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Social NintenZone Social 5 - Thanks, Everyone

Personal Highlight of the Mini Direct?

  • Super Mario Odyssey Update

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Metal Shop X

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Not your bad, as it's dumb not to include important stuff like that
What I find strange is that, Ginyu hurting himself while he charge his lvl3 and him charging his lvl1 were shown in previous footage of the game.

That mean that they deliberatly decided to not keep those moves in the build that Max played. 'cuz they looked finished in my book.:4robinf:
 

Mythra

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It was good for being next level meta.

Led to a short lived webcomic (one issue ****post).
Refresh my memory, because I can't remember the comic. :029:

Most of the wiki's content is outdated af now lol.
 

mario123007

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Now you people know how I felt with Seven and Metal Face back in Xenoblade 1.

They were great plot points, but come on. Game made it obvious.
Who is Seven? Lol are you talking about chapter 7?
Xenoblade always foreshadows it's big reveals, the only real exception I can think of being
Sometimes they do, sometimes they don't...
X did a good job on making plenty of unexpected plot twists, it just that the story setting was a bit dull. Only thing that was so obvious was that Laos is the traitor...
Elma actually is an alien the whole time... I don't really think anyone expect that. And also life core being destroyed was a bit confusing... And Elma's conclusion was made the planet Mira even more disturbing...

And regarding XC2 spoilers, like I said, I don't wanna talk about it for now.

I mean not only just Xenoblade OK? Almost every anime, movie does that, it's just whether it was significant or not.
 
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I have to say, EOV's sidequests are some of the best I've ever seen in an RPG. Even with the limitations the game has, there's an incredible variety of them, and some of them feel like something that came out of a Tabletop RPG.
You still have your hunt or fetch quests here and there but so many of the others have unique mechanics, use of overworld, player interaction, different paths and so forth.

God I love this game
Who is Seven? Lol are you talking about chapter 7?
He's talking about Seven, the last party member in XC

And yeah, those two plot twists weren't that hidden that much
Fiora had unique battle animations in the beginning and I know very well that RPGs don't do that most of the time.
While with Metal Face, well, Prison Island didn't bother hiding it, though I hadn't put the pieces(mostly because I had forgotten about Mumkhar lol) into place before that outside of "wait why does his weapons look familiar?"

I didn't see Dickson being a son of a **** coming tho
I mean, that was SO well hidden!
 
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Jojalole

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Who is Seven? Lol are you talking about chapter 7?
Seven is the worst kept spoiler in the Xenoblade history
It's Meka Fiora, who appeared as a trophy in Smash 4 and was the partner of Kos-Mos in project X Zone 2

I am also going to have more rambling on the Quest, I can say anything much about XCX's quest, however I still stand by regard XC2's quest system a huge improvement over XC.
XC quest despite are mostly short, but they are quite a lot and you even have plenty of linear quest such as Monster quest, item quest, special quest etc... only a few actually have a decent plot in it... I also dislike how some quest have route A and route B which sometimes affect your location's affinity or even your award... which means that doing XC quests felt more like a chore
I have to disagree so hard. I simply hate the sidequests in Xenoblade 2, I feel they're even worse than the original. The problem with the original was going to the NPC's to get the reward, because you had to memorize place and time of appearing of the NPC. But the quests were fine, they told you "Hey, get this item from this monster" and it's okay.

In Xenoblade 2 however, quests are trash. Most of them are just getting items, but they don't tell you where to exactly get them. There are SO MANY quests about getting items I didn't get in 100 hours of playtime, I have like 5 pages of unfinished quests. Also, when it's not an item problem, is a stupid blade requirement, and if you don't have the blades, then good luck farming for them. And I've only found one quest which was about killing an unique monster, and it was a blade quest (The only ones that I find somewhat acceptable). I don't know, I don't see how quests in Xenoblade 2 are good in any way, they are super annoying and the rewards aren't even worth.

Now that I'm talking about Xenoblade, I finally got Kos-Mos. She was the only blade I wanted since the start, so I'm happy to finally have her. I have to level up a bit to try fight the last unique monsters.
 
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Speaking of Xenoblade 1 spoilers...
I remember I have missed the very 1st interlude between Shulk and Fiora at Colony 9's park, and as the interlude point was still there after Fiora's "death", I figured she would eventually come back.

The only thing I haven't figured and which I've got spoiled is about Jade Face's identity.

Thank :4palutena: I haven't got spoiled about all the pot-twist after you beat Yaldabaoth at Mechonis Core.
 
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D

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It's not a new year if there's not a new terrible fake leak
On a scale from 0 to 1 how fake are these?
 
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mario123007

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But the quests were fine, they told you "Hey, get this item from this monster" and it's okay.
Definitely not OK for me, this is one of my grudge here with the original's quest system... And again, there are more than that, so it can be a bit if a hassle to need to look which quest you completed and which quest you missed..
In Xenoblade 2 however, quests are trash. Most of them are just getting items, but they don't tell you where to exactly get them.
This is totally WRONG, only the collectibles are not mapped... And if you do not know, simply check GameFaqs.
Or you simply forgot to set that quest you need to find stuff as the active quest.
Also you need to go to the location in order to show where is the stuff you need to find.
In Xenoblade 2 however, quests are trash.
Dagas: Watch your mouth.
Nah, just kidding, but hey, Xenoblade Chronicles 2 quests system isn't perfect, but it's definitely not trash just because there was a quest you were stumped on.
There are SO MANY quests about getting items I didn't get in 100 hours of playtime
Just check GameFaqs, or just ask me LOL!

Also, when it's not an item problem, is a stupid blade requirement, and if you don't have the blades, then good luck farming for them.
I guess you are mentioning Blade quests? I mean... Duh?
Like I said the Blade quests are obviously focuses on certain Blade or Blades. Most are just required to complete their affinity chart.
My minor grudge though is that some quests need to be triggered after sleeping in th Inn, got and read Heart to heart, and then start the long quest.
And I've only found one quest which was about killing an unique monster, and it was a blade quest (The only ones that I find somewhat acceptable).
I... Don't recall a Blade quest that is required to kill a unique monster... Which one is it? Just mention the Blades name.
I don't know, I don't see how quests in Xenoblade 2 are good in any way, they are super annoying and the rewards aren't even worth.
More than meets the eye buddy... Similar to XC, completing quests raises your Blades trust, and even complete Blades affinity chart.

So yeah Jojalole Jojalole , buddy? I think your opinion ions are valid, but I think that you misjudgedXenoblade Chronicles 2 quest system a bit...
Now that I'm talking about Xenoblade, I finally got Kos-Mos. She was the only blade I wanted since the start, so I'm happy to finally have her. I have to level up a bit to try fight the last unique monsters.
I got Vale just... Today.
That leaves just KOS-MOS, Kora and Nim... And some others...

And censor gaming had a video about Xenoblade Chronicles 2 changes outside of Japan...
It has a tiny spoiler on Rex after a while...which I later quickly get out from the video, But the first part were just about name changes... And personality changes on some Blades... And not sure if there were any specific weird Censorship... Even there are I might not even noticed.
 

praline

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I wish all games on the Switch let us record video, I also wish it could record up to 4 minutes of footage.
 
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And if you do not know, simply check GameFaqs.
Yeah, that's just bad game design.
It's the same problem XCX's fetch quests had, if the game doesn't give enough information for you to complete the quest, then it failed in that aspect.
 
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D

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Also I find you rather brave to keep doing side-quests before continuing the main story after spending 150+ hours playing to Xenoblade 2 mario123007 mario123007 , if I were you I would rush the story to reduce risks to get spoiled at most.
 

Cutie Gwen

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Yeah, that's just bad game design.
It's the same problem XCX's fetch qiests had, if the game doesn't give enough information foe you to complete the quest, then it failed in that aspect.
But Shish! Getting lost is part of the fun! Isn't it exciting to have no ****ing clue what you're supposed to do or what you're doing wrong? I am a very skilled gamer
 

Jojalole

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This is totally WRONG, only the collectibles are not mapped... And if you do not know, simply check GameFaqs.
Or you simply forgot to set that quest you need to find stuff as the active quest.
Also you need to go to the location in order to show where is the stuff you need to find.
Yes, I'm talking about collectibles, which is pretty much almost every quest. Also, I shouldn't need to see a guide to know where an item drops, that should simply not be the case.

I guess you are mentioning Blade quests? I mean... Duh?
Like I said the Blade quests are obviously focuses on certain Blade or Blades. Most are just required to complete their affinity chart.
My minor grudge though is that some quests need to be triggered after sleeping in th Inn, got and read Heart to heart, and then start the long quest.
Nope, not talking about blade quests. Imagine you need to reach to this particular room just to fetch an item that some requested, but you need Nopon Knowledge of level 6 and another nonsense of level 7. Do they really want me to go and farm all the blades to get them to improve the level of competence? It's not like it's fast to do so.

I... Don't recall a Blade quest that is required to kill a unique monster... Which one is it? Just mention the Blades name.
It was Nim's.

So yeah Jojalole Jojalole , buddy? I think your opinion ions are valid, but I think that you misjudgedXenoblade Chronicles 2 quest system a bit...
I don't know, I felt more rewarded with the original Xenoblade, because some of them were like "Look, if you go to this place while raining, you might find a new monster!". I would have probably missed that unique monster if there wasn't a mission that told me that during certain weathers that monster appeared. That's what I'm missing the most out of Xeno 2 sidequests, because again, I don't know how many unique monsters might appear if the weather is different, or even if is day or night! Going out there just to find collectives is not fun for me.

Yeah, that's just bad game design.
It's the same problem XCX's fetch qiests had, if the game doesn't give enough information foe you to complete the quest, then it failed in that aspect.
Yep, I hated fetch quests in Xeno X too, had to look guides for them, which I find rather sad. It's actually the same problem with Xeno 2. But at least X had plenty of other secondary quests that were really interesting, moving some subplots and helping to build the world. I think X got the best secondary quests out of the three games.
 
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But Shish! Getting lost is part of the fun! Isn't it exciting to have no ****ing clue what you're supposed to do or what you're doing wrong? I am a very skilled gamer
You may have said that in an ironic manner, but yeah, I believe it is in Monolith's intentions.

The best way though is to talk with as many people as possible in order to get as many side-quests to do as possible before you continue the story, this way you'll spend less time by completing quests while you're following the story's way.
 

Jojalole

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Also, Monster Hunter Worlds comes out in about 3 weeks and Capcom announced a delay for the PC version, for optimization!

It got delayed till Autumn
Wow, Capcom did it again, they screwed it up somehow. I mean, I was going to buy the PS4 version, but I'm sure lots of people are waiting for the PC version. I knew it would come out later than the console versions, but autumn is like half a year later... I'll have to tell my friends about this, they were looking forward to the PC version. Do you have a link to the source?

The best way though is to talk with as many people as possible in order to get as many side-quests to do as possible before you continue the story, this way you'll spend less time by completing quests while you're following the story's way.
Yes, that's how it should go. Yet I have quests that I accepted pretty much when I was level 10, and now I'm at level 80ish and I didn't get all the items the quest wants me to get, even though I've been getting every single collectible I stumbled into. I don't know, maybe there are too many items, or I'm just getting unlucky, but it makes no sense to me.
 

mario123007

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Yeah, that's just bad game design.
It's the same problem XCX's fetch qiests had, if the game doesn't give enough information foe you to complete the quest, then it failed in that aspect.
Not really since the original had the same "problem" as well. Not to mention the original were scatter around the area... whereas XC2 have specific collection points, and if your Blade has certain field skills you can easily get rare items or items that you want.

And if you already have at least one of the item that is required in the quest, you can at least check where did you get that collectibles items.

I am not trying to be elitist or anything, but... you haven't play the game (According from my friend list at least...) and you have some thoughts on the quests system already?
Also I find you rather brave to keep doing side-quests before continuing the main story after spending 150+ hours playing to Xenoblade 2 mario123007 mario123007 , if I were you I would rush the story to reduce risks to get spoiled at most.
Brave? More like patience LOL.
And it's about 170 hours to be exact...
And my rage of "Taking down every unique monster that I can possibly defeat", so yeah, up to Letheria... I think I have beaten every unique monster in the region at least once, I am still mad when I fail to in some certain Blade combinations though...

If actually not that hard to avoid cutscene spoilers... what I hate or a bit hard to avoid are Youtube recommendations sometimes shows you a video that has spoiler thumbnail.
And if I were you, I should talk about what you did in the game, and less about the story... for now.

Another reason is that... I bet most people just play the story and don't give a damn about quests, rare Blades, and secret locations... so I won't proceed once I completed all the quest that I are possible to complete before chapter 5 (I aware some can't).

And last but not least, get all the rare Blades that I can possibly get before chapter 5.

I mean... just today... this happened once you do Sheba's sidequest... not really a huge spoiler, just hilarious...
If you are still wondering...
Sheba kicked the Nopon that scammed her money out to the sky...
I wish all games on the Switch let us record video, I also wish it could record up to 4 minutes of footage.
I really really really really really wish XC2 will have video record very soon as well, 30 seconds will be just okay, do you know why?
Cuz, sometimes I extremely hate when I was kicking the unique monster's butt and then the unique monster just suddenly one hit kill me or my allies, or just take a huge portion of HP from all of us, when there weren't any huge attack coming, so having a video record can help me go back and check just what did the unique monster did to kill me..
But Shish! Getting lost is part of the fun! Isn't it exciting to have no ****ing clue what you're supposed to do or what you're doing wrong? I am a very skilled gamer
...
So... have you played the game? I highly recommend you play XC2, it's fun.
For someone who played XC2 for over 170 hours, yeah, I do get lost sometimes at first, after hours of hanging around in Gormott... I pretty much know almost ever places... (I obviously don't know every treasure chest locations...sorry)
There is an option to turn of the map completely and get lost. But of course I wouldn't do that.

If I really can't find the item I need to get, I simply SWITCH (LOL) to full range map, before release I used to think I will hate this kind of map, but now this version of map is awesome for finding stuff.

I know you might just be sarcastic, but to be serious a bit your statement is really a mere joke... I never once said I'm a skilled gamer (This doesn't count lol)
Yes, I'm talking about collectibles, which is pretty much almost every quest. Also, I shouldn't need to see a guide to know where an item drops, that should simply not be the case.
Or... here's the cue...
Each collectibles have their own categories... be aware to the location of every collection point, collection points from tree gives you wood items, points form crops gives you fruits, points from grass or flower bed gives you flowers, points from waters or lakes gives you fish... man this is way more easier than XC where things just scatters around!

Here are the field skills that help you get more collectibles
It was Nim's.
I don't have Nim, cased closed... wait until I get her at least lol...
Well... if you got Zenobia at the start, raising her affinity chart will be a nightmare... if later in the game, it will mostly be just fine... do you know why?
Most of her affinity points are required to defeat certain unique monster....
Nope, not talking about blade quests. Imagine you need to reach to this particular room just to fetch an item that some requested, but you need Nopon Knowledge of level 6 and another nonsense of level 7. Do they really want me to go and farm all the blades to get them to improve the level of competence? It's not like it's fast to do so.
Yeah, those were a bit annoying, that said, after you get rare Blades that have those field skills, and raising them up is easy.
I also did mention before that field skills can be stacked... so Water Mastery that are level 6... doesn't mean you can only use one Blade that has Water mastery level 6, you can temporarily put..like 6 level 1 water mastery Blades, and it will do too.

And are you talking about the room in Argentum Goldmoth Flight deck?
This basically what you get...
I... was... pretty pissed after I break in to that room...
I know there's also Bana's room... but that's nothing I guess...
Or the rooftop? The rooftop was indeed the one I am a bit stumped on... but again, I can just check the Internet like GameFAQs or Xenoblade Wikia for minor help.
I don't know, I felt more rewarded with the original Xenoblade, because some of them were like "Look, if you go to this place while raining, you might find a new monster!". I would have probably missed that unique monster if there wasn't a mission that told me that during certain weathers that monster appeared. That's what I'm missing the most out of Xeno 2 sidequests, because again, I don't know how many unique monsters might appear if the weather is different, or even if is day or night! Going out there just to find collectives is not fun for me.
Hey... XC one quest, you have to defeat a monster that only appears in rain showers for Bionis sake...

At least it tells you when, and sleeping in inn, skip travel might do the trick.

You may have said that in an ironic manner, but yeah, I believe it is in Monolith's intentions.
Um... no, if serious, it's only just an option...
 
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Baskerville

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While we are talking about Xenoblade 2:
You want to complete EVERYTHING in Indol before continuing onto the World Tree in Chapter 8, from what I've read from some there are a few missable sidequests there while dev points and merc missions are transferred to Leftheria. Wish I knew that beforehand.
I beat the game a few weeks ago and I enjoyed it a lot but performance issues, especially in handheld mode need some serious work. I wouldn't mind going through it again on New Game or a new file.
Trying to find a way into the Old Factory was my other big low point about the game, honestly Mor Ardain's layout is a annoying to go through since so many areas are locked off and you have to take big jumps to make it where you are supposed to go. If it wasn't for the god tier music that plays during the day I would've hated it more. And going through and trying to find a way to the lower area of Tantal sucked too.
 

mario123007

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I beat the game a few weeks ago and I enjoyed it a lot but performance issues, especially in handheld mode need some serious work. I wouldn't mind going through it again on New Game or a new file.
I just feel TV mode graphics were just slightly more polished , it's mostly in Gormott where you have huge resolution drop. Rest of the areas are just fine.

I only play in TV mode when I am at home, and want to take screenshots in certain situations.

As for your spoiler section... not gonna look at it...
 

Cutie Gwen

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Wow, Capcom did it again, they screwed it up somehow. I mean, I was going to buy the PS4 version, but I'm sure lots of people are waiting for the PC version. I knew it would come out later than the console versions, but autumn is like half a year later... I'll have to tell my friends about this, they were looking forward to the PC version. Do you have a link to the source?



Yes, that's how it should go. Yet I have quests that I accepted pretty much when I was level 10, and now I'm at level 80ish and I didn't get all the items the quest wants me to get, even though I've been getting every single collectible I stumbled into. I don't know, maybe there are too many items, or I'm just getting unlucky, but it makes no sense to me.
Not really since the original had the same "problem" as well. Not to mention the original were scatter around the area... whereas XC2 have specific collection points, and if your Blade has certain field skills you can easily get rare items or items that you want.

And if you already have at least one of the item that is required in the quest, you can at least check where did you get that collectibles items.

I am not trying to be elitist or anything, but... you haven't play the game (According from my friend list at least...) and you have some thoughts on the quests system already?

Brave? More like patience LOL.
And it's about 170 hours to be exact...
And my rage of "Taking down every unique monster that I can possibly defeat", so yeah, up to Letheria... I think I have beaten every unique monster in the region at least once, I am still mad when I fail to in some certain Blade combinations though...

If actually not that hard to avoid cutscene spoilers... what I hate or a bit hard to avoid are Youtube recommendations sometimes shows you a video that has spoiler thumbnail.
And if I were you, I should talk about what you did in the game, and less about the story... for now.

Another reason is that... I bet most people just play the story and don't give a damn about quests, rare Blades, and secret locations... so I won't proceed once I completed all the quest that I are possible to complete before chapter 5 (I aware some can't).

And last but not least, get all the rare Blades that I can possibly get before chapter 5.

I mean... just today... this happened once you do Sheba's sidequest... not really a huge spoiler, just hilarious...

I really really really really really wish XC2 will have video record very soon as well, 30 seconds will be just okay, do you know why?
Cuz, sometimes I extremely hate when I was kicking the unique monster's butt and then the unique monster just suddenly one hit kill me or my allies, or just take a huge portion of HP from all of us, when there weren't any huge attack coming, so having a video record can help me go back and check just what did the unique monster did to kill me..

...
So... have you played the game? I highly recommend you play XC2, it's fun.
For someone who played XC2 for over 170 hours, yeah, I do get lost sometimes at first, after hours of hanging around in Gormott... I pretty much know almost ever places... (I obviously don't know every treasure chest locations...sorry)
There is an option to turn of the map completely and get lost. But of course I wouldn't do that.

If I really can't find the item I need to get, I simply SWITCH (LOL) to full range map, before release I used to think I will hate this kind of map, but now this version of map is awesome for finding stuff.

I know you might just be sarcastic, but to be serious a bit your statement is really a mere joke... I never once said I'm a skilled gamer (This doesn't count lol)

Or... here's the cue...
Each collectibles have their own categories... be aware to the location of every collection point, collection points from tree gives you wood items, points form crops gives you fruits, points from grass or flower bed gives you flowers, points from waters or lakes gives you fish... man this is way more easier than XC where things just scatters around!

Here are the field skills that help you get more collectibles

I don't have Nim, cased closed... wait until I get her at least lol...
Well... if you got Zenobia at the start, raising her affinity chart will be a nightmare... if later in the game, it will mostly be just fine... do you know why?
Most of her affinity points are required to defeat certain unique monster....

Yeah, those were a bit annoying, that said, after you get rare Blades that have those field skills, and raising them up is easy.
I also did mention before that field skills can be stacked... so Water Mastery that are level 6... doesn't mean you can only use one Blade that has Water mastery level 6, you can temporarily put..like 6 level 1 water mastery Blades, and it will do too.

And are you talking about the room in Argentum Goldmoth Flight deck?
This basically what you get...
I... was... pretty pissed after I break in to that room...
I know there's also Bana's room... but that's nothing I guess...
Or the rooftop? The rooftop was indeed the one I am a bit stumped on... but again, I can just check the Internet like GameFAQs or Xenoblade Wikia for minor help.

Hey... XC one quest, you have to defeat a monster that only appears in rain showers for Bionis sake...

At least it tells you when, and sleeping in inn, skip travel might do the trick.


Um... no, if serious, it's only just an option...
Do I REALLY have to have played the game when they failed to address a major criticism I had with XCX? No. I don't. Honestly, I don't get why you're so defensive about the game when people mention legitimate criticisms.

Also if you HAVE to check a guide on the internet that's bad because not only does it mean the game has failed to instruct you properly but it means you might end up spoiling something for yourself before realizing you didn't mean to look that far ahead
 
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D

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This... this is everything I've ever wanted
https://gbatemp.net/threads/release...e-emblem-fates-good-guy-garon-edition.487117/
Tl;dr it's a Conquest mod rewriting most of the story, while the same structure and lore is still in there, a lot of things are changed.
I really wish I could play this.
Not really since the original had the same "problem" as well. Not to mention the original were scatter around the area... whereas XC2 have specific collection points, and if your Blade has certain field skills you can easily get rare items or items that you want.

And if you already have at least one of the item that is required in the quest, you can at least check where did you get that collectibles items.

I am not trying to be elitist or anything, but... you haven't play the game (According from my friend list at least...) and you have some thoughts on the quests system already?
I've played XCX and the only clue I ever had tp where to find an item was what giant ass continent it is, and considering how everyone else has said the XC2's quests are worse, I have no reason to believe they were fixed.
Also, whether or not XC1 did it is irrelevant, it's still bad game design.

Also, unrelated hot take: if you can't find yourself to criticise your favorite game, then it's not your favorite game.
 
D

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If actually not that hard to avoid cutscene spoilers... what I hate or a bit hard to avoid are Youtube recommendations sometimes shows you a video that has spoiler thumbnail.
Remember to delete you YouTube history and to not research any video related to the word "Xenoblade" whatsoever. That's what I did.

...But have you ever experienced to get spoiled on fan-art websites such as DeviantArt however? :V
 
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Aurane

ㅤㅤㅤㅤ
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Day Two. The pipes are still frozen. This might be the day they thaw out. Its a bright, sunny day and I got the dryer and furnace on. Otherwise, I need to use the water jugs when I need a drink or require water.

At least I got to play CoD WW2, and I must say, I am not disappointed. Haven't played an actually fun CoD game in a long time outside of its zombies. The zombies in this game are interesting. If you didn't know, you can set up your loadout for Zombies. Its... Interesting, to say the least.

So I would say its good.

Next month I'll be able to try out BotW. Then I'll be able to see what everyone was all hyped up about
 

Baskerville

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Out of all 3 games X is the worst at telling you what you need to know. I beat X and still can't do long Overdrives.
 

Metal Shop X

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While it may be too soon for me to give my opinion on X2. I still say that, the "filler" sidequest as I like to say in this game are honestly either boring or/and tiring. With the worse being the one you can't complete until you got a blade that have the right skill to do said task.

Don't get me wrong, I love this game. But loving a game shouldn't make me you forget the problem it have.

Because for me, the thing I hate the most is the RNG Rare Blades. That, I can't defend it in any way. Especially when the game taunt me by showing me the outline of a rare blade during the process of using a crystal. Only to give me a normal blade. Man, **** that ****.:4charizard:
 
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Chrono.

...
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While we are talking about Xenoblade 2:
You want to complete EVERYTHING in Indol before continuing onto the World Tree in Chapter 8, from what I've read from some there are a few missable sidequests there while dev points and merc missions are transferred to Leftheria. Wish I knew that beforehand.
I beat the game a few weeks ago and I enjoyed it a lot but performance issues, especially in handheld mode need some serious work. I wouldn't mind going through it again on New Game or a new file.
Trying to find a way into the Old Factory was my other big low point about the game, honestly Mor Ardain's layout is a annoying to go through since so many areas are locked off and you have to take big jumps to make it where you are supposed to go. If it wasn't for the god tier music that plays during the day I would've hated it more. And going through and trying to find a way to the lower area of Tantal sucked too.
Chapter 4 is just dull in general.

Dull story and dull Titan, I only really liked it during the Rosa boss fight and when Morag joined the team.

Elpys was also another low point for me due it's weird layout and large amount of monsters in a closed space, as well as having weaker Blades because plot reasons. Also the Arachno Den at the end
 

praline

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Man I love Mor Ardain. You follow the icon to where you are supposed to go and the number is rapidly shrinking but wait! ....there’s a locked door!
So you head a different route when you find yet another locked door.
Hello? Do you want me to actually play the game?
 

Chrono.

...
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Man I love Mor Ardain. You follow the icon to where you are supposed to go and the number is rapidly shrinking but wait! ....there’s a locked door!
So you head a different route when you find yet another locked door.
Hello? Do you want me to actually play the game?
Are you in the Old Factory?

If so, just keep going down the stairs from the start of the factory. You should see some spiders and two eggs, go past them to see another set of stairs, go down those to see some giant spiders, go past them and you should end up outside. After that you should just follow the compass with no issues.

Warning that you'll end up in an area with high level monsters, in the 80s. So tread carefully.
 

Jojalole

Henshin a go go baby!
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Out of all 3 games X is the worst at telling you what you need to know. I beat X and still can't do long Overdrives.
Yes, the beggining of Xenoblade X was hell. The first 20 hours were horrible, I remember the "tutorial" (They don't tell you anything) that Elma and Lin gave me at the start in NLA just to leave me alone with a "Have fun in this stupidly big planet!"

But I don't think that overdrives in particular were difficult. Heck, I didn't look at any guides and I still got an infinite overdrive build in my character. In fact, since I didn't know you could bring the skell to the final boss, I had to fight on foot, and if I didn't have the infinite overdrive build, I don't think I would have been able to finish the game.

On the other hand, I finished Xenoblade Chronicles 2 without knowing how to do chain attacks. I thought elemental orbs appeared randomly when a monster got angry, but I realised just not long ago that blade combos are what makes elemental orbs. Guess the game wasn't that difficult if I could beat it without even knowing how to properly use the tools the game gives me.

So yeah, I don't really know if it's the player's fault or the game's fault, but it's kinda sad that the games aren't clear enough for the players.
 

Baskerville

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Yes, the beggining of Xenoblade X was hell. The first 20 hours were horrible, I remember the "tutorial" (They don't tell you anything) that Elma and Lin gave me at the start in NLA just to leave me alone with a "Have fun in this stupidly big planet!"

But I don't think that overdrives in particular were difficult. Heck, I didn't look at any guides and I still got an infinite overdrive build in my character. In fact, since I didn't know you could bring the skell to the final boss, I had to fight on foot, and if I didn't have the infinite overdrive build, I don't think I would have been able to finish the game.

On the other hand, I finished Xenoblade Chronicles 2 without knowing how to do chain attacks. I thought elemental orbs appeared randomly when a monster got angry, but I realised just not long ago that blade combos are what makes elemental orbs. Guess the game wasn't that difficult if I could beat it without even knowing how to properly use the tools the game gives me.

So yeah, I don't really know if it's the player's fault or the game's fault, but it's kinda sad that the games aren't clear enough for the players.
I'd say Xenoblade 2 does explain things better than the other 2 games. Chain Attacks, Elemental Bursts and Driver Combos I understood relatively quickly but using Blade Combos to get the element orbs took a while for me and the AI teammates kept switching blades after an enemy is inflicted with Break.
 

mario123007

HELLO, YOU HAVE ENTERED THE DUNK ZONE
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Do I REALLY have to have played the game when they failed to address a major criticism I had with XCX? No. I don't. Honestly, I don't get why you're so defensive about the game when people mention legitimate criticisms.
In my own opinion, you have to at least have your experience on the gameplay before making your own solid opinion on certain aspects of the game, I think that's a fair point to some degree.
And I don't think this is merely being defensive, but rather sharing difference opinions... since I never over praise something but rather fair point out it's pros and cons from the game I played. I mean you will know I have been fanboying XC2, now I can understand why some people don't like some aspects of the game.
Well, I didn't play XCX, and as such I couldn't making any gameplay-wise opinions and thoughts on XCX. I'm still curious to know what was it though.
Also if you HAVE to check a guide on the internet that's bad because not only does it mean the game has failed to instruct you properly but it means you might end up spoiling something for yourself before realizing you didn't mean to look that far ahead
Very good point, that's why I go to Gamefaqs and Xenoblade wikia, however, chances are I might not even find any info since the game is only out over a month.

I mean, in JRPGs, even games like Pokemon you have to check the website sometimes right? I don't see why JRPGs like Xenoblade checking guides online is a flaw, and it isn't necessary obviously, as long as it isn't the story that you need to check guide I'm fine. But this is quests we are talking about, quests in XC and XC2 are totally optional. It's just that if you want to 100% complete the game, checking guides is unavoidable. I mean hell, I check guides A LOT when I played XC 3D, and that's why it took me two years to finish XC 3D story (And still hasn't finish all of the quests...)

Remember to delete you YouTube history and to not research any video related to the word "Xenoblade" whatsoever. That's what I did.

...But have you ever experienced to get spoiled on fan-art websites such as DeviantArt however? :V
Not much, I avoided Knowyourmeme and Pixiv recently...

I've played XCX and the only clue I ever had tp where to find an item was what giant *** continent it is, and considering how everyone else has said the XC2's quests are worse, I have no reason to believe they were fixed.
Also, whether or not XC1 did it is irrelevant, it's still bad game design.

Also, unrelated hot take: if you can't find yourself to criticise your favorite game, then it's not your favorite game
How is XC irrelevant when this is XC"2" we are talking about? I guess this probably means I might need to play XCX as well LOL.

XC2, there's the compass at the top of your screen, and the map will have a purple point to show the object or area you need to reach.

XC2 does have fair share of bad design, and I even compare XC and XC2 fairly, which was in the past posts, good luck finding it...

My own conclusion: It's possible and a normal to like a game but also point out it's pros and cons. Quest wasn't the cons, at least for me, it was about Pros to Mixed.

And even more...
Do not quickly make an opinion on the things you haven't even experienced. I hope my opinion isn't that twisted...

Out of all 3 games X is the worst at telling you what you need to know. I beat X and still can't do long Overdrives.
Maybe watching some videos might help?

Now I want to play XCX... I really do...


Man I love Mor Ardain. You follow the icon to where you are supposed to go and the number is rapidly shrinking but wait! ....there’s a locked door!
So you head a different route when you find yet another locked door.
Hello? Do you want me to actually play the game?
I love Mor Ardain's... music... I really do.
Question... where in the Mor Ardain are you? Are you Are you progressing the story or just quest?
 

mario123007

HELLO, YOU HAVE ENTERED THE DUNK ZONE
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Yes, the beggining of Xenoblade X was hell. The first 20 hours were horrible, I remember the "tutorial" (They don't tell you anything) that Elma and Lin gave me at the start in NLA just to leave me alone with a "Have fun in this stupidly big planet!"

But I don't think that overdrives in particular were difficult. Heck, I didn't look at any guides and I still got an infinite overdrive build in my character. In fact, since I didn't know you could bring the skell to the final boss, I had to fight on foot, and if I didn't have the infinite overdrive build, I don't think I would have been able to finish the game.

On the other hand, I finished Xenoblade Chronicles 2 without knowing how to do chain attacks. I thought elemental orbs appeared randomly when a monster got angry, but I realised just not long ago that blade combos are what makes elemental orbs. Guess the game wasn't that difficult if I could beat it without even knowing how to properly use the tools the game gives me.

So yeah, I don't really know if it's the player's fault or the game's fault, but it's kinda sad that the games aren't clear enough for the players.
XC had the best tutorials, period.
I'd say Xenoblade 2 does explain things better than the other 2 games. Chain Attacks, Elemental Bursts and Driver Combos I understood relatively quickly but using Blade Combos to get the element orbs took a while for me and the AI teammates kept switching blades after an enemy is inflicted with Break.
I just think the Blade combos are just really fun to do... and thanks to Blade combos and Driver combos, dealing with an enemy that is like 6 or even 10 levels higher than you isn't impossible.
As for AI switching Blades, sometimes they are smart, sometimes... they are just being ****....
Ugh I found it. I had to run past 10 level 80 monsters.
Yep...
You have to go to Old Industrial District.... got downstairs... avoid those Arachnos... and level 80 monsters...
I ****ing hate
LILA
.
You ain't see anything yet... after Lila... will be awful....
 
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Cutie Gwen

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In my own opinion, you have to at least have your experience on the gameplay before making your own solid opinion on certain aspects of the game, I think that's a fair point to some degree.
And I don't think this is merely being defensive, but rather sharing difference opinions... since I never over praise something but rather fair point out it's pros and cons from the game I played. I mean you will know I have been fanboying XC2, now I can understand why some people don't like some aspects of the game.
Well, I didn't play XCX, and as such I couldn't making any gameplay-wise opinions and thoughts on XCX. I'm still curious to know what was it though.

Very good point, that's why I go to Gamefaqs and Xenoblade wikia, however, chances are I might not even find any info since the game is only out over a month.

I mean, in JRPGs, even games like Pokemon you have to check the website sometimes right? I don't see why JRPGs like Xenoblade checking guides online is a flaw, and it isn't necessary obviously, as long as it isn't the story that you need to check guide I'm fine. But this is quests we are talking about, quests in XC and XC2 are totally optional. It's just that if you want to 100% complete the game, checking guides is unavoidable. I mean hell, I check guides A LOT when I played XC 3D, and that's why it took me two years to finish XC 3D story (And still hasn't finish all of the quests...)
But here's the thing. When multiple people say something, I can look at what they say. And in this scenario, I HAVE played a game that did the same thing, which is very disappointing to hear as XCX got me stuck on a sidequest for HOURS, blocking me from making story progress because I couldn't find some items, I wasn't told where I could find them and I wasn't told how I could get them. I don't want to have to go through that again, so I feel I don't need to spend 390 euros just to see for myself. There are other examples of someone not needing to play a game, you can look at cutscene and go "Huh, this story is pretty bad!", you can look at gameplay footage and depending on the issue, it's blatantly obvious. "This game looks pretty ugly!", "The combat's so slow in comparison to the previous installment which I enjoyed", "The level design looks very lackluster". These aren't about XC2, but they're stuff you can tell just by taking a look at it.
Honestly, it comes off waaaay too much as fanboy mode, as you've tried to shut down criticisms people have like the designs of the game, this, in which you literally suggested "Oh look it up online" which is never a good mentality and most notably, when the reviews were dropping you said the scores were too low, when they were on average about 8.7/10 or so.

You seem to miss the point. The problem with looking at those sites is that you risk spoiling yourself on future events in the game, such as the conclusion of a sidequest. In XCX, there's a sidequest that absolutely horrified me and made me feel miserable to the point I reset the game JUST to get the good ending on said sidequest. If I knew beforehand I'd have gone "That happens? Well, I should avoid it", losing all emotional impact the sidequest had given me.

In what way do you need to look up stuff on the websites for Pokemon? Pokemon is an incredibly simple game to understand that many people criticize for being too easy. XC2 is a far more complex game which from what I've heard, doesn't have a tutorial section in the menu to let you look at things you might have forgotten unlike the first Xenoblade, which was ANOTHER complaint I had about X. Regardless, if Pokemon DID have this issue, I'd still criticize it, so I don't get why you're trying to say "Well what about that?"
Checking guides is ABSOLUTELY avoidable. You just need to not look it up! If you're stuck because the game fails to even hint at what you should be doing, that's the game's fault. And it doesn't MATTER if poorly done sidequests are optional or not, because the issue's still there and it isn't my fault that the issue's there. If I buy an electronic whisk and it doesn't work, I COULD just whisk my cooking manually, but that doesn't fix the electronic whisk
 

praline

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the only time ive had to look online for something pokemon related is if i wanna know what level pokemon learn certain moves(if at all).
 
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