GMo
Smash Apprentice
This may be common knowledge, I don't know, but I 'discovered' this today just messing around.
On the bottom floor by a pillar you can land a pretty easy laserlock...
Your dtilt lauches them up into the ceiling that you can't jump through and they bounce of the top, rather fast, on to the ground. I'm not sure how plausible this is but it may be of use when you get CP'd. I figure, at that speed most people might not tech correctly.
My personal favorite way to do this is to cancel the jab combo into a dtilt. I was able to pull this off a few times.
So:
A (hold it and do two jabs), Down, Down+A, Spam neutral B.
Can only do it in a certain range. For lucario it was about high 30s to mid 80s. I didn't throughly test it, but it is worth keeping in the back of your mind whenever the situation arises.
I tried the uthrow into the ceiling, but it didn't work (on Lucario). Maybe some more testing is in order later.
Sethlon came up with something significantly better:
VIDEO (at 1:30): http://www.youtube.com/watch?v=wp7ykxTzwfQ&fmt=6
On the bottom floor by a pillar you can land a pretty easy laserlock...
Your dtilt lauches them up into the ceiling that you can't jump through and they bounce of the top, rather fast, on to the ground. I'm not sure how plausible this is but it may be of use when you get CP'd. I figure, at that speed most people might not tech correctly.
My personal favorite way to do this is to cancel the jab combo into a dtilt. I was able to pull this off a few times.
So:
A (hold it and do two jabs), Down, Down+A, Spam neutral B.
Can only do it in a certain range. For lucario it was about high 30s to mid 80s. I didn't throughly test it, but it is worth keeping in the back of your mind whenever the situation arises.
I tried the uthrow into the ceiling, but it didn't work (on Lucario). Maybe some more testing is in order later.
Sethlon came up with something significantly better:
Okay, check this out.
Chain grab to uptilt.
Tested on metaknight, have to get at least three grabs in (or about that much damage from something else) for the uptilt to bounce him off the ceiling. You have to walk forward before the uptilt (holding up on the C-stick with my thumb and then pressing A with my index finger seemed to be the easiest way.)
They bounce, and assuming they don't tech, laser lock.
So you lock them to the other side of the stage (about 20-22 lasers), and then Instant Aerial Phantasm when they start to get up. If you space it right, you should still be on the inside of the pillar. Do a quick turn around, and assuming they don't tech again, you can laser lock again, back the other way. Repeat until they're at a ridiculous damage, and then you can fit in a dsmash or ftilt (when I was messing around with this, I got a reverse ftilt, throwing MK straight out the side of the mansion, heh).
VIDEO (at 1:30): http://www.youtube.com/watch?v=wp7ykxTzwfQ&fmt=6