PsychoIncarnate
The Eternal Will of the Swarm
I always thought it was weird that KISS dress more extreme than their music
All bark but no bite
All bark but no bite
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That'd be a pretty poor way to market the game. One trailer long before release then silence? Not a great way to maintain hype. Plus not everyone is or will be convinced to buy a game, let alone possibly a system to play the game, with just a single trailer.I like how they made a game about exploration and discovery and then seemingly dump half the game to the public.
I really do wish we got nothing beyond the initial trailer.
But then why Nino and Vaida? And why not a support with Oswin?It's obviously for the unit left there to keep him safe.
That's why Marcus has a support with him.
True but while he seems honorable, something seems fishy.Masked Royal on the other hand, now that's a trustworthy guy.
yeah, and I find it funny they chose a hentai artist to draw Niles pffApparently the person that did Niles and Subaki's art is a hentai artist?
But look at this gorgeous art!I'd prefer Yamada Kotaro (Lyn's artwork) or Hako (Felicia, Shanna) to do later games.
I just think the guy should have a Hawlucha on his team.True but while he seems honorable, something seems fishy.
Like he's up to something. Maybe his real identity is probably Guzma
You could get them on Wii U.I really need to find a better option for playing my GBA carts...right now I have either my sister's original unlit GBA or my GBA SP which has broken shoulder buttons and randomly shuts off. :/
Why? Arthur looks fine. Unless you just don't like the artstyle which is understadable.Arthur got the short end of the stick, eh?
He's the only one with truly bad art.
Au contraire, look at this adorable art.But look at this gorgeous art!
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Except it's the best.Arthur got the short end of the stick, eh?
He's the only one with truly bad art.
The whole point is to play using the original carts that I already own.You could get them on Wii U.
It's styled like Codename Steam on purpose.Arthur got the short end of the stick, eh?
He's the only one with truly bad art.
You take that back. His art is amazing and fits him To a TArthur got the short end of the stick, eh?
He's the only one with truly bad art.
Those backgrounds are gorgeous!
That background is really good.
Dudehttp://www.neogaf.com/forum/showthread.php?t=1341893
No surprises to be had, but Heroes has whales.
And, of course, it's for hector.
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It's pretty surreal to hear about this. But these people are real and often provide a large amount of the revenue for apps like this.http://www.neogaf.com/forum/showthread.php?t=1341893
No surprises to be had, but Heroes has whales.
And, of course, it's for hector.
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This reminds me I really need to practice my art.
I'm glad to hear that you're enjoying it! I also do admit that Fire Emblem Echoes is the most exciting part. Updating the second oldest Japanese exclusive FE game and finally bringing it over is definitely a big move on Intelligent Systems.Not gonna lie but FE Heroes is actually making me want to play a FE game.
Echoes can't come here soon enough.
Chrom looks like he never lifted in his lifeThis is my favorite reaction to Takumi in FEH.
https://pbs.twimg.com/media/C4HRxV7UoAAkTQY.jpg
Why? Arthur looks fine. Unless you just don't like the artstyle which is understadable.
Chrom, Ursula and the Tikis have far worse art I feel.
You make my jealously flare up like a forest fire pff
This is no doubt, amazing.So they could have one of the greatest scenes in Scooby Doo History:
Yes this all is implied to actually happen, and not a trance like the bad guy states.
It's so over the top, but I love the Scooby Doo meets Kiss movie.
I mean, they are a 1970s band, their songs were considered more so extreme for the time.I always thought it was weird that KISS dress more extreme than their music
All bark but no bite
To be fair, Fredrick could probably throw him like a javelin.Chrom looks like he never lifted in his life
Chapter 16x is really weirdI've never understood why 16x in FE7 is a gaiden. What the heck happens in the story if you don't unlock it?
The whole point is to play using the original carts that I already own.
If I didn't want to do that I'd just use an emulator.
You know what, I think I actually will draw.
@ManlySpirit mind if I asked what you think would be good fundamentals to start learning art with?
To be fair, I have the luxury of being able to do this for a living now, and I've been going into overdrive learning all sorts of techniques from the pros.You make my jealously flare up like a forest fire pff
I don't see myself making a career out of it, but nonetheless I would like to see myself have some form of mastery, or at least show I know what I'm doing.Perspective.
If you master perspective, you'll go places. If you can draw a cube in perspective, you can pretty much draw anything. All my constructions are from cubes. From there, anatomy, and lighting, and then composition. When you got those down, work on design and style.
Though it really depends on your personal goals. Like in my case, since I work with comics, rendering, painting, and colors are of less value to me. If you're wanting to learn animation, then no point in learning color theory, and rendering, etc...
Though, at the end of the day, all the fundies are worth picking up. My next comic will make heavy use of animation techniques for example, so over the course of this year, I'm gonna spend time studying sakuga.
When I come online tomorrow, I'll tag you in a post with some recommended books and stuff.
To be fair, I have the luxury of being able to do this for a living now, and I've been going into overdrive learning all sorts of techniques from the pros.
I probably draw between 8-12 hours a day on average, every single day (insert Saitama meme here). Today I drew for 14 hours actually. And that's the result of countless hours. They say it's 10,000 hours till mastery, and I still haven't hit that number yet. Though in a couple years' time, I'm excited to see where I'll be.
Still a bit Jealous, I could never be that good. Even with 22 year of me trying my butt offTo be fair, I have the luxury of being able to do this for a living now, and I've been going into overdrive learning all sorts of techniques from the pros.
I probably draw between 8-12 hours a day on average, every single day (insert Saitama meme here). Today I drew for 14 hours actually. And that's the result of countless hours. They say it's 10,000 hours till mastery, and I still haven't hit that number yet. Though in a couple years' time, I'm excited to see where I'll be.