Jdaster64
Smash Ace
- Joined
- Feb 29, 2012
- Messages
- 668
- Location
- New Donk City
- NNID
- Jdaster64
- 3DS FC
- 4141-3026-8303
- Switch FC
- SW 7540 0069 7907
Well, was kind of hoping for something of substance today so I was holding off my impressions of Nintendo's E3 stuff.
Anywho, my expectations were more or less on the money (no Pokémon US/UM, Smash, or VC, Superstar Saga getting announced), save for there being no presence of the 2017 Kirby games announced in April.
Metroid getting love is nice, and including an announcement of intent for Metroid Prime even without any gameplay was probably the right call in order to head off potential outcry à la Pokémon. Similarly, I imagine the Switch Pokémon game'll be well over a year off as well, and was mostly just brought up for damage control, although that's somewhat wishful thinking because the thought of a third Alola game in a row is rather irksome.
Yoshi's Title Pending didn't really do anything for me; I liked Woolly World a lot but I'm not really a fan of the series in general. The artstyle doesn't seem as cohesive, and the gameplay seems more Story than Island anyway. Conversely, Kirby GCN: Back from the Dead looks pretty rad in pretty much every respect; Return to Dream Land's multiplayer x Super Star's helpers should make the game even more enjoyable than RtDL for single-player, and including Squeak Squad-esque copy fusion and the Clean ability's icing on the cake. Time'll tell whether it gets a bit bogged down by gimmicks like Triple Deluxe (and to an extent the other modern games), but I think having multiplayer focus'll make that considerably less likely. The one somewhat unexpected disappointment for me is that we didn't get any new information about the other Kirby games, but admittedly I'm being perhaps a bit greedy. At least knowing the Switch game's on the way means I can put up with the relatively stripped-down 3D gameplay likely in Blowout Blast, and whatever the holiday game ends up being if it's not to my taste.
M&L: Superstar Saga + Bowser's Minions looks pretty cool; the sprite art for the enemies isn't as dynamic and stylized as the original's, but the backgrounds are gorgeous (and Cackletta and Fawful look all right). Relieved that the world maps look pretty similarly scaled to the original and that everything seems to have the same faster pace of the original game (including the Bros. Attacks), but with the much-appreciated cutscene skip feature from Paper Jam and likely with balance improvements. The subgame looks unintrusive at the least, and hopefully will be at least a bit enjoyable; I do like how it complements the original story. Only thing I really don't care for is the title, since it's not really easy to abbreviate. (SSBM? SS+? SS+BM?)
Lastly, Odyssey's looking pretty sweet. Got to try the demo at Nintendo NY and there seems to be a lot of depth and polish to both the controls and the worlds. Trying not to spoil too much for myself before release (especially since it's sooner than I expected), but I do know that the New Donk City + trailer music is gold. Like, Bowser's battle theme or Gusty Garden's theme from Galaxy gold. Mario constantly upping its jazz game.
All in all, pretty decent showing even if Mario Kart + Kirby are the only multiplayer Switch titles I've really been captured by thus far. Smash and VC will do wonders to round that out whenever they feel like getting around to it, but I'm not at all surprised they didn't make an appearance here.
Completely unrelatedly, on the subject of this interview:
I understand that Nintendo's a business, MOTHER's probably not anywhere near the biggest seller, and MOTHER 3 might very well not be worth the development cost to localize a text-heavy game with 10+ year old source code for the number of sales it'd get (and plunking down 20+ year old already-translated ROMs of its predecessors wholesale is another matter altogether). But would it kill them to just say "it's not in the cards" rather than lumping it in with series that don't have as high barriers to continuing, when that's clearly what's actually being said?
Completely unrelatedly again, and on the lighter side:
Anywho, my expectations were more or less on the money (no Pokémon US/UM, Smash, or VC, Superstar Saga getting announced), save for there being no presence of the 2017 Kirby games announced in April.
Metroid getting love is nice, and including an announcement of intent for Metroid Prime even without any gameplay was probably the right call in order to head off potential outcry à la Pokémon. Similarly, I imagine the Switch Pokémon game'll be well over a year off as well, and was mostly just brought up for damage control, although that's somewhat wishful thinking because the thought of a third Alola game in a row is rather irksome.
Yoshi's Title Pending didn't really do anything for me; I liked Woolly World a lot but I'm not really a fan of the series in general. The artstyle doesn't seem as cohesive, and the gameplay seems more Story than Island anyway. Conversely, Kirby GCN: Back from the Dead looks pretty rad in pretty much every respect; Return to Dream Land's multiplayer x Super Star's helpers should make the game even more enjoyable than RtDL for single-player, and including Squeak Squad-esque copy fusion and the Clean ability's icing on the cake. Time'll tell whether it gets a bit bogged down by gimmicks like Triple Deluxe (and to an extent the other modern games), but I think having multiplayer focus'll make that considerably less likely. The one somewhat unexpected disappointment for me is that we didn't get any new information about the other Kirby games, but admittedly I'm being perhaps a bit greedy. At least knowing the Switch game's on the way means I can put up with the relatively stripped-down 3D gameplay likely in Blowout Blast, and whatever the holiday game ends up being if it's not to my taste.
M&L: Superstar Saga + Bowser's Minions looks pretty cool; the sprite art for the enemies isn't as dynamic and stylized as the original's, but the backgrounds are gorgeous (and Cackletta and Fawful look all right). Relieved that the world maps look pretty similarly scaled to the original and that everything seems to have the same faster pace of the original game (including the Bros. Attacks), but with the much-appreciated cutscene skip feature from Paper Jam and likely with balance improvements. The subgame looks unintrusive at the least, and hopefully will be at least a bit enjoyable; I do like how it complements the original story. Only thing I really don't care for is the title, since it's not really easy to abbreviate. (SSBM? SS+? SS+BM?)
Lastly, Odyssey's looking pretty sweet. Got to try the demo at Nintendo NY and there seems to be a lot of depth and polish to both the controls and the worlds. Trying not to spoil too much for myself before release (especially since it's sooner than I expected), but I do know that the New Donk City + trailer music is gold. Like, Bowser's battle theme or Gusty Garden's theme from Galaxy gold. Mario constantly upping its jazz game.
All in all, pretty decent showing even if Mario Kart + Kirby are the only multiplayer Switch titles I've really been captured by thus far. Smash and VC will do wonders to round that out whenever they feel like getting around to it, but I'm not at all surprised they didn't make an appearance here.
Completely unrelatedly, on the subject of this interview:
I really hate Reggie's corporate-speak regarding MOTHER 3. Last year's dodging of the question by saying "maybe ask me about Metroid next year" (nice future advertisement, but completely unrelated to the particular demand) was bad enough. This is just insulting, though, since it's essentially being lumped in with F-Zero / Paper Mario / what-have-you in the "we want to do new things with the series rather than the same old schtick" camp (which still reads as a bit B.S. to me for some series), except it's referring to a game that already exists in a series that is explicitly is not being continued, at least without completely new direction.
I understand that Nintendo's a business, MOTHER's probably not anywhere near the biggest seller, and MOTHER 3 might very well not be worth the development cost to localize a text-heavy game with 10+ year old source code for the number of sales it'd get (and plunking down 20+ year old already-translated ROMs of its predecessors wholesale is another matter altogether). But would it kill them to just say "it's not in the cards" rather than lumping it in with series that don't have as high barriers to continuing, when that's clearly what's actually being said?
Completely unrelatedly again, and on the lighter side:
Off the top of my head:So something I thought about asking regarding the Switch's portability:
If you could choose ANY 5 games from ANY previous non-handheld system for the Switch just for the sheer fact that you could play those games anywhere on the go, which 5 would you choose?
- Paper Mario: TTYD
- Kirby Air Ride
- Super Mario Maker
- Mario Kart: Double Dash
- Superstar Saga with some means of doing the fake "co-op" mode like on the Game Boy Player / Wii U VC. Totally counts, right?
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