Haven't been around much today, but I've just heard about the whole PangaeaPanga SMW TAS situation, and needless to say, I'm pretty furious.
While Nintendo is technically within their rights in saying that SMW hack TASes must have involved illegal copies of the SMW ROM at one point, since it's only just now that they've done this on a large scale when Lunar Magic's existed for over a decade, I can't see how this isn't part of a fruitless and horribly misguided attempt to remove potential level-creation competition from Super Mario Maker.
First off, I'm super-excited for Super Mario Maker, and intend to pick it up first thing tomorrow morning if I can get it in physical form. It's definitely got a ton of tools at its disposal for level creation, and the combining-and-modifying-objects approach they've taken is both novel and seemingly very elegant (I've yet to get to try it myself, but that'll change in due time). At least in my opinion, there's already a ton of depth to the game, even if it's missing a bunch of specific stuff (slopes, powerups, etc.) from past games. However, being as it's a commercial product, both limited in scope and having to appeal to a wide audience, the process of creating levels in it is necessarily an entirely different animal from what Lunar Magic, SMW Central, and the numerous other ASM hacks and such out there aim to offer. But I'd like to think that there's considerable overlap; personally, I've dabbled a bit in SMW hacking, and though SMM isn't the massive all-inclusive "level editor" twelve-year-old me dreamed of having, it's certainly enough to warrant my investment.
On the one hand, I hope that this doesn't turn a bunch of seasoned SMW level creators already skeptical of Super Mario Maker off of it entirely. However, I hope even more that Nintendo doesn't continue to target these groups and individuals that, though they certainly haven't condoned their actions in the past, they had as of yet taken little to no action against, in a desperate attempt to shut down the competition. From what I can tell, this has thus far only affected some prominent TASers (which is unfortunate enough as it stands; why attack those who aimed to get the most out of a great game - with or without modifications - rather than the ones who did the modifications in the first place?), but if this is all leading up to any sort of greater attack against the hacking community, I sincerely hope this generates a ton of ill will against Nintendo.
Copyright claims on Smash Bros. music tracks or Super Mario World LP's with Donut Plains 2 footage / credits? I assume that can be chalked up to (admittedly also flawed) external licensing issues and/or overzealous content-matching algorithms. Shutting down that Super Mario 64 "HD remake"? Perhaps a bit uncalled for, as the creator never intended to profit off of it, but at least I can see how Nintendo might have seen it as a threat to the recently VC-rereleased Super Mario 64, and at least it was taken down on a much shorter notice. But retroactively wiping away the fruits of 10+ years of creativity and love (all poured out for a game that no doubt most of the participants owned in some form or another anyway!) as if they never existed? That's another matter altogether.
Gah, Nintendo, I still love you, but sometimes you really make me just shake my head. I hold those old hacks and their TASes especially dear to me, not only because I love all the old Mario games so much, but because they (alongside the old Action Replay DS trainers) sprouted the seeds that got me initially interested in programming in the first place. Honestly, as cool as Super Mario Maker looks to be, I'd really greatly prefer to see Nintendo embrace the modding community, rather than writing it off as all generic "piracy"; it's not like that's without its precedent in the current game market (and as an aside, Extra Credits did a
great piece on this very topic). At any rate, seeing this history sacrificed for what seems like a misguided attempt to generate hype for their new product, when it's more likely to do just the opposite and make a bunch of their dedicated fans like me very angry, saddens me greatly.
That's my piece on this whole situation, anyway.