Really nice to see these maps had mission objectives that you didn't find in the game. Gameplay wise, my favorites have to be the the 2nd and 4th ones. The 2nd one has you talk to the ally soldiers and then escaping, and your only units were Lukas, Python, and Forsyth. The 4th map is a defend map, and it has you defending the castle for 9 turns using all of the Deliverance units from the previous DLC maps before.
Story-wise, I would definitely recommend buying all of them. They do a great job fleshing out all of the Deliverance characters more. The 1st Deliverance map shows more interactions between Clive and Fernand, giving us a better sense of how Fernand was like before his family was killed. His younger sister and brother was apparently 4 and 5 respectively at the time, and we see more of his friendly side. Though still very prideful, we do see him being more friendly to Clive. After the map finished, Fernand even questioned Clive if he would still be able to keep his promise to the traders as the two headed back to the castle, rather than ask him the question when the traders were still present. We also see Fernand loosen up in the two memory prisms you can unlock where he talks to Clair and Mathilda respectively. Both establish the close relationship he had with Clive.
Fernand doesn't have any contempt for the peasants shown at any point in this DLC chapter; the only time we see him being very resentful toward someone was to Slayde in the first map, and it's perfectly justified.
The second map gives more characterization from Python and Forsyth and shows their interactions with Lukas. Their interactions imply Python and Forsyth have just recently joined the Deliverance.
The game also reiterates Forsyth is a sensitive guy.
^How can you not to relate to that?
The third DLC map features Clair and Mathilda going into some underground shrine because Clair wants to find an Ancient Ring that grants total immunity to magic. Post-map dialogue reveals Clair wanted to deliver the ring as a gift to her brother. Finding the ring, however, triggers Terrors to appear, and it turns into an Escape map. Fun map it was. Clair is completely immune to all Magic attacks, while Mathilda wrecks foes apart like it's nothing. Their dialogue together was pretty good too. We get more bits and pieces that show Clair is very attached to her brother, to the point she will even get angry if someone else says they know Clive well better than she does. Mathilda's dialogue was pretty good too.
The final map brings all of the Deliverance units together for a Defend map. This DLC chapter reveals how the Deliverance were forced out of the castle and into their new hideout. You'd think with a huge flux of Rigelian soldiers, they would all be dead, right? Nope. Turns out it was Lukas who saved them, and man what a badass he is. He threatens Slayde and his group of Rigelian troops to let the Deliverance leave the castle safely or else the Rigelian civilians that were trying to leave Zofia will all be executed. Lukas shows what a star he was during it. When they all escaped, Fernand is furious that he wasn't informed about the plan (this DLC chapter also took place after Fernand's family was killed, so he how his personality changed), but Lukas it was for the best that very few to know about the plan.
And Python has some more funny dialogue during this chapter:
You can also unlock support conversations between Mathilda & Clair, Clive & Forsyth, Clive & Python, Lukas & Forsyth, and Lukas & Python, but I didn't get any of them for some reason. Guess I'll have to look them up online and see how they develop.