Baskerville
That's a paddlin'
Ah Crashboards. Never forget.
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I prefer the term "Crash Boardicoot".Ah Crashboards. Never forget.
I just played No Limits with my brothers, and man it can made me get toxic and salty. Biggest problem are my two brothers who are really a jerk. And yeah, I care more about winning in Arcade mode, and I don't really need to explain why.My main issue with Sym is that merely her weapon range. It's easy to get rid of the turrets, especially with Winston. However, her weapon range is a big pain simply because it's hard running away from her without some method of escape. It also doesn't help that her weapon deals so much damage, despite being single target.
D.Va's NY skin was my first one.![]()
And I even got it on the first day.It wasn't my first lootbox though from the event's beginning, cause that gave me 500 Currency instead.![]()
But it was in one of the lootboxes that I got from the Arcade.Especially nice since it was the one I really wanted. Zen was the second one I got on Sunday while Roadhog's skin I just got today. Now it's just Mei, Reinhardt and Winston left.
What's rather funny about this event is how all Tanks except Zarya got a new Legendary event skin for this event. Heck, when you look at all the events, all the Tanks now have at least one Legendary Event skin(Zarya with Summer, Roadhog with Halloween, Winston with Christmas and now Winston & Roadhog again as well as D.Va and Reinhardt) while only 2 Offense Heroes, 3 Defense Heroes and 3 Support Heroes have a Legendary Event skin. Are we sure Tanks are being used in the Meta alot because of Ana?
Edit: I just realized I could check my posts to see when I got my skins and turns out I got D.Va's skin the next day on Wednesday. So I was mistaken about getting it on the first day. On the other hand, I still got it in under 24 hours.
FFXV dlc got dated tooFinal Fantasy 12 HD comes out on July 11th in NA and Europe.
It's true, without some photoshopped quip to go along with things my post quality has just up and died.I never realized how dependent you guys were on images.
HEY KIDS YOU WANT MORE FFVIIR NEWS?![]()
From the FF 30th Anniversary event.
Omfg is... is that a working image???![]()
From the FF 30th Anniversary event.
that's way too cuteThere was a problem fetching the tweet
This Twitter account works like an antidepressant.
A bit of a history lesson.I'm not sitting through videos when the intent is clearly pessimism that I've already had several thousand healthy servings of already, but I honestly can't even remember hype on the Wii U because of the trainwreck of it being mistaken for a Wii upgrade overshadowing everything.
Going off of the titles, they seem to be saying the Wii U is a powerhouse that will dominate the competition, which very few people if any are saying about the Switch. If they are, then they certainly aren't on the forums I'm actually reading. The main thing I'm reading is that it's easy to port to, which if the game isn't held back by being GPU heavy. . .yeah, I don't see why not. I can see indies in particular being very easy to port to it. I mean, developers are positive, but no one ever took the "this is going to take the world by storm" ones seriously in the first place because it always sounded like fibbing PR. Two different devs have laughed pretty hard at the Switch already, which is pretty standard Wii U reaction, but on the bright side at least Bethesda is actually giving it a shot this time when they didn't even remotely care before.
I have no idea whether the Switch will be a trainwreck or bob up slightly in the ocean and happily stay afloat at it's own pace as everything else sails past them, but the Switch doesn't strike me as entirely retreading the Wii U. They aren't even talking about the specs because they KNOW they're weak and they intend to focus on what they actually designed the system for instead. I'm not expecting Nintendo to get "all teh support," or "win" the generation but I don't think that's going to be Nintendo's succeed/fail condition in the first place.
Yeah, I know. Acknowledging that hype and spokesman talk isn't a prophecy and that devs will likely dip their toes once and leave and still thinking it has even a slight chance? Shock! But I think this will more rely on how Nintendo handles their own game releases and marketing than anything else. The presentation was pretty bad, but their commercials have done a decent job getting the idea across. There's still quite a few hiccups in getting people to understand exactly what it is, but since they gave it it's own identity instead of tying it to the Wii they at least have the ability to get that across by the time they have more units available to sell again. And as for the games, the launch is admittedly extremely weak but the Switch's first year is so many leagues ahead of the first two of the Wii U's lifespan that it's kind of funny.
Yes, the topic of the Switch not being a "dominating force with all the third parties" has been talked about. A lot. But as suffocating of obviously terrified marketing talk as "it's not about power, it's not about specs" is. . .no, not really. Nintendo was always driving this ship alone, they just have to figure out how to sail it.
That is the case for NES, but how come did Wii sold more then NES despite it is a weak console and no big third party titles? It was because of the motion controls, it was a short fad but really what made Wii standout. Many games on the Wii that uses motion controls, but most third party shufflewares don't really use that well.A bit of a history lesson.
Only reason the NES was able to secure its place in the market and totally dominate the Sega Master System was because it forced 3rd party devs to sign a contract which disallowed them from porting their games onto other consoles. Thus, even though the Master System was more powerful than the NES, NES sold a lot more as it had all the games. And no, not 1st party games, as SEGA had plenty of great 1st party titles in the 3rd gen, but the 3rd party games.
For reference, Master System sold approx 13 million, to the NES's 61 million.
That's how important 3rd party devs are. They are the lifeblood of a console. And the moment Nintendo stopped having their support, was the moment Nintendo stopped being relevant.
The only thing I'm pointing out here is the hype machine surrounding a new console release, and how a lot of the PR talk and speculation is near identical to that of the WiiU, as well as a lot of what's happening as we approach the release of the console.
When the WiiU launched, tons of devs talked it up and down, saying it was easy to develop for, and that it was very powerful, and that "this time, Nintendo has got it, and they promise us tons of unique experiences on their console." Yet, a couple years later, we find that development for WiiU was a mess:
http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story
Bold assumptions here, if this is really what you think, I fine with that. It's just wait you say that company run by overly conservative businessmen doesn't sound odd, many other big companies are like this as well. As long as the game developers are not overly run by conservative people I'm fine, and not we are seeing with the Switch. Miyamoto, probably is, I do think he should step down which some decisions he made before.It's like Nintendo doesn't understand the industry, and just follow the beat of their own drum, which, isn't gonna fly anymore. The company is run by overly conservative businessmen in suits who are out of touch. You can tell that these decisions were made simply by looking at numbers, and trying to be the most risk-averse. The release of the Switch was a correction, being passed off as an innovation. The problem being, is that if you don't take proper risks, then you'll never succeed, business is a gamble, and the number one rule in gambling is knowing when to take risks, and committing to them.
Ok, most of these decisions are so risky and are those that Nintendo will probably never make. And I would like to ask how can you maintain Wii U alive up to that year? When like this year Sony and and Microsoft are releasing more powerful consoles. And how you push release year way far is also a bit too far, not sure how the gaming industry will be like in 2019-2020, will VR be a maintstream at that time? Will 4k be a standard? Will anyone even care about home consoles? I have no idea, there are to many things that are uncertain.What Nintendo SHOULD have done is the following:
Launch the Switch as a PORTABLE console more powerful than WiiU and a successor to the 3DS. Like Sony does with the Playstation line, cut all 1st party support for the console upon launch, but allow 3rd party devs to keep the console afloat by pushing content on it, so that the userbase doesn't feel neglected, yet understands that the console is at its last legs due to a lack of power. Maintain the WiiU alive till 2019-2020, and make sure that all WiiU releases, as well as previous games get an enhanced port on Switch, to show case how the console is more powerful than it, and retain consumer faith in your last product. Then, come 2020, you release an upgrade to the Switch similar to the Pro, or the n3DS, for anyone wanting to hop over. Come the start of Generation 9, you have a very powerful portable machine able to run console games, that has a hefty library to boast about while the competition is getting started. Moreover, aiming the console at your install base of 64 million is FAR more intelligent than burning the 13 million that bought a WiiU and telling them that you're going back on your promise of "we're not giving up on the WiiU, it as a long life ahead of it" (Reggie - June 2014). Not only did they kill consumer faith in their brand by dropping the WiiU like that, but also, it's simple numbers, the 64 million 3DS owners will eventually make a jump over to the Switch once the price is reasonable and the library is worthwhile. However, for that to work, you have to market it as a PORTABLE, meaning, cut the gimmicky crap out of the joycons to make the price as reasonable as you can, enhance the battery life as much as you can, and finally, give it tablet-like functionality as a multimedia device. Hell, even sell it at a loss. The software sales (which are known to have high attach rate), and royalties from 3rd parties will make it worthwhile. The most important aspect of a console is that people BUY it, so that you have a large install base. As it stands, the Switch is set up for another 3DS situation in which it'll need a price cut and aggressive marketing to revive it after its initial failure. Especially since it's being marketed as home console, despite running portable hardware. Whoever thought that was a good idea, needs to be fired.
Well, I am only fine with the first two. I am not gonna pay extra to get it early, and I will be impressed if Switch gets more than that though.So people temper their expectations. It's not pessimism, it's reality. If you're expecting the Switch to be a portable machine that will only get Nintendo games, and will probably be alive for 3-4 years, and are OK with paying extra for it to get it early (as a price cut is will need to happen regardless), then you won't be disappointed. Anything more than that, and you only have yourself to blame.
Have I told you how much I love you, MandalaHere's a pic of John Cena
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Everything is normal in this post because you can't see him.
Wii sold well because it appealed to a market outside of the industry, it actually did very poorly among gamers.That is the case for NES, but how come did Wii sold more then NES despite it is a weak console and no big third party titles? It was because of the motion controls, it was a short fad but really what made Wii standout. Many games on the Wii that uses motion controls, but most third party shufflewares don't really use that well.
And this is sort of catch 22 when it comes to Nintendo getting third party titles. Nintendo consoles won't get much third party titles because lack of sale, and because lack of sale Nintendo won't get much third party titles.
I kind of disagree with your point on the third party devs, Nintendo consoles sure struggle with third party devs because lack of power, but they are relevant with their awesome first party title. And their handheld is really not the case here, PS Vita got better third party support than 3DS but still can't sell well.
Yes, hype were there when Wii U first launch, it was later the poor market and sale that mess it up, mention it's name that is confusing already. By now we can really sure if Switch will meet with the same fate, I'm not trying argue anything on this point, just wait and see.
Not at all, Nintendo has taken risks in the past, and as time went on, they've become more and more risk averse. More importanly, they are unable to learn from their mistakes, repeating them time and time again. The Switch is a 3rd attempt at grabbing that casual market that loved the Wii and DS, and an utter negligence of the demands of gamers and their fanbase, yet again.Bold assumptions here, if this is really what you think, I fine with that. It's just wait you say that company run by overly conservative businessmen doesn't sound odd, many other big companies are like this as well. As long as the game developers are not overly run by conservative people I'm fine, and not we are seeing with the Switch. Miyamoto, probably is, I do think he should step down which some decisions he made before.
If Nintendo really doesn't take risk, they might just release a powerful console that most people wishes, the release of Switch is a balance between innovation and taking risks.
HDR and motion sensors are gimmicky crap, they're driving up the price of the remote to $90, and you're PAYING for that, whether it gets proper use in games, or not. The $90 of the remote are a contributing factor to the $299 price tag on the console since it's NOT sold at a loss, as has been officially stated by Kimishima. So, what could have been a better chipset in the form of Pascal, which would have saved battery life, and increased performance, instead wound up being a cheaper chip, just so they could throw in a gimmicky feature which adds little to the experience.Ok, most of these decisions are so risky and are those that Nintendo will probably never make. And I would like to ask how can you maintain Wii U alive up to that year? When like this year Sony and and Microsoft are releasing more powerful consoles. And how you push release year way far is also a bit too far, not sure how the gaming industry will be like in 2019-2020, will VR be a maintstream at that time? Will 4k be a standard? Will anyone even care about home consoles? I have no idea, there are to many things that are uncertain.
I am one of that 3DS owners and I will buy Switch when the price became reasonable. And about cut the "gimmicky crap", are you mentioning the motion controls and HD rumble? It is true that most people weren't happy when Nintendo add those features, but an enhanced motion controls, and HD rumble isn't a gimmick or even a crap when we saw games like ARMS that uses motion controls, and many games on the console are utilizing that HD rumble as well.
My prediction is that it'll sell 20-30 million units lifetime. I see it as a portable console, and the downward trend for Nintendo will continue so long as they continue to march at the beat of their own drum. There's no way the Switch is outselling the 3DS. And yes, this IS a portable console, regardless of what Nintendo says. It's got portable hardware, and is built with a portable mindset. AFAIC, they've dropped out of the home console market with the discontinuation of the WiiU, they just refuse to outright say it as it's bad PR.Well, I am only fine with the first two. I am not gonna pay extra to get it early, and I will be impressed if Switch gets more than that though.
Happy birthday-py, joy-py, nice to meetcha-pySo today, years ago, an event happened which made the Earth groan, for a genuinely pessimistic optimist was born who was a terrible racketball player.
That's right... today...
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Is my birthday. Thanks for making another (ha ha) funny and (gee, that's interesting) funny year.
Looking good so far. Interesting that we haven't seen any Gaiden, Jugdral, Magvel, or Tellius characters in the game yet. Suppose they'll get added in events later on down the road.GamexPlain did their preview on FEH
Happy birthday! Hope you have a nice day.So today, years ago, an event happened which made the Earth groan, for a genuinely pessimistic optimist was born who was a terrible racketball player.
That's right... today...
View attachment 125477
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Is my birthday. Thanks for making another (ha ha) funny and (gee, that's interesting) funny year.
>Running out of writer namesCaught a Zubat, her name is now Margaret. I'm running out of female names why do the RNG gods do this to me?
Happy birthday-py, joy-py, nice to meetcha-py
Hmm, we have a Google Chrom player here.
Happy Birthday.So today, years ago, an event happened which made the Earth groan, for a genuinely pessimistic optimist was born who was a terrible racketball player.
That's right... today...
View attachment 125477
-File photo-
Is my birthday. Thanks for making another (ha ha) funny and (gee, that's interesting) funny year.
Well I just changed mine, so yes.Are images still broken for avatars? Because I would like to change my avatar.
Happy Birthday!So today, years ago, an event happened which made the Earth groan, for a genuinely pessimistic optimist was born who was a terrible racketball player.
That's right... today...
View attachment 125477
-File photo-
Is my birthday. Thanks for making another (ha ha) funny and (gee, that's interesting) funny year.
Calling it now.http://wdwnt.com/blog/2017/01/disney-files-patent-theme-park-rides-controlled-guest-emotions/
Now that is a real Rollercoaster of emotions
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