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Social NintenZone Social 6.0 - L'Arachel Edition, Apparently?

Best Galar Starter?


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Coricus

Woom-em-my?
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Is there any specific part or aspect of the game that you like, like story or world?

Whatever you say, most likely I hate it. :p
The story's fed out piecemeal through sidequests and world dressing and the world as a whole is relatively muted, although hate seems a bit strong of an emotion towards either.

I do like the fact that landmarks have a sort of -impact- to them, though. None of them in and of themselves strike me as a be-all-end-all setpiece, but each one has an identity to them. Even 1100 hours into Skyrim I can't say the same for most things in that, and there's definitely more things trying to come off that way than actually do. In BotW it feels effortless for everything that isn't straight up wilderness, which is a good sign that it probably really, really wasn't.
 

Will

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Dragon Ball Xenoverse 2.
I'm not a fan of DBXV, the first game was neat but also kinda gimmicky and limited in its RPG-ish elements, so basically Sonic Forces before Sonic Forces as I see it. It's a solid game on its own, but I was pretty disappointed with it.

I could easily fanboy about what I would want out of a more RPG-themed DBZ. :p But it's like pargraphs long.
 

Chrono.

...
Joined
Sep 12, 2014
Messages
23,045
As much as I like Odyssey, I feel Mario's movement being perfect is the only thing people really talk about it nowadays. That and New Donk City/Jump Up Super Star.
Sonic Fox beat GO1 for the Grand Finals spot.

But it ain't over yet.
That Shenron summon was crazy, had me thinking a comeback was happening.
 

Mythra

Photon Edge
Joined
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*Tries Grand Conquests on Infernal*
*A 40+10 DC VF Sheena with +60 Defense +40 Res poses her *** on a fort*

Not even 1 turn and I already hate this ****
 

redfeatherraven

Walk the Earth
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red.

stop.

You are crossing a line Man was never meant to cross.

Plus, if you build her, your going to make her lonely forever, when you die. Since Robots live longer then humans, considering metal takes longer to degrade.

And that is why man should never have robot partner. :V
maxresdefault (2).jpg

Nooooooo?

I did that for my flesh and blood girlfriend of six years because the anniversary of our relationship was yesterday?

Aaaaaaand I'm stuck here in Louisville with a head cold and can't come see her?

Beeeeecause she starts chemo tomorrow?
 

Z25

Pokemon Illusionist
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https://www.resetera.com/threads/su...peculation-hype-uh-finds-a-way.55839/page-267

Starts on this page and then there's like 10-15 pages of steadily increasing insanity from there

I'm present going Press X To Doubt in the middle of it all, LOL
The fact people were raging and thought that Isabelle would be the only other first party Nintendo character is hilarious. I’m surprised it took awhile to find the source. The model is fine but doesn’t look anything like smash
 

ChikoLad

Purple Boi
Joined
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Messages
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In BotW it feels effortless for everything that isn't straight up wilderness, which is a good sign that it probably really, really wasn't.
Even the wilderness in BotW is there by design. It gives you a chance not only to just take in the beauty of your surroundings, but to decide where you want to go next and generally just survey the area. Also leaves room for horseback battles with Guardians and stuff.

Wind Walker's Great Sea often achieved a similar thing. No wonder both are my favourite Zelda games (+Link's Awakening).
 
D

Deleted member

Guest
BotW was the first game in a long time to not disappoint me in any way. Like, I think the only time I actually felt "disappointed" was with the reward shrines that don't have a puzzle in them, but as for the game itself, everything went according to or beyond my expectations. I have never felt so good by exploring a game world as much as this Hyrule and getting lost was an actual good feeling, and the way all the game mechanics interact with one another is just super fun, I love experimenting with them, it's simply fun to mess around, it all just feels so endless and it makes combat feel much like a puzzle. I guess I mainly talk about these mechanics because it's what always brings me back to the game, simply finding cool new ways to kill enemies, I could talk about all the other great aspects of the game but that's been done to death and they aren't THE main reason I keep booting it up again and again.
I won't say it's perfect, there are definitely some things that could have been made better(more enemy variety, mainly Darknuts, and upgrades for Magnesis and Cryosis to make them actual relevant tools in combat, for example) but it's by far the best game in recent years and I dare say the whole decade.
 

vaanrose

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I do not like Breath of the Wild. It feels like a solid proof of concept, imo, but falls short of achieving what made the classic games so engaging. It's definitely an example of a game held back by the development process; it took so long to build the engine and the world that the final game itself never got the same care that the older games would get. There's untapped potential in the core gameplay loop, and it deserves a more flushed out half-sequel, one where none of the dev time is wasted on the engine.
 

Pokechu

chugga chugga
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You guys already know my stance on Odyssey. Horridly overrated. Slug to play and get through. 300 moons and counting and my opinion still hasn't changed.

Beautiful game. Just not fun at all to hunt moons. Compared to Yooka Laylee, Odyssey is a hot mess imo. I want to beat bad guys and possess them, not herd sheep, get a streak of 100 in jump rope, and run halfway across a kingdom and back to find a seed, plant it, and wait thirty minutes for my moon.
 

Starlight_Lily

Stage Overflowing with Starlight
Joined
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3,234
View attachment 155829

Nooooooo?

I did that for my flesh and blood girlfriend of six years because the anniversary of our relationship was yesterday?

Aaaaaaand I'm stuck here in Louisville with a head cold and can't come see her?

Beeeeecause she starts chemo tomorrow?
Oh, right. Sorry red.

Really shouldn't have said that.

I really didn't mean to come across as a asshole.
 

Will

apustaja
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Breath of the Wild is fine for gameplay and just having a grand ol time, but in-depth a lot of things weren't that great in hindsight.

like making ganon every """dungeon""" boss

or half of the voice cast
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
upgrades for Magnesis and Cryosis to make them actual relevant tools in combat, for example)
Magnesis is OP though.

-Can literally just bash the skulls of enemies with big metal plates and boxes, saves on weapon durability.

-Can swipe enemies off a cliff or flip them over a wall.

-Can use a metal object as cover to advance on ranged attackers.

-Can take any metal object during a thunderstorm and use Magnesis to flail it around as electricity keeps shocking it and destroying enemies.
 

Androobie

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The story's fed out piecemeal through sidequests and world dressing and the world as a whole is relatively muted, although hate seems a bit strong of an emotion towards either.
Muted is a tame description for this ****fest people call a story and world. Muted is a major understatement.

I get that they want to give you complete and total freedom to either fight Ganon right away or never fight him, but for God’s sake. There is literally no evidence that Ganon even should be stopped other than the fact that Zelda and the king told you to. There are several instances of civilization, and all of them are doing completely fine. I mean, you could argue that they have been rebuilding in the last few years and maybe the fact that Ganon has been nicely kept in the castle for the last century has given them a false sense of security, but look at Rito Village. That super tall spire of rock? Realistically, that thing would have crumbled at the first glancing blow from a single guardian laser. And you couldn’t rebuild that either. So Rito Village was completely untouched at least. But even the Divine Beasts were pathetic in their attempt to convince you into action. The Rito talked about some vague threat from Medoh’s cannons, but all it did was float there, not to mention there is absolutely no evidence of it firing at the Rito before you fly up. The sandstorm caused by Naboris never came anywhere near Gerudo Town and never caused them a single inconvenience. Rudania made it rain rocks. On a civilization of people who eat rocks. Not exactly a crisis. Rutah is the only one that came anywhere close to causing an immediate threat, but even then, civilization of fish people. What happened to OOT and MM, where you would literally see a town of happy people transformed into ****ing zombies before your eyes, or listen to everyone talking about how the moon is about to kill them all, or see that defeating a boss in the Snowpeak Temple brings spring back and stops the Gorons from actually freezing to death? If you have to create a world that literally does not care if you exist in order to give you freedom, you’ve sacrificed too much.

But what about the characters? Look at games like WW or TP where you had characters like Midna that had motivations, fears, backstory, hidden information, and comedy. Then compare that to this game's most involved character, Zelda, who only complains about living up to her Dad's expectations. The Champions are equally as stupid. Each Champion more or less says the same line to you, “Sorry, I couldn't help you then, but I can help you now!" and the characters are completely one dimensional. What happened to the Tetras and King of Red Lions? The Midnas and Malos? The Linebecks and the Happy Mask Salesmen? Instead we get boring two dimensional characters that we only have to interact with for about 15 minutes and then they become completely irrelevant. I mean, for ****’s sake, Groose’s little finger was more interesting and memorable than anyone in this game.

Not to mention the sense of urgency makes absolutely no logical sense, but I ain’t getting into that.

Oh my ****ing God, the world in this game is atrocious. The world is beautiful, I will admit. It is genuinely satisfying to look around from the high vistas onto the cel-shaded landscape. But that’s about it. The world is absolutely barren. People talk about how “alive” and “interesting” the world is and how its "resparking their childlike wonder" and I feel like we aren’t playing the same game. 80% of this ****ing map is open space. It’s like they took the OOT map and stretched it by 1000%. What makes exploring in this game in any way rewarding? Because you might find a Korok seed? Nothing in any game has felt more like the developer was coming out of the screen and giving me a giant middle finger. 900 of them? Their only purpose is to let you carry even more useless paper-thin weapons. Or, maybe if you're lucky you’ll find a chest hidden in the ground with another of the aforementioned paper-thin weapons that will break in 20 uses? Or perhaps, Rupees that I can 10,000 of by hitting a random stone on the side of a cliff, then can’t figure out how to spend? Or maybe adventurers fighting for their lives against 2 one-hit kill bokoblins, which you trounce them and get rewarded with a worthless meal you can effortlessly outclass by throwing a couple durians into a pot? Or maybe, a Hinox or a Lynel? You know, the same exact one you have fought 20 ****ing times, but this time maybe it’s a different color. Wow! And what do you get as a reward for fighting these “difficult” bosses? More paper-thin weapons that you will burn through in an hour and some parts you can use for elixirs that either will help you explore the empty world or help you fight more pointless enemies. Best design, 10/10.

press f to pay respects to my hands
 
Last edited:

redfeatherraven

Walk the Earth
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Oh, right. Sorry red.

Really shouldn't have said that.

I really didn't mean to come across as a *******.
's cool. We cool. I know it was humor.

I'm just...y'know. Bit on edge.

Not to mention this is the head cold with literally the world's worst timing.
 

Will

apustaja
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You guys already know my stance on Odyssey. Horridly overrated. Slug to play and get through. 300 moons and counting and my opinion still hasn't changed.

Beautiful game. Just not fun at all to hunt moons. Compared to Yooka Laylee, Odyssey is a hot mess imo. I want to beat bad guys and possess them, not herd sheep, get a streak of 100 in jump rope, and run halfway across a kingdom and back to find a seed, plant it, and wait thirty minutes for my moon.
I think of the opposite. When it came to all those time-consuming or trivial moons that were only happening once at a time in a particular world, I would just do all the fancy stuff along the way or just to pad out. I 100%'d it, I enjoyed it fine enough. The only thing I don't like is having to find coins, and that's why I just kinda ditched out after Linguini's Balloon World for coin grinding because balloon exploits are a *****.

on the contrary i look at yooka laylee and my stomach of refined taste goes into puke overdrive :p
 

Mythra

Photon Edge
Joined
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On the short time I played BoTW I can say I wanted to spend more time doing physics ****ery to kill Lonk than progressing the dungeon.
 

ChikoLad

Purple Boi
Joined
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Messages
23,084
There is literally no evidence that Ganon even should be stopped other than the fact that Zelda and the king told you to.
Or the fact that Ganon has a history of bringing destruction in his wake, and that the "Calamity Ganon" is the literal manifestation of his malice. It's not even a person, it's raw, destructive energy that you can even interact with yourself and see how it kills you.

That might also be a motivation for Link.
 

powerprotoman

Smash Master
Joined
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sakurai "it might look like i ahve red eyes but im just tired"

Delzethin Delzethin HMMM what does lycanrock dusk form have some times?

well either that or it'll be K.rool
 
D

Deleted member

Guest
You guys already know my stance on Odyssey. Horridly overrated. Slug to play and get through. 300 moons and counting and my opinion still hasn't changed.

Beautiful game. Just not fun at all to hunt moons. Compared to Yooka Laylee, Odyssey is a hot mess imo. I want to beat bad guys and possess them, not herd sheep, get a streak of 100 in jump rope, and run halfway across a kingdom and back to find a seed, plant it, and wait thirty minutes for my moon.
Honestly, I feel the same, though I do still believe Odyssey is a fun game, I had more fun with 3D World.
It's just... Moons are pointless to collect because all they serve is as one-time keys for the next world, there's no incentive for hunting extra ones since the minimum required is INCREDIBLY small. Doesn't help most Moons are just mind numbingly easy to get.

It's the same issue with Korok Seeds, I don't really care about finding a rock in a weird place because I know all I'll get is basically nothing.
Odyssey is a good game but its great movement makes people see things that aren't there and I don't get what's with people saying Moons are fun to collect.
 
D

Deleted member

Guest
So much BOTW hate in this thread.
The reviews and the media in general say it is the top Switch game so far.
 

Coricus

Woom-em-my?
Joined
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Messages
14,055
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Muted is a tame description for this ****fest people call a story and world. Muted is a major understatement.

I get that they want to give you complete and total freedom to either fight Ganon right away or never fight him, but for God’s sake. There is literally no evidence that Ganon even should be stopped other than the fact that Zelda and the king told you to. There are several instances of civilization, and all of them are doing completely fine. I mean, you could argue that they have been rebuilding in the last few years and maybe the fact that Ganon has been nicely kept in the castle for the last century has given them a false sense of security, but look at Rito Village. That super tall spire of rock? Realistically, that thing would have crumbled at the first glancing blow from a single guardian laser. And you couldn’t rebuild that either. So Rito Village was completely untouched at least. But even the Divine Beasts were pathetic in their attempt to convince you into action. The Rito talked about some vague threat from Medoh’s cannons, but all it did was float there, not to mention there is absolutely no evidence of it firing at the Rito before you fly up. The sandstorm caused by Naboris never came anywhere near Gerudo Town and never caused them a single inconvenience. Rudania made it rain rocks. On a civilization of people who eat rocks. Not exactly a crisis. Rutah is the only one that came anywhere close to causing an immediate threat, but even then, civilization of fish people. What happened to OOT and MM, where you would literally see a town of happy people transformed into ****ing zombies before your eyes, or listen to everyone talking about how the moon is about to kill them all, or see that defeating a boss in the Snowpeak Temple brings spring back and stops the Gorons from actually freezing to death? If you have to create a world that literally does not care if you exist in order to give you freedom, you’ve sacrificed too much.

But what about the characters? Look at games like WW or TP where you had characters like Midna that had motivations, fears, backstory, hidden information, and comedy. Then compare that to this game's most involved character, Zelda, who only complains about living up to her Dad's expectations. The Champions are equally as stupid. Each Champion more or less says the same line to you, “Sorry, I couldn't help you then, but I can help you now!" and the characters are completely one dimensional. What happened to the Tetras and King of Red Lions? The Midnas and Malos? The Linebecks and the Happy Mask Salesmen? Instead we get boring two dimensional characters that we only have to interact with for about 15 minutes and then they become completely irrelevant. I mean, for ****’s sake, Groose’s little finger was more interesting and memorable than anyone in this game.

Not to mention the sense of urgency makes absolutely no logical sense, but I ain’t getting into that.

Oh my ****ing God, the world in this game is atrocious. The world is beautiful, I will admit. It is genuinely satisfying to look around from the high vistas onto the cel-shaded landscape. But that’s about it. The world is absolutely barren. People talk about how “alive” and “interesting” the world is and how its "resparking their childlike wonder" and I feel like we aren’t playing the same game. 80% of this ****ing map is open space. It’s like they took the OOT map and stretched it by 1000%. What makes exploring in this game in any way rewarding? Because you might find a Korok seed? Nothing in any game has felt more like the developer was coming out of the screen and giving me a giant middle finger. 900 of them? Their only purpose is to let you carry even more useless paper-thin weapons. Or, maybe if you're lucky you’ll find a chest hidden in the ground with another of the aforementioned paper-thin weapons that will break in 20 uses? Or perhaps, Rupees that I can 10,000 of by hitting a random stone on the side of a cliff, then can’t figure out how to spend? Or maybe adventurers fighting for their lives against 2 one-hit kill bokoblins, which you trounce them and get rewarded with a worthless meal you can effortlessly outclass by throwing a couple durians into a pot? Or maybe, a Hinox or a Lynel? You know, the same exact one you have fought 20 ****ing times, but this time maybe it’s a different color. Wow! And what do you get as a reward for fighting these “difficult” bosses? More paper-thin weapons that you will burn through in an hour and some parts you can use for elixirs that either will help you explore the empty world or help you fight more pointless enemies. Best design, 10/10.

press f to pay respects to my hands
Press f to pay respects to my brain trying to wrap itself around how anyone could be this angry at a video game for a reason either than getting their butt kicked constantly too.

Like, there's legitimate criticisms here but I can't even read more than half a sentence at a time through them because it's less text and more angry growling noises.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
I did interact with it.

Didn’t die.

Because it’s a pitiful excuse for a final boss.
I'm talking about the literal dark goop (they call it "dark malice" in-game) that you can find in some parts of the world, especially at Hyrule Castle.

You step into it and it starts draining your life and slowing you down.

If Ganon is set free, then the whole world becomes that and everybody dies.

People were able to live on BECAUSE Ganon was being held at bay. People just got used to living with a lingering, even inevitable threat from some perspectives. But the moment he got free, they're done for.
 

Z25

Pokemon Illusionist
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D

Deleted member

Guest
BOTW will be my first Switch game that I actually complete and care about.
Last time I made an account, did stupid things in the final tower and... Yeah.
Now for actual playing with DLC!
 
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