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Honestly, everytime I see the talk about flat earthers, I remember that old Dinosaurs sitcom's episode:I Found the ultimate argument against flat earthers I didn't even think about
If the earth was flat, measurement from longitude would be consistent from the poles outward as found in real life
BUT Latitudinal lines would increase dramatically after the pole.
If airplanes flew around latitudinal lines, planes would constantly have to be banking right or left, which the don't do. You'd be able to feel it if they were, especially the closer you are to the north pole.
Not to mention planes usually fly the shortest distance between two points, a straight line. With the flat earth map a straight line changes dramatically from what we have on a globed earth.
Planes have a limit to how much fuel they can carry, meaning that the further you are from the north pole (on a flat earth) the larger distance they'd be travelling so the more fuel they'd be using and the more stops they'd need to have - which isn't found in real life.
Regardless of what answers flat earthers give, this is one problem they can't figure out!
...Although they probably would just say something about pilots and aircraft makers are part of the conspiracy
http://m.imdb.com/title/tt0560687/
After she is eventually sentenced to death, her only request is that it must be by throwing her off the Earth's edgeWhen told to come up with an original idea for school, Charlene hits upon the notion that the world is round. However her discovery lands her in jail, and on trial for heresy; which begs the question how free dinosaurs are to think and say what they believe.
The episode then does an 80 days timeskip with the cops bringing her back and freeing her
Charlene Sinclair: They couldn't throw us off the end of the world because there isn't any, we walked all the way around!
Unrelated but it's from the episode
How did they manage to get this under the radar?
I think promoted classes don't have more growths than their unpromoted versions, iirc, the class line DKES have some small modifiers but they're consistent throughout the lineThis actually isn't necessarily true. If you're trying to grind out characters to their max possible stats then yeah, but you don't need to do this to beat the game, that's a over the top completionist's errand.
You have to consider the utility of the unit when promoted as well. Some units also get really slow stat growths in their base class (Lukas is one of them), so if you don't promote them early on they become obsolete early on. The promoted classes may also have Skills that you might want ASAP. Seraphim magic is a good example in the Mage and Cleric classlines for some units.
Erureido I recommend promoting Lukas as soon as you can because I tried holding off and I was starting to find him obsolete. His intended role is as a tank, but if you keep him in Soldier class too long, he will stop getting Defense growths and won't be getting much in other areas either. This means he won't be able to dish out or take much damage against higher level units (he doesn't have great Spd either so even Clair was easily outclassing him in damage output). As soon as I promoted him to General though, he became a much more viable tank unit with decent damage output.
Granted, I'm playing on Hard Classic so your mileage may vary.
Still, promoting early is best also because of EXP gains and the "lost" levels only really natter if you're grinding.
Postgame isn't that difficult that you need maxed out stats but even then, for Ch.6, you might as well just pick Alm+Celica+Whoever is a Merc and abuse the DF loop
There are also going to be two eventual free Villager's Forks to reset whoever you want.
The only time I'd argue against promoting asap is if the unit has somehow triggered enough groeths that the bonuses aren't that worth trading for the levels
If they're onlt getting +1 or a +2, grind them a bit, all you'll lose is some of your time but the maingam still doesn't really need any grinding.