Thought it'd take me a lot longer than four days to build em decent. Also thought I'd never snipe that third B!Ike off what I could scrape up from Lunatic maps. But here we are.
The strategy is as ever tank and retort. If you don't kill me on hit one, you won't get hit two.
Individual thoughts:
M!Grima is complete for now. He tanks all kinds of **** and hits back hard. I've seen 70s.
Reinhardt hates this guy. Lose a blue mage every day with this one weird trick.
Nowi's Rally Defense may get swapped out for Def/Res to help a larger variety of tanking situations. Quick Riposte Seal needs to be honed to 3. Would love some Aether action if she could get it.
Ravioli ravioli break upon the dragon loli.
F!Grima probably needs something subbed in for Cancel Affinity that makes her more dangerous in combat. Right now she's squishy flying buffs and movement; she can dish decent hits but can't take any. I think Ivander mentioned something I wanted to try but other things came up and now I can't recall what. Quick Riposte and Guard are in the recommended build; leaning towards the former, but G Tomebreaker might be an interesting way to halt Naga users.
*angry Grima noises*
Tiki's Drive Res is a trial run, see if it helps me tank mages and other dragons that might be able to punch holes in the squad. If it ends up being a moot point, I can swap it out for another Drive - Def or Atk comes to mind - but having a Drive skill on Tiki boosts the dragon ball and lets it exist in looser formation than Spur if I have to pre-empt something, so it seems like a reasonable way to go. Tiki would also appreciate some Aether action if she could get it.
Boobs of steel.
Fae's still around too, but she isn't built in the least, and would have a hard time replacing any of the above. She's not much of a priority at this point either.
"Hey, mind playing with me? Please? Pretty please?"
Next goal - figuring out Summoner and Ally Supports with this group.