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Social NintenZone Social 4 - Bring It In, Guys!

When, if ever, do you plan on buying the Switch?

  • At launch

    Votes: 40 36.0%
  • Late spring/summer

    Votes: 25 22.5%
  • During the fall/holidays

    Votes: 17 15.3%
  • Sometime after 2017

    Votes: 7 6.3%
  • Not until [insert game here] is released

    Votes: 20 18.0%
  • I'm not getting that bucket of turds!!

    Votes: 2 1.8%

  • Total voters
    111
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Chrono.

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I liked Armageddon. It wasn't the best MK but the shear number of characters was fun, the fact they used non canonical characters was nice

And it had a create a kharacter mode

Also it mocked the main character of Deception, who was an idiot
My favorite thing about the main character of Deception is that he's called main character.
 

Verde Coeden Scalesworth

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I liked Armageddon. It wasn't the best MK but the shear number of characters was fun, the fact they used non canonical characters was nice

And it had a create a kharacter mode

Also it mocked the main character of Deception, who was an idiot
I definitely liked Deception and Trilogy(both overall versions, n64 and psx) more, but I could easily enjoy it because it had tons of fun options. It'd be neat if they remade Armageddon with a better fatality system(KAF is perfect for custom characters, respectively), an updated roster, more balanced gameplay, a fixed up Motaro since from what I remember they were able to make proper centaur gameplay work now(but leave the other Motaro in as an unlockable kharacter/option since his gameplay was actually good and unique, or add a minotaur character with the same style of gameplay).

Then just make it available for all 3 systems with exclusive guests(it's hard to say for what Nintendo ones. Obviously some won't work due to being a mature title with blood/etc. Bayonetta is mostly Nintendo exclusive now, mind you, but... You could always make Khameleon specific to the Nintendo version as normal. That's kind of her specialty. She has never been more than a cameo at best outside of Nintendo systems, and that's kind of neat), plus a few others, along with all the previous mini-games. It's a lot to ask for, so I don't see it having a chance, but that's the improvement it needs. Could call it Armageddon Deluxe. Oh, and scrap the new Konquest Mode's gameplay but keep the story and change it up. Likewise, get rid of those damn training sessions. Nothing in the game is more ridiculous than that.
 

Z25

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Well there are also people saying they are sinnoh hints Idk man.
Cant say I care about this stars game so idk what that event was about
Shinnoh won't come till 2018 or 2019 if I had to guess.

Plus the stars rumor has it slated as being first. Although that isn't to important.
 

Swamp Sensei

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Let's flip this.

What games do you like, but think are a bit overrated?
 

Verde Coeden Scalesworth

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Let's flip this.

What games do you like, but think are a bit overrated?
Ocarina of Time, easily. Amazing game, don't get me wrong, but it also didn't do any real job of making characters more than flat, the challenge of it was immensely toned down(justified cause it was 3D), and it didn't age nearly as well as it could. It feels outdated at times. Mind you, this is ignoring the fact it outright gave the 3D world a vastly improved adventure genre bump when I say this. It deserves immense credit, of course.

Only one I can think of that I actually enjoy but found overrated overall.
 

Coricus

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Let's flip this.

What games do you like, but think are a bit overrated?
Sonic 3 and Knuckles probably fits. It's enjoyable enough, but it has spots I could do without like the ghost thing, it feels kind of slow compared to Sonic 2 (which I admittedly have nostalgia for, though), and it's most vocal supporters are often quite venomous and seem to be everywhere.
 

PsychoIncarnate

The Eternal Will of the Swarm
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Should I give my Crabominable Avalanche instead of Ice Punch if it's slow?

I mean, it's almost guaranteed in game he'll be attacked first

And it's got hyper cutter instead of iron fist
 

Verde Coeden Scalesworth

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Should I give my Crabominable Avalanche instead of Ice Punch if it's slow?

I mean, it's almost guaranteed in game he'll be attacked first

And it's got hyper cutter instead of iron fist
Both are TM's this time around, right? If so, you could just test both out. Likewise you can easily erase the one that doesn't work. If Ice Punch isn't, never mind.
 

Erureido

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I promised a few pages back that I would upload all of the character concept arts from the Pokemon Sun and Moon Official Strategy Guide. I have just finished uploading them to Imgur. I split them apart into three albums.

Here's the first album. This one features all of the character concept arts within the main strategy book itself.

Two particular points of interests in this first album: two characters who you wouldn't expect to see receive concept arts.

Grimsley's new design has concept art!



Worth noting that point number 10 states, "Grimsley (two years later)." Could this finally be the clue regarding the time span between Black2/White and Sun/Moon? Hmmmm....

Also, you know that red-colored Dragon Trainer you can fight in the League Title Defense? He has concept art too.



I wish we could've fought him in the main story. He looks like a cool guy.

The next album features a set of 8 concept arts that you can only get with the Collector's Edition of the Official Guide

You can view these 8 concept arts in the right here. They feature Lillie's facial expressions, all the Kahunas, the Masked Royal, Lusamine, and the Aether Foundation Employees.

Point of interest in these set of concept arts:

Hala looks funny with his eyes open.

Olivia is revealed to be huge fan of Shoujo manga. In fact, she can get really emotionally invested in them. She also doesn't like it when people refer to her as "ma'am."

The final album is mainly a miscellaneous album featuring a few extras. It features the Rotom Dex and some art relating to Poke Ride. The last two pictures in this album contain story spoilers, especially the last one, so be cautious when viewing them.
 
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Mythra

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Im fighting a Mankey that called for help 5 consecutive times, but no one answered in any of the calls.
Now I get why they're always pissed.
 

Arcanir

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Let's flip this.

What games do you like, but think are a bit overrated?
Fire Emblem Genealogy of the Holy War, it's a great game and I love it, but it has a lot of gameplay imbalances that hinder a number of the playable characters. The story also starts to get weaker in the second part, where while it is nice to see where things go after what happens in Part 1, it mostly goes down the typical 'defeat the empire' route that most Fire Emblem games have and loses some of the unique elements that the previous part had.

Another one I'll mention is Final Fantasy IV, which was great when I played it, but I was not as fond of the story as I was with most other games in the franchise.
 

Knight Dude

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What games do you like but everyone else seems to hate?
Mega Man X6. It's far from great. But with cool weapons, armors and a really catchy soundtrack, it makes it somewhat enjoyable.

Tekken 4 is cool, but I can see that it's not the best with some of the design choices, namely stages. The character designs are great in that game though.

Some people aren't too big into Mega Man 4 and 5, but they are perfectly fine games, I don't like them as much as MM2 and MM3 or MM6. Though that difference isn't overtly huge. Classic Mega Man is THAT consistently good to me.

I also really liked Metroid Prime Hunters. Local Multiplayer was sick.
 
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PsychoIncarnate

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Both are TM's this time around, right? If so, you could just test both out. Likewise you can easily erase the one that doesn't work. If Ice Punch isn't, never mind.
It's not, but...Eh, I could always use a heart scale if I don't like it
 
D

Deleted member

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Let's flip this.

What games do you like, but think are a bit overrated?
That's kind of a hard question to answer for me, because once something is actually recognized by people as overrated, it loses its overrated status. FE awakening for an example, though to be fair it's harder to see the problems unless you've played other FE games. Awakening is what got me into the serious for an example, and not until I played the other games did I see the flaws with it, still a great game though. And no, before anyone asks, shipping is not the problem I have with it at all. :p It's just the plot that really bugs me, which yes, the story does matter. Though how valid of a critique that is depends on how much the game depends and focuses on the story, which yes, awakening does. It's just one of those games that I could've easily had been better with some changes. But it is a pretty important game since it did revive the franchise and introduce many to it, that's pretty great in my book. That and I love most of the new gameplay features.

But yeah, back to the topic, it also doesn't help that I tend to avoid games refer to as overrated.(No wonder why I've never touched a Final Fantasy game in my life despite my interest, I always tend to here from that fandom *insert game here* is overrated, don't play it.)

Oh wait, actually I just thought of an overrated game that I've played and usually have on my mind: MvC2. And I mention this because everyone always puts down 3 because of 2 despite IMO 3 is just the much better game when it comes to the whole game. The main reason why people even bring it down to 2 is because the lack of certain characters.
 

Knight Dude

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Let's flip this.

What games do you like, but think are a bit overrated?
Pokemon Diamond. I like it, but a lot of the Gen 4 pokemon just aren't my cup of tea. Pokemon Y, since it was too easy, Omega Ruby had a decent amount of challenge though.

I see some people say Mega Man X5 is great, it's only OK. MMX1-MMX4 are all vastly more fun games in every single aspect. Unfortunately, MMX isn't as consistent as Classic Mega Man.

I guess you could say that this is how I feel about most Zelda games, I like them, but not quite as much as Nintendo's other big series like Mario or Metroid.
 

Verde Coeden Scalesworth

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It's not, but...Eh, I could always use a heart scale if I don't like it
Dang. Well, at least Heart Scales exist. That said, I wonder if I'm the only one who doesn't mind farming for them via Luvdisc. I mean, it's easy experience and all. I think they also gave Speed EV's?

Oh wait, actually I just thought of an overrated game that I've played and usually have on my mind: MvC2. And I mention this because everyone always puts down 3 because of 2 despite IMO 3 is just the much better game when it comes to the whole game. The main reason why people even bring it down to 2 is because the lack of certain characters.
I haven't played my copy of 3 yet, but yeah, 2's roster is overall more balanced among series. Even if the clones like Bone-Claw Wolverine can be annoying to even exist. I don't mind any others, but this one sticks out because it feels a little unnecessary when you have ones like Ken and Ryu who are more significantly different. I do like ones like X-23(although I don't remember if she plays similar to Wolverine or not). Mind you, it's not "being a clone of the same person" like Evil Ryu that's the issue, it's barely trying hard to make them feel unique enough. But I don't know the development behind it either. Plus, 2's balance was pretty bad anyway.
 

Z25

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I promised a few pages back that I would upload all of the character concept arts from the Pokemon Sun and Moon Official Strategy Guide. I have just finished uploading them to Imgur. I split them apart into three albums.

Here's the first album. This one features all of the character concept arts within the main strategy book itself.

Two particular points of interests in this first album: two characters who you wouldn't expect to see receive concept arts.

Grimsley's new design has concept art!



Worth noting that point number 10 states, "Grimsley (two years later)." Could this finally be the clue regarding the time span between Black2/White and Sun/Moon? Hmmmm....

Also, you know that red-colored Dragon Trainer you can fight in the League Title Defense? He has concept art too.



I wish we could've fought him in the main story. He looks like a cool guy.

The next album features a set of 8 concept arts that you can only get with the Collector's Edition of the Official Guide

You can view these 8 concept arts in the right here. They feature Lillie's facial expressions, all the Kahunas, the Masked Royal, Lusamine, and the Aether Foundation Employees.

Point of interest in these set of concept arts:

Hala looks funny with his eyes open.

Olivia is revealed to be huge fan of Shoujo manga. In fact, she can get really emotionally invested in them. She also doesn't like it when people refer to her as "ma'am."

The final album is mainly a miscellaneous album featuring a few extras. It features the Rotom Dex and some art relating to Poke Ride. The last two pictures in this album contain story spoilers, especially the last one, so be cautious when viewing them.
What should have concept art is:

Lillie's redesign, but more importantly, Ultra Lusamine.

Cause how the hell did they come up with that?

I'd like to see it's concept.
 
D

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I haven't played my copy of 3 yet, but yeah, 2's roster is overall more balanced among series. Even if the clones like Bone-Claw Wolverine can be annoying to even exist. I don't mind any others, but this one sticks out because it feels a little unnecessary when you have ones like Ken and Ryu who are more significantly different. I do like ones like X-23(although I don't remember if she plays similar to Wolverine or not). Mind you, it's not "being a clone of the same person" like Evil Ryu that's the issue, it's barely trying hard to make them feel unique enough. But I don't know the development behind it either. Plus, 2's balance was pretty bad anyway.
The roster itself is pretty great, I like it in theory, just not in execution. Especially since most are only there because they're copied and pasted, there's changes that are made, yeah, but rather than adding to characters, it's usually just taking away FROM characters.

Take Thanos for an example and how laughably bad he was in MvC2, especially compared to his Marvel superheros counterpart. To be honest, the other Capcom styled marvel fighters are just better than MvC2 despite having less of a roster. OH, which reminds me, one thing that really annoys me is the lack of stages from respective franchises and such. Especially since there were a lot of great stages in the previous games. That alone always made me lose the feel for the game along with, as I mention, it basically just copy and pasting characters from previous, and also with new characters that I don't really care for at all besides capable, TBH. And I also get tired of hearing about Megaman even though MvC megaman wasn't really all that great, TBH.(Which reminds me of how everyone was hyped for Megaman in smash and yet since its release hardly anyone uses him.) I'd much rather have Captain Commando or Jin to return.
 
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Aetheri

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Elite Four Rematch 2
Next title Defense against Plumeria

Two words....Earth Quake...
And a Continental Crush against her Crobat....

As I mentioned before I like the whole Title Defense thing we got going on...BUT...these matches need to be a little bit more challenging, especially if the levels aren't increasing each time...At least give them six pokemon...:mad088:

Oh well....who do we body next?:p
 

Verde Coeden Scalesworth

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The roster itself is pretty great, I like it in theory, just not in execution. Especially since most are only there because they're copied and pasted, there's changes that are made, yeah, but rather than adding to characters, it's usually just taking away FROM characters.

Take Thanos for an example and how laughably bad he was in MvC2, especially compared to his Marvel superheros counterpart. To be honest, the other Capcom styled marvel fighters are just better than MvC2 despite having less of a roster. OH, which reminds me, one thing that really annoys me is the lack of stages from respective franchises and such. Especially since there were a lot of great stages in the previous games. That alone always made me lose the feel for the game along with, as I mention, it basically just copy and pasting characters from previous, and also with new characters that I don't really care for at all besides capable, TBH. And I also get tired of hearing about Megaman even though MvC megaman was pretty lame, TBH.(Which reminds me of how everyone was hyped for Megaman in smash and yet since its release hardly anyone uses him.) I'd much rather have Captain Commando or Jin to return.
MegaMan is one of Capcom's main mascots. Him not being in was a major red flag for proper roster representation for a ton of fans, especially ones who were sick of the MegaMan series in general being shunned by Capcom.. Jin and CapCom himself should return too, but the mascot being out is ridiculous on many levels. His moveset definitely could use some evolution instead of being another shotoclone, though. If MegaMan X was in it in general, people wouldn't be as mad(he's not the same as Classic MegaMan, but he's never been playable in an official crossover fighting game, which even MegaMan Volnutt has, so many want one of the best series(to them) to show up as playable. But to be fair, Legends and Classic do get overused a bit at times, while the X series is the least shown off despite being widely popular. ...Bar X7, which was kind of jank as a game. They did not playtest it well).

Also, they can still return notable Spider-Man characters like Venom, who is pretty much at times the second main protagonist of the series, and he still felt widely unique despite being a partial clone of Spider-Man, but that's justified due to having some of the same abilities.

The copy-pasted movesets are an issue too. It was kind of fun in the first MvC game due a lot of them being more cameos/joke/shout-outs to specific characters. Like Red Venom is blatantly a Carnage reference. Morrigan's other version is obviously Lilith. And so on. It wasn't handled in this kind of fun manner in later games, though. They felt lazy and not worth it. But that's due to ones like 3 not bothering to even out the representation at all.
 

PK_Wonder

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I think the most polarizing game I've ever seen is Donkey Kong 64. The internet generally likes to criticize it as an example of bad game design for various reasons, but I don't think I've ever met a single Nintendo fan IRL who doesn't consider it one of their favorite games of all-time (myself included).
 
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D

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MegaMan is one of Capcom's main mascots. Him not being in was a major red flag for proper roster representation for a ton of fans, especially ones who were sick of the MegaMan series in general being shunned by Capcom.. Jin and CapCom himself should return too, but the mascot being out is ridiculous on many levels. His moveset definitely could use some evolution instead of being another shotoclone, though. If MegaMan X was in it in general, people wouldn't be as mad(he's not the same as Classic MegaMan, but he's never been playable in an official crossover fighting game, which even MegaMan Volnutt has, so many want one of the best series(to them) to show up as playable. But to be fair, Legends and Classic do get overused a bit at times, while the X series is the least shown off despite being widely popular. ...Bar X7, which was kind of jank as a game. They did not playtest it well).

Also, they can still return notable Spider-Man characters like Venom, who is pretty much at times the second main protagonist of the series, and he still felt widely unique despite being a partial clone of Spider-Man, but that's justified due to having some of the same abilities.

The copy-pasted movesets are an issue too. It was kind of fun in the first MvC game due a lot of them being more cameos/joke/shout-outs to specific characters. Like Red Venom is blatantly a Carnage reference. Morrigan's other version is obviously Lilith. And so on. It wasn't handled in this kind of fun manner in later games, though. They felt lazy and not worth it. But that's due to ones like 3 not bothering to even out the representation at all.
Yeah, I get that he's a mascot, but sometimes I feel like the outrage is EXTREMELY over exaggerated. Not having Megaman equating to the franchise as a whole being shunned for an example, isn't necessarily true. Like it or not Zero is pretty much the rep for the franchise in 3. And Zero in general is pretty much always chosen over X when it comes to crossovers, as he's the more interesting and preferred out of the two. I just used to see sooooo much whining over Megaman alone that even though I was only 12-13 at the time, I could clearly see that people were being pretty childish and whiny. People took it so personally.
 
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PsychoIncarnate

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Friend of mine kept bugging me for Exeggutor because he wants a Thick Club yesterday. Finally got that ************
Oh hey, perhaps I'll try using Exeggutor as my last team member. I forgot about him
 

Strider_Bond00J

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Let's flip this.

What games do you like, but think are a bit overrated?
Unusually, the original Pokémon B/W duo. I started playing them at a time when my interest in Pokémon was beginning to fade, so I didn't really have a great first experience with the games. I just didn't get into them like I did with all the previous other games I had before them. I guess that's the only one I can confidently say so far.
 

Verde Coeden Scalesworth

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Yeah, I get that he's a mascot, but sometimes I feel like the outrage is EXTREMELY over exaggerated. Not having Megaman equating to the franchise as a whole being shunned for an example, isn't necessarily true. Like it or not Zero is pretty much the rep for the franchise in 3. And Zero in general is pretty much always chosen over X when it comes to crossovers, as he's the more interesting and preferred out of the two. I just used to see sooooo much whining over Megaman alone that even though I was only 12-13 at the time, I could clearly see that people were being pretty childish and whiny. People took it so personally.
No, you misunderstood my point on MegaMan. His series has been shunned severely. To leave him out, despite being a major mascot, was a nail in the coffin for fans' patience. This is a big reason they got pissed off at being out of 3. Not just cause they liked him, but because the treatment of the series was already horrible prior to 3. Don't get me wrong, some love his unique design as a shotoclone(even SSB somewhat keeps this intact with him still having many of those moves, just not as specials). Some don't.

And yeah, people way overexaggerate and go nuts over it. But it's fair to be annoyed that Capcom's other Mascot is shunned. Extreme overreactions like death threats(I don't remember if this happened, but the point is still applicable) are not acceptable no matter what, and frankly only confirm Capcom shouldn't listen to fans when they act like that.

That's true about Zero. No denying that. He was supposed to be the real protagonist of the X series, not X himself. Capcom probably are trying to keep that factor in. Also, keep in mind he wasn't in 3 because he was "most popular", he was in 3 because they didn't want another shotoclone in(being classic MegaMan). Which is hypocritical since they still put Akuma in there. Capcom's decisions regarding the MegaMan series as a whole were never logical. They've done some dumb start regarding it. MegaMan Legends 3 is a bg one. They said "not enough people showed interest in it", after they decided to not release its demo so we could playtest and give feedback on it. And people vastly showed interest in the demo, but still didn't get the demo for themselves, so... it's pretty clear Capcom just doesn't like MegaMan that much at this point. Why, who knows. They clearly like the fighting games and stuff like Monster Hunter, plus other series like Resident Evil far more. Maybe the Metroidvania style isn't as popular or deemed too unpopular for them to continue the series consistently(that is, the regular platforming MegaMan games. Stuff like the Battle Network playstyle is way different).
 

PsychoIncarnate

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Oh lol, there is a guy that wants to make Jurassic Park in Sun and Moon

I missed that the first time.

I hope in Stars his dream has come true. And a Tyrantrum breaks out
 

Aurane

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I was soft resetimg for a Kelpsy Berry in a pile of berries that was inhabited by a Crabrawaler when on my third reset, I got a Shiny Crabrawler.

Yeah I'll wait another day for a Kelpsy Berry. :laugh:

This here is my first Shiny of Sun/Moon.
 
D

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No, you misunderstood my point on MegaMan. His series has been shunned severely. To leave him out, despite being a major mascot, was a nail in the coffin for fans' patience. This is a big reason they got pissed off at being out of 3. Not just cause they liked him, but because the treatment of the series was already horrible prior to 3. Don't get me wrong, some love his unique design as a shotoclone(even SSB somewhat keeps this intact with him still having many of those moves, just not as specials). Some don't.

And yeah, people way overexaggerate and go nuts over it. But it's fair to be annoyed that Capcom's other Mascot is shunned. Extreme overreactions like death threats(I don't remember if this happened, but the point is still applicable) are not acceptable no matter what, and frankly only confirm Capcom shouldn't listen to fans when they act like that.

That's true about Zero. No denying that. He was supposed to be the real protagonist of the X series, not X himself. Capcom probably are trying to keep that factor in. Also, keep in mind he wasn't in 3 because he was "most popular", he was in 3 because they didn't want another shotoclone in(being classic MegaMan). Which is hypocritical since they still put Akuma in there. Capcom's decisions regarding the MegaMan series as a whole were never logical. They've done some dumb start regarding it. MegaMan Legends 3 is a bg one. They said "not enough people showed interest in it", after they decided to not release its demo so we could playtest and give feedback on it. And people vastly showed interest in the demo, but still didn't get the demo for themselves, so... it's pretty clear Capcom just doesn't like MegaMan that much at this point. Why, who knows. They clearly like the fighting games and stuff like Monster Hunter, plus other series like Resident Evil far more. Maybe the Metroidvania style isn't as popular or deemed too unpopular for them to continue the series consistently(that is, the regular platforming MegaMan games. Stuff like the Battle Network playstyle is way different).
So basically prior to three Megaman was dead? Well there you go. It's a bit sad, but lately he's been more hype than pay off in general. Even happened to the Megaman inspired Mighty 9 which I remembered for awhile received A LOT of praise and hype... And then it got closer and closer to release.

That doesn't even make much sense considering that Megaman can HARDLY be a shoto clone(Projectile and physical anti air, yeah, a lot of characters have those though, Megaman was more than unique enough to not be considered a shoto clone. Zero also has both of those things anyway, it's just that his moveset his more engaging.), TBH. I never really got that, that isn't really the problem people really had with MvC Megaman, the reason why I hear people don't really care for that Megaman is that he's pretty dorky. Though I myself just don't find his moveset as interesting as other characters, it's not that I have a problem with him, I just don't think he's as required as people think, especially since at the time he was pretty much dead, and still is dead despite any attempts to revive him. I just don't think Capcom was on a Megaman hate rampage like people think and rather they just realized that he's dead and that attempts to bring him back keep failing. It reminds me of how some Ridley fans think Nintendo personally hates Ridley, because in their minds they think that he has every reason in the world to be in Smash, but Sakurai and Nintendo see otherwise.(And this is coming from a Ridley supporter.) I mean, the fans could be right, however, it's good to consider what's going through the producer's mind too, who see things A LOT differently than fans do. From a fan's perspective, of course they should add Megaman. However, Capcom could see differently. You can argue that Tekken x SF's portrayal of Megaman showed that Capcom has disdain for Megaman, but I don't think MvC3 is a good example.

And I say that for Zero because he's been used in crossovers before mvc3, all over X too.
 
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Verde Coeden Scalesworth

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So basically prior to three Megaman was dead? Well there you go. It's a bit sad, but lately he's been more hype than pay off in general. Even happened to the Megaman inspired Mighty 9 which I remembered for awhile received A LOT of praise and hype... And then it got closer and closer to release.

That doesn't even make much sense considering that Megaman can HARDLY be a shoto clone(Projectile and physical anti air, yeah, a lot of characters have those though, Megaman was more than unique enough to not be considered a shoto clone. Zero also has both of those things anyway, it's just that his moveset his more engaging.), TBH. I never really got that, that isn't really the problem people really had with MvC Megaman, the reason why I hear people don't really care for that Megaman is that he's pretty dorky. Though I myself just don't find his moveset as interesting as other characters, it's not that I have a problem with him, I just don't think he's as required as people think, especially since at the time he was pretty much dead, and still is dead despite any attempts to revive him. I just don't think Capcom was on a Megaman hate rampage like people think and rather they just realized that he's dead and that attempts to bring him back keep failing. It reminds me of how some Ridley fans think Nintendo personally hates Ridley, because in their minds they think that he has every reason in the world to be in Smash, but Sakurai and Nintendo see otherwise.(And this is coming from a Ridley supporter.) I mean, the fans could be right, however, it's good to consider what's going through the producer's mind too, who see things A LOT differently than fans do.

And I say that for Zero because he's been used in crossovers before mvc3, all over X too.
I mean that Zero's reason wasn't popularity specifically in this case.

A shotoclone is defined as having a projectile and a shoryuken/dragon punch. They often have spinning moves. MegaMan specifically fit this mold, although keep in mind they basically said they didn't want to make him unique at all; "If we were to adapt the original Mega Man character into a fighting game he would have to have a lot more extra moves and abilities, and that would then create a different Mega Man entirely. You couldn’t retain his original character as he is. So we looked into other Mega Mans, and decided that Zero had the best list of moves already in existence when it comes to fitting into a fighting game." http://spong.com/feature/10110305/Interview-Marvel-vs-Capcom-3-Producer-Ryota-Niitsuma The problem, obviously, with this logic, is that they already had clones in the games and could've just still kept him in while putting Zero in. Keep in mind they cancelled Legends 3 not long before this announcement of MegaMan not being in MvC3 came up, which of course enraged fans. Awful timing. Now, there is some leap of logic here with how people interpret this. They call them lazy for not doing this. One factor is they only intended one MegaMan series slot in. Now, that's fair enough and they wanted more uniqueness. But that stops holding water when they added Tron later, meaning they clearly weren't going to follow that. They had demand for 2 characters from the MM series. Why even stop at 1? Why not just put MegaMan in, even if he's not super unique. That's all people want, the character. This got worse when a realization of the X costume for Zero actually being X himself came into play. Meaning they literally gutted(literally) one of the most popular additions for a crossover character(X topped a fan poll no less) when they could've done... more than that. I.E. Add MegaMan in as a crossover variation of X and his own moves while not entirely ruining his old gameplay. http://tvtropes.org/pmwiki/pmwiki.php/YMMV/MarvelVsCapcom3 Some of that is covered in this link. I haven't found better sources for some of what I said, though, so apologies.

What is hilarious is that SSB fixed the MegaMan problem and gave us a unique one that still retained some of the MvC moveset. Albeit, I think the idea of putting in X with a more unique moveset would've made the most sense at this point. The reason is because it covers what people want "a literal MegaMan" while still updating him. They can certainly upgrade classic MegaMan, but completely changing him is a poor idea in itself. He needs to retain some moves. The slide, the dragon punch, his classic Mega Buster(mainly the closest thing to what made him a shotoclone to begin with).
 

Aurane

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Looking over my Shiny Crabrawler, I noticed that not only is it Shiny- its also got a good nature in Brave. I really do think these games want me to go Trick Room. Paid a visit to Smogon to see if Crabominable had any Trick Room viability. With a low base Speed of 43, I figured it would, and I found a moveset that uses this Nature.

Crabominable @ Life Orb
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Power-Up Punch / Crabhammer
- Ice Hammer
- Earthquake


Gonna pair this with TR Slowking. Their typings- Water/Psychic and Ice/Fighting- cover each other well.
 
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