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Ohohoho, Momosame was only the second worst fight in the game with her doppelgängers. Akasamse on the other hand has it worse since you fight him in a small room with spike traps and flamethrowers all while you fight him. I mean why the **** where the developers on when they fought that was good video game design? As a matter of fact, most of SW3's Murasame Mode suffers from being harder than the original game itself because it tries to combine the gameplay of Musou with the gameplay of Murasame Castle. Most of the gimmicks they introduced ranged from being outright obnoxious (Seriously **** the poison plants in Ryokusame's Castle) or extremely underused gimmicks that don't make sense (Why, why did Takamaru have to ride a bear in one mission?). And that's not going into the forced escort and stealth missions that happened in the earlier levels and they were not easy due to how under leveled Takamaru was at the time.Momosame gave me the most trouble easily of all the lords. Thanks for reminding me of the times I use Rook + Fire only to get myself hit by the split sakura bombs that ***** tosses. But the developers at Koei thought it was a good idea to make her worse in Samurai Warriors 3. They went "Hey, you know the afterimage gimmick that Ryokusame is known for? Let's give that to her and make it the main gimmick of her entire dungeon!" As if fight two Momosames was bad enough, you would have to fight a clone of yourself halfway through her castle. Maybe that will give Sakurai the idea of a Dark Takamaru if he were to think about making a new Murasame Castle game.
Well... Take Street Fighter 2, and erase everything that made it the classic it is. And you have Street Fighter 1.Never played SF1 but what was it like?
I've played that game like twice.On the topic of dated game design.
I implore you all to play the original Street Fighter.
Really makes you wonder how the hell it even got a sequel.
Well. The game had little polish so things didn't quite work like they should have.Never played SF1 but what was it like?
You shut your mouth!Mario Party Advance.
It was kinda weird.Never played SF1 but what was it like?
Well I still believe that games now may age worst in the next 20 years and that's a scary thought. Especially considering games nowadays lose value a lot more.Man... just imagine 20 years from now, every game we're enjoying now would be seen as "dated" by younger folk D:
Hope it never comes to that though. Then again, I'm one of those that thinks a lot of games age beautifully even though I never grew up with most of them. lol
On that note. I still think Mario 64 is great in just about every way. I like Galaxy 1 but... it wasn't as fun to me as 64 still is. But still a great game in its own right. I need to try 2 sometime though.Well I still believe that games now may age worst in the next 20 years and that's a scary thought. Especially considering games nowadays lose value a lot more.
Even then I can still enjoy older games. It's just that some games just feel better now than before.
Even then I'll still play and prefer Mario 64 over Sunshine and Galaxy 1/2
Eh, I thought the animal ride sections of Murasame Castle Mode were nice additions. It made Takamaru out as a samurai of official rank instead of some bum that recently decides to be a wandering warrior (No offense Kenshin Himura fangirls). The hawk suits the "taka" part of his name while a horse isn't something too farfetched for him to ride. But the bear though, why the hell they thought it was a good idea for him to ride it? Bears weren't mountable animals from what I know (but neither are hawks ). Though I can agree that the castle gimmicks were complete BS and made them harder to enjoy that the originals (Ryokusame's Castle can burn in hell).Ohohoho, Momosame was only the second worst fight in the game with her doppelgängers. Akasamse on the other hand has it worse since you fight him in a small room with spike traps and flamethrowers all while you fight him. I mean why the **** where the developers on when they fought that was good video game design? As a matter of fact, most of SW3's Murasame Mode suffers from being harder than the original game itself because it tries to combine the gameplay of Musou with the gameplay of Murasame Castle. Most of the gimmicks they introduced ranged from being outright obnoxious (Seriously **** the poison plants in Ryokusame's Castle) or extremely underused gimmicks that don't make sense (Why, why did Takamaru have to ride a bear in one mission?). And that's not going into the forced escort and stealth missions that happened in the earlier levels and they were not easy due to how under leveled Takamaru was at the time.
And no, Dark Takamaru should NEVER be a thing. If people hated Dark Pit's presence in Smash, then Sakurai should never be convinced to make a dark side character in New Murasame Castle NX before the character is popular enough to be a last minute clone in the next game. But then again, more ships is always a good thing.
Now that I think about it, when isn't AI rage inducing in a fighting game?On top of everything Swampasaur and Akxareth said about SF1.
The AI can be rage inducing at times.
Funny thing SF 2 existed because Ono wanted to do the sequel badly. The original SF sequel is actually Final Fight.Huh, that's kinda of interesting. Crazy how its sequel became the game that defined the entire genre big time and one of the most iconic games of all time. Thanks for the responses!
On that note. I still think Mario 64 is great in just about every way. I like Galaxy 1 but... it wasn't as fun to me as 64 still is. But still a great game in its own right. I need to try 2 sometime though.
Funny enough, despite the flak 3D World gets for being safe, it's one of my favorite Mario games of all time.
Bro, that game was bad. It didn't even feel like Mario PartyWell. The game had little polish so things didn't quite work like they should have.
Ryu and Ken were the only playable characters and they were exact clones of each other.
Biggest thing was the controls. You actually punched them and the game would determine how hard you punched to use different moves.
It caused many injuries.
You shut your mouth!
Ohhhh so that explains why they tend to crossover.Funny thing SF 2 existed because Ono wanted to do the sequel badly. The original SF sequel is actually Final Fight.
That's why there so many connections to both franchises.
I heard SNK bosses are pretty infamous for that especiallyNow that I think about it, when isn't AI rage inducing in a fighting game?
It's like there's some law that requires games to have at least one bull**** boss somewhere within their game. Whether it's SNK, Capcom, or even Nintendo.
Well, that's true.Now that I think about it, when isn't AI rage inducing in a fighting game?
It's like there's some law that requires games to have at least one bull**** boss somewhere within their game. Whether it's SNK, Capcom, or even Nintendo.
And there's a very, very, good reason for that.I heard SNK bosses are pretty infamous for that especially
Play Mortal Kombat 2 on the Arcade version. That game can literally read your inputs. And do things that human players can't physically do. When people joke that the AI can do a special move on top a fatality, but ta because it's literally possible.Now that I think about it, when isn't AI rage inducing in a fighting game?
It's like there's some law that requires games to have at least one bull**** boss somewhere within their game. Whether it's SNK, Capcom, or even Nintendo.
oh my god I watched videos about Gill in 3rd StrikePlay Mortal Kombat 2 on the Arcade version. That game can literally read your inputs. And do things that human players can't physically do. When people joke that the AI can do a special move on top a fatality, but ta because it's literally possible.
And then there's God Rugal in Capcom vs SNK 2, Gill in 3rd Strike and April O'Neil in TMNT Tournament Fighters.
....I ain't kidding about that last one
Daredevil Bouldergeist game me a rough time when I first played Galaxy. But yeah, it's not super difficult.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
3D World got flak for being safe? I thought it did pretty well, taking the established formula from 3D Land and doing some cool stuff with it.Huh, that's kinda of interesting. Crazy how its sequel became the game that defined the entire genre big time and one of the most iconic games of all time. Thanks for the responses!
On that note. I still think Mario 64 is great in just about every way. I like Galaxy 1 but... it wasn't as fun to me as 64 still is. But still a great game in its own right. I need to try 2 sometime though.
Funny enough, despite the flak 3D World gets for being safe, it's one of my favorite Mario games of all time. Meanwhile 3D Land is one of my least favorite.
FireMan.EXE in Mega Man Network Transmission. All you gotta do is get an aqua element chip and time your slides. He's a cakewalk with that. Everyone often cited him as a very difficult boss, but I guess I can see why because he is really annoying for a first boss fight.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
Andross in Star Fox Zero was pretty darn easy. I mean, took a couple tries but he's not bad at all.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
Time Eater in Sonic Generations.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
I don't remember any bosses in galaxy hardHere's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
In the Genesis version of TMNT Tournament Fighters, April was a playable character and she was the prime example of cheap.oh my god I watched videos about Gill in 3rd Strike
it's pure evil, he even resurrects himself. WHY
also wait what @ april
The Biolizard boss in SA2.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
It was very confusing and the characters talk non-stop. To this day, I still haven't figured out the boss, I beat it once and I think that was just some dumb luck.Time Eater in Sonic Generations.
It's not an amazing boss by any means, but I never really got the hate for it.
Any boss in the original Xbox Ninja Gaiden. They could be difficult at times, you just had to be patient.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
Guilty in Quest 64. Just throwing constant Wind Cutter 3's at him and he'll go down like a sack of potatoes. Heal a little and keep moving and you're good. Like with most bosses, just use your head. I mean, you can use spells that let you get back magic when you're hit. He's one of the few it works well against, as some others actually remove your status effects with certain attacks. Did I mention Guilty takes less damage from all spells?Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
The only Galaxy boss that gave me a slightly hard time was Kingfin, but that was literally only because of it being a water level. Once you got the controls down he was also easy.I don't remember any bosses in galaxy hard
Did they have comet bosses?
I think I remember his comet being really hard. Like, it really restricted you
Time Eater wasn't necessarily hard, it was just... very weirdly designed.Time Eater in Sonic Generations.
It's not an amazing boss by any means, but I never really got the hate for it. Aside from "that looks like a homing shot!" thing.
Whitney and her Miltank come to mind.Here's a topic: is there any boss in a game that you see people rage at all the time due to difficulty, but you personally find them easy?
I have one.
Bouldergeist in Super Mario Galaxy. I see people rank it among the most rage-inducing boss fights, but I personally never had a problem with him. It's an amazingly fun boss fight, but IMO it's not even the hardest boss in Galaxy in general.
I personally figured out what to do rather quickly, and I didn't watch any videos beforehand.It was very confusing and the characters talk non-stop. To this day, I still haven't figured out the boss, I beat it once and I think that was just some dumb luck.
The 3DS version of the boss fight was cool though, a lot more better executed.
That's actually Silver Sonic(who isn't named till the Game Gear version), a model different from Metal Sonic. Mecha Sonic isn't Metal Sonic either.Metal Sonic and the Death Egg Robot in Sonic 2 come to mind.
Yeah, you have no rings, but they're definitely manageable.
Holy ****, This.Whitney and her Miltank come to mind.
Whitney still kicks my butt even very recently and I always picked Totodile and do my best against the evil cow.Holy ****, This.
Whitney is only hard because we were young and we all got Cyndaquill who was weak to Rollout.
If you had a female Machop, Nidorina with Double Kick and with Rage which can withstand everything Rollout throws at you, you can sweep that the hole gym.
Morty, Chuck and Clair (especially Clair) were harder.