening.Hmm something about SK being a ballot choice seems weird to me.
Why would they go with a character whose core fanbase is only in the west? Would it mean another other ballot character is someone highly requested in Japan but would mostly get shrugs here?
Then again if SK really is a ballot character that would mean his demand over here was bigger than we all thought.