- Joined
- Jan 4, 2013
- Messages
- 39,156
- Location
- Um....Lost?
- NNID
- Swampasaur
- 3DS FC
- 4141-2776-0914
- Switch FC
- SW-6476-1588-8392
Just got to Oblivia in Xenoblade Chronicles X.
Even the desert is gorgeous. Wow.
Even the desert is gorgeous. Wow.
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....But none of this changes anything about the story or the characters and the art direction, which are ultimately the most important aspects of the show.The problem is not about the games needing to be "good", they just need to look realistic otherwise the suspension of disbelief of anyone who has played a game once shatters.
How am I supposed to believe a game with only 10,000 copies sold on release day is enough to be a successful MMO or that anyone would even be interested in a MMORPG that only has one freaking class? ALO's mechanics are just stupid unbalanced it's not even funny and makes you wonder why anyone plays with the non-DPS races, GGO's a mash of genres that make no sense together, randomized avatars would turn away anyone immediatelly, the fact its metagame somehow didn't find out about the usefulness of swords until God Kirito came along along with various other mechanics being only found out by Kirito and Death Gun, the bullet trails making no sense for a shooter, snipers being completely unbalanced yet no one but Sinon uses it and taking 8 ****ing months to make a competitive build and it being extremely hard to change your build after you make it.
These things matter because worldbuilding matters, you can't sell a world if it doesn't even look realistic by gaming standards.
Reki is not a gamer nor has he done any research into the subject, it just serves to show how lazy he is and that he really is just after that green.
If this was a manga about lawyers, it would have made that reference 10 chapters in.
That guy isn't even a lawyer, he's just a once-multibillionare that is now flat broke that also happens to be Fitzgerald.
I'd like it, but not as much as a Mushroom Kingdom Warriors gameGuys, would you like a Dream Land Warriors game?
"appeal to casuals" has a super limited physical only release for a vr system that costs more than most people are willing to pay for a Normal games console, yaaaaa no i find that hard to belive....But none of this changes anything about the story or the characters and the art direction, which are ultimately the most important aspects of the show.
And the whole "they're bad games, nobody would play them" argument kinda falls apart when you get back to the fact that even in real life, people like terrible games, and even if the game is objectively bad, whether or not a person likes it is subjective. There are people who legitimately like Sonic '06, for example, despite it obviously being a broken and rushed mess.
There's also the fact that SAO is a VR game that completely puts you in it's world, people could find enjoyment on that aspect alone. The MMO mechanics may be jank, but people could get into the game for it's social and real-body stimulation aspects alone. We actually see examples of this in the show itself, where some players decide not to fight much at all, but instead set up shops where they get regular customers they can talk to or spend time hunting or hanging out in taverns. In the Mother's Rosario arc, we see how people find appeal in these ultra-stimulating VR games from the perspective that these people LITERALLY have no other way to enjoy their lives due to being stuck in a hospital bed with a terminal disease, or how Asuna uses it as an escape from her overbearing mother. In SAO2 in general, there are a LOT of scenes where Kirito and friends are hanging out in some sort of lounge or cabin they have acquired in the game, and just use it as a social hangout spot. Hell, we even see in the Aincrad arc that Kirito and Asuna can make love in this virtual world, imagine how revolutionary that could be, especially for people who might fall under the LGBT spectrum and might have trouble finding a partner willing to make love with them in their local area. Any criticisms of the actual MMO mechanics become irrelevant when you consider the fact that just being able to step into a virtual world where everything feels real, and being able to meet people you might not otherwise be able to see in real life, would be a life changing experience. And even if the battle mechanics are terrible by actual game standards, fighting would still be exhilarating because you have the physical stimulation to back it up. There's also the fact that since we are told we are looking at the dawn of these ultra stimulative VR games, you can expect that the intricacies of their mechanics would be quite flawed, just like the first time for a lot of things in the video game industry in real life.
The problem with Mother's Basement's video is that he assumes only the most hardcore gamers would play SAO, but even in the show, we see plenty of players who are more casual even in the death game situation, and in real life, VR is probably more appealing to casuals than hardcore gamers who care about the nitty-gritty of mechanics.
The only point in his video that is actually completely valid is the part about how "well" SAO sold, but that is such a minor detail I couldn't care less. Again, does SAO selling 10,000 copies or 100,000,000 million copies, REALLY make a difference to the fact the animation and music can be pretty cool, or how Kirito is a Gary Stu, or how messed up everything with Asuna in the Alfheim arc was? No, it really doesn't.
Yes, absolutely. It would be a pretty fun game. Imagine the Final Bosses from Kirby games in it. It be pretty good.Guys, would you like a Dream Land Warriors game?
I find a lot of things in fiction hard to believe."appeal to casuals" has a super limited physical only release for a vr system that costs more than most people are willing to pay for a Normal games console, yaaaaa no i find that hard to belive
Are you implying that hardcore gamers, specifically hardcore MMO gamers, have a higher average income than people who only play games casually but otherwise lead successful, fulfilling lives?"appeal to casuals" has a super limited physical only release for a vr system that costs more than most people are willing to pay for a Normal games console, yaaaaa no i find that hard to belive
Honestly, I'm willing to let SAO slide, it's completely new and technological, so the shortcomings can be ignored by being the first of its kind(though it would get boring pretty quickly if it was an actual game and not just a death trap)....But none of this changes anything about the story or the characters and the art direction, which are ultimately the most important aspects of the show.
And the whole "they're bad games, nobody would play them" argument kinda falls apart when you get back to the fact that even in real life, people like terrible games, and even if the game is objectively bad, whether or not a person likes it is subjective. There are people who legitimately like Sonic '06, for example, despite it obviously being a broken and rushed mess.
There's also the fact that SAO is a VR game that completely puts you in it's world, people could find enjoyment on that aspect alone. The MMO mechanics may be jank, but people could get into the game for it's social and real-body stimulation aspects alone. We actually see examples of this in the show itself, where some players decide not to fight much at all, but instead set up shops where they get regular customers they can talk to or spend time hunting or hanging out in taverns. In the Mother's Rosario arc, we see how people find appeal in these ultra-stimulating VR games from the perspective that these people LITERALLY have no other way to enjoy their lives due to being stuck in a hospital bed with a terminal disease, or how Asuna uses it as an escape from her overbearing mother. In SAO2 in general, there are a LOT of scenes where Kirito and friends are hanging out in some sort of lounge or cabin they have acquired in the game, and just use it as a social hangout spot. Hell, we even see in the Aincrad arc that Kirito and Asuna can make love in this virtual world, imagine how revolutionary that could be, especially for people who might fall under the LGBT spectrum and might have trouble finding a partner willing to make love with them in their local area. Any criticisms of the actual MMO mechanics become irrelevant when you consider the fact that just being able to step into a virtual world where everything feels real, and being able to meet people you might not otherwise be able to see in real life, would be a life changing experience. And even if the battle mechanics are terrible by actual game standards, fighting would still be exhilarating because you have the physical stimulation to back it up. There's also the fact that since we are told we are looking at the dawn of these ultra stimulative VR games, you can expect that the intricacies of their mechanics would be quite flawed, just like the first time for a lot of things in the video game industry in real life.
The problem with Mother's Basement's video is that he assumes only the most hardcore gamers would play SAO, but even in the show, we see plenty of players who are more casual even in the death game situation, and in real life, VR is probably more appealing to casuals than hardcore gamers who care about the nitty-gritty of mechanics. If anything, I would say that if SAO was a real game, I would say the majority of it's userbase would be people who don't normally play MMOs, but people who simply want that immersive VR world.
The only point in his video that is actually completely valid is the part about how "well" SAO sold, but that is such a minor detail I couldn't care less. Again, does SAO selling 10,000 copies or 100,000,000 million copies, REALLY make a difference to the fact the animation and music can be pretty cool, or how Kirito is a Gary Stu, or how messed up everything with Asuna in the Alfheim arc was? No, it really doesn't.
Oh man, you really don't know anything about SAO, do you?Let the other parts show it's quality.
You know quality can mean good or bad, right?Honestly, I'm willing to let SAO slide, it's completely new and technological, so the shortcomings can be ignored by being the first of its kind(though it would get boring pretty quickly if it was an actual game and not just a death trap)
However, with ALO and GGO, that novelty has already gone away, you can't just rely on "really good vr" to sell it and GGO they're supposed to be games with active playerbases.
GGO's stupid mish-mash of mechanics and player-frustrating features would turn away anyone even with the fact you can get real money from it(because spending 8 months to make a build that may not even be useful, because its competitive community apparently understands jack **** of the mechanics at all, is certainly not reliable). Also, randomized avatars.
And ALO has your class and skills be dependant on your faction, so every member of it is the exact same, how can anyone be playing it still when the only apparent ingame goal is to beat the main dungeon that would supposedly give the winning faction infinite flight? What would be the point after that?
Oh man, you really don't know anything about SAO, do you?
I've got me a Scyther and Sneasel in need of trade evo's.Anyone want to help me with some trade evolutions in Moon? I have 5 for the Pokedex and one for my in game team.
Ssssshhhhhh, no spoilers of my work.Guess who's about to take an L in that next chapter?
Rin Rin
Whoops, that's spoilers for our current work.
Sure thing.I've got me a Scyther and Sneasel in need of trade evo's.
I can do that if you'd like.
Ssssshhhhhh, no spoilers of my work.
Do not steal.
Sure, I don't mind adding you to the V.I.P. list either.Sure thing.
Are we 3DS friends or does it matter?
It's just the way you phrase it, makes it sound like someone who doesn't believe what 90% of its watchers say, still believing there's hope its flaws are exaggerated and it's something even remotely enjoyable if watched unironically... I pity such soulsYou know quality can mean good or bad, right?
I think we are friends...Sure, I don't mind adding you to the V.I.P. list either.
My code is below my username.
I think we are friends...
What did you name yourself?
Hopping on Festival Plaza.My real life name Devonte.
And I've added you too. See you there.
I know someone who'd love to join her club but that'd be a Jojo spoilersucks that she died twice.
Welcome to Mira. Where every single thing about the world is beautiful.Just got to Oblivia in Xenoblade Chronicles X.
Even the desert is gorgeous. Wow.
That's my point though.Oh man, you really don't know anything about SAO, do you?
I don't get how Alpharad's Clickbait video relates to SU.
Can't believe they're ripping EOAnd wants to kill you.
It needs to level up at night with the Razor Claw in hand.Curious as to why as Sneasel didn't evolve.
Did it level up holding a Razor Claw during the night?Curious as to why as Sneasel didn't evolve.
Lol Azure, you goofed.It needs to level up at night with the Razor Claw in hand.
No trade evolutions necessary.
Thanks.I've got to say, that's a very clever name for your Machamp Swamp.
Too bad I chose not to teach him Strength.
By the way, I've gave A Ghost Shadow Punch.Lol Azure, you goofed.
Thanks.
Yeah I linked the wrong thing at first lol, sorry.I don't get how Alpharad's Clickbait video relates to SU.
Is this some joke I'm missing?
Oh, wait, you edited it, I still don't get it but I'll watch it later
Can't believe they're ripping EO
Smh ://
Hey, he's just a Pokedex mon.By the way, I've gave A Ghost Shadow Punch.
I hope you don't mind Night Shade being replaced.
lego dimensions is weirdLEGO Dimensions ends in a pretty neat way.
And I love it because of that.lego dimensions is weird
it's like Kingdom Hearts if it was the biggest mess of IPs ever, and most of those IPs are things no child would remember