That is just a waste of a skill slot and your healer's turn, just get Renewal on her already
Not really, because you are assuming I have only one character who can heal.
You can't fix growths, the best one can do is A+ her with Charlotte in Rev to get Berserker
And it sure must be great to waste a personal skill so she can deal as much damage as others when others have best stat boosters, auras and pseudo-counters
Then how come my growths are fixed?
You're not supposed to grind for skills anyways
And you shouldn't put Azura on the frontlines, she's a dancer
But I'm not. Grinding would imply I am going out of my way to specifically grind for skills. Which I'm not doing. Rinkah has been progressing mostly from story missions, and I do the 2 challenge maps the game automatically gives you after each Chapter so I can pick up some extra money or level up lower leveled characters. Grinding is when your main game progression screeches to a halt so you can build up characters, which isn't what I've been doing with Rinkah (with the exception of today because I got a great challenge map for her and I am just that close to being ready to make her a Dread Fighter).
Also I don't keep Azura on the frontlines, but a lot of Birthright maps...really don't have a "front" line. Which is terrible for Azura, it's really hard to block off enemies from her while still making decent progress/not risking other characters, when most of the maps are open fields with enemies coming from all sides. She's a gimmick character you use to give other characters an extra turn on maps where certain characters have really nice options, unless you want to reclass her (which I don't want to do because I don't want to lose that gimmick). Hence, there is no way I would use her like I do Rinkah. She definitely starts getting less useful as the story goes on.
How isn't this "intensive"? Spending so many stat boosters in a single characters is a complete waste unless you're doing a solo run
You took other characters' chance to boost their stats so Rinkah could start being useful
This IS favoritism
You do realise Birthright hands stat boosters out like candy, right? Plus there's a bunch in the Path Bonuses.
I gave her one of each because I had so many. Then I started giving plenty to other characters. It's not a big deal, and isn't some major case of favouritism. None of the other good units have been missing out (the biggest waste was giving some of them to Kaze considering what happened to him).
Kaze is a support unit, a dodge tank and a Mage killer, he isn't supposed to take physical damage
He can kill mages with little retaliation damage, dodge enemy hits or weaken enemies(which is the main things for Ninjas)
You're just using him wrong
And I used him for all of those things. How can you literally say I am "using him wrong" when I said I frequently used him as a support unit, and then you go say I should do just that? Like, what?
I also had Rinkah as a Ninja/Master Ninja, and Saizo, and they honestly do Kaze's job better in most situations from my experience, and have other things they can do too.
Also you yourself said mages are few and far between in Birthright, which I can definitely vouch for. That severely limits Kaze's use in Birthright when he's partially meant to be a mage killer. Rinkah and Saizo can do his job just as well if not better, and can actually take people on the front lines more frequently.
You get two DSs and there are two characters that make better use of it
She got a power boost because DF has promoted bases and growths, any character would get as much increase to their already higher bases
Also, she starts with E ranks on EVERYTHING, any other character that starts with either Daggers, Swords or Axes will already have better ranks than her
And if her Ninja reclass option is "natural access", then almost every character in Hoshido has it
An E rank isn't a big deal unless you're Azura because Weapon Rank builds up really quickly anyway. Rinkah was out of E Ranks in all of her weapons in no time for me. Partly because she can actually handle being at the front. It's a small disadvantage, sure, I won't deny that. But it's not a permanent one, like most of her disadvantages.
And while it's true that other characters could achieve a slightly higher Str or HP than her due to their base stats, that doesn't account for their other stats (specifically Defense, and Rinkah is one of the few characters in Birthright who has good defense), and how they might require ACTUAL grinding, especially in order to get the same collection of skills I have built up for Rinkah.
DID YOU EVEN READ MY POST???
WHEN DID I MENTION A CONQUEST CHARACTER?
Yeah, I did, and you mentioned Arthur and Beruka, which was what I was referring to.
Does "without grinding" mean "someone I didn't feed ten thousand stat boosters"?
Yes, because I didn't feed her a thousand of my plentiful stock of them.
Because if characters like Kaze, Hana, Subaki and Kaden can't dodge, you're obviously doing something wrong
They can, but not as consistently and there is more of a risk if they fail than there is with Rinkah.
And if RYOMA is not dodging nor taking hits, I call bull**** because he is able to solo the entire game by himself
Ryoma has been a dodge tank for most of my time with him, but he's starting to lose this in the latter end of the game as faster enemies (like actual Swordmaster enemies), and more enemies that screw him on the weapon triangle and enemies that he has a lower hit rate on, start popping up.
He's more than useful but he's just a bit more frail than Rinkah, I feel a bit more at risk when he's on his own in certain maps. Though he does have Vantage to make up for it, as well as Astra (which is amazing if he's paired up, since every individual hit builds up the Dual Guard Gauge with 2 points). Both him and Rinkah are the backbones of my army, for sure.
Basically, you CAN make her useful but any other character will end up better with less effort
That's not at all what I've experienced, what other Rinkah players have demonstrated, or what her non-marriage/friendship requiring skills say.
I think your arguments would be valid if she was a Conquest character and maybe it applies to Revelations (though I can't say either way myself yet). I also think they hold a bit more value if you're considering a player who only has Birthright and doesn't get Path Bonuses, specifically Dread Scroll. But none of these things apply to me and I do feel my time spent on her was worth it and I do think she was one of the characters I could achieve this kind of build with most easily and efficiently.
I mean if you don't want to use Rinkah then cool, but don't be trying to convince me it's some god awful choice I made to use her myself, especially when you yourself said "Birthright is so easy everyone is a good unit with a bit of work". If you truly believed that, I don't see why you would be trying so hard to convince me I made a bad choice.