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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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Chrono.

...
Joined
Sep 12, 2014
Messages
23,045
Actually.



Roy might just be the second in command.
 
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ChikoLad

Purple Boi
Joined
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Messages
23,084
Actually.



Roy might just be the second in command.
You know, the easiest way to solve this, would be if someone would just marathon through the game already to get to the end.

If people have enough time to get inside the game, they have enough time to play it.

Or maybe it's just THAT lukewarm a game that nobody can do it.
 

Chrono.

...
Joined
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Messages
23,045
You know, the easiest way to solve this, would be if someone would just marathon through the game already to get to the end.

If people have enough time to get inside the game, they have enough time to play it.

Or maybe it's just THAT lukewarm a game that nobody can do it.
People are streaming it, but apparently it's a really long game.
 

ChikoLad

Purple Boi
Joined
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Messages
23,084
People are streaming it, but apparently it's a really long game.
How long are we talking?

The original Paper Mario was like a 20 hour game if you were a casual player and didn't fuss too much about secrets or leveling up. Considering how Colour Splash doesn't even have any real RPG level progression and most of the secrets (coins) aren't needed (I've heard the game is super easy, even GameXplain mentioned this), I can't imagine this taking longer than a couple of days to beat if you played a decently long play session each time.

Unless the second half of the game consists of you playing through each major location again a la Kingdom Hearts II or something like that, I can't imagine this game being beyond the 20 hour mark.
 

Z25

Pokemon Illusionist
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3DS FC
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Andre from GX isn't done with the game but says he thinks it's around 30hrs.
 

Burruni

Smash Hero
Joined
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Messages
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Some Netherworld
JWittz just posted this, thought there's some interesting forms here.

I'd absolutely love getting Alolan Clefable and Wigglytuff, put up as exclusives for moon and sun.
Further cement that kind of rivalry they share.

Honestly those two fairies are the last two kanto Mon I'm really invested in hoping for Alolan forms....

If only because the only grounds that I see any other alolan forms fitting into my two teams are a coconut crab Water/Ground Kingler
 

Burruni

Smash Hero
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Messages
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Some Netherworld
Unless you're playing all day, 30 hours is pretty decently long.
>Casually checks my Hyrule Warriors: Legends file
Ehhh ~175 hours so far.
With one more DLC pack coming.
A total of 40 gold skulltula left.
About 5 maps to gold medal on MWW
And then like 6 rewards maps.
....And these last steps to finally get a magic fountain fairy.
BUT STILL.
 

ChikoLad

Purple Boi
Joined
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Messages
23,084
If it's 30 hours for other people, then it's probably no more than 20 for me if I didn't bother much with secrets. I always find a way to go fast in those kind of games.

Game seems alright but I'm definitely not buying it new. I still haven't even finished the original Paper Mario, which I bought over the summer. I could see my mother getting me Colour Splash as a Christmas present though, she has a tendency to get me Mario games for Christmas, for some reason.
 

Wario Bros.

Smash Obsessed
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3DS FC
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Switch FC
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Now that the emulator for Xbox One's internet browser is much better after an update (though the GBA's sound quality still needs attention), I'm using it to add more Rare titles on my Xbox One and calling it "Rare Replay Plus". Here's what I've added:
  • Sneaky Snakes (GB)
  • Battletoads (GB)
  • Battletoads & Double Dragon: The Ultimate Team (SNES)
  • Battletoads in Battlemaniacs (SNES)
  • Killer Instinct (SNES)
  • Killer Instinct (GB)
  • Conker's Pocket Tales (GBC)
  • Perfect Dark (GBC)
  • Banjo-Kazooie: Grunty's Revenge (GBA)
  • Sabre Wulf (GBA)
  • Banjo-Pilot (GBA)
  • It's Mr Pants (GBA)
 
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ChikoLad

Purple Boi
Joined
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Messages
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What is this? A screenshot for ants?
If ya can't read that, you've been playin' too many computa games, sonny.

...Either that, or I've developed hawk like eyesight from trying to read out of focus projectors in college, from the back half of the room. >.>
 

Z25

Pokemon Illusionist
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So I need some GIMP help. I need to rescale the Blue house and Red house on the right, below the top pkkemart on the right.
Screenshot (25).png


Specifically I need to scale their doors to one tile space, without scaling the rest of the image. Is there a way to do this?

I know you can cut them out, but I cant seem to get them to be separated.
 

SegaNintendoUbisoft

The Amateur Artist
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This thread
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I was surprised that the remix was from Yatch Club, it certainly had that Kirkhope feel to it.

Hearing that we're actually getting a remix from him has me stoked.
 

ChikoLad

Purple Boi
Joined
Jan 11, 2014
Messages
23,084
So I need some GIMP help. I need to rescale the Blue house and Red house on the right, below the top pkkemart on the right.
View attachment 118203

Specifically I need to scale their doors to one tile space, without scaling the rest of the image. Is there a way to do this?

I know you can cut them out, but I cant seem to get them to be separated.
Do you mean you need the door to be one in-game space (been a while since I played Pokémon but don't characters still move in tiles?), or one tile of the alpha background?

In any case, you should be able to use the box selector to select around the house you need to resize, and then just use the Transform tools to re-size it.
 

PsychoIncarnate

The Eternal Will of the Swarm
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Char
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Llamas are in Minecraft

Edit:
Here's the full list if anyone is curious

ADDITIONS



Evoker
  • Has 'fang attack'
    • Summons a stream of fangs coming out of the floor, damaging mobs.
  • Has own sounds.
  • Spawns "vexes" described below.
  • Spawn in Woodland Mansions.
  • Drops Totem of Undying
Vindicator
  • Has an iron axe in one of their hands
  • Hostile towards player.
  • Has own sounds.
  • Spawn in Woodland Mansions.
Vex
  • Small, flying mobs.
  • Hostile towards the player.
  • Can fly through walls (noclip)
  • Has own sounds.
  • Spawn in Woodland Mansions.
Llamas
  • Spawn naturally.
  • Passive Mob.
  • Spit their llama goo on wolves.
  • Can be ridden.
    • Instead of a saddle can be equipped a carpet of any color
  • Like donkeys can be equipped a chest
    • Has 6 slots
  • Has own sounds.
  • When a lead is put on, surrounding llamas in a small radius will be attracted and try form a caravan behind the leaded llama.
  • Have multiple tinted skins.
Librarian villager
  • New career, Cartographer.
    • Sells maps, compasses, and Ocean and Woodland treasure maps.
Blocks
Observer block
  • Ported from Windows 10 Edition/Pocket Editionversions
    • May behave have slight behavior differences due to different redstone systems in Java edition compared to Pocket Edition
Shulker Box
  • Crafted using a chest in the middle with 2 Shulker Shells, one above and one on the bottom of it.
  • Can be placed down and has 27 slots.
  • When destroyed, does not drop contents, but stores them in the block item, just like backpacks.
  • Can not be placed in each other.
  • Can be used with hoppers, droppers and dispensers, just like any other item.
    • A dispenser will place the shulker box on the ground
  • Break into item form when pushed with a piston.
  • When opened, the top will spin up, similar to aShulker opening.
  • Will show it's contents when hovered over in the inventory
    • Will show up to 5 slots
Items
Shulker Shells
Totem of Undying
  • Dropped by Evokers
  • Will save your life when you receive a killing blow, while holding it in either hand.
    • Gives regeneration and absorption for a couple of seconds.
    • Shows a 'particle' just like the curse from an elder guardian.
      • Golden ankh like animation whenever the item is consumed.
Treasure Maps
  • Just like a map, except will show terrain outlines and a specific structure with treasure.
    • Only Ocean and Woodland maps are confirmed
      • Ocean maps have a blue tint on the item
      • Woodland maps have a brown tint on the item
    • When exploring, it will fill in the outlines.
    • Can be bought from cartographers.
    • The locator dot on the map will be smaller the farther away you are
General
Return Portals
  • Look like end gateways, but teleport you to the main island's spawn platform, instead of outwards to the outer islands.
  • Generate randomly throughout the end
Gameplay
Woodland Mansion
  • Generates naturally in forests.
  • Spawns 3 new mobs.
  • Can be found with a Woodland Exploration Map.
  • Consists mostly out of wood.
Curse Enchantments
  • Basically Enchantments, but instead of a positive effect, carry a negative effect.
  • Curse of Vanishing
    • Items with this Curse will vanish upon death, instead of drop, regardless of the gamerule keepInventory.
  • Curse of Binding
    • Items with this Curse will stay on your player until they break, they cannot be removed manually.
    • Death will make you drop this item.
Locate Command
  • syntax: /locate <StructureType> [x y z OR selector]
    • Locates the nearest structure, like EndCity or NetherFortress.
    • It will start the search at what the "x y z" or selector was set to
      • When finding structures similar to "temple" structures, it cannot differentiate between types. So you may get a desert or a jungle temple, for example
    • Pushes coordinates in chat for the executor of the command.
      • Will display "y" coordinates as (y?) for some structures
 
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Z25

Pokemon Illusionist
Joined
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Mushroom Kingdom
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3DS FC
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Do you mean you need the door to be one in-game space (been a while since I played Pokémon but don't characters still move in tiles?), or one tile of the alpha background?

In any case, you should be able to use the box selector to select around the house you need to resize, and then just use the Transform tools to re-size it.
I need to resize the door, the house's design cause the door to be two space. With one space having half the door. So I need to get them into one whole space.

I'll try this out, thanks!
 

Delzethin

Character Concept Creator
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The original Paper Mario was like a 20 hour game if you were a casual player and didn't fuss too much about secrets or leveling up. Considering how Colour Splash doesn't even have any real RPG level progression and most of the secrets (coins) aren't needed (I've heard the game is super easy, even GameXplain mentioned this), I can't imagine this taking longer than a couple of days to beat if you played a decently long play session each time.
From what I've heard, there's at least some incentive to get in fights now. You earn pseudo-EXP in the form of hammer icons, and the more you collect the more paint you're able to hold at once. It's like increasing your mana points, basically.

You can also get cards that summon one of the enemies you just fought, which tend to be stronger than the cards you find normally.
 
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Swamp Sensei

Today is always the most enjoyable day!
BRoomer
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Sooooo, I'm getting a new game, which should I get? SV5 or KoF 14?
Depends.

Both are great.

KoF has tons of content now but SFV will continously get new content for quite some time.

I'd look to see if any character from either speaks to you.
 

BluePikmin11

Akko is my dear daughter!
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Wario Bros. Wario Bros. Yeah it's very close, on my side of the story I'm planning a huge Discord chat party for YW2 launch:

discord.gg/GWKDGrh

So far, lots of YW fans have been joining since then. You can share your experience with YW2 there. I'll be voice chatting there to celebrate! Feel free to come, the party lasts the entire day of YW2 launch day.
 
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